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Gretzel
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Posted - 2008.08.12 00:51:00 -
[1]
What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.08.12 00:55:00 -
[2]
Edited by: Tamia Clant on 12/08/2008 00:55:33 Abandon ship, abandon ship!
EDIT: But contract me your stuff first, mmkay?
Looking for queue-free research slots? Click here!
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oilio
Caldari State War Academy
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Posted - 2008.08.12 00:57:00 -
[3]
Carebear at 6 o'clock!
Eject! Eject! |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.12 00:59:00 -
[4]
I'm worried it is.
Three-fold suicide gank nerf (insurance, plus faster concord response, plus increased sec hits), expected wardec nerf (with justifications like 'defenders lack control in the war' and 'wardecs are a pay for grief system'), all point out to EvE developers giving up the original idea and abandoning a lot of the ideas which were tossed about in the past even as part of user manual (security is your own responsibility,PvP-centric, risk/reward, etc).
There's few other ships to jump to, unfortunately.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.12 01:05:00 -
[5]
No. Insurance cancellation was inevitable (yes it's just a game mechanic, but still.) The sec hit thing isn't that big of a nerf, since it actually means smaller sec hits for killing people with lower sec status. The nano "nerf" was also inevitable. I mean, come on, the multi-MWD change should have let everyone know that CCP didn't want people moving at outrageous speeds, and between the multi-MWD change and Revelations the Overdrive Injector and Nanofiber modules didn't have nearly the effect on speed that they do now.
The day that combat flags and nonaggression zones actually get introduced to Eve is the day that the game has gone Carebear without question. Fortunately that day has not yet come, and I have no reason to believe that such a day is unavoidable.
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Jimer Lins
Gallente Federation Fleet
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Posted - 2008.08.12 01:06:00 -
[6]
Meh, not really.
Hell, I just went to -1. something in the last week or so. Never below 0 in my life until now.
Won't be long before I can't enter hisec. I know personally quite a few former carebears and non-pvp types are going for more pew-pew.
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Balrokenx
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.08.12 01:07:00 -
[7]
It seems the dev are starting to cater for the carebear whines. It might not be game breaking atm but it just proves that if you whine enough you get what you want.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.12 01:12:00 -
[8]
Originally by: Balrokenx It seems the dev are starting to cater for the carebear whines. It might not be game breaking atm but it just proves that if you whine enough you get what you want.
Worst case scenario, I'm worried that the developers will start aiming more media, and adjusting various parts of Empire space, to draw in a larger crowd, faster.
Not so much catering to the carebear whines, per se, but going after that WoW target audience. I think that would be a bad move for EvE, as far as me enjoying it.
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Jimer Lins
Gallente Federation Fleet
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Posted - 2008.08.12 01:12:00 -
[9]
Originally by: Balrokenx It seems the dev are starting to cater for the carebear whines. It might not be game breaking atm but it just proves that if you whine enough you get what you want.
These things go in cycles. Right now it's pvpers whining and whatever happens next, CCP will be accused of caving in to them. Then roles will reverse.
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Mankirks Wife
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Posted - 2008.08.12 01:15:00 -
[10]
Originally by: Jimer Lins
Originally by: Balrokenx It seems the dev are starting to cater for the carebear whines. It might not be game breaking atm but it just proves that if you whine enough you get what you want.
These things go in cycles. Right now it's pvpers whining and whatever happens next, CCP will be accused of caving in to them. Then roles will reverse.
This, although I'm still greatly amused at the "adapt or die" folks being hoist by their own petard (and the resulting deluge of tears which puts every carebear whine I've ever seen in my days in Eve to absolute shame).
The game will better off for it - highsec is highsec for a reason. If you want to shoot people without consequence go to lowsec or 0.0. If you can handle the consequences (and I'm sure many will) continue to shoot people in highsec. ---
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Esmenet
Gallente
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Posted - 2008.08.12 01:19:00 -
[11]
Edited by: Esmenet on 12/08/2008 01:19:44 Imo yes. High sec will soon be a carebear heaven. And 0.0 is turning more and more into another static carebear heaven. While low sec is just empty space. Vote against the nano nerf! |

Gruxella
Vale Heavy Industries Molotov Coalition
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Posted - 2008.08.12 01:21:00 -
[12]
I'm fairly sure you can still suicide gank even with the new penalties. As far as the other changes that aren't related to suicide ganking go.. I'm looking forward to it.
Change is good. I will definitely be rethinking my megathron setup. I like it.
I personally can't wait. Adapt or Die ! :) ---- VHI - We Haul Your Cargo For Free ---- We Miss you Red 7. |

Thorradin
State Protectorate
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Posted - 2008.08.12 01:21:00 -
[13]
Looks more to me like EVE just lost the easymode that nanosetups and suicide ganking got to take advantage of. I know people are shocked that something like suicide ganking is going to have serious consequence. I know, breaking the law in a highly secure area is a bigger issue than breaking it in Mos Esley, go figure.
It depends on how they change wardecs. Right now they really are just stupid. Pay CONCORD a ****ant amount of money to make them completely void, there's got to be a better way for both sides, or atleast a more logical (since people who like to spend 2mil isk to dec and extort others will likely cry over this like they are with suicide ganking actually being a risk).
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.12 01:33:00 -
[14]
Originally by: Thorradin Looks more to me like EVE just lost the easymode that nanosetups and suicide ganking got to take advantage of. I know people are shocked that something like suicide ganking is going to have serious consequence. I know, breaking the law in a highly secure area is a bigger issue than breaking it in Mos Esley, go figure.
It depends on how they change wardecs. Right now they really are just stupid. Pay CONCORD a ****ant amount of money to make them completely void, there's got to be a better way for both sides, or atleast a more logical (since people who like to spend 2mil isk to dec and extort others will likely cry over this like they are with suicide ganking actually being a risk).
How about we remove L3/L4 missions from high-sec to reduce the easy-mode ISK printing. After all, you want to be safe, what do you need the ISK for?
Just a thought. Risk/reward, eh?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Crazy Tasty
Beyond Divinity Inc
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Posted - 2008.08.12 01:34:00 -
[15]
Originally by: Cpt Branko I'm worried it is.
Three-fold suicide gank nerf (insurance, plus faster concord response, plus increased sec hits), expected wardec nerf (with justifications like 'defenders lack control in the war' and 'wardecs are a pay for grief system'), all point out to EvE developers giving up the original idea and abandoning a lot of the ideas which were tossed about in the past even as part of user manual (security is your own responsibility,PvP-centric, risk/reward, etc).
There's few other ships to jump to, unfortunately.
Qft. Been playing for about 2 years and I've seen it happen a little at a time, some things not even publicly acknowledged (for example, my sig). ------ // This is by design. When a ship jumps through a gate, it clears all aggression. // - BH ******** Pew on gate, if it gets hot, jump through and Ctrl-Q. Game mechanic endorsed by CCP. |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.12 01:36:00 -
[16]
Originally by: Crazy Tasty
Qft. Been playing for about 2 years and I've seen it happen a little at a time, some things not even publicly acknowledged (for example, my sig).
Yeah, but fortunately a fairly small part of the populace knows/does that.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

IonHammer
Minmatar Black Avatar Lost Sheep Domain
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Posted - 2008.08.12 01:39:00 -
[17]
YES
pVp = lag death pVe = lag death
havent mined in bloody ages so cant say but i can guess
so safest thing to do is sit in station and trade or sit in pos and build
If thats your real life i'm very jealous - Petwraith |

Zeba
Minmatar Pator Tech School
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Posted - 2008.08.12 01:48:00 -
[18]
OP needs to look at it from this angle. CCP needs moar money to fund all the awesome stuff that will make the dedicated pvpers and pirates cream their pants everytime they log on. However the pitbull mentality of the dedicated pvper is not really in the majority in the real world so we get a greifer oriented Eve with only 250kish active subscribers and a carebear paradise like Wow with literally millions. CCP being the godly guys they are have found a way to suck some of those teeming masses of carebears from other mmo's to fund the rabid pvpers in Eve by making empire a few percent safer than it has ever been. Not safe but safer. Huge difference. Moar $$$$ per month in CCPs wallet means moar programmers hired to iron out all the little things that need working on so infiniband and moastly lag free fights can be had by all. If certain people would look a bit farther than the end of their noses they might realise this and jump on the wagon with both feet.
And what ship exactly was the OP going to jump on? Eve is unique and has no real similar mmo competition.
inappropriate signature. ~WeatherMan |

masternerdguy
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Posted - 2008.08.12 01:49:00 -
[19]
nah they arent going carebear, just cleaning house to attract customers.
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2008.08.12 01:49:00 -
[20]
If EVE were going to go carebear it would have done it already. About the worst things they ever did were putting Sentry Guns in low-sec and Warp-to-Zero, but the latter was done due to BM lag more than anything. 
Relatively speaking EVE is still 100x less carebear than practically every other MMO on the market. 
- Infectious - |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.12 01:50:00 -
[21]
Originally by: Zeba
And what ship exactly was the OP going to jump on? Eve is unique and has no real similar mmo competition.
That's the real issue really.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Alchem
Gallente Repo Industries R.E.P.O.
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Posted - 2008.08.12 01:54:00 -
[22]
Not to bothered on the changes to emipre ganks but rumours are going around to the changes of war decs i mean this ridiculous CCP got rid of pirates due to FW now it seems CCP will be getting rid of mercs becouse of carebears in empire are complaining! So yer this game is going a bit carebear. Either way CCP need to think abot it pretty carefully
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.08.12 01:56:00 -
[23]
I was a little disapointed seeing a dev use the word grief in conjunction with war decs. That will be the deciding factor for me.
They spring another "we're nuking it from orbit" dev blog on us about war decs and that will swing my vote.
Until then, I'm leaning more towards you're all a bunch of over reacting drama queens.

Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Esmenet
Gallente
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Posted - 2008.08.12 01:58:00 -
[24]
Originally by: Zeba OP needs to look at it from this angle. CCP needs moar money to fund all the awesome stuff that will make the dedicated pvpers and pirates cream their pants everytime they log on. However the pitbull mentality of the dedicated pvper is not really in the majority in the real world so we get a greifer oriented Eve with only 250kish active subscribers and a carebear paradise like Wow with literally millions. CCP being the godly guys they are have found a way to suck some of those teeming masses of carebears from other mmo's to fund the rabid pvpers in Eve by making empire a few percent safer than it has ever been. Not safe but safer. Huge difference. Moar $$$$ per month in CCPs wallet means moar programmers hired to iron out all the little things that need working on so infiniband and moastly lag free fights can be had by all. If certain people would look a bit farther than the end of their noses they might realise this and jump on the wagon with both feet.
And what ship exactly was the OP going to jump on? Eve is unique and has no real similar mmo competition.
Why would i care if EVE solves the lagproblem after its lost everything that made it stand out from the hordes of other npc oriented mmorpgs out there? Vote against the nano nerf! |

Zeba
Minmatar Pator Tech School
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Posted - 2008.08.12 02:11:00 -
[25]
Originally by: Esmenet Why would i care if EVE solves the lagproblem after its lost everything that made it stand out from the hordes of other npc oriented mmorpgs out there?
Well thats a bit of a melodramatic responce over the current proposed needed nano changes (but don't nerf intys!!!!) Plus changing the suicide gank mechanics from a flat line standings hit no matter what sec system you're in to a much more reasonable and realistic curved standings hit was inevitable. Its going to be a boost for non pirate players in that they can attack players who are not quite into the flashy red but obviously a pirate for a reduced standings hit. A lot of people have stayed out of low sec for that very reason as they didn't want to eventually get excluded from empire by simply defending their turf. Insurance being totally axed for ship losses to Concord might be a bit harsh but really if your gonna make a few billion off the loot of a ganked freighter you can afford the cost of the gank. Saying that I think insurance on suicide ganks should be cut to about 40% of the normal platinum payout. That way it still hurts if the good lootz get destroyed but not enought to make the op a total loss. But hey thats why we have the forums and can voice our opinions at will. 
inappropriate signature. ~WeatherMan |

Drak Nijoba
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Posted - 2008.08.12 02:17:00 -
[26]
Originally by: Ruze
Originally by: Balrokenx It seems the dev are starting to cater for the carebear whines. It might not be game breaking atm but it just proves that if you whine enough you get what you want.
Worst case scenario, I'm worried that the developers will start aiming more media, and adjusting various parts of Empire space, to draw in a larger crowd, faster.
Not so much catering to the carebear whines, per se, but going after that WoW target audience. I think that would be a bad move for EvE, as far as me enjoying it.
I came here from WoW... it's all about choice in game play style...
TBH i wouldn't mind a small nerf to make it safer for those who are new to the game but not a complete nerf to where if you've been playing for a while you still get complete benefits... <Makes Sense to me!>
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Wendat Huron
Stellar Solutions
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Posted - 2008.08.12 02:25:00 -
[27]
No it's turning moron influx achura riddled piece of whiny garbage though.
These forums are FUBAR, upgrade this decade! |

Jacob Mei
|
Posted - 2008.08.12 02:30:00 -
[28]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Its not, if anything its becoming less carebear land. Lets look at what the nerfs affect for a moment.
Nerf 1: Speed Nerf 2: Security system
In the case of Nerf one prior to this change being introduced players can create loadouts that take advantage of the games physics engine by getting their ships to excelerate to speeds that the developers had not envisioned. These speeds allowed the user to to use speed in itself as a tank by outrunning the turrets ammo while at the same time being able to inflict damage. The only counter to this was to use a nano setup yourself which drasticly limited what loadouts in pvp were viable.
In the cast of the second Nerf, many players *cough*Goons*Cough* were taking advantage of a combination of the current security system and null sec resources. By using the resources of 0.0 these players were able to amass large amounts of wealth or resources to create suicide fleets. Once their sec status fell below a certain level they would return to low/null sec to rat and regain their sec standing to reenter high sec, this was accomplishable after a few days and with certain ship combinations insurance paid for the cost of the ship and ussually whatever loot came from the wrecks paid for the modules.
In both instances the individual who used either nano or suicide tactics stood in a nearly impervious stance compared to the rest of eve. The Nano user rarely had to worry about damage from others and the suicider was able to kill without much if any financial loss to their actions and the only "pentance" they paid was a few days of null sec ratting.
With both nerfs the nano user is once again put on a even playing feild with the rest of us and the suicider is faced with a financial slap as well as a heafty sec loss depending on who he attacks and where.
In short, those who used these tactics are *****ing because they are subjected to loss once again and are complaining about it... hey, isnt that what a carebear does? Complain that they lost something?  -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Korizan
Oort Cloud Industries Ultionis Quietus
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Posted - 2008.08.12 02:41:00 -
[29]
Originally by: Jacob Mei
Originally by: Chainsaw Plankton
heh the changes as stated make highsec more than a few percent safer. unless you are a complete and total idiot.
Oh good that means I can take my freighter full of expensive ships, ore and modules, totaling about 2 billion and go to Jita uninsured because the security changes lull me into a false sence of security.
Don't forget to post your itinary at least one week in advance 
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Jacob Mei
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Posted - 2008.08.12 02:47:00 -
[30]
Edited by: Jacob Mei on 12/08/2008 02:48:08
Originally by: Korizan
Originally by: Jacob Mei
Originally by: Chainsaw Plankton
heh the changes as stated make highsec more than a few percent safer. unless you are a complete and total idiot.
Oh good that means I can take my freighter full of expensive ships, ore and modules, totaling about 2 billion and go to Jita uninsured because the security changes lull me into a false sence of security.
Don't forget to post your itinary at least one week in advance 

Joking aside anyone who says the changes will be an end to suicide ganking either:
a. Is Chicken Little and doesnt grasp the facts of the change b. Is a pvp carebear who doesnt like the idea of their actions having consinquence.
Suicide ganking will still occur. Come a few days after patch day Jita will still be patroled by suicide gankers simply because the loot haulers will take with them will be more valuable. Freighters will get fatter and their pilots will be in a false sence of security, the only diffrence is now that the suicide player needs to choose his targets wisely instead of at a whim. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.08.12 02:52:00 -
[31]
Originally by: Chainsaw Plankton heh the changes as stated make highsec more than a few percent safer. unless you are a complete and total idiot.
Totally unexpected gank wrecks for ouchies. I agree that the insurance hit is way too harsh but really can't you guys still make great profits without any insurance off the major targets you normally stalk? The sec hits that are now applied as a curve would not seem to me to be an issue with you guys.
inappropriate signature. ~WeatherMan |

Kristina Jackson
|
Posted - 2008.08.12 02:53:00 -
[32]
Originally by: Alchem CCP got rid of pirates due to FW
What? You know, factional warfare takes place in a fairly small number of low sec systems right?
I love this mentality, prior to FW pirates were complaining that nobody went to low sec and they didn't have any targets. Now that there are targets, apparently there is too many.
Try moving out of the FW zones. Try moving around in the FW areas and picking of solo plexers and small gangs. I can assure you there are plenty of them.
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Vaal Erit
Science and Trade Institute
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Posted - 2008.08.12 02:54:00 -
[33]
EVE is getting a little bit more carebear, but still in its entirety it is lagely hardcore (except for level 4 mission *****s)
Every nerf ejects a lot of the talentless PvP losers and allows for fresh new talent and new tactics. I mean you can't catch someone with WTZ and people emo-quit? You can't nano your ship and combat is completely ruined? My myrm can no longer lauch 5x heavys and wtfsolopwn wahhh wahhh?
I just wish the whiners would quit when they threaten to. Feel free to jump ship because you have to expend a tiny bit of effort instead of having kills handed to you on a silver platter, we will not miss you at all. (directed at all the lurking whiners) --
http://desusig.crumplecorn.com/sigs.html
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Jacob Mei
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Posted - 2008.08.12 02:56:00 -
[34]
Originally by: Vaal Erit EVE is getting a little bit more carebear, but still in its entirety it is lagely hardcore (except for level 4 mission *****s)
Every nerf ejects a lot of the talentless PvP losers and allows for fresh new talent and new tactics. I mean you can't catch someone with WTZ and people emo-quit? You can't nano your ship and combat is completely ruined? My myrm can no longer lauch 5x heavys and wtfsolopwn wahhh wahhh?
I just wish the whiners would quit when they threaten to. Feel free to jump ship because you have to expend a tiny bit of effort instead of having kills handed to you on a silver platter, we will not miss you at all. (directed at all the lurking whiners)
Bubububut that would mean they would have to use some gray matter to think of tactics to use! Think of the pvp carebears! -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.08.12 02:57:00 -
[35]
Originally by: Jacob Mei
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Its not, if anything its becoming less carebear land. Lets look at what the nerfs affect for a moment.
Nerf 1: Speed Nerf 2: Security system
In the case of Nerf one prior to this change being introduced players can create loadouts that take advantage of the games physics engine by getting their ships to excelerate to speeds that the developers had not envisioned. These speeds allowed the user to to use speed in itself as a tank by outrunning the turrets ammo while at the same time being able to inflict damage. The only counter to this was to use a nano setup yourself which drasticly limited what loadouts in pvp were viable.
In the cast of the second Nerf, many players *cough*Goons*Cough* were taking advantage of a combination of the current security system and null sec resources. By using the resources of 0.0 these players were able to amass large amounts of wealth or resources to create suicide fleets. Once their sec status fell below a certain level they would return to low/null sec to rat and regain their sec standing to reenter high sec, this was accomplishable after a few days and with certain ship combinations insurance paid for the cost of the ship and ussually whatever loot came from the wrecks paid for the modules.
In both instances the individual who used either nano or suicide tactics stood in a nearly impervious stance compared to the rest of eve. The Nano user rarely had to worry about damage from others and the suicider was able to kill without much if any financial loss to their actions and the only "pentance" they paid was a few days of null sec ratting.
With both nerfs the nano user is once again put on a even playing feild with the rest of us and the suicider is faced with a financial slap as well as a heafty sec loss depending on who he attacks and where.
In short, those who used these tactics are *****ing because they are subjected to loss once again and are complaining about it... hey, isnt that what a carebear does? Complain that they lost something? 
Imagine a set of stairs, there is one guy standing at the top, and another guy standing on the third or so stair. the higher up the stairs you are the faster you go, each nano mod/implant/gang bonus lets you jump a few stairs up. the guy at the top is snaked up has gang bonuses, faction equipment, tech 2polys. guy near the bottom has t2 mwd, t2 overdrives, t2 nanos, no poly carbons and a zor's custom hyper-navigation link. now say the guy at the top of the stairs gets pushed, falls down the stairs lands on the guy near the bottom and then they both continue falling till they hit the bottom. now the guy with the pimped shit is on the first stair and the other guy is on the floor.
that's a ****ing nerf sledgehammer.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.08.12 03:02:00 -
[36]
Originally by: Zeba
Originally by: Chainsaw Plankton heh the changes as stated make highsec more than a few percent safer. unless you are a complete and total idiot.
Totally unexpected gank wrecks for ouchies. I agree that the insurance hit is way too harsh but really can't you guys still make great profits without any insurance off the major targets you normally stalk? The sec hits that are now applied as a curve would not seem to me to be an issue with you guys.
see the bit at the end 
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Zeba
Minmatar Pator Tech School
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Posted - 2008.08.12 03:04:00 -
[37]
kk. noted. 
inappropriate signature. ~WeatherMan |

Jacob Mei
|
Posted - 2008.08.12 03:07:00 -
[38]
Originally by: Chainsaw Plankton
Originally by: Jacob Mei
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Its not, if anything its becoming less carebear land. Lets look at what the nerfs affect for a moment.
Nerf 1: Speed Nerf 2: Security system
In the case of Nerf one prior to this change being introduced players can create loadouts that take advantage of the games physics engine by getting their ships to excelerate to speeds that the developers had not envisioned. These speeds allowed the user to to use speed in itself as a tank by outrunning the turrets ammo while at the same time being able to inflict damage. The only counter to this was to use a nano setup yourself which drasticly limited what loadouts in pvp were viable.
In the cast of the second Nerf, many players *cough*Goons*Cough* were taking advantage of a combination of the current security system and null sec resources. By using the resources of 0.0 these players were able to amass large amounts of wealth or resources to create suicide fleets. Once their sec status fell below a certain level they would return to low/null sec to rat and regain their sec standing to reenter high sec, this was accomplishable after a few days and with certain ship combinations insurance paid for the cost of the ship and ussually whatever loot came from the wrecks paid for the modules.
In both instances the individual who used either nano or suicide tactics stood in a nearly impervious stance compared to the rest of eve. The Nano user rarely had to worry about damage from others and the suicider was able to kill without much if any financial loss to their actions and the only "pentance" they paid was a few days of null sec ratting.
With both nerfs the nano user is once again put on a even playing feild with the rest of us and the suicider is faced with a financial slap as well as a heafty sec loss depending on who he attacks and where.
In short, those who used these tactics are *****ing because they are subjected to loss once again and are complaining about it... hey, isnt that what a carebear does? Complain that they lost something? 
Imagine a set of stairs, there is one guy standing at the top, and another guy standing on the third or so stair. the higher up the stairs you are the faster you go, each nano mod/implant/gang bonus lets you jump a few stairs up. the guy at the top is snaked up has gang bonuses, faction equipment, tech 2polys. guy near the bottom has t2 mwd, t2 overdrives, t2 nanos, no poly carbons and a zor's custom hyper-navigation link. now say the guy at the top of the stairs gets pushed, falls down the stairs lands on the guy near the bottom and then they both continue falling till they hit the bottom. now the guy with the pimped shit is on the first stair and the other guy is on the floor.
that's a ****ing nerf sledgehammer.
Id retort if I had to but your example makes my head hurt trying to understand it. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.08.12 03:08:00 -
[39]
Originally by: Jacob Mei
Originally by: Chainsaw Plankton
heh the changes as stated make highsec more than a few percent safer. unless you are a complete and total idiot.
Oh good that means I can take my freighter full of expensive ships, ore and modules, totaling about 2 billion and go to Jita uninsured because the security changes lull me into a false sence of security.
2bil will be about the new threshold, although I suppose it does depend a bit on how much faster concord shows up. and which systems you plan on going through.
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Rawr Cristina
Caldari Omerta Syndicate
|
Posted - 2008.08.12 03:09:00 -
[40]
Originally by: Vaal Erit I just wish the whiners would quit when they threaten to.
It's like getting an emo child to actually go through with it instead of being all dramatic and angsty for max.attention 
- Infectious - |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.08.12 03:10:00 -
[41]
Originally by: Jacob Mei
Originally by: Chainsaw Plankton
Originally by: Jacob Mei
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Its not, if anything its becoming less carebear land. Lets look at what the nerfs affect for a moment.
Nerf 1: Speed Nerf 2: Security system
In the case of Nerf one prior to this change being introduced players can create loadouts that take advantage of the games physics engine by getting their ships to excelerate to speeds that the developers had not envisioned. These speeds allowed the user to to use speed in itself as a tank by outrunning the turrets ammo while at the same time being able to inflict damage. The only counter to this was to use a nano setup yourself which drasticly limited what loadouts in pvp were viable.
In the cast of the second Nerf, many players *cough*Goons*Cough* were taking advantage of a combination of the current security system and null sec resources. By using the resources of 0.0 these players were able to amass large amounts of wealth or resources to create suicide fleets. Once their sec status fell below a certain level they would return to low/null sec to rat and regain their sec standing to reenter high sec, this was accomplishable after a few days and with certain ship combinations insurance paid for the cost of the ship and ussually whatever loot came from the wrecks paid for the modules.
In both instances the individual who used either nano or suicide tactics stood in a nearly impervious stance compared to the rest of eve. The Nano user rarely had to worry about damage from others and the suicider was able to kill without much if any financial loss to their actions and the only "pentance" they paid was a few days of null sec ratting.
With both nerfs the nano user is once again put on a even playing feild with the rest of us and the suicider is faced with a financial slap as well as a heafty sec loss depending on who he attacks and where.
In short, those who used these tactics are *****ing because they are subjected to loss once again and are complaining about it... hey, isnt that what a carebear does? Complain that they lost something? 
Imagine a set of stairs, there is one guy standing at the top, and another guy standing on the third or so stair. the higher up the stairs you are the faster you go, each nano mod/implant/gang bonus lets you jump a few stairs up. the guy at the top is snaked up has gang bonuses, faction equipment, tech 2polys. guy near the bottom has t2 mwd, t2 overdrives, t2 nanos, no poly carbons and a zor's custom hyper-navigation link. now say the guy at the top of the stairs gets pushed, falls down the stairs lands on the guy near the bottom and then they both continue falling till they hit the bottom. now the guy with the pimped shit is on the first stair and the other guy is on the floor.
that's a ****ing nerf sledgehammer.
Id retort if I had to but your example makes my head hurt trying to understand it.
it wasn't agreeing or disagreeing with the nano nerf, just saying it was a bit strong.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.08.12 03:10:00 -
[42]
Originally by: Rawr Cristina
Originally by: Vaal Erit I just wish the whiners would quit when they threaten to.
It's like getting an emo child to actually go through with it instead of being all dramatic and angsty for max.attention 
awww ****, I was hoping they would get it over with sooner rather than later 
|

Zeba
Minmatar Pator Tech School
|
Posted - 2008.08.12 03:17:00 -
[43]
Originally by: Chainsaw Plankton i wasn't agreeing or disagreeing with the nano nerf, just saying it was a bit strong.
And since when have you guys been flying nanos? Drakes,Megas, Geddons and Command ships are all I've ever seen on your camps? Or have you branched out since my days at Friggi? Never quite took you as the hero type to take up causes that didn't effect you. 
inappropriate signature. ~WeatherMan |

Esmenet
Gallente
|
Posted - 2008.08.12 10:45:00 -
[44]
Originally by: Zeba Edited by: Zeba on 12/08/2008 02:20:59
Originally by: Esmenet Why would i care if EVE solves the lagproblem after its lost everything that made it stand out from the hordes of other npc oriented mmorpgs out there?
Well thats a bit of a melodramatic responce over the current proposed needed nano changes (but don't nerf intys!!!!) Plus changing the suicide gank mechanics from a flat line standings hit no matter what sec system you're in to a much more reasonable and realistic curved standings hit was inevitable. Its going to be a boost for non pirate players in that they can attack players who are not quite into the flashy red but obviously a pirate for a reduced standings hit. A lot of people have stayed out of low sec for that very reason as they didn't want to eventually get excluded from empire by simply defending their turf. Insurance being totally axed for ship losses to Concord might be a bit harsh but really if your gonna make a few billion off the loot of a ganked freighter you can afford the cost of the gank. Saying that I think insurance on suicide ganks should be cut to about 40% of the normal platinum payout. That way it still hurts if the good lootz get destroyed but not enought to make the op a total loss. But hey thats why we have the forums and can voice our opinions at will. 
Its not just the current nerf but the change in attitude from CCP, and what they say about other things. I dont want to play a game where high sec is a place for isk generation in perfect safety and low sec/0.0 is some sort of wow type battlegrounds. But thats where the game is heading. Vote against the nano nerf! |

Stitcher
Caldari Duty.
|
Posted - 2008.08.12 10:46:00 -
[45]
no, it isn't. -
Lt. Verin "Stitcher" Tarn-Hakatain. |

Malcanis
We are Legend eXceed.
|
Posted - 2008.08.12 10:46:00 -
[46]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Not yet.
More precisely: there is a steady trend of protecting players from other players which I hope will be arrested.
CONCORD provide consequences, not safety; only you can do that. |

Drunk Driver
Gallente
|
Posted - 2008.08.12 11:16:00 -
[47]
Go to 0.0.
Look for the carebears.
Let us know what you find.

|

C4LYP50
HeXstoof
|
Posted - 2008.08.12 11:16:00 -
[48]
Originally by: Cpt Branko
Originally by: Thorradin Looks more to me like EVE just lost the easymode that nanosetups and suicide ganking got to take advantage of. I know people are shocked that something like suicide ganking is going to have serious consequence. I know, breaking the law in a highly secure area is a bigger issue than breaking it in Mos Esley, go figure.
It depends on how they change wardecs. Right now they really are just stupid. Pay CONCORD a ****ant amount of money to make them completely void, there's got to be a better way for both sides, or atleast a more logical (since people who like to spend 2mil isk to dec and extort others will likely cry over this like they are with suicide ganking actually being a risk).
How about we remove L3/L4 missions from high-sec to reduce the easy-mode ISK printing. After all, you want to be safe, what do you need the ISK for?
Just a thought. Risk/reward, eh?
The nerfed, calling for someone else to be nerfed. Classic. Misery loves company. I realise by your tone that you are frustrated, but I think you need to sit back and take a look at the bigger picture. I am, at the tender age of 6 months, looking to move toward lowsec/nullsec. Since this has been my goal, I have used my hisec time to train my combat skills, run 2 npc corps to 9+ standings, run lots of level 4's, wardecced, been wardecced,fought off pirates to protect miners, died protecting same, been killed by mission gankers, baited and killed ore thieves. My point is this: I really enjoy playing Eve, and like most people, be they pirates/griefers/carebears/miners or whatever, I have a plan in my own mind, in my own time, when I hope to go out into "the real world" and not merely survive, but hopefully flourish. I will say this: Alot of people I speak with about Level 4's are actually alts of serious PVP'rs and low/nullsec inhabitants. Level 4's provide them with cash injections for their "real lives" on their mains. Or standings gains. Lots of FW'rs use them to raise cash to replace ships they lose. I'm sure there are lots of people moving much faster than me to get to their goals. Many of my friends from my first player corp make more isk in a Hulk per day than I do running a couple of level 4's, they are setting up POS's in lowsec, building tech 2 mods and ships, getting killed and killing others daily , ALL OF WHICH I LOOK FORWARD TO DOING. In my time, which I pay for. Please don't throw labels around stereotyping everyone who doesn't play your game. It's ours too.
Brunette By Birth...............Blonde By Nature. ------------------------------------------------- "Your shrieks of agony are Divine" "No tears, please; it's a waste of good suffering" - [i]P |

Xeronn
Amarr Ordo Drakonis Curatores Veritatis Alliance
|
Posted - 2008.08.12 11:19:00 -
[49]
Originally by: Esmenet
Originally by: Zeba Edited by: Zeba on 12/08/2008 02:20:59
Originally by: Esmenet Why would i care if EVE solves the lagproblem after its lost everything that made it stand out from the hordes of other npc oriented mmorpgs out there?
Well thats a bit of a melodramatic responce over the current proposed needed nano changes (but don't nerf intys!!!!) Plus changing the suicide gank mechanics from a flat line standings hit no matter what sec system you're in to a much more reasonable and realistic curved standings hit was inevitable. Its going to be a boost for non pirate players in that they can attack players who are not quite into the flashy red but obviously a pirate for a reduced standings hit. A lot of people have stayed out of low sec for that very reason as they didn't want to eventually get excluded from empire by simply defending their turf. Insurance being totally axed for ship losses to Concord might be a bit harsh but really if your gonna make a few billion off the loot of a ganked freighter you can afford the cost of the gank. Saying that I think insurance on suicide ganks should be cut to about 40% of the normal platinum payout. That way it still hurts if the good lootz get destroyed but not enought to make the op a total loss. But hey thats why we have the forums and can voice our opinions at will. 
Its not just the current nerf but the change in attitude from CCP, and what they say about other things. I dont want to play a game where high sec is a place for isk generation in perfect safety and low sec/0.0 is some sort of wow type battlegrounds. But thats where the game is heading.
I don`t see any hints of that happening...ok so I hate FW because it has no "real"purpose and is a glorified wardec , but for the other "nerfs" , they just make eve more hardcore if anything really. No more consensual PvP (nanos have it allways consensual , if they don`t wanna fight they just "call off the duel" and warp out" , suicide gankers even more so
So because EvE is beeing tuned more to the nonconsensual PvP so many whiners claim to love you think it`s going carebear? remember nonconsensual should aplply to both sides...now they just need to fix cloaks so someone can drag them hardcore afk cloakers into some good old nonconsensual PvP...err...carebearing...right
|

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2008.08.12 11:24:00 -
[50]
No it isn't. After the changes, people will still fight, scam, suicide, pirate, mine, build, trade, smack, and whine. All of the above is pretty much PvP in one form or another.
The irony is that a lot of stupid people think CCP are listening to whines, when anyone intelligent and observant would note that actually CCP does their own thing, to their own tune, and don't give a damn when people whine. Whining often precedes a change because enough people notice a problem to complain about it. All MMOs ever have followed this cycle - heck you don't need to believe me, read about it, there are plenty of books about long-term game design.
By comparison, I could list a few whines that have never been touched by CCP and yet are continuously repeated on here, and I could find plenty more after a while on EVE search: Change NPC corps Move ice out of high-sec Move level 4 missions out of high-sec Boost low-sec rewards Make wardecs follow people Force people to stay in corps that are decced Change AFK cloaking Stop Titans from blobbing Prevent gatecamps Prevent WTZ Remove insurance Stop logoffski tactics Make it so that when I hit this button, I instantly win instead of having to think!
Ok, so the last one is made up, but it summarises most complaints in one way or another. EVE is a thinking person's game. Sometimes this thought is how to adapt when CCP change something. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Steve Hawkings
|
Posted - 2008.08.12 11:24:00 -
[51]
Originally by: Zeba OP needs to look at it from this angle. CCP needs moar money to fund all the awesome stuff that will make the dedicated pvpers and pirates cream their pants everytime they log on. However the pitbull mentality of the dedicated pvper is not really in the majority in the real world so we get a greifer oriented Eve with only 250kish active subscribers and a carebear paradise like Wow with literally millions. CCP being the godly guys they are have found a way to suck some of those teeming masses of carebears from other mmo's to fund the rabid pvpers in Eve by making empire a few percent safer than it has ever been. Not safe but safer. Huge difference. Moar $$$$ per month in CCPs wallet means moar programmers hired to iron out all the little things that need working on so infiniband and moastly lag free fights can be had by all. If certain people would look a bit farther than the end of their noses they might realise this and jump on the wagon with both feet.
And what ship exactly was the OP going to jump on? Eve is unique and has no real similar mmo competition.
Quoted for laughs, even his knowledge of WoW is wrong lol.
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Dionisius
Gallente Sincarnate Holding
|
Posted - 2008.08.12 11:28:00 -
[52]
Eve has become a true whine fest.
But still any of those that feel its time to jump ship remember, whi... MEN and children first and leave the women to my caring. _____________________________________
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Shintai
Gallente Balad Naran Orbital Shipyards
|
Posted - 2008.08.12 11:30:00 -
[53]
No, only FOTM whiners think so.
--------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Lord Zoran
House of Tempers
|
Posted - 2008.08.12 11:34:00 -
[54]
Edited by: Lord Zoran on 12/08/2008 11:33:58 not really going bear just more people are pvping so more people need ships etc built. tbh most of the changes to eve are just common sense (cough*insurance*cough) and shouldn't make people feel wanting to pvp less it's still fun 
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Drykor
Minmatar Jericho Fraction The Star Fraction
|
Posted - 2008.08.12 11:38:00 -
[55]
Originally by: Astria Tiphareth No it isn't. After the changes, people will still fight, scam, suicide, pirate, mine, build, trade, smack, and whine. All of the above is pretty much PvP in one form or another.
The irony is that a lot of stupid people think CCP are listening to whines, when anyone intelligent and observant would note that actually CCP does their own thing, to their own tune, and don't give a damn when people whine. Whining often precedes a change because enough people notice a problem to complain about it. All MMOs ever have followed this cycle - heck you don't need to believe me, read about it, there are plenty of books about long-term game design.
By comparison, I could list a few whines that have never been touched by CCP and yet are continuously repeated on here, and I could find plenty more after a while on EVE search: Change NPC corps Move ice out of high-sec Move level 4 missions out of high-sec Boost low-sec rewards Make wardecs follow people Force people to stay in corps that are decced Change AFK cloaking Stop Titans from blobbing Prevent gatecamps Prevent WTZ Remove insurance Stop logoffski tactics Make it so that when I hit this button, I instantly win instead of having to think!
Ok, so the last one is made up, but it summarises most complaints in one way or another. EVE is a thinking person's game. Sometimes this thought is how to adapt when CCP change something.
Or the 'intelligent' people could see that MOST of the things you listed would actually make the game harsher. And CCP barely ever made the game harsher after it went easier.
So realistically you could say that Eve is catering to an easier less hardcore style of playing throughout the time.
|

Andrue
Amarr
|
Posted - 2008.08.12 12:03:00 -
[56]
Edited by: Andrue on 12/08/2008 12:03:56
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
You want someone else to do your thinking for you? Wow. A carebear attitude if ever there was one 
But seriously..no. Eve has a way to go yet. The proposed changes to high-sec ganking still allow it to take place. They just deter the pathetic 'kicks and giggles' gankage from self proclaimed 'pirates'. The true pirates that know what they are doing and plan they attacks properly will see a slight drop in income. However it may well be offset over time as the silly little children give up on mindless ganking and go somewhere else.
Piracy might eventually become viewed as a respectable career instead of a pathetic excuse for PvP. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Andrue
Amarr
|
Posted - 2008.08.12 12:10:00 -
[57]
Edited by: Andrue on 12/08/2008 12:12:24
Originally by: Esmenet Its not just the current nerf but the change in attitude from CCP, and what they say about other things. I dont want to play a game where high sec is a place for isk generation in perfect safety and low sec/0.0 is some sort of wow type battlegrounds. But thats where the game is heading.
Call it a lesson in life, then. The world changes and people have to adapt. Speaking as someone the wrong side of 40 I can tell you to get used to the feeling of 'It was better in my day'. Once you cross 30 you will start to experience that more and more frequently.
In Eve's case you can always quit but I'd suggest that you try and stay with it. It'll be good experience for life since you can't quit that..or not in any survivable way. Best thing is to learn to knuckle down and adapt. Try and avoid falling into the 'grumpy old man' way of thinking and instead seek out new opportunities.
It's not easy but it can be worthwhile. Them young 'uns often underestimate us old codgers and you can make a tidy packet off some wet-behind-the-ears whipper snapper  -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Valan
The Fated
|
Posted - 2008.08.12 12:32:00 -
[58]
Originally by: Chainsaw Plankton
heh the changes as stated make highsec more than a few percent safer. unless you are a complete and total idiot.
Think you hit the nail on the head its not protecting a play style is protecting the stupid. You watch after patch day there will be a whine where a guy gets billions ganked in a T1 hauler because he thinks you can't suicide gank anymore.
/start sig I love old characters that post 'I've beeen playing the game four years' when I know their account has been sold on. /end sig |

Venkul Mul
Gallente
|
Posted - 2008.08.12 12:33:00 -
[59]
No.
It is curbing a little the carebear part of the ganking community with the insurance change.
The nano change require people to commit more to a fight, I will put it to neutral to careebearing/not carebearing as it influence combat both way.
Originally by: Gamesguy
the suicide ganking is merely an isk farming activity.
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Steve Hawkings
|
Posted - 2008.08.12 12:40:00 -
[60]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
You would jump ship on the basis of other peoples opinions ?
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Cpt Branko
Surge. NIght's Dawn
|
Posted - 2008.08.12 12:41:00 -
[61]
Edited by: Cpt Branko on 12/08/2008 12:43:09
Originally by: Venkul Mul No.
It is curbing a little the carebear part of the ganking community with the insurance change.
How about curbing the carebear part of the carebear community for a change? They definitely have it way too easy.
Originally by: Steve Hawkings
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
You would jump ship on the basis of other peoples opinions ?
Well, if CCP said something about their intended changes to PvP and the direction they're going, it would be nice, but this way people can just discuss and guess based on what changes they're actually doing and what changes they've announced (wardecs next).
So people are guessing what's next.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Mikael Mechka
|
Posted - 2008.08.12 12:46:00 -
[62]
Going more carebear? What? Seriously, EVE is not going carebear, the suicide gank nerf is not to stop suicide ganks, it is to make the NPC police and companies behave like something resembling real people. That means police will punish you more, insurance companies will refuse to reimburse your loss, etc.
I've been what most people would consider a carebear for the vast majority of my time in EVE, and am moving out into pvp. Over last weekend I experienced my first 0.0 blob combat, as well as a much less laggy, smaller battle. For me at least, EVE is becoming a more hostile place, or at least, one where I get to shoot at things more :)
Have you looked at the EVE map with the "ships destroyed in the last hour" setting? Do so, and notice the huge blobs in empire, and the relative peace of 0.0. Fighting is supposed to take place in lowsec and the lawless regions a.k.a. 0.0, not empire (unless you have a concord sanctioned war of course). Right now, Rens, Amarr, Jita and Dodixie all look like warzones.
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Abrazzar
|
Posted - 2008.08.12 12:48:00 -
[63]
Different security areas catering for different styles of play, allowing a maximum diversity of customers to play on the same server.
If it's not hardcore enough for you, you are in the wrong place.
-------- Ideas for: Mining
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Venkul Mul
Gallente
|
Posted - 2008.08.12 12:54:00 -
[64]
Originally by: Zeba Insurance being totally axed for ship losses to Concord might be a bit harsh but really if your gonna make a few billion off the loot of a ganked freighter you can afford the cost of the gank. Saying that I think insurance on suicide ganks should be cut to about 40% of the normal platinum payout. That way it still hurts if the good lootz get destroyed but not enought to make the op a total loss. But hey thats why we have the forums and can voice our opinions at will. 
If someone bungle a ganking attempt it should feel teh loss, like the target feel the loss when the attempt is successful.
Originally by: Gamesguy
the suicide ganking is merely an isk farming activity.
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Ruze
Amarr No Applicable Corporation
|
Posted - 2008.08.12 12:55:00 -
[65]
Originally by: Abrazzar Different security areas catering for different styles of play, allowing a maximum diversity of customers to play on the same server.
If it's not hardcore enough for you, you are in the wrong place.
Sadly, it's one of those things you wake up into. At one time, you were in the right place. And then you wake up one morning, and see all the people around you, and wonder 'what the hell?'
While the term 'hardcore' is borderline derogatory, I do think that it may not be the 'right place' for many of us in the future. I don't play EvE to play in a world that follows the mainstream split of PvP and PvE. I play EvE because it's complex and mixes the two worlds in every aspect of gameplay.
To cater to the 'PvE only' crowd, you ruin that split. Just as catering to the PvP only crowd is impossible, due to the NPC baseline. Balancing the two is where it's at.
I just hope CCP takes the same approach as you mentioned, and continues to tell those who want 'PvE Only' that EvE is not the right place for them.
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Darla Dawson
|
Posted - 2008.08.12 13:01:00 -
[66]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Agree with the OP. Seems eve is turning into care bear city.
|

wdwjhdw
|
Posted - 2008.08.12 13:36:00 -
[67]
Am I the only one who sees the irony about someone who suicide ganks in hi-sec complaining about carebears. Grow a pair and get into low sec, and stop yer whining. Oh, wait better not. Someone might kill you.
Bunch of Hypocrites.
|

Lucy'Lastic
|
Posted - 2008.08.12 13:38:00 -
[68]
Edited by: Lucy''Lastic on 12/08/2008 13:41:06 Once upon a time there was a sandbox. The guys who built the sandbox gave it to us. This was a very cool thing of them to do. We could build sandcastles and kick over other peoples in the sandbox. We could steal their spades and break their tools. We could take their sand and they could take ours. Every little ripple in the sand could be felt. 80% of us loved the sand. But 9% wanted the sand to be finer. 9% wanted it to be more like gravel. 1 % wanted the sand to be wet. 1% wanted it to be filled with rocks.
A division grew between the people who wanted it to be finer and the people who wanted it gravelly* (* if that's a word). One day the people who wanted the sand to be wet decided to start urinating in the sand. They urinated in everybodys sand. The people who wanted the sand gravelly didn't like this. The people who wanted the sand finer, who didn't like the people who wanted it gravelly anyway, thought this was hilarious. But the people who wanted finer sand didn't realise that, because we are all in the same sandbox ,the people who wanted it wet were in fact urinating on their sand as well. They where too preocupied with laughing at the gravel people.
The people who gave us the sandbox saw this and said 'No. Urinating in sand is bad.' and added kitty litter. Of course this infuriated the people who wanted the sand to be finer because the sand that they previouly had was 100 times better than the kitty litter that was added to soak up all the pee. The people who wanted the sand gravelly where overjoyed and thought this was hilarious and because they didn't like the people who wanted the sand finer they laughed at them. The people who wanted the sand like rocks where also pleased because it was a step in their direction.
Meanwhile the people who wanted the sand wet are just happy that their actions managed to upset everybody. They managed to upset the gravel people by peeing in the sand in the first place and they upset the people who wanted finer sand because the people who made the sandbox have now added kitty litter. The 80 % who thought the sand was fine were not happy either because they thought it was good sand to begin with.
Many people failed to realise that we are all sharing the same sand. There will always be people who want the sand finer and people who want it more gravelly. If the 1 % of people don't stop peeing in everybodys sand then the kitty litter will not be able to absorb it and will have to be replaced with rocks.
Leaving the people who want finer sand, the people who want gravelly sand and the people who thought the sand was fine as it was sitting in a box of rocks.
THE SAND DOES NOT BELONG TO ANY OF THE GROUPS ABOVE.IT IS EVERYBODYS SAND.STOP PEEING IN YOUR OWN SAND UNLESS YOU WANT ROCKS! 
|

Loyal Servant
Caldari PURE Legion Pure.
|
Posted - 2008.08.12 13:38:00 -
[69]
CCP has NO LOYALTIES to anyone but their bottom line. The marketing people are telling them they need new players because the old players have already spent their money and recruited their friends so there is no more cashflow to be had from this group.
So, what everyone perceives as then listening to the 'carebear whines' is the marketing people telling them that new players are not coming into the game because they are getting manhandled by the old players.
This is the same reason that isk buyers are not dealt with and we have isk farmers logged in by the thousands.
Remember - anything to make the numbers look good. The roughly 2,000 known isk farmers (there are more we don't know about!) that are logged in on a daily basis pad the numbers and the changes geared towards making it nearly impossible to get at them in NPC corps, as well as new players make eve very attractive for the casual 2 night a week player.
This is the cash they want.... and right now eve is not a game that can be played casually.
Keep this in mind when you make your choice to come or go. The only way to force someones hand in this world is to not hand them the cash. So, remember guys and gals... if you don't like the change you can leave. However, make sure you get a LOT of people to leave or it will never change. 1 guy leaving is not enough, it has to be 10,000 people leaving.
Think.... this is a business and the only thing that matters is money - not service or your perception of service.
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Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2008.08.12 13:47:00 -
[70]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Women and children first.
Should/would/could have, HAVE you chav!
Also Known As |

Jenna Shame
|
Posted - 2008.08.12 13:53:00 -
[71]
This is looking like it has real possibility to be the next ship.
Of course Age of Conan did too, and that has just been a massive incompetence fest.
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Somealt Ofmine
|
Posted - 2008.08.12 13:57:00 -
[72]
Originally by: Jenna Shame This is looking like it has real possibility to be the next ship.
Of course Age of Conan did too, and that has just been a massive incompetence fest.
You know that game has been in development for nearly 10 years, right? On paper, it looks great, and has for a long, long, LONG time. Too bad we don't play on paper.
|

Zora
Gallente Community for Justice Majesta Empire
|
Posted - 2008.08.12 13:58:00 -
[73]
No, it's not.
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Cailais
Amarr VITOC
|
Posted - 2008.08.12 14:01:00 -
[74]
Well if the definition of a 'carebear' is carrying out an activity with no risk then surely -
Suiciding freighters
and
Deccing helpless nubs
Must fall into the carebear domain. No?
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
|

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2008.08.12 14:06:00 -
[75]
Originally by: Cailais Well if the definition of a 'carebear' is carrying out an activity with no risk...
Not that I don't agree with the rest of your statement's implications, but I was under the impression that you couldn't do anything in EVE without risk.
Even being sat in a station you're at risk of it crashing or overheating your graphics card...  ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Ruze
Amarr No Applicable Corporation
|
Posted - 2008.08.12 14:18:00 -
[76]
Originally by: Loyal Servant CCP has NO LOYALTIES to anyone but their bottom line. The marketing people are telling them they need new players because the old players have already spent their money and recruited their friends so there is no more cashflow to be had from this group.
So, what everyone perceives as then listening to the 'carebear whines' is the marketing people telling them that new players are not coming into the game because they are getting manhandled by the old players.
This is the same reason that isk buyers are not dealt with and we have isk farmers logged in by the thousands.
Remember - anything to make the numbers look good. The roughly 2,000 known isk farmers (there are more we don't know about!) that are logged in on a daily basis pad the numbers and the changes geared towards making it nearly impossible to get at them in NPC corps, as well as new players make eve very attractive for the casual 2 night a week player.
This is the cash they want.... and right now eve is not a game that can be played casually.
Keep this in mind when you make your choice to come or go. The only way to force someones hand in this world is to not hand them the cash. So, remember guys and gals... if you don't like the change you can leave. However, make sure you get a LOT of people to leave or it will never change. 1 guy leaving is not enough, it has to be 10,000 people leaving.
Think.... this is a business and the only thing that matters is money - not service or your perception of service.
If every business lived by that same marketing strategy, how do specialty business stay around? If all a business cares about is getting more customers, then why aren't there more WalMarts around? How in the world do clothing stores like Belk stay in business, when WalMart puts out nearly identical clothes, AND sells everything else 'you could ever need'?
Delivering a quality product to a specific customer base is why games like EvE will continue to be around, even with games like WoW around. WoW may have a lot of customers, but there are enough players who think the game is crap and want something better. Which is why I think EvE will continue to grow.
I just hope their marketing department doesn't hold to the same innane belief that you seem to hold to. I hope they continue to market to those of us who want solid, freeform gameplay that involves players against one another. Hoping, however, doesn't relieve others of the same ignorant notions that 'businesses are only after money' and 'more is better.'
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2008.08.12 14:25:00 -
[77]
Originally by: Drykor Or the 'intelligent' people could see that MOST of the things you listed would actually make the game harsher. And CCP barely ever made the game harsher after it went easier.
You missed my point, which is that plenty whine in both directions, and CCP does what it likes. They clearly care about the game, have a set vision for it, and often don't seem prepared to give on issues. The NOS and nano changes have been described as pretty harsh - so clearly the game does become harsher on occasion when CCP deem it so, to a given group of people. Harshness is in the eye of the beholder. The changes I listed above wouldn't be viewed as harsh by the people asking for them - that doesn't make them right.
Originally by: Drykor So realistically you could say that Eve is catering to an easier less hardcore style of playing throughout the time.
You can choose to view it as such, but I think you're imposing your own bias. So much depends on one's definition of 'hardcore' - after all some advocate the entire of EVE being 0.0, without any thought on what effect that would have. Equally as EVE evolves the playerbase increases and therefore existing development preconceptions are tested. When you have 2000 players you have a tiny subsection of the planet and given ways to do things - as you expand, you find things that that 2000 found easy others find difficult, and may choose to fix them. Is this dumbing down, or maturing?
I could design a game that I viewed as a challenge, and give it to someone else and they find it impossible. If I redesign it to cater to that other person, am I making it less hardcore, or improving the design to correct a flaw in accessibility? Consider the topical suicide ganking change. Nobody cared about it when it was a random once-in-a-blue-moon thing, but when your playerbase becomes obsessed with it due to an increase in number of players (and only CCP have the facts on this, but clearly they feel that change did occur), a good game designer steps in to correct a perceived flaw that was not an issue before.
Really it comes down to personal views, the eye of the beholder, and to allege that CCP are somehow betraying a previous vision or listening to whines, as some do, is naive. They have always had a vision - what people impose on that vision of their own views is their own issue. People can yearn for EVE to be truly difficult, a real niche game where only a few hundred will play it in true hardcore mode, but that's just not realistic. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Mordekai Bloodwake
The Phoenix Enclave
|
Posted - 2008.08.12 14:30:00 -
[78]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
I think this is a long term great move, it should 'infuse' the game with new players and fresh ideas! Eve's current PvP ruleset is not intended for the masses and with their current PvP state they will NEVER gain the subscription numbers other MMO's have gained nor will they be able to compete with other newer upcoming MMO releases.
An MMO based on UO old school PvP rulesets was great back in the day when the cost to run an MMO was minimal and a subscription of a few thousand players was huge! however in todays market its just not enough and there is not room for this type of 'nitch' MMO PvP ruleset.
I love Eve, it suites me however the PvP system ruins it for me and most of my friends i try to bring over. So yes, i welcome the change and hope to see more of it.
|

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2008.08.12 14:35:00 -
[79]
Edited by: Astria Tiphareth on 12/08/2008 14:35:49
Originally by: Mordekai Bloodwake I think this is a long term great move, it should 'infuse' the game with new players and fresh ideas! Eve's current PvP ruleset is not intended for the masses and with their current PvP state they will NEVER gain the subscription numbers other MMO's have gained nor will they be able to compete with other newer upcoming MMO releases.
This I would have to disagree with. I'd rather EVE retains an niche element by appealing to a subsection that actually wish to think and truly compete in some/all ways (depending on sector) compared to other mainstream MMOs (I'm not say you personally don't do that, just the tone of your post). Nonetheless my previous point stands that there has to be some adaptation, you can't freeze the game and say 'there, love it or hate it' because that doesn't sell subscriptions. You have to try and stay true to a vision whilst ensuring that people find the game accessible enough to keep paying. That vision is CCP's, not necessarily that of every player that has an opinion about it. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Nidda Coldbrew
|
Posted - 2008.08.12 14:39:00 -
[80]
To answer the OP's question - Yes it is. It's not even debatable. Ask any player who has been around 3 or 4 years if Eve was a harsher, meaner place then or now. And guess what, it also has a lot more subscribers now than it did back in "the good old days". So guess what the future holds?
And now for some ramblings about the whines of the day....
The nano nerf was 100% justified for game balance. Hopefully CCP doesn't temper the nerf to cater to the howls of the fake wannabe pvper's who want riskless pvp.
The sec status change is fine with me. It makes sense to scale the sec status penalty to the system security level. As an aside, ANYTHING that helps to buff low sec would be fine with me. It's vastly more dangerous than many parts of 0.0 and the rewards are a complete joke.
That CCP now wants to make changes to insurance doesn't surprise me, but it's trying to tweak a fundamentally bad idea.
The idiotic concept of insurance was inserted to make the pain of noob mistakes less painful (bad idea, pain is the best teacher) and to encourage more pvp by making the loss minimal. Well they certainly accomplished both! Now noobs learn nothing from their mistakes, and older players can throw away ships without any concern by self destructing to get the insurance money instead of selling the ship, rampant suicide attacks, and fighting idiotically seeing that losing their ship is no big deal.
You want to make Eve less carebear? Admit insurance was a flawed idea that you developed with good intentions and get rid of it. Your good intentions with insurance is doing the game far more harm than good with it's unintended consequences. Not that it will happen... the howls of the fake pvper's who like their painless Counterstrike like pvp would be epic. |

Ruze
Amarr No Applicable Corporation
|
Posted - 2008.08.12 14:45:00 -
[81]
I don't understand why someone would come to EvE and expect CCP to protect them, to coddle them, or to defend their sensibilities from others. What about EvE, or heck, what about LIFE lead you to believe that the world works that way?
In EvE your in charge of defending yourself. The further CCP steps away from that, the closer this game comes to being a copy of all others.
I regret that so many players, specifically so many American's (because that seems to be a large part of the WoW surge), get it in their head that someone else should step in and act as Mr. Policeman. Your body, your mind, and your own soul are for your keeping. Yet they entrust their body to the government (millions are killed every day), their mind to the education system (leading to many dumber and dumber people), and their spirit to the preacher (who is often either banking off the congregation or building reasons why HIS view of faith is right over all others).
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Maximillian Bayonette
White Lion Manufacture and Salvage
|
Posted - 2008.08.12 14:49:00 -
[82]
Originally by: Nidda Coldbrew To answer the OP's question - Yes it is. It's not even debatable. Ask any player who has been around 3 or 4 years if Eve was a harsher, meaner place then or now. And guess what, it also has a lot more subscribers now than it did back in "the good old days". So guess what the future holds?
This is what I am afraid of, and that's why I wish CCP would make their intentions clear. Are they moving away from their self-imposed niche status and onto the broad 'casual' market? I still have enough faith in the company to believe they will live up to their vision, but the recent changes have strained that trust.
Originally by: Nidda Coldbrew You want to make Eve less carebear? Admit insurance was a flawed idea that you developed with good intentions and get rid of it. Your good intentions with insurance is doing the game far more harm than good with it's unintended consequences. Not that it will happen... the howls of the fake pvper's who like their painless Counterstrike like pvp would be epic.
This! This would be a great improvement of the game. Do away with insurance and a lot of problems will be solved at once.
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Faife
Minmatar Kinda'Shujaa
|
Posted - 2008.08.12 14:54:00 -
[83]
carebears keep ganking me  - -
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Yussef
Amarr Trader's Academy Blue Sky Consortium
|
Posted - 2008.08.12 14:58:00 -
[84]
The sky is falling!!! The sky is falling!!!
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Esmenet
Gallente
|
Posted - 2008.08.12 15:04:00 -
[85]
Originally by: Ruze
I just hope their marketing department doesn't hold to the same innane belief that you seem to hold to. I hope they continue to market to those of us who want solid, freeform gameplay that involves players against one another. Hoping, however, doesn't relieve others of the same ignorant notions that 'businesses are only after money' and 'more is better.'
I used to think that, and thats why i was recommending the game to anyone i could. But I no longer believe it. Sadly i think that this will give EVE a boost on the short term, but i doubt it will be good for the longterm of EVE to move towards beeing one among many, instead of sticking with its unique nature. Vote against the nano nerf! |

Mordekai Bloodwake
The Phoenix Enclave
|
Posted - 2008.08.12 15:51:00 -
[86]
Originally by: Astria Tiphareth Edited by: Astria Tiphareth on 12/08/2008 14:35:49
Originally by: Mordekai Bloodwake I think this is a long term great move, it should 'infuse' the game with new players and fresh ideas! Eve's current PvP ruleset is not intended for the masses and with their current PvP state they will NEVER gain the subscription numbers other MMO's have gained nor will they be able to compete with other newer upcoming MMO releases.
This I would have to disagree with. I'd rather EVE retains an niche element by appealing to a subsection that actually wish to think and truly compete in some/all ways (depending on sector) compared to other mainstream MMOs (I'm not say you personally don't do that, just the tone of your post). Nonetheless my previous point stands that there has to be some adaptation, you can't freeze the game and say 'there, love it or hate it' because that doesn't sell subscriptions. You have to try and stay true to a vision whilst ensuring that people find the game accessible enough to keep paying. That vision is CCP's, not necessarily that of every player that has an opinion about it.
Well like it or not CCP is already hard trucking looking for a higher subscriber base. A great example is seeing an Eve-Online commercial on the Sci-Fi channel, i mean if that doesnt scream MORE MORE MORE then i dont know what will! And as much as i hate to say it, CCP will have to cater to the masses in order to attract more players and that means getting way from its (as you called it) 'niche' subsection and more mainstream and player friendly.
|

Drunk Driver
Gallente
|
Posted - 2008.08.12 15:52:00 -
[87]
Eve is turning "Whinebear".
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Liz Laser
|
Posted - 2008.08.12 15:58:00 -
[88]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
Did Eve nerf mutual PvP last night and I missed it?
There is no lack of available combat in Eve. Lessening the incentives for high sec ganking is something most of us can live with. Especially since, most players didn't find suicide ganking particularly attractive.
If you want to FFA gank people from the moment their character is created, join the Asheron's Call Darktide server. |

Ruze
Amarr No Applicable Corporation
|
Posted - 2008.08.12 16:15:00 -
[89]
Originally by: Mordekai Bloodwake
Well like it or not CCP is already hard trucking looking for a higher subscriber base. A great example is seeing an Eve-Online commercial on the Sci-Fi channel, i mean if that doesnt scream MORE MORE MORE then i dont know what will! And as much as i hate to say it, CCP will have to cater to the masses in order to attract more players and that means getting way from its (as you called it) 'niche' subsection and more mainstream and player friendly.
But you seem to refuse to accept that EvE attracts more players each day, without yet 'catering to the masses', so to speak. Their market so far has grown from word of mouth, etc. As it continues to grow and is marketed better, it will get many thousands of players who come on, see that they don't like EvE, then leave.
But there will always be that strong percentage who come online, see how EvE is different, rise to the challenge, and stay. I'm hoping that CCP doesn't bend to 'keep' that already fickle player surge.
In my opinion, there's nothing wrong with people finding out they don't like EvE. You can't please everyone.
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Johann Jeneau
Gallente Cricas Portuguese Korp
|
Posted - 2008.08.12 16:16:00 -
[90]
yes
I like my steaks bloody as hell |

Liz Laser
|
Posted - 2008.08.12 16:18:00 -
[91]
Originally by: Ruze
In my opinion, there's nothing wrong with people finding out they don't like EvE.
Well said.
|

Mordekai Bloodwake
The Phoenix Enclave
|
Posted - 2008.08.12 16:20:00 -
[92]
Originally by: Ruze
Originally by: Mordekai Bloodwake
Well like it or not CCP is already hard trucking looking for a higher subscriber base. A great example is seeing an Eve-Online commercial on the Sci-Fi channel, i mean if that doesnt scream MORE MORE MORE then i dont know what will! And as much as i hate to say it, CCP will have to cater to the masses in order to attract more players and that means getting way from its (as you called it) 'niche' subsection and more mainstream and player friendly.
But you seem to refuse to accept that EvE attracts more players each day, without yet 'catering to the masses', so to speak. Their market so far has grown from word of mouth, etc. As it continues to grow and is marketed better, it will get many thousands of players who come on, see that they don't like EvE, then leave.
But there will always be that strong percentage who come online, see how EvE is different, rise to the challenge, and stay. I'm hoping that CCP doesn't bend to 'keep' that already fickle player surge.
In my opinion, there's nothing wrong with people finding out they don't like EvE. You can't please everyone.
I never said Eve doesnt attract players, its their retention. i would dare say perhaps 3 out of 10 players that use the trial period to test eve stay while the rest leave, thats not a good number to increase subscription and will be hard to see eve put out quality expansions, fix bugs and continue to invest in a lag free fleet combat if they can not staff enough developers to do so.
|

Niccolado Starwalker
Shadow Templars
|
Posted - 2008.08.12 16:24:00 -
[93]
Edited by: Niccolado Starwalker on 12/08/2008 16:24:47
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
My honest answer?
NOPE. EVE aint going carebear in my opinion.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL
|

Maximillian Bayonette
White Lion Manufacture and Salvage
|
Posted - 2008.08.12 16:25:00 -
[94]
Originally by: Mordekai Bloodwake I never said Eve doesnt attract players, its their retention. i would dare say perhaps 3 out of 10 players that use the trial period to test eve stay while the rest leave, thats not a good number to increase subscription and will be hard to see eve put out quality expansions, fix bugs and continue to invest in a lag free fleet combat if they can not staff enough developers to do so.
CCP has managed to do so for 5 years, and the amount of subscribers have steadily gone up. If anything, this current trend of carebearization will make the subscriber trend turn and plummet.
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Lt Angus
Caldari Lt Angus Corp
|
Posted - 2008.08.12 16:32:00 -
[95]
Originally by: Cailais Well if the definition of a 'carebear' is carrying out an activity with no risk then surely -
Suiciding freighters
and
Deccing helpless nubs
Must fall into the carebear domain. No?
C.
how you guys changed the definition of carebear to something so unrelated is behond me, i miss the good old days 
Shhhh, Im hunting Badgers |

Ruze
Amarr No Applicable Corporation
|
Posted - 2008.08.12 16:35:00 -
[96]
Originally by: Mordekai Bloodwake
Originally by: Ruze
Originally by: Mordekai Bloodwake
Well like it or not CCP is already hard trucking looking for a higher subscriber base. A great example is seeing an Eve-Online commercial on the Sci-Fi channel, i mean if that doesnt scream MORE MORE MORE then i dont know what will! And as much as i hate to say it, CCP will have to cater to the masses in order to attract more players and that means getting way from its (as you called it) 'niche' subsection and more mainstream and player friendly.
But you seem to refuse to accept that EvE attracts more players each day, without yet 'catering to the masses', so to speak. Their market so far has grown from word of mouth, etc. As it continues to grow and is marketed better, it will get many thousands of players who come on, see that they don't like EvE, then leave.
But there will always be that strong percentage who come online, see how EvE is different, rise to the challenge, and stay. I'm hoping that CCP doesn't bend to 'keep' that already fickle player surge.
In my opinion, there's nothing wrong with people finding out they don't like EvE. You can't please everyone.
I never said Eve doesnt attract players, its their retention. i would dare say perhaps 3 out of 10 players that use the trial period to test eve stay while the rest leave, thats not a good number to increase subscription and will be hard to see eve put out quality expansions, fix bugs and continue to invest in a lag free fleet combat if they can not staff enough developers to do so.
And yet, if you substantially increase the playerbase as your talking, specifically if that portion of the playerbase wants only to play an easy, single-player game in hisec, then you are also investing MORE lag.
The money goes to CCP, which runs EvE. But the money made off subscribers doesn't go directly to EvE. CCP is making enough profit to advertise, to buy out other game designers (White Wolf merger), to produce other games (see info regarding the Ambulation project), and to market all those nice magazines and side products, including card games, etc.
CCP is not equivicolly equal to EvE. And CCP is a business that is expanding and branching itself out. While we both agree on this, I don't think CCP's primary interest is or should be gaining massive amounts of playerbase, quickly. If anything, I think they have slowly and steadily grown. This is a good thing, too, because our player numbers and activities have always pushed their hardware to the limit.
A game growing seems far better than a game like Age of Conan, with hundreds of thousands of players off the bat, and crashing from the get-go.
Some people just don't believe in the 'slow and steady' principle anymore. Hopefully CCP still does.
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Wendat Huron
Stellar Solutions
|
Posted - 2008.08.12 16:35:00 -
[97]
Originally by: Lt Angus
Originally by: Cailais Well if the definition of a 'carebear' is carrying out an activity with no risk then surely -
Suiciding freighters
and
Deccing helpless nubs
Must fall into the carebear domain. No?
C.
how you guys changed the definition of carebear to something so unrelated is behond me, i miss the good old days 
Would pedobear suit you better? Someone molesting the small, young and defenceless.
These forums are FUBAR, upgrade this decade! |

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.08.12 16:36:00 -
[98]
At any time that players devise an effectively risk and/or cost free method of shooting other players, it has been nerfed, and will be nerfed.
If you can't understand that, you are an idiot. If you don't approve of that, you are an idiot.
Claiming risk/cost free methods of shooting other folks are not risk/cost free also means that you are an idiot.
Play nice while you butcher each other.
|

Maximillian Bayonette
White Lion Manufacture and Salvage
|
Posted - 2008.08.12 16:40:00 -
[99]
Originally by: Sergeant Spot At any time that players devise an effectively risk and/or cost free method of shooting other players, it has been nerfed, and will be nerfed.
If you can't understand that, you are an idiot. If you don't approve of that, you are an idiot.
Claiming risk/cost free methods of shooting other folks are not risk/cost free also means that you are an idiot.
Unless they aren't, in fact, risk/cost free. Then claiming they are makes you an idiot.
|

Venkul Mul
Gallente
|
Posted - 2008.08.12 16:56:00 -
[100]
Originally by: Cpt Branko
Originally by: Venkul Mul No.
It is curbing a little the carebear part of the ganking community with the insurance change.
How about curbing the carebear part of the carebear community for a change? They definitely have it way too easy.
So you need to be subsidized by the insurance to get a return ganking someone?
Are you so bad at it?
With the insurance ganking someone cost practically 0. So even if you fail 50% of the time you will get ahead thank to the insurance.
If you need this kind of help you are pretty bad at it.
Originally by: Gamesguy
the suicide ganking is merely an isk farming activity.
|

Cyd Vicious
|
Posted - 2008.08.12 16:59:00 -
[101]
No EvE can't go care bear.
We need gankers, Pirates and war dec corps. The carebears with there endless mining and missionning, They rarely lose a ship and modules whitch is keeping injecting ISK into the market. Thats where pirates, gankers and war dec corp comes in play. The carebear got it easy in empire but not to easy so everything is in balance, to keep the market running.
|

Jim McGregor
|
Posted - 2008.08.12 17:02:00 -
[102]
Edited by: Jim McGregor on 12/08/2008 17:05:02
Yes, its going care bear. A dev blog called "Serious Security", signing off with "Be safe out there!"... I have nothing personally against CCP Fear, but I think it shows where CCP are heading.
Eve is supposed to be a war game. Its like if Russia were to attack Georgian civilians and some alien race went in and destroyed their tanks....sigh.
In war, not only enemy soldiers get shot at.
---
Originally by: Roguehalo Can you nano Titans?
|

Wendat Huron
Stellar Solutions
|
Posted - 2008.08.12 17:08:00 -
[103]
Edited by: Wendat Huron on 12/08/2008 17:10:48
Originally by: Jim McGregor Edited by: Jim McGregor on 12/08/2008 17:06:32
Yes, its going care bear. A dev blog called "Serious Security", signing off with "Be safe out there!"... I have nothing personally against CCP Fear, but I think it shows where CCP are heading.
Eve is supposed to be a war game. Its like if Russia were to attack Georgian civilians and some alien race went in and destroyed their tanks....sigh.
In war, not only enemy soldiers get shot at. Civilians get killed in suicide attacks or other attacks. This is horrible in real life, but its exciting and fun in a computer game.
But we who thinks so are in a minority, I know.
I fail to see the relevance of that RL comparison. That change will make it easier to be a bountyhunter without getting confused with your prey, no harm no foul.
These forums are FUBAR, upgrade this decade! |

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.08.12 17:08:00 -
[104]
Originally by: Cyd Vicious No EvE can't go care bear.
We need gankers, Pirates and war dec corps. The carebears with there endless mining and missionning, They rarely lose a ship and modules whitch is keeping injecting ISK into the market. Thats where pirates, gankers and war dec corp comes in play. The carebear got it easy in empire but not to easy so everything is in balance, to keep the market running.
While pirates and gankers do have their place, they don't remove isk from the market, they remove material wealth from an individual.
Isk is only removed from the market when it is paid to an NPC (or when CCP removes purchased isk...)
You can blow up and/or steal billions of isk "worth" of ships daily, and it will not remove even one isk from the economy.
Play nice while you butcher each other.
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2008.08.12 17:13:00 -
[105]
Speaking of economics....
CCP has always worked to have a vigorous in game economy. Any time players find a way to sabotage the economy, it will be nerfed (less of a current issue than the no risk/cost ganks, but still something to be aware of).
You can pretty much count on CCP "NOT" doing anything that will throw a major wrench into the economy, be it the high sec economy, or the 0.0 economy. In fact, they'll do the opposite, they'll do things to keep them healthy and vigorous, including nerfs and buff as needed (but as always, nerfs being more likely...)
Play nice while you butcher each other.
|

Lucy'Lastic
|
Posted - 2008.08.12 17:34:00 -
[106]
Edited by: Lucy''Lastic on 12/08/2008 17:34:48
Originally by: Ruze Some people just don't believe in the 'slow and steady' principle anymore. Hopefully CCP still does.
Yes this makes perfect sense. CCP should limit the amount of new accounts that sign up every month in order for the game not to get too big too quickly.
They should also stop people who already have an account opening a new one because they will be affecting the quota of 'new' of players that CCP have deemed to be a 'slow and steady' increase and 'good for business'.
Infact they should stop all new subs until they have more hardware in place to support them. They could have a self imposed cap of 250k subscribers.
This would improve your gaming experience how?

|

Black Scorpio
|
Posted - 2008.08.12 17:47:00 -
[107]
Originally by: Crazy Tasty
Originally by: Cpt Branko I'm worried it is.
Three-fold suicide gank nerf (insurance, plus faster concord response, plus increased sec hits), expected wardec nerf (with justifications like 'defenders lack control in the war' and 'wardecs are a pay for grief system'), all point out to EvE developers giving up the original idea and abandoning a lot of the ideas which were tossed about in the past even as part of user manual (security is your own responsibility,PvP-centric, risk/reward, etc).
There's few other ships to jump to, unfortunately.
Qft. Been playing for about 2 years and I've seen it happen a little at a time, some things not even publicly acknowledged (for example, my sig).
Ah, look who's talking. It's a BYDI :D. And what has actually changed your camping Odelulf and Bosena in your usual pack? Not much i think.. And since you're all -10 anyway, what do you care about sec hit changes?
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Andrue
Amarr
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Posted - 2008.08.12 17:51:00 -
[108]
Originally by: Cailais Well if the definition of a 'carebear' is carrying out an activity with no risk...
I don't think it is. In my view working out how to play the game without risk is not being a carebear. Asking the developers to remove risk from your aspect of the game makes you carebear :) -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.12 17:59:00 -
[109]
Originally by: Lucy'Lastic Edited by: Lucy''Lastic on 12/08/2008 17:34:48
Originally by: Ruze Some people just don't believe in the 'slow and steady' principle anymore. Hopefully CCP still does.
Yes this makes perfect sense. CCP should limit the amount of new accounts that sign up every month in order for the game not to get too big too quickly.
They should also stop people who already have an account opening a new one because they will be affecting the quota of 'new' of players that CCP have deemed to be a 'slow and steady' increase and 'good for business'.
Infact they should stop all new subs until they have more hardware in place to support them. They could have a self imposed cap of 250k subscribers.
This would improve your gaming experience how?

A) You kinda, um, made a whole bunch of suppositions there, didn't ya?
B) There is a difference between taking measures to stop migration, and allowing it to flow as it already is. All I'm saying is that I hope CCP doesn't go trying to split PvE and PvP up because they want to inflate their playerbase quickly. The method they've been following has worked amazingly well.
So you want security? That's perfectly alright. But you should be willing to trade freedom and profit for that security. |

Viqtoria
Caldari Groping Hand Social Club
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Posted - 2008.08.12 18:28:00 -
[110]
grown men accusing each other of being carebears (as opposed to real men) over a computer game. jesus ****ing wept.
to the OP, please, walk the plank. Please keep your signature on-topic.
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althan gnartians
Gallente Bipolar Barnstorming
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Posted - 2008.08.12 18:58:00 -
[111]
Your seing a mass exodus from hi-sec atm because the current machanics screws the risk/reward balances for anyone that isn't triggered by griefing or lives as hisec gankers, of cause a lot of it is towards 0.0 and low sec thats becoming populated again with FW fleets roaming around and not actually leaving but...
the nano is breaking CCP's primary goal of having all playstyles more or less equal. meaning that nano cant be a better survival stategy then a traditional tank in all situations, witch it seams to have become. Im not whining my main fits as many overdrives as anyone else but i can see the reason behind it.
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Soleramnus
Gallente
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Posted - 2008.08.12 19:08:00 -
[112]
Originally by: Cpt Branko I'm worried it is.
Three-fold suicide gank nerf (insurance, plus faster concord response, plus increased sec hits), expected wardec nerf (with justifications like 'defenders lack control in the war' and 'wardecs are a pay for grief system'), all point out to EvE developers giving up the original idea and abandoning a lot of the ideas which were tossed about in the past even as part of user manual (security is your own responsibility,PvP-centric, risk/reward, etc).
Quote: Dev Blog "Serious Security":
Since the beginning of EVE, security penalties have been flat throughout every region of space (excluding 0.0). It has basically meant that the "security level" of a system means nothing, as the same penalty goes in all spaces. Although CONCORD has faster response times in the higher securities, it has not changed the fact that penalties are the same.
Through our research, we discovered that the balance between gaining standing and losing it was not in line with our intentions. It is too easy to gain back lost standing, taking only a few days to erase all the damage done by ganking. This is about to change.
At least according to the dev blog, the current system was never in line with what they "originally wanted" like you said. It sounds more like it got off track, and now they're bringing it back to what it was supposed to be in the first place.
Making High-Sec safe? Isn't that the way it's supposed to be anyway? And why is EVE "PvP-centered?" I thought it was a sandbox, do whatever-you-want game. PvP, PvE, or none of the above.
No comment on 0.0 or lowsec.
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Morino Heian
Interstellar Cookies Distribution
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Posted - 2008.08.12 19:10:00 -
[113]
Someone already mentioned this but I'm going to point this again. EVE does not have any competition when you consider game setting. It's the only meaningful MMO about spaceships. Space sims was a mini genre on its own back in the nineties. And now the question is, should CCP market EVE as a game about spaceships or maybe as a game for hardcore PvP-ers?
You can play EVE like an action game (and PvP is in fact place where you will get most of juicy action) even despite the fact that this game dont have any skill based (it's more about knowledge and experience) ship control system, so it's not Wing Commander or X-Wing. But you can also treat EVE as a strategy game or a tycoon-style game. You can also play it like an MMO version of Privateer series (a mix of trading and some pewpew). It's NOT all about explosions and PvP gangbangs as some of you believe.
EVE is still the most "sandboxed" MMO I know and this concept helps both combat and industrial characters. EVE will also still have the most harsh death penalty if you don't count the "hardcore" concept from some games (you die = character gone forever) which is always OPTIONAL. After the suicide gank changes which will(?) happen this year, EVE will be no more or less carebear friendly from how it is now. They are just trying to nerf (but not prevent!) the mindless NO RISK random ganks "for the lulz". And btw... yes, if someone is autopiloting a 10 bilion cargo in a industrial ship made of paper, he deserves to be ganked.
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Zarlis
The Scope
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Posted - 2008.08.12 23:27:00 -
[114]
Originally by: Gretzel What are peoples honest opinions of EVE going care bear. Just wondering if this is time to jump ship.
No not really. Its just the usual cycle of an mmo, Dev plans feature, player finds way to use/abuse feature that dev never planned. Dev adjusts feature.
I would say that CCP have created a rod for their own back with the current round of nerfs and the resulting heat from the player base. If people are using/abusing features then the Devs need to move fast to stop it. CCP take so long to respond that its moved from a few people doing something to full on fotm and everyone get so used to how its working that they they expect it to continue like that forever.
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Wendat Huron
Stellar Solutions
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Posted - 2008.08.12 23:41:00 -
[115]
CCP need to introduce an airbrush module where we can fly up to the enemy ship and paint a carebear on it, much like taking coup.
Of course this abomination would only be visible to the pilots of the carebear fetish.
These forums are FUBAR, upgrade this decade! |

krelak
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Posted - 2008.08.12 23:55:00 -
[116]
Edited by: krelak on 13/08/2008 00:10:53 In highsec? Sure, there's tons of them so what? In lowsec and nullsec much less so... of course I doubt you're complaining about those since they are the easy targets you seek.
EVE is too "hands off" for the casual PvE player, lack of direct ship control and underdeveloped PvE elements I believe will cause most PvE players to look elsewhere when the competition exists. Don't get me wrong, I like EVE but I deal with enough adrenaline and frustration at work. I rarely PvP, sometimes it can be a fun way to blow off steam but usually I just want to relax.
Most of those that remain will probably be the hardcore PvPers, though as you have noticed they are significantly fewer in number than the PvE players. I've found that to be true of most games. So, should you jump ship? I would make that decision based on whether you enjoy the game rather than if there are too many carebears in space.
*edit* I realize that you're more upset by the rule changes being more PvE friendly rather than the fact that carebears exist. The problem however is that PvE greatly outnumbers PvP and so pays the bills. I think CCP has done an excellent job in trying to balance the two worlds, much better than in any other MMO I've played.
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.08.13 00:07:00 -
[117]
Edited by: Cpt Branko on 13/08/2008 00:08:21
Originally by: Black Scorpio And what has actually changed your camping Odelulf and Bosena in your usual pack? Not much i think.. And since you're all -10 anyway, what do you care about sec hit changes?
You know the old one, which would, in EvE, go: First they came for the suicide gankers, but I wasn't a suicide ganker and lived in low-sec so I said nothing.
Then they came for the wardeccers, but I wasn't a mercenary and didn't participate in wars so I said nothing.
Then they came for low-sec, and there was nobody left to say anything.
Basically, pirate solidarity.
Naturally the changes don't impact low-sec pirates directly (although, indirectly, they do, of course - making high-sec even safer at same profit rates naturally dissuades people from looking elsewhere for money), but the carebearisation of EvE will get us all in the end if it continues at this rate.
Furthermore, I find that dev blogs ending with 'be safe' are repulsive. I much preffered the 'have fun shooting each other in the face' endings of dev blogs 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.08.13 00:15:00 -
[118]
Originally by: Zeba
Originally by: Chainsaw Plankton i wasn't agreeing or disagreeing with the nano nerf, just saying it was a bit strong.
And since when have you guys been flying nanos? Drakes,Megas, Geddons and Command ships are all I've ever seen on your camps? Or have you branched out since my days at Friggi? Never quite took you as the hero type to take up causes that didn't effect you. 
nano + gateguns = fail 
and most of our losses are to nanos/falcons. and given our usual gang size/composition nanos and falcons really suck to fight against.
and hell I haven't really been lowsec pirating in a few weeks now.
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Le Skunk
Low Sec Liberators
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Posted - 2008.08.13 02:31:00 -
[119]
Originally by: Cpt Branko Edited by: Cpt Branko on 13/08/2008 00:08:21
Originally by: Black Scorpio And what has actually changed your camping Odelulf and Bosena in your usual pack? Not much i think.. And since you're all -10 anyway, what do you care about sec hit changes?
You know the old one, which would, in EvE, go: First they came for the suicide gankers, but I wasn't a suicide ganker and lived in low-sec so I said nothing.
Then they came for the wardeccers, but I wasn't a mercenary and didn't participate in wars so I said nothing.
Then they came for low-sec, and there was nobody left to say anything.
Basically, pirate solidarity.
Naturally the changes don't impact low-sec pirates directly (although, indirectly, they do, of course - making high-sec even safer at same profit rates naturally dissuades people from looking elsewhere for money), but the carebearisation of EvE will get us all in the end if it continues at this rate.
Furthermore, I find that dev blogs ending with 'be safe' are repulsive. I much preffered the 'have fun shooting each other in the face' endings of dev blogs 
The precursor to all of this was
First they came for the privateers, and I said nothing.
I said it at the time, we are on a slippery slope here unless the evil elements of CCP who are currently in ascension can be stopped by the righteous few devs.
They need to organise and reach out to each other! I have faith that good MUST prevail, and the money men will be ejected.
SKUNK
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.08.13 10:21:00 -
[120]
Originally by: Le Skunk I said it at the time, we are on a slippery slope here unless the evil elements of CCP who are currently in ascension can be stopped by the righteous few devs.
They need to organise and reach out to each other! I have faith that good MUST prevail, and the money men will be ejected.SKUNK
My you have some funny ideas about how companies run... If you feel so strongly, why don't you go apply and do some 'good'? That you attribute a series of intentions and attributes to a bunch of people you have never met based solely on the tiny interactions between CCP and the game says much for your state of mind.
I do find it amusing that people are already complaining about changes they've never even seen (the only mention of changes to wardecs was that they wish to examine it - there have been no dev blogs or announcements about it or what they actually intend). I stick to my original point that I think a lot of veterans are imposing their own view of EVE over the actual CCP vision and getting annoyed that how dare CCP not listen to them.
Do I promote safety and coddling? Never. Do I think the current systems have flaws that the devs are trying to fix? Yes. Too many on these forums have lost all perspective except their own, and therefore are in no position to actually engage in reasonable discussions about things affecting everyone in the game. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.08.13 10:25:00 -
[121]
Originally by: Astria Tiphareth I do find it amusing that people are already complaining about changes they've never even seen (the only mention of changes to wardecs was that they wish to examine it - there have been no dev blogs or announcements about it or what they actually intend). I stick to my original point that I think a lot of veterans are imposing their own view of EVE over the actual CCP vision and getting annoyed that how dare CCP not listen to them.
So, you would rather us wait until CCP implements the proposed changes (Yes, there are proposed changes. Read the CSM forums why don't you) and then complain that the changes did, in fact, ruin the game? Isn't it better to head off the crap changes before they are implemented?
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.08.13 10:28:00 -
[122]
In hindsight I think the OP made the fatal mistake of failing to define 'carebear'. From a quick read I'd say plenty have different views on what this means. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.08.13 10:32:00 -
[123]
Edited by: Astria Tiphareth on 13/08/2008 10:32:36
Originally by: Maximillian Bayonette So, you would rather us wait until CCP implements the proposed changes (Yes, there are proposed changes. Read the CSM forums why don't you) and then complain that the changes did, in fact, ruin the game? Isn't it better to head off the crap changes before they are implemented?
I read the forums all the time and there's nothing concrete.
We'd best start complaining about carrier and titan changes then, again, because they're going to change them (read the dev announcements and interviews, why don't you). I see no wave of annoyed veterans complaining about that. Clearly they don't pay much attention - or they're waiting to see what is actually proposed.
If you stopped assuming everyone around you is an idiot, people might actually listen to you.
I think the notion of whining about stuff that hasn't even got off the drawing board is just plain dumb. Besides, your track record on posting shows you will complain about anything that doesn't fit your polarised view, so the notion of an actual debate on the subject is pretty pointless. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |

Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.08.13 11:08:00 -
[124]
Originally by: Astria Tiphareth I read the forums all the time and there's nothing concrete.
We'd best start complaining about carrier and titan changes then, again, because they're going to change them (read the dev announcements and interviews, why don't you). I see no wave of annoyed veterans complaining about that. Clearly they don't pay much attention - or they're waiting to see what is actually proposed.
If you stopped assuming everyone around you is an idiot, people might actually listen to you.
Originally by: CSM forums Noah (CCP) believes that the current wardec system amounts to a pay-to-grief system, and that CCP is interested in making war declarations deeper by adding mechanics such as victory conditions that would eventually end wars. Valentijn (CSM Dierdra Vaal) commented that under the current system, the defender has no control over the war and the attacker can keep it up indefinitely as long as they keep paying the bills. He also observed that there currently is no determined end goal to the war itself.
Matt (CCP) stated that wardecs are necessary so corporations can attack each otherĘs logistic chains in Empire, but that there are often wars started without reason, simply to get random victims to gank and grief. The system should be balanced so that the first aspect is not hindered while the second aspect is deterred.
Eva (CSM Ankhesentapemkah) said that in any MMO, players should be allowed to group and organize in relative safety, while in Eve this is deterred as grouping up makes you a target to attack. There is no safe way for players to get started in small scale groups this way. Sean (CSM Darius Johnson) suggested that it might be an option to scale consequences based on the sizes of the warring corporations.
Various CSM members suggested to allow corporations to auction off the war to mercenaries, who would from that point on participate in the war. CCP understands that the current system needs work and thinks that involving mercenaries shows promise. No solid solution has been come up with but the issue is on the agenda
In this post, CCP equates war deccing to griefing. They claim the defender doesn't have control of the war (duh) and that some wars are started without reason. You are correct that there is no concrete 'solutions', but the formulation of a 'problem' shows that CCP thinking has had a significant change in doctrine. THIS is what we complain about. THIS is what scares both pvper and industrialist. THIS is why you see all these threads on the forums.
Originally by: Astria Tiphareth
I think the notion of whining about stuff that hasn't even got off the drawing board is just plain dumb. Besides, your track record on posting shows you will complain about anything that doesn't fit your polarised view, so the notion of an actual debate on the subject is pretty pointless.
That's a nice ad hominem. Likewise, your posting history shows you having a polarized view, so debating this with you is fairly pointless as well. However, since I'm NOT debating this with you, but with the EvE community, I'll post anyway.
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Arna Padrona
Amarr Viziam
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Posted - 2008.08.13 11:54:00 -
[125]
Eve is not going carebear. High-sec space is becoming a bit safer - that's all. Below 0.5 nothing will change. In fact, we may see an increase in population there as it becomes harder to gank people in high sec.
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.08.13 11:54:00 -
[126]
Originally by: Maximillian Bayonette In this post, CCP equates war deccing to griefing. They claim the defender doesn't have control of the war (duh) and that some wars are started without reason. You are correct that there is no concrete 'solutions', but the formulation of a 'problem' shows that CCP thinking has had a significant change in doctrine. THIS is what we complain about. THIS is what scares both pvper and industrialist. THIS is why you see all these threads on the forums. ... That's a nice ad hominem. Likewise, your posting history shows you having a polarized view, so debating this with you is fairly pointless as well. However, since I'm NOT debating this with you, but with the EvE community, I'll post anyway.
On the contrary, I have an open mind, but so far I've not seen any convincing arguments that the sky is falling or that EVE is suddenly going to be Hello Kitty. Yes my latter response was ad hominem and uncalled for but your aggressive posting where you assumed I can't read and are uninformed when in fact I am is not exactly helping. Since I am a member of the EVE community just as you are, you are debating with me - my primary concern is that you seem unable or unprepared to acknowledge that as EVE grows in membership sometimes things that worked for ages no longer work the way CCP intended them to. Simple logic shows that as you throw more people into an environment, new ways of doing things will emerge that were unanticipated.
The changes to suiciding are needed. CCP have stated that and I agree with them. There is a world of difference between an occasional properly organised gang going out for a specific purpose and ganking, and everyone and their dog doing it for kicks because there's no real penalty for doing so. CCP has the stats on how much it happens and clearly feel it happens too much.
As for wardecs, I think they should be changed in some way. I think wars in some circumstances should be far easier. I think wars in other circumstances should be far more difficult. The flat current system allows you to turn high-sec into a busy 0.0 for a tiny fee, without any of the infrastructure that living in 0.0 requires you to have developed, on either side. I don't think it's unreasonable to examine that and to provide some protection for the new. By the same token, I think that the key word there is some, not total.
Does this make me a carebear? A WoW-fanatic? A CCP fan? I don't think so. I don't play WoW and I do PvP, and I don't think for a second EVE should be totally safe or easy. When CCP truly get something wrong, I'm usually at the front of the queue. I want an EVE that challenges, makes you think, that isn't safe. By the same token however, I want an EVE that grows, that accepts new players, that encourages people to get out there and fight and have fun, not get massacred and put off by the game in the first few days of play. For everything there is a balance, and so far I'm not seeing a game result that is safe or coddling, I see one that rewards the careful thinking player and punishes the fool, whether the fool that ganks for fun or the fool that thinks it's fine to AFK haul BPOs.
You may feel that that balance lies in a different place than the one I feel it should. Frankly neither of our opinions matters and CCP have the final say; they have done so often and over the objections of players before now and they will again. I don't even see a doctrine change. They changed CONCORD to being an exploit to evade their attack when previously they could be tanked. They introduced warp to zero as a lag reduction mechanic and prevented the use of bubbles except in 0.0. In general they have made high-sec EVE safer but not safe. The writing has been on the wall for years; the original beta design of EVE catered to too small a minority and CCP are making sure that they broaden the appeal without sacrificing the goal of PvP everywhere. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |
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