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hall monitor
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Posted - 2008.06.20 00:57:00 -
[1]
Not that the mechanics could easily be worked out by CCP ...it would be a vast undertaking to model orbital mechanics correctly and this would also pose serious problems with game play strategy, tactics...basically everything would change. I'm not sure it would improve the game much so I suspend disbelief. In space, you maintain speed by cutting the engines but I imagine that it's a drive that takes care of angular forces and presents a sort of "flying" experience in space to foment better tactical measures. If you are interested in a true space simulator check this out it's free and you can even simulate the apollo moon shots.
www.orbitersim.com
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hall monitor
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Posted - 2008.06.20 00:57:00 -
[2]
Edited by: hall monitor on 20/06/2008 01:06:35 But it's perfect for what it does. I love the game and will be playing for years.
Not that the mechanics could easily be worked out by CCP ...it would be a vast undertaking to model orbital mechanics correctly and this would also pose serious problems with game play strategy, tactics...basically everything would change. I'm not sure it would improve the game much so I suspend disbelief. In space, you maintain speed by cutting the engines but I imagine that it's a drive that takes care of angular forces and presents a sort of "flying" experience in space to foment better tactical measures. If you are interested in a true space simulator check this out it's free and you can even simulate the apollo moon shots.
www.orbitersim.com
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Ewe Rope
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Posted - 2008.06.20 00:58:00 -
[3]
Well it's not supposed to be one. Is World of Warcraft a medieval warfare simulator?
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Ewe Rope
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Posted - 2008.06.20 00:58:00 -
[4]
Well it's not supposed to be one. Is World of Warcraft a medieval warfare simulator?
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Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.20 00:59:00 -
[5]
it was never meant to be one, and thas the way we likes it!
*waves his cane at those danged kids in his space*
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.20 00:59:00 -
[6]
it was never meant to be one, and thas the way we likes it!
*waves his cane at those danged kids in his space*
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Estel Arador
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Posted - 2008.06.20 01:00:00 -
[7]
Originally by: hall monitor www.orbitersim.com
I tried that once and boy am I glad Eve isn't working like that. Way to complicated for me 
Estel Arador corp services (high-sec POS/JCs) just 120M isk! |

Estel Arador
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Posted - 2008.06.20 01:00:00 -
[8]
Originally by: hall monitor www.orbitersim.com
I tried that once and boy am I glad Eve isn't working like that. Way to complicated for me 
Estel Arador corp services (high-sec POS/JCs) just 120M isk! |

LordZer00
State Protectorate
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Posted - 2008.06.20 01:01:00 -
[9]
I have yet to see NASA launch a Cerberus into space... However, when that happens, then I will start worrying about the lack of simulation in EVE.. Kinda hard to 'simulate' space combat when there hasn't been any human space combat to simulate.
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LordZer00
State Protectorate
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Posted - 2008.06.20 01:01:00 -
[10]
I have yet to see NASA launch a Cerberus into space... However, when that happens, then I will start worrying about the lack of simulation in EVE.. Kinda hard to 'simulate' space combat when there hasn't been any human space combat to simulate.
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John McDuff
Jovian Labs Jovian Enterprises
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Posted - 2008.06.20 01:02:00 -
[11]
'It said that on the box? And i didnt notice... always thought it was. omg no, it isnt. Who wants my stuff?'
We all must be so far below you its silly.
...
What are you doing here anyway?
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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hall monitor
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Posted - 2008.06.20 01:02:00 -
[12]
Edited by: hall monitor on 20/06/2008 01:02:17 Um,,,this isn't a "bash EVE" post lol! I LOVE this game. Totally addicted. :D
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Armoured C
Federal Defence Union
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Posted - 2008.06.20 01:02:00 -
[13]
if you looking for a space simluator may i recommend becoming a astronauts where you will actually get to simulate real space...ooh wait :P
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John McDuff
Jovian Labs Jovian Enterprises
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Posted - 2008.06.20 01:02:00 -
[14]
'It said that on the box? And i didnt notice... always thought it was. omg no, it isnt. Who wants my stuff?'
We all must be so far below you its silly.
...
What are you doing here anyway?
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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hall monitor
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Posted - 2008.06.20 01:02:00 -
[15]
Edited by: hall monitor on 20/06/2008 01:02:17 Um,,,this isn't a "bash EVE" post lol! I LOVE this game. Totally addicted. :D
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Armoured C
Federal Defence Union
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Posted - 2008.06.20 01:02:00 -
[16]
if you looking for a space simluator may i recommend becoming a astronauts where you will actually get to simulate real space...ooh wait :P
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hall monitor
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Posted - 2008.06.20 01:04:00 -
[17]
Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
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soldieroffortune 258
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Posted - 2008.06.20 01:04:00 -
[18]
if it were, 1: asteroid belts wouldnt be as small as they are, asteroid belts is not a half ring of asteroids in the middle of nowhere, they stretch all around the solar system
2: no one would get out of orbit, ever 3: no sounds
that is all i can think of atm, i will be back to prove you wrong when i think of some more
lol jk, but you should be glad its not a space simulator, the reasons i posted are valid reasons, and there are many mroe reasons that we cant think of
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hall monitor
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Posted - 2008.06.20 01:04:00 -
[19]
Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
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soldieroffortune 258
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Posted - 2008.06.20 01:04:00 -
[20]
if it were, 1: asteroid belts wouldnt be as small as they are, asteroid belts is not a half ring of asteroids in the middle of nowhere, they stretch all around the solar system
2: no one would get out of orbit, ever 3: no sounds
that is all i can think of atm, i will be back to prove you wrong when i think of some more
lol jk, but you should be glad its not a space simulator, the reasons i posted are valid reasons, and there are many mroe reasons that we cant think of
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hall monitor
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Posted - 2008.06.20 01:05:00 -
[21]
Originally by: soldieroffortune 258 if it were, 1: asteroid belts wouldnt be as small as they are, asteroid belts is not a half ring of asteroids in the middle of nowhere, they stretch all around the solar system
2: no one would get out of orbit, ever 3: no sounds
that is all i can think of atm, i will be back to prove you wrong when i think of some more
lol jk, but you should be glad its not a space simulator, the reasons i posted are valid reasons, and there are many mroe reasons that we cant think of
I totally agree.
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Letouk Mernel
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Posted - 2008.06.20 01:05:00 -
[22]
Edited by: Letouk Mernel on 20/06/2008 01:06:30 This topic has been discussed a few times before, long ago, btw.
In any case, I like Independence War 2 : Edge of Chaos's system; Newtonian at the push of a button, otherwise you can let the "autopilot" control things and make the ship feel more like an airplane, in that if you release the throttle button the ship slows down and then stop.
Of course, the IWar2:EOC engine displays thrusters realistically: your engines turn on as you accellerate, then turn off as you coast at a constant speed, and if you break or change your attitude, reverse and stabilizer thrusters are displayed realistically.
Nice game. Old, but nice.
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John McDuff
Jovian Labs Jovian Enterprises
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Posted - 2008.06.20 01:06:00 -
[23]
Originally by: hall monitor Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
Earth to space sim - check timestamp
And youmight wanna rewrite the thing, cuz it sure reads like you consider everyone idiots for thinking it was.
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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hall monitor
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Posted - 2008.06.20 01:07:00 -
[24]
Originally by: John McDuff
Originally by: hall monitor Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
Earth to space sim - check timestamp
And youmight wanna rewrite the thing, cuz it sure reads like you consider everyone idiots for thinking it was.
Good advice I took it :D
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Siddy
Gay Nationalist Association of Amamake
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Posted - 2008.06.20 01:08:00 -
[25]
lol, EVE is ELITE simulation
anyne with slightest clue abaut space, and warefere will know that current EVE combat is closer to submarine warfere.
Lets be realistick, Anyone in here got any clue abaut orbit's, changing orbits, leaving orbits or making orbital entries?
Real space warfere is oh so so diferent... ------------- T'ey see me t'Rollin, t'ey hatin, pa'trolli. T'ey trying catch me writing dirty... |

John McDuff
Jovian Labs Jovian Enterprises
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Posted - 2008.06.20 01:09:00 -
[26]
Originally by: hall monitor
Originally by: John McDuff
Originally by: hall monitor Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
Earth to space sim - check timestamp
And youmight wanna rewrite the thing, cuz it sure reads like you consider everyone idiots for thinking it was.
Good advice I took it :D
Much better.
Now there are some very nice threads in features and ideas that cover your thoughts. I cant be arsed to look them up but you'll prolly enjoy those
--- "Everyone speaks of my drinking, but never of my thirst" Everyone can now start bowing down to me in an orderly fashion...
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Kelli Flay
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Posted - 2008.06.20 01:09:00 -
[27]
Go back to WoW and fly a Dark Elf around the moon noob.
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Siddy
Gay Nationalist Association of Amamake
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Posted - 2008.06.20 01:10:00 -
[28]
Edited by: Siddy on 20/06/2008 01:10:15
Originally by: Kelli Flay Go back to WoW and fly a Dark Elf around the moon noob.
Fly me to the moon and let me play among the stars ------------- T'ey see me t'Rollin, t'ey hatin, pa'trolli. T'ey trying catch me writing dirty... |

Esmenet
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Posted - 2008.06.20 01:11:00 -
[29]
gameplay>realism
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hall monitor
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Posted - 2008.06.20 01:11:00 -
[30]
Originally by: Letouk Mernel Edited by: Letouk Mernel on 20/06/2008 01:06:30 This topic has been discussed a few times before, long ago, btw.
In any case, I like Independence War 2 : Edge of Chaos's system; Newtonian at the push of a button, otherwise you can let the "autopilot" control things and make the ship feel more like an airplane, in that if you release the throttle button the ship slows down and then stop.
Of course, the IWar2:EOC engine displays thrusters realistically: your engines turn on as you accellerate, then turn off as you coast at a constant speed, and if you break or change your attitude, reverse and stabilizer thrusters are displayed realistically.
Nice game. Old, but nice.
I loved tht game! EVE reminded me of it when I joined.
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hall monitor
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Posted - 2008.06.20 01:12:00 -
[31]
Originally by: Kelli Flay Go back to WoW and fly a Dark Elf around the moon noob.
LOL!!!
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Shakari Sween
Space Oddysey Fang Alliance
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Posted - 2008.06.20 01:12:00 -
[32]
Originally by: soldieroffortune 258 2: no one would get out of orbit, ever
You can get out of orbits easy if you know what your doing... They allready do when they go into orbit of earth etc. Just rember that theres an equal and oposite reaction to every action. |

Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.20 01:13:00 -
[33]
great thing about iwar2 was the lack of a max velocity, just max acceleration
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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hall monitor
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Posted - 2008.06.20 01:14:00 -
[34]
Originally by: Tortun Nahme great thing about iwar2 was the lack of a max velocity, just max acceleration
Yeah I used to try to set trajectories into the sun and play with using planets to slingshot and such. Cool stuff.
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Nikita Alterana
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Posted - 2008.06.20 01:19:00 -
[35]
Space sim? where? Everyone knows Eve is underwater. __________________________________________________ |

Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.20 01:22:00 -
[36]
new eden is a reef just off the coast of iceland, if you go there you can see a sunken rifter
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Tellenta
versic LLC
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Posted - 2008.06.20 01:24:00 -
[37]
i can see the petitions now. I started flying forward, then turned my ship in the direction I wanted to go, now my ship is spinning and I'm drifting off to god knows where I can't stop my ship because I keep spinning. HELP!!!! the spinning is making me ill
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Surfin's PlunderBunny
Metafarmers
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Posted - 2008.06.20 01:25:00 -
[38]
Originally by: Tortun Nahme new eden is a reef just off the coast of iceland, if you go there you can see a sunken rifter
And near it is the punisher it shot down before the ductape gave and the engine fell off 
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ShardowRhino
Legion 0f The Damned
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Posted - 2008.06.20 01:31:00 -
[39]
Originally by: hall monitor Earth to forum ..hello? Readmy post. This isn't an EVE bash post.
Sheeesh you guys are paranoid.
I LOVE this game.
hahahha, you gotta love how people don't read half of the post that they are replying to before replying to it.   
oh and just a FYI, 99% dont even know what the Sarcasm skillbook looks like.
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Kyra Felann
Noctis Fleet Technologies
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Posted - 2008.06.20 02:18:00 -
[40]
I've never heard or read anyone say that Eve was a space simulator.
This is like making a post on a Street Fighter forum saying that it's not a true martial arts simulator. Yeah, I think we all knew that.
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hall monitor
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Posted - 2008.06.20 02:26:00 -
[41]
    
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Artemis Rose
Eleckrostatik
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Posted - 2008.06.20 02:40:00 -
[42]
Ssssh! Its real. I was just out there, roaming low sec in my Rifter.
Oh wai... 
That was daydreaming. Damn it __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |

Silver Night
Naqam
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Posted - 2008.06.20 02:56:00 -
[43]
Yeah, one of the two guys who founded CCP has a PHD in Mathematical Physics IIRC. So I'm sure it was a very conscious choice for them to eliminate gravity in space while simultaneously filling it with a light oil.
I hear it is lavender scented.
Pod yourselves and see  --------------
The Clown Man. GLS Mr. State Caldari Patriot. Sansha's Nation Supporter
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Empyre
Domestic Reform
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Posted - 2008.06.20 03:01:00 -
[44]
glad its not. who the heck wants to spend 5 years begging the government for funding so you can build a craft with 1/3 of what you need, only to be delayed on the platform a week? and when you launch, you really want to spend weeks plugging algorithms into a computer and smelling your unshowered companions? waiting for delayed transmissions to tell you how to bypass the interlocks on the toilet so you can get it to flush again?
no thanks, stay away from the features and ideas forum por favor.
You're doing it wrong. |

Suze'Rain
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Posted - 2008.06.20 03:39:00 -
[45]
*thinks*
is there a single element of eve that is even close to being a simulation of what plausible real spaceflight/warfare would be like?
it's a game, anything real would be so dry it would bore even the most anßlly retentive of sci-fi-geeks to death. and really, what matters most is gameplay over accuracy in just about any game out there.
and I rather like the "is wow a medieval combat simulation?" analogy... certainly made me laugh
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Rogue Seven
Armada.
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Posted - 2008.06.20 03:54:00 -
[46]
currently, a true space sim would be flying a little shuttle doing science experiments as you can realistically simulate something like space warfare when it hasnt actually happened...as far as we know
so until we start having huge space battleships, cruisers, etc etc, no one will truely know what happens when we go up in space with a ship with guns and shoot (we have a good idea, but still..i think you get my point :) ) dont you hate it when people make sigs of just text and you can tell if it is part of the post or not? |

Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2008.06.20 04:01:00 -
[47]
No ****?
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Silver Night
Naqam
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Posted - 2008.06.20 04:22:00 -
[48]
Originally by: Rogue Seven currently, a true space sim would be flying a little shuttle doing science experiments as you can realistically simulate something like space warfare when it hasnt actually happened...as far as we know
so until we start having huge space battleships, cruisers, etc etc, no one will truely know what happens when we go up in space with a ship with guns and shoot (we have a good idea, but still..i think you get my point :) )
Actually, you could try to simulate space combat. eve doesn't try to, but lots of games do to one degree or another.
Simulations aren't always - in some cases virtually never - entirely accurate (there are always 'if's). With something like space combat it would be very inaccurate, but still could be classified as a simulation. --------------
The Clown Man. GLS Mr. State Caldari Patriot. Sansha's Nation Supporter
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Atomos Darksun
Infortunatus Eventus
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Posted - 2008.06.20 04:39:00 -
[49]
That's because it's a submarine simulator, not a space one.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

El'Niaga
Republic Military School
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Posted - 2008.06.20 05:21:00 -
[50]
The main physical difference is that space in EVE is the equivalent of moving through a viscous liquid like oil instead of the vacuum of space.
It could be programmed to move in that way but keep in mind it would really change the dynamics of the game, in fact no space game that I've seen really duplicates space in a real sense nor do movies. (Those hairpin turns you see in Star Wars, Star Trek, Battlestar Galactica are not possible in real space with the way those ships are designed....)
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MotherMoon
Huang Yinglong
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Posted - 2008.06.20 05:28:00 -
[51]
Originally by: soldieroffortune 258 if it were, 1: asteroid belts wouldnt be as small as they are, asteroid belts is not a half ring of asteroids in the middle of nowhere, they stretch all around the solar system
2: no one would get out of orbit, ever 3: no sounds
that is all i can think of atm, i will be back to prove you wrong when i think of some more
lol jk, but you should be glad its not a space simulator, the reasons i posted are valid reasons, and there are many mroe reasons that we cant think of
oh come on all space sims have sound.
besides eve has no sound it's all generated by your pod to give the pilot combat awareness.
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 05:31:00 -
[52]
Edited by: Steph Wing on 20/06/2008 05:35:14 Edited by: Steph Wing on 20/06/2008 05:34:55 When you say Battlestar Galactica, do you mean the 70's one or the remake?
All the combat scenes I've seen in the remake have been pretty darn close, if not spot-on, in terms of realistic maneouvers. It's one of the things I really, really like about the series, as a matter of fact. :D
Speaking of which, there's a total conversion of Freespace 2 based on the BSG remake called Beyond the Red Line, which features, among other things, a true Newtonian physics engine - or pretty darn close, at least. As for "hairpin turns" in space, yeah they can actually be done. :D Provided your maximum engine thrust is proportionally much larger than your inertia, you could make pretty rapid course changes.
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Siigari Kitawa
The Aduro Protocol
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Posted - 2008.06.20 05:34:00 -
[53]
Originally by: Zaknussem WE ALL LIVE IN A YELLOW SUBMARINE A YELLOW SUBMARINE A YELLOW SUBMARINE
/thread
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Voodoo Dog
30 ounces
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Posted - 2008.06.20 05:34:00 -
[54]
To the OP: So if you love the game....what exactly is the point of your post?...and does anyone care?
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 05:36:00 -
[55]
Edited by: Steph Wing on 20/06/2008 05:36:51
Originally by: Voodoo Dog To the OP: So if you love the game....what exactly is the point of your post?...and does anyone care?
Evidently you care enough to post.
Heaven forbid someone try to discuss something on a discussion forum. Quick, let's all go back to flaming each other and posting Goon-esque threadnoughts!
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El'Niaga
Republic Military School
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Posted - 2008.06.20 07:14:00 -
[56]
Originally by: Steph Wing Edited by: Steph Wing on 20/06/2008 05:35:14 Edited by: Steph Wing on 20/06/2008 05:34:55 When you say Battlestar Galactica, do you mean the 70's one or the remake?
All the combat scenes I've seen in the remake have been pretty darn close, if not spot-on, in terms of realistic maneouvers. It's one of the things I really, really like about the series, as a matter of fact. :D
Speaking of which, there's a total conversion of Freespace 2 based on the BSG remake called Beyond the Red Line, which features, among other things, a true Newtonian physics engine - or pretty darn close, at least. As for "hairpin turns" in space, yeah they can actually be done. :D Provided your maximum engine thrust is proportionally much larger than your inertia, you could make pretty rapid course changes.
Both actually.
While the remake is a bit more accurate in that it does actually have vecturing thrusters, there aren't enough to do the turns and things they have done in the show.
As for the engine thrust/inertia ratio, yes that's possible, but the question becomes could you survive it, and that is probably no if your going at anything approaching the speeds commonly shown in TV shows and movies.
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Zaqar
Pator Tech School
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Posted - 2008.06.20 07:40:00 -
[57]
Originally by: Voodoo Dog To the OP: So if you love the game....what exactly is the point of your post?...and does anyone care?
ITT we say things that Eve is not. My turn:
Eve is not a fishing game.
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 07:44:00 -
[58]
Originally by: El'Niaga As for the engine thrust/inertia ratio, yes that's possible, but the question becomes could you survive it, and that is probably no if your going at anything approaching the speeds commonly shown in TV shows and movies.
If we can suspend our disbelief enough to allow for artificial gravity, I think it's not too much of a stretch to allow for some kind of inertial nullifier. ;)
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Andrue
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Posted - 2008.06.20 11:00:00 -
[59]
Edited by: Andrue on 20/06/2008 11:02:11 If Eve was an accurate 'space simulator' then:
* Travelling between planets and belts would take weeks, going on months. * Travelling between systems would take decades going on centuries. * Most combat would be long distance(*), you'd often never see your enemy even on a radar screen and would take hours going on days. Sometimes it might even take weeks. * The victims of combat would never see the ordnance coming. You'd be drifting along drinking coffee then suddenly *bam* ship lost. * Navigation and ship control would be entirely computer based. In that respect Eve isn't too innaccurate although I doubt you'd have the equivalent of double-clicking to set a direction.
(*)Realistic space combat would most likely consist of launching ordance on a trajectory largely in the hope that the enemy ship flies into it. It's possible that you'd use guided missiles but they would probably sleep until they detected a nearby presence.
In-orbit combat would be more immediate but the human part would be restricted to expressing target preferences. Computers would take care of tracking and firing. I also doubt such combat would take place because of the fuel expenditure required.
I'm fairly certain that overal space combat would be more like submarine warfare but with torpedoes acting more like mobile mines. Launch them in the right direction then wait to see if anything drifts onto them.
...but fundamentally I don't think you'd get trade. It's highly unlikely we will ever see interstellar trade sadly. It just doesn't make sense. The only thing you'll ever want to exchange with other systems are blueprints. Raw materials and factories can be built anywhere. Any space faring civilisation will be able to make anything it wants anywhere it wants so only information needs to be traded. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Terror Rising
Death Of Fallen Angels
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Posted - 2008.06.20 11:10:00 -
[60]
No? Really? An there was me thinking that was what space was really like..
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Disteeler
Tribal Liberation Force
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Posted - 2008.06.20 11:15:00 -
[61]
EvE is a sci-fi world simulator, not a spaceship flight simulator.
Sig by Black Necris |

Bleeshtar
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Posted - 2008.06.20 12:58:00 -
[62]
While your at it, there wouldent be any sound either. Now wheres the fun in that?
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Draeca
Aliastra
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Posted - 2008.06.20 13:53:00 -
[63]
Originally by: Bleeshtar While your at it, there wouldent be any sound either. Now wheres the fun in that?
Wait a sec.. Eve has sounds?  ___
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Laur Khal
Arachnea Phoenix Battalion Souls of Vengeance
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Posted - 2008.06.20 14:01:00 -
[64]
would have been nice not to have dumbed-down basic space physics, like having rockets on the backs of ships constantly on even when not changing speed and rapidly decelerating when engines are turned off, audible and firey explosions, etc.
would been more dark, cold and all round 'spacey' had they made space actually remotely close to obeying reality.
but then i guess a lot of people are already too dumb to realise there's no sound in space anyway.
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ZinderX500
RAZOR Alliance
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Posted - 2008.06.20 14:38:00 -
[65]
Originally by: soldieroffortune 258 if it were, 1: asteroid belts wouldnt be as small as they are, asteroid belts is not a half ring of asteroids in the middle of nowhere, they stretch all around the solar system
2: no one would get out of orbit, ever 3: no sounds
that is all i can think of atm, i will be back to prove you wrong when i think of some more
lol jk, but you should be glad its not a space simulator, the reasons i posted are valid reasons, and there are many mroe reasons that we cant think of
Do you remember the tutorial with aurora ? She mentions that the sounds are generated and sent to your pod to help you while navigating and fighting . So they don't exist either in eve , they are digitally generated and sent to your pod. _____________________ Shelley Godfrey: Have you lost your mind!? Baltar: That's an interesting question, and one I pose to myself on a regular basis. |

Tyaleia
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Posted - 2008.06.20 15:11:00 -
[66]
Originally by: hall monitor
Originally by: Letouk Mernel Edited by: Letouk Mernel on 20/06/2008 01:06:30 This topic has been discussed a few times before, long ago, btw.
In any case, I like Independence War 2 : Edge of Chaos's system; Newtonian at the push of a button, otherwise you can let the "autopilot" control things and make the ship feel more like an airplane, in that if you release the throttle button the ship slows down and then stop.
Of course, the IWar2:EOC engine displays thrusters realistically: your engines turn on as you accellerate, then turn off as you coast at a constant speed, and if you break or change your attitude, reverse and stabilizer thrusters are displayed realistically.
Nice game. Old, but nice.
I loved tht game! EVE reminded me of it when I joined.
It also had pirates! Actually, you were one!
That game was awesome. What I want is a MMORPG with that kind of combat. - - - -
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An Anarchyyt
Battlestars GoonSwarm
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Posted - 2008.06.20 15:41:00 -
[67]
Originally by: Seifer Al'Masy
Originally by: Siddy Edited by: Siddy on 20/06/2008 01:10:15
Originally by: Kelli Flay Go back to WoW and fly a Dark Elf around the moon noob.
Fly me to the moon and let me play among the stars
STOP !!!!! Neon Genesis Evangelion fan spoted !!
Back in HS we played Fly Me To The Moon in Jazz band. It was great, and not all stupid and anime.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Gnulpie
Miner Tech
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Posted - 2008.06.20 15:47:00 -
[68]
Originally by: soldieroffortune 258 if it were,
3: no sounds
Eve has sound??? 
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Steph Wing
Electro Fuels
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Posted - 2008.06.20 18:35:00 -
[69]
Originally by: Seifer Al'Masy
Originally by: Siddy Edited by: Siddy on 20/06/2008 01:10:15
Originally by: Kelli Flay Go back to WoW and fly a Dark Elf around the moon noob.
Fly me to the moon and let me play among the stars
STOP !!!!! Neon Genesis Evangelion fan spoted !!
Uncultured swine spotted!
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IceAero
Shadow Company Souls of Vengeance
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Posted - 2008.06.20 21:14:00 -
[70]
The real issue is this 'max speed' concept. It's already been explained Somewhere that the 'warp drive's' inertial ability act as an inertia 'sink' and thus you're ship cannot coast..
But even then, can you imagine eve without max velocity? 'Well sir I'd like to call that afk battleship primary, but he's been accelerating since downtime and is now doing 5000km/s'
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Tommy Reslin
Crescent Moon Volunteer Squadron
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Posted - 2008.06.20 22:01:00 -
[71]
As other people have said the other mmos out aren't medieval simulations either. Aside from the magic spells and weaponry, no one uses propper forms, no one dies in one cut, no one cuts properly, and people are in no way punished by jumping in combat. It doesn't need to be a space sim, it's an mmo.
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Smalltimer
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Posted - 2008.06.20 22:17:00 -
[72]
Originally by: Tommy Reslin As other people have said the other mmos out aren't medieval simulations either. Aside from the magic spells and weaponry, no one uses propper forms, no one dies in one cut, no one cuts properly, and people are in no way punished by jumping in combat. It doesn't need to be a space sim, it's an mmo.
Having said that... I would have no problems paying three time the amount required for Eve Online for a TTL space simulation. That would involve running on a real world physics system that would not leave the player feeling like her or she is the victim of programming circumstances.
That alone(TTL space sim), would make the game worth every bit of the costs involved:
The thrill of actually docking(skillfully) or else... Calculating trajectories. Where piloting skills are actually reflected by a pilots ability to pilot his or her craft. Cockpit with assignable controls/keys that would allow pilots to fly and operate there crafts efficiently according to there own capabilities. Laws that are attached to real penalties(grounding) to discourage lawlessness in governed space. The list and possibilities are endless...
Though I do like Eve-Online for what it is, I wouldn't think twice of paying a premium for a TTL space simulation.
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Tommy Reslin
Crescent Moon Volunteer Squadron
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Posted - 2008.06.20 22:24:00 -
[73]
Originally by: Smalltimer
Originally by: Tommy Reslin As other people have said the other mmos out aren't medieval simulations either. Aside from the magic spells and weaponry, no one uses propper forms, no one dies in one cut, no one cuts properly, and people are in no way punished by jumping in combat. It doesn't need to be a space sim, it's an mmo.
Having said that... I would have no problems paying three time the amount required for Eve Online for a TTL space simulation. That would involve running on a real world physics system that would not leave the player feeling like her or she is the victim of programming circumstances.
That alone(TTL space sim), would make the game worth every bit of the costs involved:
The thrill of actually docking(skillfully) or else... Calculating trajectories. Where piloting skills are actually reflected by a pilots ability to pilot his or her craft. Cockpit with assignable controls/keys that would allow pilots to fly and operate there crafts efficiently according to there own capabilities. Laws that are attached to real penalties(grounding) to discourage lawlessness in governed space. The list and possibilities are endless...
Though I do like Eve-Online for what it is, I wouldn't think twice of paying a premium for a TTL space simulation.
No doubt, a true space simulation would be very very fun. I'd pay big money for a successful one but still, Eve is the best game in the world in my opinion so it's fine as is for now and possibly many years to come. :)
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Atomos Darksun
Infortunatus Eventus
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Posted - 2008.06.21 22:42:00 -
[74]
Originally by: El'Niaga The main physical difference is that space in EVE is the equivalent of moving through a viscous liquid like oil instead of the vacuum of space.
It could be programmed to move in that way but keep in mind it would really change the dynamics of the game, in fact no space game that I've seen really duplicates space in a real sense nor do movies. (Those hairpin turns you see in Star Wars, Star Trek, Battlestar Galactica are not possible in real space with the way those ships are designed....)
In BSG it MAY be possible...at least they show the thrusters required to move like that unlike most other sci-fi..
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

masternerdguy
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Posted - 2008.06.21 22:43:00 -
[75]
do not mess with the game mechanics or i will destroy ur ship :) i will bring my drake and pop ur pod
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Jubeli
Joint Espionage and Defence Industries
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Posted - 2008.06.21 22:57:00 -
[76]
Originally by: Ewe Rope Well it's not supposed to be one. Is World of Warcraft a medieval warfare simulator?
YES!! Didn't you know??
Selling Nighthawks near you |

Andrue
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Posted - 2008.06.22 13:30:00 -
[77]
Originally by: Laur Khal would have been nice not to have dumbed-down basic space physics, like having rockets on the backs of ships constantly on even when not changing speed and rapidly decelerating when engines are turned off, audible and firey explosions, etc.
would been more dark, cold and all round 'spacey' had they made space actually remotely close to obeying reality.
but then i guess a lot of people are already too dumb to realise there's no sound in space anyway.
Not really. Some people are intelligent enough to know that simply 'being in space' does not preclude sound. If a sodding great artillery gun attached to your ship lets one off you will hear it. Granted you are unlikely to hear the remote explosions but you will hear a lot of sound coming from your own ship and equipment.
If you don't understand that you are not as clever as you think  -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |
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