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Thread Statistics | Show CCP posts - 1 post(s) |
BobbyCarter
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Posted - 2008.06.24 15:15:00 -
[61]
Just give every race a *** **** ship with a web range bonus and be done with it. Thats really the only problem, is that people that have to start from scratch to cross train Minny ships and weapons don't want to do that to counter just one setup. Every faction should have a ship that gives the bonus the hugin receives, or at least close to it.
On a more serious note, the level of ******ation of some of the suggestions in this thread implies that I share new eden with some severely handicapped individuals. Seriously? How do some of you manage to feed and clothe yourselves? Government assistance? Hired help? Still living in your parents basement?
Slow the game down by a factor of 10? Double web ranges? R U SEARIUS? |
FORD ESC0RT
State War Academy
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Posted - 2008.06.24 15:38:00 -
[62]
what's wrong with having a 24km web? it doesn't make sense we have 24km disruptor and a 10km web. why max only 10km? my drake > your nano ship. it's s BC. boohoo my****abond isn't soloing gangs of battleships.
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Haakelen
Force d'action navale
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Posted - 2008.06.24 15:40:00 -
[63]
Originally by: FORD ESC0RT what's wrong with having a 24km web? it doesn't make sense we have 24km disruptor and a 10km web. why max only 10km? my drake > your nano ship. it's s BC. boohoo my****abond isn't soloing gangs of battleships.
Vagas don't solo gangs of battleships.
24km web would create 200km Huginns.
24km web makes interceptors completely suicidal.
Level 4 missions are not PvP, Caldari muppet. Drakes are not the end all be all of internet spaceships, perhaps if you tried another one you might realize this. Stop posting.
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Lieutenant Isis
Gristle Industries
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Posted - 2008.06.24 15:47:00 -
[64]
Originally by: Dallas23 -treat mwd like warp, no targeting or being targeted.
This is THE best nano-nerf ever! Please impliment this.
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Alz Shado
Ever Flow
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Posted - 2008.06.24 15:51:00 -
[65]
Edited by: Alz Shado on 24/06/2008 15:54:07 Scripts. Cut the default effectiveness in half across the board for ALL webs. Remove any stacking penalties.
Now add a range doubler which halves the effective speed (or, 25% of what it is today) And add a strength doubler, which halves the effective range but doubles effectiveness (to 100% of today)
Close-range tacklers are still effective, but long range boats can now get a chance to hit someone orbiting 5000k/s @ 20km.
Yes, the Huginn can now reach @ 80km with T2 webs. Deal.
//// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |
Tenuo
Native Freshfood
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Posted - 2008.06.24 15:52:00 -
[66]
Originally by: Lieutenant Isis
Originally by: Dallas23 -treat mwd like warp, no targeting or being targeted.
This is THE best nano-nerf ever! Please impliment this.
And nerf every ship that depends on an mwd for range management.
Which means every ship but missile boats.
Clever, really clever. _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |
Solera Prime
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Posted - 2008.06.24 15:53:00 -
[67]
Originally by: Quelque Chose Dear OP:
Please die in a fire.
Thanks, Your Pals at New Eden Roller Disco Supply
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Tenuo
Native Freshfood
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Posted - 2008.06.24 15:56:00 -
[68]
Originally by: FORD ESC0RT why max only 10km? my drake > your nano ship. it's s BC. boohoo my****abond isn't soloing gangs of battleships.
And this, this is why I am growing tired of discussing this "issue" with you and your caldari militia friends who obviously thinks that ravens, drakes and caracals are the ultimate in EVE.
It isn't.
**** off.
Now. _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |
Pithecanthropus
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Posted - 2008.06.24 15:57:00 -
[69]
Problem isn't the webs, its the fact that people tend to follow the least risk factor and the biggest i-win factor. The problem is the next muppet who joins the line of the already overpopulated nano fleets.
Based on pure incurred damage, speed tanks rule. Plus, speed doubles as modified warp stab to get the heck out whenever they want. So as near impossible as it is to kill one with missiles, drones, and turrets... it's equally near impossible to tackle one to even begin to do damage.
Nano rules, because even though you have webs to counter... they very rarely kill a nano. Nano's will run and run and run away.
Killing one and countering one are two VERY different things. So, until CCP sees that nanos (and cloaks for that mattter) are ruining the game, players will continue exploit these tactics beyond the games design.
Those people have their own greed in mind, and not the quality and future of this game.
--------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Haakelen
Force d'action navale
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Posted - 2008.06.24 16:01:00 -
[70]
Originally by: Pithecanthropus Problem isn't the webs, its the fact that people tend to follow the least risk factor and the biggest i-win factor.
You mean... like blobbing and/or generating lag? Of course not! Valid tactic! That'll show those mean older players!
Quote:
Plus, speed doubles as modified warp stab to get the heck out whenever they want.
Just like ECM.
Quote: So as near impossible as it is to kill one with missiles, drones, and turrets...
You mean... you might have to organize a balanced, diverse fleet? How terrible.
Quote: Killing one and countering one are two VERY different things.
Stop looking at PvP through the mindset of missions.
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Foocurr
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Posted - 2008.06.24 16:06:00 -
[71]
THIS GAME IS WAY TOO HARD FOR ME. MAKE IT EASIER THX.
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Grath Telkin
Evolving Paradigms
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Posted - 2008.06.24 16:18:00 -
[72]
Originally by: Pithecanthropus Problem isn't the webs, its the fact that people tend to follow the least risk factor and the biggest i-win factor. The problem is the next muppet who joins the line of the already overpopulated nano fleets.
Based on pure incurred damage, speed tanks rule. Plus, speed doubles as modified warp stab to get the heck out whenever they want. So as near impossible as it is to kill one with missiles, drones, and turrets... it's equally near impossible to tackle one to even begin to do damage.
Nano rules, because even though you have webs to counter... they very rarely kill a nano. Nano's will run and run and run away.
Killing one and countering one are two VERY different things. So, until CCP sees that nanos (and cloaks for that mattter) are ruining the game, players will continue exploit these tactics beyond the games design.
Those people have their own greed in mind, and not the quality and future of this game.
So, not only are you now ****ed that ships go fast, but you don't like cloakers either?
You heard it here first folks, the next mega whine session will be recons if they get this done.
ITS NOT FAIR, I CAN'T SEE HIS PAPER THIN SHIP TO KILL IT!!! NERF NERF NERF NERF!!!
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Funkcikle
MicroFunks
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Posted - 2008.06.24 16:18:00 -
[73]
/me Orbits thread @ 10km a sec Spamming 1 liners
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Funkcikle
MicroFunks
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Posted - 2008.06.24 16:20:00 -
[74]
on a more serious note, i Did have a fight with me vs 74 caracals the other night , killing 7 before the rest ran away. Make of that what you will (boost ceptors cargoholds so I can carry moar ammo next time)
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Pithecanthropus
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Posted - 2008.06.24 16:20:00 -
[75]
1. blobbing is not a ship... its not unbalanced against anything.
2. ECM can't jam (or out run) a fleet.
3. All fleets are diverse, except a nano fleet. Using multiple diverse ships still doesn't get nano kills. that is why its flawed. you can't force people to all fly huginns. that is a pointless attitude in a game for everyone.
4. i have no idea what you mean about looking through the mindset of missions. you need to stop looking thru your big ego head and realize pvp is encompassing. and when its so lopsided to nanos, there IS a problem.
so yea... you failed on all attempts to prove anything to me. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Pithecanthropus
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Posted - 2008.06.24 16:22:00 -
[76]
Originally by: Grath Telkin
So, not only are you now ****ed that ships go fast, but you don't like cloakers either?
You heard it here first folks, the next mega whine session will be recons if they get this done.
ITS NOT FAIR, I CAN'T SEE HIS PAPER THIN SHIP TO KILL IT!!! NERF NERF NERF NERF!!!
sad attempts make my day
--------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Steel Tigeress
Steel-Wolfs
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Posted - 2008.06.24 16:22:00 -
[77]
Originally by: Foocurr THIS GAME IS WAY TOO HARD FOR ME. MAKE IT EASIER THX.
Buy a Vaga, and fit spped mods.... Now your game is much easier, and you can claim mad skillz at the same time...
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Tenuo
Native Freshfood
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Posted - 2008.06.24 16:23:00 -
[78]
Originally by: Pithecanthropus 1. blobbing is not a ship... its not unbalanced against anything.
2. ECM can't jam (or out run) a fleet.
3. All fleets are diverse, except a nano fleet. Using multiple diverse ships still doesn't get nano kills. that is why its flawed. you can't force people to all fly huginns. that is a pointless attitude in a game for everyone.
4. i have no idea what you mean about looking through the mindset of missions. you need to stop looking thru your big ego head and realize pvp is encompassing. and when its so lopsided to nanos, there IS a problem.
so yea... you failed on all attempts to prove anything to me.
You are so wrong I won't even bother commenting any further on this. _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |
Tenuo
Native Freshfood
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Posted - 2008.06.24 16:24:00 -
[79]
Originally by: Steel Tigeress
Originally by: Foocurr THIS GAME IS WAY TOO HARD FOR ME. MAKE IT EASIER THX.
Buy a Vaga, and fit spped mods.... Now your game is much easier, and you can claim mad skillz at the same time...
Buy a Drake, and fit Passive shield tank mods.... Now your game is much easier, and you can claim mad nerfz at the same time... _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |
Haakelen
Force d'action navale
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Posted - 2008.06.24 16:25:00 -
[80]
Originally by: Pithecanthropus 1. blobbing is not a ship... its not unbalanced against anything.
Thank you for proving my point. You are crying that people who have invested more time and effort into this game can avoid you.
Quote: 2. ECM can't jam (or out run) a fleet.
Not every engagement is 50 ships versus 3, you know. And You've obviously never been in a situation where a Falcon jams a 3-ship gatecamp and GTFOs.
Quote: 3. All fleets are diverse, except a nano fleet.
Really? Because I've seen a lot of the otherwise.
Quote: Using multiple diverse ships still doesn't get nano kills.
It does if you know how to fit ships and aren't a moron/aren't being led by a moron.
Quote: you can't force people to all fly huginns. that is a pointless attitude in a game for everyone.
And you can't force everyone to fly Drakes and Caracals.
Get out.
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VenutianLoVe
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Posted - 2008.06.24 16:27:00 -
[81]
Pith makes very valid points, Ive FC'd versus many nano gangs and my fleet was diversified as hell and we still couldnt do anything about the nano's, cause the fact of the matter is that nanos dont fight fleets unless they have the favor, they run and pick and choose their battles, which makes them that much more annoying, its all about that gorilla warfare ;( I wish dictors could drop web bubbles also that would be fun ;)
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Pithecanthropus
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Posted - 2008.06.24 16:38:00 -
[82]
Originally by: VenutianLoVe Pith makes very valid points
Of course I do... I've played 5+ years.
Haak is just that... a hack. There are people who actually play this game, and he has only witnessed about 10% of Eve. Stupid nanoweenies are just ego maniacs who are too scared to fight true pvp without running away. They're just a bunch of little girls who like tinkerbell wings and fancy warp stabbed ships.
--------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
VenutianLoVe
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Posted - 2008.06.24 16:40:00 -
[83]
I know im on my alt, but ive been here since beta, never been much of a complainer though just a watcher of sorts lol
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Tenuo
Native Freshfood
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Posted - 2008.06.24 16:46:00 -
[84]
What about proving your so called "Veteran Status" by posting on your mains? Every single idiot on this forum can get an alt and post that he's a 5+ year veteran, I'm not buying it. _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |
Ford Sengir
Deep Core Mining Inc.
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Posted - 2008.06.24 16:47:00 -
[85]
Originally by: Kale Kold Since the Faction War expansion nano fitted ships have increased ten fold. Trying to catch 'em is severly limited due to the absolute downright inadequate range of Stasis Webifiers. Just one pulse of a Micro Warp Drive and your webs are completely useless as their inertia carries them out of range in seconds.
I know some recons get a bonus to the range of webs, but, c'mon, recons always go pop first in any fight, thus totally negating their effect on a nano fleet.
CCP, please increase the range of webs to 24k to match the distrupters.
Thankyou.
Gee, I wonder how hard you will be moaning the first time your own pwnboat gets webbed by a rapier at 74 km.
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Pithecanthropus
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Posted - 2008.06.24 16:51:00 -
[86]
When you weight the nuts and bolts of it all. Nano's simply are too overpowered. Even those who play nanos agree. Big ships traveling fast is flawed. I laugh at all the reasons people like Hack conjure up... pulling ridiculous arguments out of his arse... no sense of anything. Not to mention the few who think the problem is countering and being organized. Cuz quite frankly, there's nothing organized and thought out about flying a nano. It's a gank fit. It's for griefers. It lessens what pvp is.
They'll never see the big picture. I'm beginning to think they argue just to argue about it. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Haakelen
Force d'action navale
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Posted - 2008.06.24 16:53:00 -
[87]
Edited by: Haakelen on 24/06/2008 16:53:27 griefers
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Pithecanthropus
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Posted - 2008.06.24 16:54:00 -
[88]
Originally by: Tenuo What about proving your so called "Veteran Status" by posting on your mains? Every single idiot on this forum can get an alt and post that he's a 5+ year veteran, I'm not buying it.
Ask me if I care. Part of the thrill is knowing you don't buy it. Knowing my knowledge of this game is far more extensive than yours just ****es you off.
--------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Pithecanthropus
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Posted - 2008.06.24 16:55:00 -
[89]
Originally by: Haakelen Edited by: Haakelen on 24/06/2008 16:53:27 griefers
took an edit to post that? had to make it bold? LOL --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Dingi223
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Posted - 2008.06.24 16:59:00 -
[90]
Edited by: Dingi223 on 24/06/2008 17:03:46 So the vagabond, which is described as:
"The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat"
actually performs it's role, and everyone is unhappy? Everytime a specific example comes up, it's always a vaga. Hey, guess what - that Vaga is performing EXACTLY what it's role is. And I bet for fewer skillpoints, and a cheaper fit, I can fit a Drake with a passive tank that the vagabond will not break. Use EFT, prove me wrong. Then figure out what falloff does to DPS, and I'll prove you wrong. All for less iskies too.
Caldari, with the falcon, one of the most effective recons ships in the game. It can effectively lock down 3 targets where they cannot do *anything* save run away. However, now people want to take the Minmatar recon and make it useless with changing how webs work? Sure, let's give everyone a 24 km web, I'll take being able to effectively use ECM as well. Let's lose all diversity in the game. We can invalidate Minmatars HAC, as well as Minmatars recon, in a single change!
Unfortunately only about 5% of people actually consider what trash they spew forth and consider the implications. The majority are simply Caldari FW whiners that are upset their passive PvE fits are not as leet as they once thought, and want the rest of the game to adapt to their tactics.
And no, I don't fly nano's, I fly Minmatar recons, and I actually appreciate having a role in the game.
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