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Thread Statistics | Show CCP posts - 33 post(s) |
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CCP Navigator
C C P
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Posted - 2008.08.29 14:13:00 -
[1]
The EVE Online: Empyrean Age 1.1 patch will be deployed this Tuesday, 2nd September. During the deployment Tranquility will be down from 11.00 to 17.00 GMT. The downtime is unlikely to affect the forums.
Empyrean Age 1.1 consists of hundreds of fixes and changes to all aspects of the game and it also includes the previous optional patches as well as new content in the form of more rookie and Level 1-5 Empire Faction missions. This release also focuses heavily on bug fixes which cover everything from the User Interface, Science and Industry, Player Owned Structures, EVE Voice, Mail and Chat and much, much more.
It is advisable that all players set a long skill in training prior to the patch deployment.
Patch Notes are currently available and located at Empyrean Age 1.1 Patch Notes and all changes are also currently deployed on Singularity. Updates to the notes may be added should any further items be cleared through the Quality Assurance process. These updates will be highlighted with green text.
Navigator Community Representative CCP Hf, EVE Online Email / Netfang
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Del ReyII
Caldari Shadow Research Inc
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Posted - 2008.08.29 14:37:00 -
[2]
Now thats what I call a bug fix patch.
Brilliant work
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white kight
SwEaTy ArMpIT RaIDeRs
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Posted - 2008.08.29 14:42:00 -
[3]
Originally by: Del ReyII Now thats what I call a bug fix patch.
Brilliant work
QFT lol Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
Kappas.
Galaxy Punks
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Posted - 2008.08.29 14:46:00 -
[4]
Holy crap at all the bug fixes! __________________
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Batolemaeus
Caldari Batolemaeus Corp
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Posted - 2008.08.29 14:55:00 -
[5]
"When using “Look at” on an exploding ship or structure, the camera will no longer reset back to your ship until the explosion is complete."
Oh my gawd. *gets his fraps*
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Thenoran
Caldari Border Rim Enterprises
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Posted - 2008.08.29 14:58:00 -
[6]
Edited by: Thenoran on 29/08/2008 14:58:50 The Blueprint copy time for Energy Neutralizers has been changed to be in line with the copy time of similar modules i.e Nosferatus.
Erm... It is supposed to be the other way around! NOS blueprints have two weeks of copy time (for a Heavy NOS) whereas a Neutralizer has a more realistic copy time... Surely its a typo...?
For those not into Industry, making a single copy of say...a Large Hybrid Railgun takes 6 hours. Making a single copy of a Large Nosferatu takes two weeks. ------------------------ Ship Yield Calc Improve Mining |
Cygnus Zhada
Amarr Reckless Corsairs
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Posted - 2008.08.29 15:02:00 -
[7]
Edited by: Cygnus Zhada on 29/08/2008 15:02:28 No official word on nano-nerf. Time to start putting up buy orders on nanocurses/polycarbs from current owners who went all emo over the impending changes?
Or would that be as stupid as buying hundreds of tractorbeam BPO's?
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Thrawnfl
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Posted - 2008.08.29 15:03:00 -
[8]
where's the fixes to nano's? there's nothing in here, did you guys actually listen to all the nano whiners and not put it in?
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CCP Dionysus
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Posted - 2008.08.29 15:04:00 -
[9]
Originally by: Thrawnfl where's the fixes to nano's? there's nothing in here, did you guys actually listen to all the nano whiners and not put it in?
Read This
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Cygnus Zhada
Amarr Reckless Corsairs
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Posted - 2008.08.29 15:06:00 -
[10]
Originally by: CCP Dionysus
Originally by: Thrawnfl where's the fixes to nano's? there's nothing in here, did you guys actually listen to all the nano whiners and not put it in?
Read This
OK, foot in mouth-time for me as well.
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Cheeva
Gallente Creative Invention
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Posted - 2008.08.29 15:09:00 -
[11]
no insurance change and no speed changes
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.08.29 15:14:00 -
[12]
"Build times for shuttles have been reduced by 33%"
as if these were'nt already overpowered enough you just made them easier to get.
but seriousally what where the thoughts behind this change as I never heard one person say shuttles take to long to build :)
Join The Fight With Promo Today View The North Star! |
Evo Mannerheim
Butterfly Effect Corp.
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Posted - 2008.08.29 15:19:00 -
[13]
Originally by: Batolemaeus "When using ôLook atö on an exploding ship or structure, the camera will no longer reset back to your ship until the explosion is complete."
Oh my gawd. *gets his fraps*
ditto. I've been wishing for this for so long. |
Jacob Mei
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Posted - 2008.08.29 15:21:00 -
[14]
Originally by: Evo Mannerheim
Originally by: Batolemaeus "When using ôLook atö on an exploding ship or structure, the camera will no longer reset back to your ship until the explosion is complete."
Oh my gawd. *gets his fraps*
ditto. I've been wishing for this for so long.
I would imagine that because Shuttles are likely the first ship to be built by noobs that they want to introduce them to that path gently. |
Myrhial Arkenath
Ghost Festival
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Posted - 2008.08.29 15:21:00 -
[15]
Quote: Over 70 new rookie missions and around 100 new missions for all levels and Empire factions have been added.
This means that those missioning for pirate and other factions won't be seeing new missions? |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.08.29 15:21:00 -
[16]
The description of Veldspar has been fixed.
Activating an EWAR module on an asteroid will no longer cause an error to be displayed. |
sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2008.08.29 15:22:00 -
[17]
Ship logs will no longer drop in any class or type of NPC.
lol you been saying this for years yet they always still show up some place |
Dr Sheepbringer
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Posted - 2008.08.29 15:25:00 -
[18]
My eyes bleed for reading so much!
Now that's a BUG FIX LIST! Didn't know there were so many known bugs |
CommmanderInChief
Comply Or Die
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Posted - 2008.08.29 15:31:00 -
[19]
lots there! night time read...
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Alz Shado
Ever Flow HUZZAH FEDERATION
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Posted - 2008.08.29 15:33:00 -
[20]
Quote: The chat window will no longer reposition itself if the cargo hold window is snapped to it.
This, just this. Release a patch now, don't make it wait for the other stuff! //// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |
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Clair Bear
Coalition of Nations Free Trade Zone.
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Posted - 2008.08.29 15:47:00 -
[21]
Wow. Excellent effort by the QA and dev teams.
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Sun Liping
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Posted - 2008.08.29 15:47:00 -
[22]
now thats what i call a patch
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Bartholomeus Crane
Gallente The Crane Family
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Posted - 2008.08.29 15:49:00 -
[23]
That's quite a list you've got there. Seems like the QA guys have been busy over the summer!
Well done (hides boot.ini) ... -- Quis custodiet ipsos custodes? |
Belmarduk
Amarr de Prieure Four Elements
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Posted - 2008.08.29 15:57:00 -
[24]
Nice work CCP Greetings Belmarduk CCP Please give us casual players a Skill-Queue !
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Daelin Blackleaf
Aliastra
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Posted - 2008.08.29 16:00:00 -
[25]
"Creating a shortcut using "Shift" + "F1-F12" will require the use of "Alt" or "Ctrl". Therefore a shortcut would need to be "Ctrl-Shift-F1" or "Alt-Shift-F1""
Why?
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Jaala Creed
Minmatar Eve University Ivy League
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Posted - 2008.08.29 16:14:00 -
[26]
Originally by: Daelin Blackleaf "Creating a shortcut using "Shift" + "F1-F12" will require the use of "Alt" or "Ctrl". Therefore a shortcut would need to be "Ctrl-Shift-F1" or "Alt-Shift-F1""
Why?
Probably because SHIFT-Fkeys are for activating modules.
Anyways, great work CCP for the bugfixes!!
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CCP Navigator
C C P
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Posted - 2008.08.29 16:16:00 -
[27]
Guys and Girls,
Thank you all very much for the feedback.
There are several key items that will be added to the notes in the next few hours. Several items have been added and some others may be tweaked or clarified over the next few days. Please note that all changes will appear in Green Text and please feel free to ask questions if the need arises
Apologies that additions are being made at this late stage and you can all blame me for the mix up but no kicking, please
Navigator Community Representative CCP Hf, EVE Online Email / Netfang
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Garion Avarr
Amarr Zero Zero Traders YTMND.
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Posted - 2008.08.29 16:20:00 -
[28]
Originally by: Batolemaeus "When using ôLook atö on an exploding ship or structure, the camera will no longer reset back to your ship until the explosion is complete."
Ooh. Pure love. Now I can watch explosions better! Happy!
This is a great patch, so many bugs fixed . . . much better than nerfing things, thank you CCP! ________________________________ This is not a signature. |
Smagd
Encina Technologies
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Posted - 2008.08.29 16:29:00 -
[29]
Gee that's a LOT of UI fixes! Keep working in that direction! Thanks!
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Draconus Lofwyr
Gallente Ma-Ven Industries Phobos Alliance
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Posted - 2008.08.29 16:30:00 -
[30]
Are the Security fixes going to be in this patch as promised, or have they been bumped to a later patch as well?
DL
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