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DIABBLOSS
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Posted - 2008.09.24 14:14:00 -
[1]
Its about time that all cap ships,maybe with exception of titans and rorqs were allowed to dock in high sec.dreads/carriers should be able to park in a safe area.As long as they do not attack players/station guns/used in wars/attack concord or any policing force,stations pos etc etc.they should be dual drive aswell able to use warp gates in high sec,and jump drives in low.
There seems little point paying billions 4 a cap ship then all the training time to use them if u risk the chance of losing it as soon as u undock. And as capital ships that were built in high sec can dock there it should be a reasonable request to let others irrespective of where they were built.
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Sir Substance
Minmatar MagiTech Alliance Inc.
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Posted - 2008.09.24 14:22:00 -
[2]
why?
whats the point, gamewise? why should the devs spend their precious time implementing this? expenditure of non-existent money is not a justification. please justify your request. - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |

Lothris Andastar
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Posted - 2008.09.24 14:27:00 -
[3]
No they shouldnt be aloud in highsec.
Think of it from a Story perspective, would You, Sammatar whateverhisnameis Allow a fleet of Amarr Titans into pator?
If you say yes then +++Removed for fear of B&+++
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DIABBLOSS
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Posted - 2008.09.24 16:33:00 -
[4]
Well i thought i already stated that if the ones that were built in high sec can access it then all of the same type should also b allowed.why discriminate purely on where it was built its not fair to any 1 that has the misfortune of not having 1 built in high sec. and why should they lose out over a rather foolish attitude towards them.
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Another Forum'Alt
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Posted - 2008.09.24 16:41:00 -
[5]
0/10 This is not part of my sig. |

Asno Malo
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Posted - 2008.09.24 17:21:00 -
[6]
Greetings,
Originally by: DIABBLOSS Its about time that all cap ships,maybe with exception of titans and rorqs were allowed to dock in high sec.
Right off the bat, I would have to ask what you are trying to achieve. While I do not fly caps, and hope to never have to, I can see no value to allowing them back into high sec. Having said that however, based on the purpose and design of cap ships, I can see many RP reasons for them to never be allowed back in once they leave, think CONCORD Cyno Jammers.
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maphell
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Posted - 2008.09.24 17:37:00 -
[7]
well wait till you have invested billions in them and spent months training them and after all the work stand the chance of losing it everytime u undock.  
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Cuckoo
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Posted - 2008.09.24 17:45:00 -
[8]
I think it would b a good idea of course only certain caps can b built in high sec so why not allow those in, and a lot of people view them as trophies things to build there character up 4 why shouldnt they b allowed to fly them without the risk of losing them.
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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.09.24 17:51:00 -
[9]
So, you say the CONCORD that protects the empire should be prevent the very dangerous Rorquals entering high sec space since it would be a significant threat to the safety and security here, and allow the all innocent and peaceful Moros, etc. pay a visit, since they are far less dangerous than an industrial platform that can be used as a factory to help build the empire.
It is brilliant, never thought that a Rorqual would be that dangerous for the empire.
And I surprisingly amazed by your brilliant observation about a small thing: CONCORD Weapon Jamming in high sec space when you would use a such ship in a war, or CONCORD intervention when you would use it.
It would be so good and logical addition to eve, and you are so brilliant, you are the only one who seen how CONCORD handles it, and how well it fits with eve policies.
And it doesn't have any connection with the fact you don't like the risk, but want the bonuses, no you are brave and enlightened.
Right?
If you would say if freighters can be similar in size to some capital ships, there is no reason to prevent a High Sec Rorqual capable Rorqual, since it poses no threat to Empire, and some Rorquals would return to the safety of corp hangars in empire after mining if we speak about "peaceful mining corps" of the empire, that would be logical.
But your post about dreads, motherships, etc. In High sec (and maybe doing stuiff there) but Rorqual shouldn't be allowed is priceless.
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Asno Malo
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Posted - 2008.09.24 17:55:00 -
[10]
Originally by: maphell well wait till you have invested billions in them and spent months training them and after all the work stand the chance of losing it everytime u undock.
Welcome to EVE. Anytime I undock a ship, I have a chance to lose it. All total I have probably lost a couple billion on ships already that have taken me months to train and fit, but that doesn't stop me from replacing them. Personally, I can think of only one reason someone would want a cap in high sec anyway and that is for doing missions, which are already stupidly easy.
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maphell
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Posted - 2008.09.24 18:10:00 -
[11]
Aikhiko Somotho there is already a high sec version of the rorq in development called dahh dahh the orca so why have both all that mindless sqaulling 4 nothing
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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.09.24 18:19:00 -
[12]
Originally by: maphell Aikhiko Somotho there is already a high sec version of the rorq in development called dahh dahh the orca so why have both all that mindless sqaulling 4 nothing
Not sure if orca will be implemented or not, but if you seen the problem is: Story wise, saying that a Mining Corp that has its HQ, offices, POSes in Caldari Space would bring its Rorqual back home (to high sec Caldari Space) would be reasonable story wise.
Concord allowing capitals to run amok in high sec wouldn't make a sense.
Having manufacturing platforms in high sec and sending out ships to low sec makes sense.
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DIABBLOSS
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Posted - 2008.09.24 18:19:00 -
[13]
no missioning is not my intention a cap ship would b far to much 4 a lvl 4 less they moved lvl 5s high sec but that wont happen.mind u that might b good hmmmm......
i just dont c why sum built in high sec r are allowed but others not i personally dont see the logic in that at all.plus maybe sum people cant afford to replace them if they did lose them
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DIABBLOSS
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Posted - 2008.09.24 18:21:00 -
[14]
no missioning is not my intention a cap ship would b far to much 4 a lvl 4 less they moved lvl 5s high sec but that wont happen.mind u that might b good hmmmm......
i just dont c why sum built in high sec r are allowed but others not i personally dont see the logic in that at all.plus maybe sum people cant afford to replace them if they did lose them
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DIABBLOSS
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Posted - 2008.09.24 18:23:00 -
[15]
they wouldnt b allowed to run amok the ones that can park up in high sec have strict rules applied that could easily b implemented 4 others.
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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.09.24 18:25:00 -
[16]
Don't fly a ship you can't afford to lose.
And it is pretty logical: Most corporations that do manufacturing, mining, etc. and other normally peaceful corps reside in high sec space, it includes high sec warehouses, factories, etc.
These warships are delivered to certain frontlines where their use is allowed. And there is no reason to allow them move back to the empire.
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DIABBLOSS
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Posted - 2008.09.24 19:45:00 -
[17]
well i dont agree,
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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.09.24 20:10:00 -
[18]
Originally by: DIABBLOSS well i dont agree,
You don't, but you want to reduce your own risk.
For your capitals Risk vs Reward is important, the moment when you start using your capitals you accepted the risk that comes with the reward.
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Ivy Axisur
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Posted - 2008.09.24 20:11:00 -
[19]
High sec players need goals and things to work for too.
Bigger ships will require bigger purpose perhaps more challenging missions. I know that most of my old friends here are getting kind of board. We need something ôbiggerö to accomplish and more challenges. So I kind of agree with the OP.
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DIABBLOSS
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Posted - 2008.09.24 20:31:00 -
[20]
eve is about setting goals.training and then enjoyment of the fruition of that training.now where is the harm in being able to park your capital ship in a high sec station until a time as u want to take it to low sec.meaning u can fit it safely and save it 4 a time when u want to risk it.as iv stated probably several times there are allowances 4 sum high sec built caps all i am asking 4 is all to have the same perk and parking rights.nothing to do with risk reward or ganking anything that moves.not everybody wants to shoot the first thing that moves. sum people just enjoy having ships 4 a collection.and should b able to enjoy them.this is a game games r about enjoyment of the experience your paying 4.
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Sir Substance
Minmatar MagiTech Alliance Inc.
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Posted - 2008.09.24 21:29:00 -
[21]
Originally by: DIABBLOSS Well i thought i already stated that if the ones that were built in high sec can access it then all of the same type should also b allowed.why discriminate purely on where it was built its not fair to any 1 that has the misfortune of not having 1 built in high sec. and why should they lose out over a rather foolish attitude towards them.
CCP clearly states that any high sec capital that is used to gain an advantage over any normal sub-capital will be moved to low sec. that means pretty much anything other then undocking.
your justification fails, since there is nothing for them to do in high sec.
this is hereby catagorised as "a waste of the devs time". - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |

Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.09.24 22:30:00 -
[22]
Originally by: DIABBLOSS eve is about setting goals.training and then enjoyment of the fruition of that training.now where is the harm in being able to park your capital ship in a high sec station until a time as u want to take it to low sec.meaning u can fit it safely and save it 4 a time when u want to risk it.as iv stated probably several times there are allowances 4 sum high sec built caps all i am asking 4 is all to have the same perk and parking rights.nothing to do with risk reward or ganking anything that moves.not everybody wants to shoot the first thing that moves. sum people just enjoy having ships 4 a collection.and should b able to enjoy them.this is a game games r about enjoyment of the experience your paying 4.
You can keep it docked in a low sec system with quick access to high sec, if it is a quiet system you can keep it safely here. Noone stops you.
Interesting when people from high sec move to an area where you can shoot at them, you don't feel bad because they might lose their agent BS they worked so hard to get, do you? If you enjoy low sec, and enjoy the advantage that your capital ship gives there is no reason for you to avoid the downside.
Risk vs Reward. It is this simple.
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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.09.24 22:43:00 -
[23]
Originally by: Ivy Axisur High sec players need goals and things to work for too.
Bigger ships will require bigger purpose perhaps more challenging missions. I know that most of my old friends here are getting kind of board. We need something ôbiggerö to accomplish and more challenges. So I kind of agree with the OP.
Ivy Axisur: And tell me when a pirate who just blew up your best faction ship (since you wouldn't be able to use any capital ship in high sec for anything) can just take a hop to high sec easily to avoid risking his precious carrier would count as a goal for you?
If your goal is providing safety for the pirates who blow up your ships and stops you from seeing some low sec with acceptable risk, sign up for this idea, they will blow up your ship easier, after all they can store their carrier safely in high sec, and just jump after you when they see that you entered low sec for a mission. Good luck with reaching safety after this.
As long as a capital ship has no valid use in high sec for players who stay in high sec it has no place in high sec.
As soon as you notice, after level 4 in your battleship, you can start looking for new content. COSMOS, some visible complexes, etc are a good start if you are focused on combat. And after you done with it? You will use exploration. Why exploration is good?
Since it is a lot of fun in high sec.
And since you need a covert ops ship for it, it gives you ok survival chances even in Low Sec if you want to go there.
But if you can do hidden complexes, hacking, archeology sites, mined some hidden belts, etc. finished with cosmos, have a realy strong fitt, and want to spend money and resources on something else?
A capital ship is still not the best, since acceleration gates won't work with it, so it would take some tricks to get it into a mission, except for a few, and you would spend a lot of fuel, etc. with it. So it wouldn't give you a new goal in High sec, it would be mostly useless in PVE, and if you want PVP as something new? You should use low sec for that, and you know why.
As you see the current high sec space doesn't work with capital ships. IF they want to say, even PVE focused people should have access to capitals and some use for capitals there is a very different post for that, and interesting enough it would give you a chance to use capitals and not just protect the pirates to gank you even more easily.
So you shouldn't agree with the OP.
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DIABBLOSS
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Posted - 2008.09.25 00:32:00 -
[24]
Ivy Axisur: And tell me when a pirate who just blew up your best faction ship (since you wouldn't be able to use any capital ship in high sec for anything) can just take a hop to high sec easily to avoid risking his precious carrier would count as a goal for you?
If your goal is providing safety for the pirates who blow up your ships and stops you from seeing some low sec with acceptable risk, sign up for this idea, they will blow up your ship easier, after all they can store their carrier safely in high sec, and just jump after you when they see that you entered low sec for a mission. Good luck with reaching safety after this.
well if hed just blown up her best faction ship she would b in an egg so whatever ship the pirate was flying would be safe carriers dont come into it so ur points not valid.
oh and she can agree with whoever she likes it may come as a shock to u but the whole point of posting stuff is that people express there own opinion.this is not a agree with me or else situation.just because she does not agree with you does not mean her opinion is not valid
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shady trader
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Posted - 2008.09.25 09:27:00 -
[25]
Personallly I would love capitals in hi-sec. However I think it would be very bad for the game for combat capable captitails to be allowed.
If you could jump into hi-sec it would massively reduce the risks with 0.0 and low sec logistics. just have two corp alts on in a POS in low sec/0.0 and one in a research POS in high sec both. each can then set so you can jump to them. Moving goods between high sec and low sec just become almost risk free. For high value bulk cargo's being able to use a cap till vertially make suicide kills impossible as the number of ships need to take one out before concord stop it woudl cause a massive amount of lag.
Also given the current restrictions on high sec capitals, that mean they cannot not be used for the designed function (they are not allowed to attack anyone or anything (with the exception of NPC's in a belt) and they stuck in the current system (they can only jump out and never back) mean that they are little more then collectors items or a safe way for carebears to get a look at capital ships. If you want your Capital ship safe dock it at a NPC station in low sec along with an alt (to check for station campers).
Being able to pilot capital ships is one of the items CCP use to get people in low sec.
CCP should introduce some more non-capital capital ships (e.g. can use gates) so there are options for older players.
The Orca is a prime example of this as its the jump freighter. A Ship transport is needed as well a mid level hauler. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congrated by carebears for the actions. |

DIABBLOSS
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Posted - 2008.09.25 16:48:00 -
[26]
Yea the orca is a welcome addition.and the haulers do need a overhaul i was always thought that freighters would make a good hauler if they could pick up jetcans as well, and would not need much programming either to change it. 
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H0NZA
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Posted - 2008.09.25 21:23:00 -
[27]
Hello folks I think that Carriers in high sec space should be allowed. Or is already allowed ?
How about if you want to fly in high sec territory of a specific faction then you need a good standing and pay up for a specific time of being allowed into a high sec space plus add a limit to it.
*Can Capital ship pilots travel in high sec space territory if working for that faction in faction warfare ?
Regards.John
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Zero Invention
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Posted - 2008.09.25 22:49:00 -
[28]
I love this idea... someone BoB... DD jita plz
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Zathrus
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Posted - 2008.09.30 04:02:00 -
[29]
So you want to transport high value goods with it and be able to survive long enough in a gank for help to get there?
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Slvr Foxx
Caldari Ardent Industrial
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Posted - 2008.10.02 13:04:00 -
[30]
Edited by: Slvr Foxx on 02/10/2008 13:06:36 Here is the potential answer, why not let capitals (maybe not super caps, but perhaps) to enter 0.5 systems. That way frieghter logistics can supply cyno able ships and the care bears can have a little oogle over our nice big shiney ships.
Lets face it, no one in their silly mind who owns a capital will open fire in a concord protected area from fear of loosing thier ship stupidly. You could also put some L5 missions in 0.5 for good measure for capital fleet purpurses too.
Being a carrier and dread pilot myself residing in 0.0 normally dont really see the issue with not allowing this to happen as capitals are very rarely used in lowsec. They come to shine in 0.0 as intended, but for secure logistics a direct freighter - capital ship system security would make the 0.0 economy alot stronger, and missions in 0.5 in capital class vessels would make ife interesteing without getting ganked by low sec pirates. Capitals are not as invincible as they seem and would take the edge off running a missions in lowsec for capital pilots and carebears alike, diversity is the spice and all that jazz.
Slvr
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Aikhiko Somotho
Caldari Imperium Galactica
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Posted - 2008.10.02 16:00:00 -
[31]
Daibbloss: I spent some time to cool down before replying to this thread again, but no matter how much effort I spend with it, I still have think you are a moron.
If you kill someone in low sec, he will be in a pod, but what stops him from coming back to you in a nice PVP capable ship, and find you at the gate you tend to camp? Nothing. If he brings back a fleet of corp mates, that is nasty for you.
If you can then just jump to high sec, hide in a noob corp: He lost billions, and you are complettely safe by camping a gate to low sec. If you see a fleet coming to retaliate you could just jump. You risk nothing, can win many thing, risk vs reward is broken.
If you can't jump to high sec? You will get scrambled, you will get webbed, neuted and killed in return. Maybe that friendly ceptor in the fleet will make sure you will lose your pod as well. And if they can see that you are in that system again (with a docked noob scout), you can wait for that fleet again. Your risks as a pirate are in line with the rewards.
Camping entraces to low sec with capitals and help to catch most mission runners in good ships who try to do their missions there shouldn't be risk free for you. Having capitals and no risk in such scenarios wouldn't be good for risk vs reward balance.
And the past also showed that abusing presence of capitals in high sec was a persistent problem.
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Clansworth
Burning Sky Labs
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Posted - 2008.10.02 17:41:00 -
[32]
I might agree with allowing cap ships to cyno into 0.4, with the assumption that their modules are deactivated upon entry, unable to be reactivated, and fighters are unlaunchable. This would allow some of the low-sec to high-sec interfacing, without the mess combat caps roaming high-sec greifing and instapopping the unprepared high-sec POS's.
Of course, I'd really just want some sort of tow-truck in high sec. A non-combat ship, with a SMA that can hold a BS or two. Something to allow movement of rigged ships around high-sec.
New Prospector Class |

Nnamuachs
Caldari Kiith Paktu Nex Eternus
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Posted - 2008.10.02 19:04:00 -
[33]
Edited by: Nnamuachs on 02/10/2008 19:04:24 Anyways, i read some comments in regards to capitals being built in high security still. As far as i was aware that is no longer possible since the last thing i read on that was they immediately unanchored all large assemblies the moment people started trying to push rorquals through them, if thats been changed though, please correct me. I am a capital pilot and i see no necessity to allowing capitals into high security for any purpose (with the possible exception of one, and that is.. its a total PITA to kill a death star in high security). I'd love to have my alts rorqual in high sec to **** belts with my mining fleet but that would be a bit unbalanced imo in regards to available ore. I do like the idea of the .5 transfer systems though, that could be very interesting indeed.
*bah jerk edited right before i quoted him on it :p
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Jach Wong
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Posted - 2008.10.02 20:31:00 -
[34]
I can understand why Rorquals are only allowed in low sec, but it'd be awful handy to have a carrier or mothership (minus the fighters) in any decent sized high sec mining op. Even more handy, however, would be a ship with a decent sized cargohold and the ability to open cans in space and interface with a freighter. "This is not the boot you're looking for." |

DIABBLOSS
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Posted - 2008.10.03 18:04:00 -
[35]
Yea i like the o.5 idea think it has merit expecially if sum lvl 5 agents were posted there to.
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Slvr Foxx
Caldari Ardent Industrial
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Posted - 2008.10.03 22:31:00 -
[36]
Yeah, I think that 0.5 idea of mine was pretty sharp :P
Anyone else agree on my previous post? Any capital pilots want to do some safe missioning and show off to the masses our ships?
Slvr
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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2008.10.04 01:11:00 -
[37]
Originally by: Slvr Foxx Any capital pilots want to do some safe missioning
This right here is why this will not be implemented.
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Jach Wong
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Posted - 2008.10.04 03:37:00 -
[38]
I honestly can't see missioning in a dread though, certainly not L4s. The thought of wasting citadels on battleships makes me cringe. "This is not the boot you're looking for." |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.10.04 03:41:00 -
[39]
Edited by: BiggestT on 04/10/2008 03:41:46 I think they should never have been removed in the first place.
With CCP blarring on about their "sandbox" philosophy they went and pulled a stunt like that.
Damage is already done, so dunno if theres much point putting them back, but i still find it annoying. Awesome EVE history
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Darth Shenron
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Posted - 2008.10.04 17:54:00 -
[40]
Originally by: Aikhiko Somotho So, you say the CONCORD that protects the empire should be prevent the very dangerous Rorquals entering high sec space since it would be a significant threat to the safety and security here, and allow the all innocent and peaceful Moros, etc. pay a visit, since they are far less dangerous than an industrial platform that can be used as a factory to help build the empire.
It is brilliant, never thought that a Rorqual would be that dangerous for the empire.
Funny how many a true word is said in jest 
And I surprisingly amazed by your brilliant observation about a small thing: CONCORD Weapon Jamming in high sec space when you would use a such ship in a war, or CONCORD intervention when you would use it.
It would be so good and logical addition to eve, and you are so brilliant, you are the only one who seen how CONCORD handles it, and how well it fits with eve policies.
And it doesn't have any connection with the fact you don't like the risk, but want the bonuses, no you are brave and enlightened.
Right?
If you would say if freighters can be similar in size to some capital ships, there is no reason to prevent a High Sec Rorqual capable Rorqual, since it poses no threat to Empire, and some Rorquals would return to the safety of corp hangars in empire after mining if we speak about "peaceful mining corps" of the empire, that would be logical.
But your post about dreads, motherships, etc. In High sec (and maybe doing stuiff there) but Rorqual shouldn't be allowed is priceless.
high sec is the logicial place for a rorqual
and it's about time ccp put it there. |
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Ochawe Bake
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Posted - 2008.10.14 11:54:00 -
[41]
Back the freaking bus up!!! Rorqual Not allowed in high Sec!!! Hello, it's not a combat ship people!!! As far as I can see. If I'm wrong then let me know, but sure looks like one to me. I've been working toward a rorqual for a long time and now I find I can't use it to mine in high sec. Going to have to rethink staying with eve.
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Dr 0wnage
The Dark Tribe
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Posted - 2008.10.14 12:50:00 -
[42]
Im a fan of letting caps (not supercaps) into .5 systems. What would it really change? you would have to be a little more careful anchoring a pos in .5, but other then that...
oh and yea, why can't the rorq enter hi sec again??? lol not sure what people are afraid of there. |

Ashley Thomas
Kiith Paktu Nex Eternus
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Posted - 2008.10.14 13:15:00 -
[43]
i think the 0.5 idea has some serious potential, just needs to have possable exploits and solutions hammered out.
as far as the rorq goes, no (A) as Nnam said, utterly unfair to others mining (B) was designed specifically as a support ship for low sec mining operations plus the drone damage bonus would undoubtedly be used in a negative way |

Batolemaeus
Caldari Athanasius Inc.
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Posted - 2008.10.14 13:37:00 -
[44]
Edited by: Batolemaeus on 14/10/2008 13:37:55
Originally by: Darth Shenron
high sec is the logicial place for a rorqual
No, 0.0 space is
It's a toy for the real industrialists, making mining in 0.0 much easier and fun. Capital ops for miners, bringing together huge mining ops with carriers, security forces and rorquals, exploiting the riches in distand solar systems.
Want to use a rorqual? Move to 0.0. Great efficiency comes with a risk. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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