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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.10.02 16:00:00 -
[31]
Daibbloss: I spent some time to cool down before replying to this thread again, but no matter how much effort I spend with it, I still have think you are a moron.
If you kill someone in low sec, he will be in a pod, but what stops him from coming back to you in a nice PVP capable ship, and find you at the gate you tend to camp? Nothing. If he brings back a fleet of corp mates, that is nasty for you.
If you can then just jump to high sec, hide in a noob corp: He lost billions, and you are complettely safe by camping a gate to low sec. If you see a fleet coming to retaliate you could just jump. You risk nothing, can win many thing, risk vs reward is broken.
If you can't jump to high sec? You will get scrambled, you will get webbed, neuted and killed in return. Maybe that friendly ceptor in the fleet will make sure you will lose your pod as well. And if they can see that you are in that system again (with a docked noob scout), you can wait for that fleet again. Your risks as a pirate are in line with the rewards.
Camping entraces to low sec with capitals and help to catch most mission runners in good ships who try to do their missions there shouldn't be risk free for you. Having capitals and no risk in such scenarios wouldn't be good for risk vs reward balance.
And the past also showed that abusing presence of capitals in high sec was a persistent problem.
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Clansworth
Burning Sky Labs
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Posted - 2008.10.02 17:41:00 -
[32]
I might agree with allowing cap ships to cyno into 0.4, with the assumption that their modules are deactivated upon entry, unable to be reactivated, and fighters are unlaunchable. This would allow some of the low-sec to high-sec interfacing, without the mess combat caps roaming high-sec greifing and instapopping the unprepared high-sec POS's.
Of course, I'd really just want some sort of tow-truck in high sec. A non-combat ship, with a SMA that can hold a BS or two. Something to allow movement of rigged ships around high-sec.
New Prospector Class |

Nnamuachs
Caldari Kiith Paktu Nex Eternus
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Posted - 2008.10.02 19:04:00 -
[33]
Edited by: Nnamuachs on 02/10/2008 19:04:24 Anyways, i read some comments in regards to capitals being built in high security still. As far as i was aware that is no longer possible since the last thing i read on that was they immediately unanchored all large assemblies the moment people started trying to push rorquals through them, if thats been changed though, please correct me. I am a capital pilot and i see no necessity to allowing capitals into high security for any purpose (with the possible exception of one, and that is.. its a total PITA to kill a death star in high security). I'd love to have my alts rorqual in high sec to **** belts with my mining fleet but that would be a bit unbalanced imo in regards to available ore. I do like the idea of the .5 transfer systems though, that could be very interesting indeed.
*bah jerk edited right before i quoted him on it :p
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Jach Wong
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Posted - 2008.10.02 20:31:00 -
[34]
I can understand why Rorquals are only allowed in low sec, but it'd be awful handy to have a carrier or mothership (minus the fighters) in any decent sized high sec mining op. Even more handy, however, would be a ship with a decent sized cargohold and the ability to open cans in space and interface with a freighter. "This is not the boot you're looking for." |

DIABBLOSS
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Posted - 2008.10.03 18:04:00 -
[35]
Yea i like the o.5 idea think it has merit expecially if sum lvl 5 agents were posted there to.
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Slvr Foxx
Caldari Ardent Industrial
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Posted - 2008.10.03 22:31:00 -
[36]
Yeah, I think that 0.5 idea of mine was pretty sharp :P
Anyone else agree on my previous post? Any capital pilots want to do some safe missioning and show off to the masses our ships?
Slvr
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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2008.10.04 01:11:00 -
[37]
Originally by: Slvr Foxx Any capital pilots want to do some safe missioning
This right here is why this will not be implemented.
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Jach Wong
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Posted - 2008.10.04 03:37:00 -
[38]
I honestly can't see missioning in a dread though, certainly not L4s. The thought of wasting citadels on battleships makes me cringe. "This is not the boot you're looking for." |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.10.04 03:41:00 -
[39]
Edited by: BiggestT on 04/10/2008 03:41:46 I think they should never have been removed in the first place.
With CCP blarring on about their "sandbox" philosophy they went and pulled a stunt like that.
Damage is already done, so dunno if theres much point putting them back, but i still find it annoying. Awesome EVE history
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Darth Shenron
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Posted - 2008.10.04 17:54:00 -
[40]
Originally by: Aikhiko Somotho So, you say the CONCORD that protects the empire should be prevent the very dangerous Rorquals entering high sec space since it would be a significant threat to the safety and security here, and allow the all innocent and peaceful Moros, etc. pay a visit, since they are far less dangerous than an industrial platform that can be used as a factory to help build the empire.
It is brilliant, never thought that a Rorqual would be that dangerous for the empire.
Funny how many a true word is said in jest 
And I surprisingly amazed by your brilliant observation about a small thing: CONCORD Weapon Jamming in high sec space when you would use a such ship in a war, or CONCORD intervention when you would use it.
It would be so good and logical addition to eve, and you are so brilliant, you are the only one who seen how CONCORD handles it, and how well it fits with eve policies.
And it doesn't have any connection with the fact you don't like the risk, but want the bonuses, no you are brave and enlightened.
Right?
If you would say if freighters can be similar in size to some capital ships, there is no reason to prevent a High Sec Rorqual capable Rorqual, since it poses no threat to Empire, and some Rorquals would return to the safety of corp hangars in empire after mining if we speak about "peaceful mining corps" of the empire, that would be logical.
But your post about dreads, motherships, etc. In High sec (and maybe doing stuiff there) but Rorqual shouldn't be allowed is priceless.
high sec is the logicial place for a rorqual
and it's about time ccp put it there. |
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Ochawe Bake
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Posted - 2008.10.14 11:54:00 -
[41]
Back the freaking bus up!!! Rorqual Not allowed in high Sec!!! Hello, it's not a combat ship people!!! As far as I can see. If I'm wrong then let me know, but sure looks like one to me. I've been working toward a rorqual for a long time and now I find I can't use it to mine in high sec. Going to have to rethink staying with eve.
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Dr 0wnage
The Dark Tribe
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Posted - 2008.10.14 12:50:00 -
[42]
Im a fan of letting caps (not supercaps) into .5 systems. What would it really change? you would have to be a little more careful anchoring a pos in .5, but other then that...
oh and yea, why can't the rorq enter hi sec again??? lol not sure what people are afraid of there. |

Ashley Thomas
Kiith Paktu Nex Eternus
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Posted - 2008.10.14 13:15:00 -
[43]
i think the 0.5 idea has some serious potential, just needs to have possable exploits and solutions hammered out.
as far as the rorq goes, no (A) as Nnam said, utterly unfair to others mining (B) was designed specifically as a support ship for low sec mining operations plus the drone damage bonus would undoubtedly be used in a negative way |

Batolemaeus
Caldari Athanasius Inc.
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Posted - 2008.10.14 13:37:00 -
[44]
Edited by: Batolemaeus on 14/10/2008 13:37:55
Originally by: Darth Shenron
high sec is the logicial place for a rorqual
No, 0.0 space is
It's a toy for the real industrialists, making mining in 0.0 much easier and fun. Capital ops for miners, bringing together huge mining ops with carriers, security forces and rorquals, exploiting the riches in distand solar systems.
Want to use a rorqual? Move to 0.0. Great efficiency comes with a risk. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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