Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 .. 36 :: one page |
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Thread Statistics | Show CCP posts - 33 post(s) |
Poldarn Joaq
State Protectorate
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Posted - 2008.08.29 16:35:00 -
[31]
Good job boys and girls. Keep going or I'll bash you at the fanfest. ---------------
Thats no moon!!
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Minari Shiranui
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Posted - 2008.08.29 16:38:00 -
[32]
I didn't read anything about new exploration content in those notes...
We get 70 new rookie missions but no new exploration content??
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Helios III
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Posted - 2008.08.29 16:40:00 -
[33]
Looks like a good patch, hopefully people will stop whining at CCP to 'fix the bugs' when they are doing that all the time.
...that's not going to happen is it
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Letrange
Minmatar Tribal Liberation Force
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Posted - 2008.08.29 16:55:00 -
[34]
Edited by: Letrange on 29/08/2008 16:55:05
- Jump cloning to a clone in the same station as you are in will now work as intended.
o.O you mean we'll no longer lose implants in one of the bodies?
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CCP Navigator
C C P
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Posted - 2008.08.29 16:56:00 -
[35]
Originally by: Draconus Lofwyr Are the Security fixes going to be in this patch as promised, or have they been bumped to a later patch as well?
DL
Glad you asked
The Security changes were added and have been included on the Patch Notes page and highlighted inGreen Text
Please note that these additions are listed as CRITICAL so please do read them.
Navigator Senior Community Representative CCP Hf, EVE Online Email / Netfang
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HClChicken
GoonFleet GoonSwarm
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Posted - 2008.08.29 16:57:00 -
[36]
Which one fixes the lag?
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War Kitten
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Posted - 2008.08.29 16:59:00 -
[37]
Originally by: CCP Navigator
The Security changes were added and have been included on the Patch Notes page and highlighted inGreen Text
Please note that these additions are listed as CRITICAL so please do read them.
Does insurance still pay out on CONCORDOKKENED ships?
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Jaim Twer
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Posted - 2008.08.29 17:01:00 -
[38]
Edited by: Jaim Twer on 29/08/2008 17:02:18
Originally by: CCP Navigator
The Security changes were added and have been included on the Patch Notes page and highlighted inGreen Text
Please note that these additions are listed as CRITICAL so please do read them.
Also how about the changes to player vs player standing hits?
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Reithan
Dead 2 Rights TransWarp Ventures
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Posted - 2008.08.29 17:02:00 -
[39]
Originally by: Minari Shiranui
I didn't read anything about new exploration content in those notes...
We get 70 new rookie missions but no new exploration content??
Can I have your stuff?
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CCP Nepthys
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Posted - 2008.08.29 17:07:00 -
[40]
There is at least one new mission for the Guristas, has something to do with bunnies if my memory serves me correctly. As for more exploration, that will come later. |
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Pottsey
Enheduanni Foundation
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Posted - 2008.08.29 17:09:00 -
[41]
Edited by: Pottsey on 29/08/2008 17:10:35 Could we have a breakdown of who gets new missions? 100 sounds like a lot but that could mean most pilots only see 1 or 2 new missions which is next to nothing.
100 missions evenly split between 4 levels of FW agents and 5 levels of normal agents then possibly some missions only for some race's equals about 2 new missions per agent. If you run lvl 4 missions for a normal agents like a Gallante corp, just how many new missions will you see? What if you only run for a FW agent? What if you do lvl 3 missions?
Why make so many rookie missions? Surly its the higher level PvE content that needs a bunch of missions to keep everything fresh?
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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HClChicken
GoonFleet GoonSwarm
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Posted - 2008.08.29 17:11:00 -
[42]
Also when is 0.0 getting missions?
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NightmareX
MAFIA Pirate Coalition
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Posted - 2008.08.29 17:12:00 -
[43]
Can i get any answers if the zooming in on pods when your ships explodes are getting fixed in this patch?.
It's annoying as hell to zoom waaaaay out from the pod just to be able to right click in space to be able to warp out.
Just do it as the same as you have when you jump into another system, have the zoom the same as it was before you jumped into another system. So just let the pod have the same zoom as you had on the ship before it exploded.
Or will this not be fixed at all?
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Lady Valory
Caldari Caldari Strike Force
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Posted - 2008.08.29 17:12:00 -
[44]
The part about some astroid belts were "incorrectly seeded as ice belts and will be removed," can you elaborate on that?
1) are they in high sec 2) is this the long asked for move of ice to low sec 3) how many belts? 4) any other seeding of ice to replace these belts or are they gone?
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Virgo I'Platonicus
Ex Eventus Corpi
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Posted - 2008.08.29 17:13:00 -
[45]
Edited by: Virgo I''Platonicus on 29/08/2008 17:13:13 What happened to the Black Ops boost? Fuel Bay at least?
V. <3 |
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CCP Navigator
C C P
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Posted - 2008.08.29 17:16:00 -
[46]
Originally by: Lady Valory The part about some astroid belts were "incorrectly seeded as ice belts and will be removed," can you elaborate on that?
1) are they in high sec 2) is this the long asked for move of ice to low sec 3) how many belts? 4) any other seeding of ice to replace these belts or are they gone?
The belts were showing on the UI as Ice Belts when they were, in fact, regular asteroid belts. Nothing has changed only the correct name is now applied and they will show correctly when you right click in space.
I will double check this info for you but if you see no change in this post then assume that I got it right first time
Navigator Senior Community Representative CCP Hf, EVE Online Email / Netfang
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Avel Kereka
Amarr The Aegis Militia Aegis Militia
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Posted - 2008.08.29 17:17:00 -
[47]
Nice to see so many fixes, but can you also fix the Harpy, Hawk, Deimos and Raptor graphics? It doesn't seem like a huge task but it's been like that forever. Some ships also need better gun placement, the Harbinger and Magnate come to mind (Amarr ships are symmetrical, their guns should be as well).
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Braaage
eXceed Inc. Triumvirate.
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Posted - 2008.08.29 17:18:00 -
[48]
OMFG I'm going to have to re-design half the website, damn you
GG CCP!! --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |
Lady Valory
Caldari Caldari Strike Force
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Posted - 2008.08.29 17:19:00 -
[49]
Thx for the speedy reply...
I just want to add that EVE is the best game out there, amazing, and that I've always thought the staff does a remarkable job keeping it going.
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CCP Chronotis
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Posted - 2008.08.29 17:22:00 -
[50]
Originally by: War Kitten
Originally by: CCP Navigator
The Security changes were added and have been included on the Patch Notes page and highlighted inGreen Text
Please note that these additions are listed as CRITICAL so please do read them.
Does insurance still pay out on CONCORDOKKENED ships?
As detailed in Fear's blog, the insurance changes will come in a future release and are not part of EA 1.1 so you will continue to get insurance when killed by concord.
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CCP Navigator
C C P
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Posted - 2008.08.29 17:23:00 -
[51]
Originally by: Avel Kereka Nice to see so many fixes, but can you also fix the Harpy, Hawk, Deimos and Raptor graphics? It doesn't seem like a huge task but it's been like that forever. Some ships also need better gun placement, the Harbinger and Magnate come to mind (Amarr ships are symmetrical, their guns should be as well).
Please submit a Bug Report. If you can send in sceenshots detailing the relevant graphical bug then we can certainly act on that much faster
Navigator Senior Community Representative CCP Hf, EVE Online Email / Netfang
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chelsy Elstar
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Posted - 2008.08.29 17:30:00 -
[52]
Edited by: chelsy Elstar on 29/08/2008 17:33:04 "Direct X 9.0c will install normally without Administrator privileges if Direct X needs to be installed."
Excuse me? Computer programs should NEVER ôcircumventö admin privileges. Admin privileges are there for a reason you know.
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london
Jericho Fraction The Star Fraction
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Posted - 2008.08.29 17:33:00 -
[53]
Are small rail guns still displaying flush with the ship? I hope this is a bug anyways, they used to sit on a stem.
I think this looks really bad, especially on the Taranis and Enyo where the turrets even sink below/behind the armor plates.
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TamiyaCowboy
Caldari Deep Core Mining Inc.
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Posted - 2008.08.29 17:37:00 -
[54]
The difficulty of Factional Warfare missions (Levels 1-4) have been reduced. !!!!!
please explain why they have been reduced in difficulty.
and also explain why lvl4 empire misisons have not been changed these are way too easy.
i want eve on hard mode not WOW mode. if devs want a none bias opinion on empire pve and why it is easy feel free too contact me, i be glad too show you.
Tami
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.08.29 17:40:00 -
[55]
when I wasa noob I accidently podded someone who attacked me without knowing I was'nt allowed if a noob did this today looks like they'd be in alot o trouble and barred out of most high security space witht he way it was before you could at least get away with one mistake.
Join The Fight With Promo Today View The North Star! |
War Kitten
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Posted - 2008.08.29 17:51:00 -
[56]
Originally by: CCP Chronotis
Originally by: War Kitten
Does insurance still pay out on CONCORDOKKENED ships?
As detailed in Fear's blog, the insurance changes will come in a future release and are not part of EA 1.1 so you will continue to get insurance when killed by concord.
Thanks, Fear's blog wasn't 100% clear whether or not the insurance part was coming in this patch or not. The way I read it, optimistically, it was coming.
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Spanner Frew
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Posted - 2008.08.29 17:54:00 -
[57]
Originally by: HClChicken Which one fixes the lag?
This one:
Originally by: Patch Notes The client will now use less memory during and after combat.
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D4RT N3RDiUS
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Posted - 2008.08.29 18:01:00 -
[58]
Drones are now affected by all forms of ECM jamming
mmm.. no one says anithing about this gallentes? anione ??
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CCP Chronotis
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Posted - 2008.08.29 18:05:00 -
[59]
Originally by: Thenoran Edited by: Thenoran on 29/08/2008 14:58:50 The Blueprint copy time for Energy Neutralizers has been changed to be in line with the copy time of similar modules i.e Nosferatus.
Erm... It is supposed to be the other way around! NOS blueprints have two weeks of copy time (for a Heavy NOS) whereas a Neutralizer has a more realistic copy time... Surely its a typo...?
For those not into Industry, making a single copy of say...a Large Hybrid Railgun takes 6 hours. Making a single copy of a Large Nosferatu takes two weeks.
Not all modules are equal despite them all being in the same catagory and many are special cases such as nos/neuts/cloaks. I realise there are many of you who would want similar times for every module despite this and see it as inconsistent and unfair (to which there is a good argument for such)
All modules may well be reviewed in the future with regards to creating a better variation between module sizes themselves with regards to R&D job times including the nos/neuts such that the variation by size and module class is fairly similar and more transparent.
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Revonanist
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Posted - 2008.08.29 18:19:00 -
[60]
"Drones are now affected by all forms of ECM jamming"
Ok, please explain.
If it's what I think it is, I'll be leaving eve.
If you launch drones, will they just mill about until you die? Or (as I hope) does the jammer have to jam each individual drone? Will drones still auto aggro the agressor?
Clarification please!!
/rant on
ECM has, and probably always will be, overpowered. Every other race ECM can be countered with relative ease.
Galente damps are nerfed to hell, all you have to do is move closer if you are targeted by damps, and you need 3 on one ship to have any useful effect.
Tracking disruptors, sure they reduce the damage you take, but you still take damage.
Target painter, it lets you hit your target more often but you still take damage.
ECM, nothing you can do to counter other than try and run away. (Or gimp your ship with ECCM and pray)
Unless of course you are one of the 'chosen' race then you can fire FoF's
/rant off
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