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Darth Gustav
Sons Of 0din Fatal Ascension
155
|
Posted - 2012.03.17 02:33:00 -
[31] - Quote
The Pteradactyl wrote:Even though Incursions are not the biggest ISK faucet they are a MUCH bigger driver of inflation than bounties in an apples to apples comparison.
The primary reason being that many people salvage the rats that produce bounties. This produces an amount of minerals or mods to partially offset the ISK being poured in to the game. Incursions produce large amounts of ISK but contribute zero minerals or mods to the game that would balance out some of the inflation.
Is this logic sound? If not, why not?
In my opinion it's more a matter of their incredibly limited availability and the extremely narrow section of the population who actually runs them. 9T ISk a month is a lot of ISK, about 25% of the ISK faucet from bounties/incursions combined.
The majority of New Eden's population participates in the bounty system in one form or another, spreading the 30-some odd trillion across more or less the entire playerbase. Incursion runners are a much smaller portion of the population, quite likely vastly less than 25% of New Eden run incursions. We haven't got figures yet on this, but if the figure is substantially beneath 25% of New Eden running them, then their contribution to the faucet is far too high.
It's hard to imagine that at any given time between 6k and 10k people are running incursions. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

adopt
Enlightened Industries Test Alliance Please Ignore
287
|
Posted - 2012.03.17 02:36:00 -
[32] - Quote
The Pteradactyl wrote:Even though Incursions are not the biggest ISK faucet they are a MUCH bigger driver of inflation than bounties in an apples to apples comparison.
The primary reason being that many people salvage the rats that produce bounties. This produces an amount of minerals or mods to partially offset the ISK being poured in to the game. Incursions produce large amounts of ISK but contribute zero minerals or mods to the game that would balance out some of the inflation.
Is this logic sound? If not, why not?
You must have never seen a finished TCRC room then. 100+ BS wrecks, people do salvage incursions Shadoo > Always remember to fit Cynosural Field Generator I, have 450 Liquid Ozone in your cargo and convo a friendly Pandemic Legion member if you have a capital or super capital ship tackled. |

Morganta
Peripheral Madness The Midget Mafia
1013
|
Posted - 2012.03.17 03:00:00 -
[33] - Quote
what about the isk generated from LP conversions to shiny things that get sold on the market?
and of course bounties are more isk in total, but unless you are running 8/10s and higher all the time you will almost certainly get richer doing incursions.
so really its manipulating the numbers for a weak troll The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Grumpy Owly
333
|
Posted - 2012.03.17 03:07:00 -
[34] - Quote
The Pteradactyl wrote:Even though Incursions are not the biggest ISK faucet they are a MUCH bigger driver of inflation than bounties in an apples to apples comparison.
The primary reason being that many people salvage the rats that produce bounties. This produces an amount of minerals or mods to partially offset the ISK being poured in to the game. Incursions produce large amounts of ISK but contribute zero minerals or mods to the game that would balance out some of the inflation.
Is this logic sound? If not, why not?
Minerals and goods are relatively inflation neutral, they act to transfer isk from one player to another. The small escrow or industrial related charges with a sale or added value manufacturing process may act as a sink but they are small percentages in comparison to their intrisic value on the market. As such I wouldn't see that mechanism as being the "balancing factor" you might want to exist here and are certainly not comparable with the isk earnings.
I think you may be confused as to what actually is a sink and a facuet in terms of EvE inflation as a result as opposed to something that might just effect a players wallet:
List of isk Faucets and Sinks (courtesy of Tippia):
Faucets:
NPC bounties NPC buy orders Mission rewards Insurance payout GM actions: Reimbursement for lost pods Character creation
Sinks:
Market taxes & fees: Broker fees, Sales tax NPC sell orders NPC station services: Repairs, Jump clone installation, Medical clone installation/upgrade/station change, Science and industry slot rental, Ship insurance NPC station office fees: Rent, Impound penalties Wardecs Sovereignty fees PI fees: Building PI structures, Import/export tax (from NPC-owned customs offices) Corp & alliance fees: Corp creation, Alliance creation, Alliance upkeep, Creating/awarding medals, Corp registry ads Agent fees: (Certain) LP store items, Locator agent services, Courier missions w/ deposits CSPA Charges Smuggling fines GM Actions: Removal of bought ISK, Removal of insurance after ship reimbursement Character deletion Bounty Hunting for CSM 7
Stop EvE Apathy |

Grumpy Owly
333
|
Posted - 2012.03.17 03:09:00 -
[35] - Quote
Morganta wrote:what about the isk generated from LP conversions to shiny things that get sold on the market?
and of course bounties are more isk in total, but unless you are running 8/10s and higher all the time you will almost certainly get richer doing incursions.
so really its manipulating the numbers for a weak troll
With LP conversions you lose isk that is paid to NPCs in the process. You also lose isk on the sale of the products associated with them. And a sale is also mainly an isk transference from one player to another. As such LP rewards payments actually help to encourage isk sinkage to the EvE economy (see above for definitions).
This is why I like the potential proposed idea above of shifting rewards for incursions to potentially having more of an LP focus than isk in the process. Its quite elogantly simple on an inflationary scale even though some adjustment will still be needed. Unsure what the incursion runners may think however as an effective compromise. Bounty Hunting for CSM 7
Stop EvE Apathy |

Nephilius
Grey Legionaires
328
|
Posted - 2012.03.17 03:34:00 -
[36] - Quote
Tippia wrote:Mai Khumm wrote:So Apperantly incursions are not the biggest ISK faucet, but then how come I keep on reading posts stating that it is and how it should be stopped...
Oh wait, only null alliances are saying that, while having the bigger ISK faucet... GǪactually, no-one ever said that they were GÇö that's just a straw man incursion-defenders pull out to have something even remotely resembling a point (even though it's a fallacy). Bounties have always been the largest faucet and no-one has ever claimed otherwise. The problem is that the economy was a bit out of whack already before incursions were introduced, and their addition made an already precarious situation worse for no good reason. Moreover, no, it's not the null alliances saying that (so that's your second straw man in two sentences GÇö well done) GÇö they (and many others) are simply saying that the rewards from incursions are out of whack compared to the safety of highsec. Oh, and as for GÇ£having a bigger faucetGÇ¥, there are two things you could be referring to here, and both of them are probably wrong.
Omg, a month ago, Haters were doing nothing but whining about how Incursions were huge faucets! And it may not be ALL Nulsec groups, but it is certainly the majority of players, especially if you disregard alts.
It really is no wonder why I'm hating the game again...and it isn't even the game itself that I am hating. To stand before a man at an inquisition, knowing that he will rejoice when we die, knowing that he will commit us to the stake and its horrors without a moment's hesitation or remorse if we do not satisfy him, is not an experience much less cruel because our inquisitor does not whip us or rack us or shout at us. |

Pink Marshmellow
Caucasian Culture Club Narwhals Ate My Duck
22
|
Posted - 2012.03.17 03:41:00 -
[37] - Quote
First off think about how many run Incursions. (Couple of thousand at most)
Now think about how many rat, mission, plex, exploration, etc. (Most of EVE, including Bots that rat 23/7)
Incursions are only a handful of people versus the swarms of players who do pve involving bounties.
If you think about the ridiculous amount of bots that run missions and rat 23/7 and normal players that do them, then its no surprise the amount generated by bounties are so high.
Isk Faucet and Isk Sink concerning different types of PVE.
1. Incursions generate quite a bit of isk for relatively small amount of people who run them in highsec. Many of these people don't really do much pvp and don't lose their ships very often. A lot of them don't really use or bother with the LP store, hence the isk sink from the LP store is not really effective at controlling the isk faucet.
2. Mission Running isk/hr is mostly generated by the Loyalty Store which requires lots of expensive faction tags along with isk to redeem the LP. The LP is really the only way to generate real profit with missions nowadays, making it much less of an effect.
3. Ratting in Null is mostly used to fuel PVP where billion and trillions are lost every day.
4. Wormhole space generates lot of isk, but at the expense of considerable investment and risk. To make profits you need to invest in a POS tower along with modules and months of fuel. Then you need a bunch of players who are willing to invest time and money to help with running the wormhole along with maintaining security. A Lot of time you spend in Wormhole space is mostly scanning, waiting, logistics and managing the POS. A lot of the isk generated in Wormhole space is usually kept in wormhole space as much of it is used to pay for the cost of fuel and ammo, for the players working there, and then ships and modules with PLEX to keep the account running. Last but not least there are players who will come to ruin your day. Profits and Infrastructure that you spents months building can all be destroyed within a day or two. Wormhole space works its a big Isk Faucet with a big Isk sink that I like to call the Black Hole.
Incursions don't really have an effective Isk Sink compared to other aspects of PVE and has relatively very low risk compared to equivalent ways of making profit. |

Aqriue
Center for Advanced Studies Gallente Federation
492
|
Posted - 2012.03.17 04:08:00 -
[38] - Quote
Mara Rinn wrote:Exactly the issue that Incursion-nerfers are upset about. Incursions came along and increased the ISK faucet flow without sinking more currency out of the game. 50% bounty cut thanks to CONCORD when Sansha is in the constellation. OH SNAP! An isk sink.
Except Vanguards pay out enough, that you don't feel you are losing out on your time and effort. But anyone else in system gets ****** over. Remove the isk penalty to those not participating in Vanguards, then you can screw over the incursion pilots. Leave it as is and you can leave vanguard payouts as is, I like to see people complain louder then me since I don't have to. |

Zircon Dasher
Zirconia Trade Group
83
|
Posted - 2012.03.17 04:34:00 -
[39] - Quote
Pink Marshmellow wrote:Isk Faucet and Isk Sink concerning different types of PVE.
1. Incursions generate quite a bit of isk for relatively small amount of people who run them in highsec. Many of these people don't really do much pvp and don't lose their ships very often. A lot of them don't really use or bother with the LP store, hence the isk sink from the LP store is not really effective at controlling the isk faucet.
2. Mission Running isk/hr is mostly generated by the Loyalty Store which requires lots of expensive faction tags along with isk to redeem the LP. The LP is really the only way to generate real profit with missions nowadays, making it much less of an effect.
3. Ratting in Null is mostly used to fuel PVP where billion and trillions are lost every day.
4. Wormhole space generates lot of isk, but at the expense of considerable investment and risk. To make profits you need to invest in a POS tower along with modules and months of fuel. Then you need a bunch of players who are willing to invest time and money to help with running the wormhole along with maintaining security. A Lot of time you spend in Wormhole space is mostly scanning, waiting, logistics and managing the POS. A lot of the isk generated in Wormhole space is usually kept in wormhole space as much of it is used to pay for the cost of fuel and ammo, for the players working there, and then ships and modules with PLEX to keep the account running. Last but not least there are players who will come to ruin your day. Profits and Infrastructure that you spents months building can all be destroyed within a day or two. Wormhole space works its a big Isk Faucet with a big Isk sink that I like to call the Black Hole.
Incursions don't really have an effective Isk Sink compared to other aspects of PVE and has relatively very low risk compared to equivalent ways of making profit.
1) Please cite where you found stats on how many incursion runners are not alts generating income for pvp related activities. I would be very interested in seeing hard numbers.
2) Please cite where you found stats on how many people are blitzing missions for LP and ignoring the bulk of the bounty available.
3) Please explain why you think ratting is mosty used to fuel PVP, but missions/incursions/etc are not used in similar fashion.
4) Unless the corp purchases a BPO (from NPC not contracts) the POS does not count as an ISK sink. The same goes for ammo and fuel (POCO BPO). Additionally, these sinks generally occur once. Meaning that the efficiency of a BPO to remove ISK from the game decreases the longer a corp farms a hole. BPO's are great for short bursts of ISK removal but relatively tepid after that.
4.5)Last but not least ship destruction is generally a faucet if you look at the total amount paid out vs. total amount paid in. If anything ship destruction has always been more of a material sink than an ISK sink. More importantly risk means nothing in terms of discussions of the amount of ISK in the game. |

Daneirkus Auralex
The Foreign Legion Test Alliance Please Ignore
34
|
Posted - 2012.03.18 05:15:00 -
[40] - Quote
ITT blah blah blah blah MY ISK PER HOUR blah blah blah |

Cipher Jones
359
|
Posted - 2012.03.18 05:43:00 -
[41] - Quote
Three vanguards per incursion. 6 sites per system. 11 per fleet. when there are more than 198 (- local residents) in Incursion local everybody is not getting paid. Unless there are a couple assault fleets and the occasional HG. Still <600 pilots making that bank at any given time. And with 6 fleets you WILL contest as the 6 sites don' t just pop up instantly.
You can ALWAYS make 50 mil an hour in raw ISK once you have an Incursion capable shiny, and use it to run missions instead.
You can SOMETIMES make 100 mil an hour running Incursions. Not all of the dreaded 66% can make all of that money all of the time, no matter how hard you try to hype it.
04:25:37 Notify Cipher Jones, criminals are not welcome here. Leave now or be destroyed. |

Sisohiv
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.03.18 05:51:00 -
[42] - Quote
I've never seen an incursion channel break 200 people, even with drive throughs that are forced to be in the channel untill they log out. |

Cipher Jones
359
|
Posted - 2012.03.18 05:51:00 -
[43] - Quote
Sisohiv wrote:I've never seen an incursion channel break 200 people, even with drive throughs that are forced to be in the channel untill they log out.
Have seen 5 and 600 multiple times in the past week.
That's when its time to do something else.
04:25:37 Notify Cipher Jones, criminals are not welcome here. Leave now or be destroyed. |

Poetic Stanziel
Major Kong Freight
769
|
Posted - 2012.03.18 06:55:00 -
[44] - Quote
Mai Khumm wrote:"ThereGÇÿs certainly a lot of money coming from Incursions.-á Incursion rewards in December amounted to 9.6 trillion ISK, which is an all time high, while the rewards in January and February were 9.0 and 8.7 trillion ISK respectively.-á ThatGÇÿs quite a bit of money entering the economy.-á However, Incursions are not the biggest ISK faucet, bounties are.-á Bounty prizes paid out in February totalled 33 trillion ISK." That's an extra 10 trillion ISK that was not in the economy previously on a monthly basis. The 10 trillion ISK seems to be approximately 20% of the ISK Faucet economy ... so yeah, Incursions are having an effect.
The bounty system was here before Incursions.
The STAIN Travel Bookmark Collection - 451 Bookmarks |

Florestan Bronstein
United Highsec Front
457
|
Posted - 2012.03.18 07:07:00 -
[45] - Quote
Poetic Stanziel wrote:Mai Khumm wrote:"ThereGÇÿs certainly a lot of money coming from Incursions.-á Incursion rewards in December amounted to 9.6 trillion ISK, which is an all time high, while the rewards in January and February were 9.0 and 8.7 trillion ISK respectively.-á ThatGÇÿs quite a bit of money entering the economy.-á However, Incursions are not the biggest ISK faucet, bounties are.-á Bounty prizes paid out in February totalled 33 trillion ISK." That's an extra 10 trillion ISK that was not in the economy previously on a monthly basis. The 10 trillion ISK seems to be approximately 20% of the ISK Faucet economy ... so yeah, Incursions are having an effect. The bounty system was here before Incursions. confirming that incursion runners didn't do any PvE during the 7.5 years before incursions were released.
the "extra" amount will be much lower than 10 trillion/month.
the beauty of incursions is that the number of people profiting from them is basically hard-capped at a low level.
but of course the csm doesn't understand this and wants to turn them into an unlimited isk faucet by increasing the number of concurrent incursions and reducing the time until they respawn in the interest of "fairness" (see meeting minutes)...
if you consider the impact of PvE imbalances from a macro POV imbalanced lvl4 missions would hit the game hardest (as they are truly unlimited), anomalies (limited number of systems in sov space with good truesec, high number of sites per system - not nearly saturated atm) and belts (available in an almost unlimited number of systems but only 1-3 simultaneous ratters per system possible) would come second and incursions last (very low number of pilots that can profit from them).
through the respawning system CCP has a great mechanic they can use to fine-tune isk injection through incursions (just delay respawns by a few hours if necessary) which makes incursions basically riskless to the in-game economy. |

Sable Moran
Moran Light Industries
31
|
Posted - 2012.03.18 14:31:00 -
[46] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=926833#post926833 :
CCP Soundwave wrote:Cearain wrote:They are the major change that happened right before the inflation. Bounties didn't change. Level 4s didn't change. Insurance didn't change except for the nerf in dominion.
Incursions are killing the traditional lp stores which used to be an isk sink.
Incursions are seeding allot of isk directly into the game.
Both of these would tend to cause inflation.
No, that's incorrect. The massive jumps we see in terms of isk almost always come when we make adjustments to anomalies. The last change we did was pretty drastically increase the isk floor across the board on anomalies and the isk coming into the economy jumped after that.
So, nerf the anomalies I say. There, problem fixed.
Mind you, I think there are issues with Incursions, the payout does not scale linearly as you go from easy sites to difficult, that needs to be adjusted. Other than that incursions are just fine. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |

Mortimer Civeri
Aliastra Gallente Federation
24
|
Posted - 2012.03.18 17:05:00 -
[47] - Quote
The thing is, if you just nerf anomalies, the problem doesn't go away. We will see another exodus from nullsec, just like the last time CCP nurfed the nullbears income. They will just go to highsec and grind standings to run L4's or clog Incursions. I don't want to see that, because I invent and sell guns. An empty nullsec means nobody is fighting, nobody fighting means nobody is blowing up other people, and nobody blowing up means I don't get to sell guns to people that need them to fit ships to go blow somebody else up. That which does not kill you, makes you stronger.-á Friedrich Nietzsche
That which does not kill you, hurts like hell.-á UNKNOWN |

DarthNefarius
Minmatar Heavy Industries
79
|
Posted - 2012.03.18 17:24:00 -
[48] - Quote
Sisohiv wrote:I've never seen an incursion channel break 200 people, even with drive throughs that are forced to be in the channel untill they log out.
Go to Solitude when a High SEC Incursion spawns there... I rarley see more then 100 & often see much less |

DarthNefarius
Minmatar Heavy Industries
79
|
Posted - 2012.03.18 17:28:00 -
[49] - Quote
Florestan Bronstein wrote:Poetic Stanziel wrote:Mai Khumm wrote:"ThereGÇÿs certainly a lot of money coming from Incursions.-á Incursion rewards in December amounted to 9.6 trillion ISK, which is an all time high, while the rewards in January and February were 9.0 and 8.7 trillion ISK respectively.-á ThatGÇÿs quite a bit of money entering the economy.-á However, Incursions are not the biggest ISK faucet, bounties are.-á Bounty prizes paid out in February totalled 33 trillion ISK." That's an extra 10 trillion ISK that was not in the economy previously on a monthly basis. The 10 trillion ISK seems to be approximately 20% of the ISK Faucet economy ... so yeah, Incursions are having an effect. The bounty system was here before Incursions. confirming that incursion runners didn't do any PvE during the 7.5 years before incursions were released. .
Confirming I never did PvE before Incursions too... as a noob at day 1I started in NULL trying to fight blobs of titans with my rookie ship  |

KrakizBad
Eve Defence Force Fatal Ascension
454
|
Posted - 2012.03.18 17:29:00 -
[50] - Quote
Always good to meet someone who started the game properly. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |

DarthNefarius
Minmatar Heavy Industries
79
|
Posted - 2012.03.18 17:30:00 -
[51] - Quote
Cipher Jones wrote:Three vanguards per incursion. 6 sites per system. 11 per fleet. when there are more than 198 (- local residents) in Incursion local everybody is not getting paid. Unless there are a couple assault fleets and the occasional HG. Still <600 pilots making that bank at any given time. And with 6 fleets you WILL contest as the 6 sites don' t just pop up instantly.
You can ALWAYS make 50 mil an hour in raw ISK once you have an Incursion capable shiny, and use it to run missions instead.
You can SOMETIMES make 100 mil an hour running Incursions. Not all of the dreaded 66% can make all of that money all of the time, no matter how hard you try to hype it.
Stop explaining the truth to the trolls..s according to them Incursions have no risk ( 0% risk == perfect security ) & ships never die in Vanguards either |

Azriel Geist
Tribal Liberation Force Minmatar Republic
19
|
Posted - 2012.03.18 17:31:00 -
[52] - Quote
I make 500m isk an hour playing Eve Poker... should CCP nerf that?  |

Poetic Stanziel
Major Kong Freight
769
|
Posted - 2012.03.18 17:48:00 -
[53] - Quote
Azriel Geist wrote:I make 500m isk an hour playing Eve Poker... should CCP nerf that?  Your EVE Poker winnings aren't coming out of the magical ISK faucet.
Poker is zero sum. You win 500M ISK, someone (or some people) lost 500M ISK.
The STAIN Travel Bookmark Collection - 451 Bookmarks |

IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
100
|
Posted - 2012.03.18 18:09:00 -
[54] - Quote
Dinsdale Pirannha wrote:Terazul wrote:Overall isk injection is irrelevant.
What is relevant is isk injection PER CAPITA.
I am under the distinct impression that those figures would not be anywhere nearly as benign.
Also, what ^ said about population. We know for a fact that not even close to 25% of players are running Incursions, so it follows that the proportion of isk injected into the economy through incursion players is disproportionate to most other activities in the game. Does your country have some internet law that disallows you from running incursions? Does your corp or alliance disallow you from running incursions? I personally have not run them for weeks now, since I can't commit the hours required to help a fleet. (Yeah, you can't jump in and out of Incursions like you can run missions or rat in belts.), but I defend the Incursion runners right to do what they do. I laugh at all the people who whine about Incursions. The "meanies won't let me play with them when I show up in a T1 fitted BC". You don't have the skills or ISK to fit a proper Incursion ship? Welcome to Eve. I don't have the skills or ISK to fly a super-cap. I should complain to CCP so no one can fly one if I can't. I don't have the skills, time, or mindset to fly with badass corps like PL, who demand specific ship fits and skills. I should petition CCP to ban PL because of that. I don't have the skills to fly a Hulk. I should petition CCP to dramatically lower the asteroid and ice belt contents. I don't have the skills to fly a Marauder. I should petition CCP to wipe out L4 missions. Oh, and while we are on the topic of "incursions are bad for the Eve economy", guess we should wipe out all wormhole activity. I mean, prior to Apochrypha, the ISK faucet known as L6 wormhole combat sites did not exist. Those guys pull in countless billions in a day. It is entirely irrelevant that they have invested countless ISK and skills into their ships, let alone the huge time investment in putting together a fleet or pilots who trust each other and fly the proper fleet complement. Heck, while we are on the subject, we should wipe out ALL NPC bounties and mission loot/salvage. I mean, the NPC bounties alone are 81% of all PVE in the game. Think how quickly we could get the economy under control if we wiped out all NPC bounties, and the only way to generate ISK was from er.....well, OK, there would be no way to generate ISK in the game, but I have a moral objection to all those NPC bounty runners who are more efficient than me and make more than me. I should whine about that too. Please CCP, any one who makes more ISK/hour than I do, please ban all their accounts. That would be the fairest thing and best for the game.
Awful post
|

Tippia
Sunshine and Lollipops
5665
|
Posted - 2012.03.18 18:15:00 -
[55] - Quote
DarthNefarius wrote:Stop explaining the truth to the trolls.. GǪand the truth of the matter is that incursions make for a massive ISK faucet that is completely out of proportion to how many are doing it and where they're done.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Falin Whalen
GoonWaffe Goonswarm Federation
172
|
Posted - 2012.03.18 18:31:00 -
[56] - Quote
Tippia wrote:DarthNefarius wrote:Stop explaining the truth to the trolls.. GǪand the truth of the matter is that incursions make for a massive ISK faucet that is completely out of proportion to how many are doing it and where they're done. Hey, don't come in here with your logic and well reasoned arguments, this is the EvE-O forums.
EDIT: Besides I like to watch the tinfoil hatters and sperge lords fling poo at each other. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

DarthNefarius
Minmatar Heavy Industries
81
|
Posted - 2012.03.18 18:44:00 -
[57] - Quote
Tippia wrote:DarthNefarius wrote:Stop explaining the truth to the trolls.. GǪand the truth of the matter is that incursions make for a massive ISK faucet that is completely out of proportion to how many are doing it and where they're done.
You want to ***** about out of porportion facets ***** about the Mineral/Catalyst faucet known as Tech Moons babe... that dwarfs Incursions by a long shot. Go fling your poo I mean goo at that feature working as intended |

Falin Whalen
GoonWaffe Goonswarm Federation
173
|
Posted - 2012.03.18 18:49:00 -
[58] - Quote
DarthNefarius wrote:Tippia wrote:DarthNefarius wrote:Stop explaining the truth to the trolls.. GǪand the truth of the matter is that incursions make for a massive ISK faucet that is completely out of proportion to how many are doing it and where they're done. You want to ***** about out of porportion facets ***** about the Mineral/Catalyst faucet known as Tech Moons babe... that dwarfs Incursions by a long shot. Go fling your poo I mean goo at that feature working as intended The Mittani keeps telling them to nerf tech, but does CCP listen, NOOOO, we've got to nerf titans instead. You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

DarthNefarius
Minmatar Heavy Industries
81
|
Posted - 2012.03.18 18:49:00 -
[59] - Quote
Poetic Stanziel wrote:Azriel Geist wrote:I make 500m isk an hour playing Eve Poker... should CCP nerf that?  Your EVE Poker winnings aren't coming out of the magical ISK faucet. Poker is zero sum. You win 500M ISK, someone (or some people) lost 500M ISK.
they are comming from the ISK faucet though too many incursion runners gamble during my Vanguard blitz fleets its a real problem I say nerf it gambling causes Incrursioner proverty above all else also there is too much **** posts in incursion fleets nerf website posts too... nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf nerf nef nerf |

Azure Moonlight
Atomic Core Industries and Science
23
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Posted - 2012.03.18 18:56:00 -
[60] - Quote
Bounties arent a problem and never were and its not at all surprising they generate the most ISK. I think noone ever said otherwise. Incursions whereas are a problem, because they are totally out of proportion. A minimal number of players generating 1/3 of all bounty income on the server? Thats a small bunch of suddenly VERY rich people. That is hurting the economy and not primarily bounty income and what is attached to it. For your attention! Market order modification fee (anti-botting, more interesting trading) https://forums.eveonline.com/default.aspx?g=posts&t=78351 |
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