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Jita Dancer
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Posted - 2008.09.28 10:27:00 -
[1]
I've been reading the Orca thread for a long time now. I think it's run its course in terms of the main points of discussion have all been chewed over.
Any chance of a Dev response, puhhhhlease?
(Thanks for your input/we've cancelled it/it's coming this winter/itll be on sisi next tuesday/etc) ??
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shady trader
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Posted - 2008.09.28 16:01:00 -
[2]
I beleive that the Devs have said its coming in Midus the next expantion that is aimed and industery.
Having some more sold information form the devs would be nice. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congrated by carebears for the actions. |

KAELA MENSHA
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Posted - 2008.09.28 21:09:00 -
[3]
it is actively being worked on and most definitely not forgotten about, currently we hope to see the orca delivered in the winter expansion which will be a good time for industrialists everywhere .
It is too soon to talk about the orca in depth just yet but we think it will certainly fill the big gap between the industrials and freighters adequately and that is as much as I am prepared to say about its concept as the rest needs to wait until we are further down the pipeline first.
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OldRoadDog
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Posted - 2008.09.28 21:48:00 -
[4]
I appreciate any info on the Orca. Do we have a potential release date on the Winter Expansion? That would help some of us set up our training.
Thank you
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Kobushi
OCForums
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Posted - 2008.09.28 22:18:00 -
[5]
as far as training goes I'll look at getting into a rorqual since it will be a mini industrial capital ship it should have very similar skill requirement on the industrial core and compression...starship command might be different but then again it may not
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Lord Fitz
Project Amargosa
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Posted - 2008.09.28 22:33:00 -
[6]
Originally by: OldRoadDog I appreciate any info on the Orca. Do we have a potential release date on the Winter Expansion? That would help some of us set up our training.
Thank you
The usual timing for Winter Expansions is just before all the devs go away for the Christmas/New Year break and are thus unable to correct the multitude of bugs it introduces. 
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Dai'Fail Nofain
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Posted - 2008.09.28 23:22:00 -
[7]
bugs... no no they are features ...
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.09.29 18:16:00 -
[8]
Deffo one step closer now - Linkage |
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Menthal
Gallente
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Posted - 2008.09.29 18:54:00 -
[9]
wasn't capital ships skill the skill that was used to deny access to gates?
pretty yellow beams
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Ruv Kaulovesh
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Posted - 2008.09.29 22:01:00 -
[10]
could someone link the thread please, i dont seem to be able to find my way back to it
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Lord Fitz
Project Amargosa
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Posted - 2008.09.30 12:56:00 -
[11]
Edited by: Lord Fitz on 30/09/2008 13:01:35
Originally by: Menthal wasn't capital ships skill the skill that was used to deny access to gates?
Yes, which is why it's not required for jump freighters or freighters, and unless they change how it's done, unlikely to be required for the Orca.
(it may only have the gate denying effect when directly required, so maybe just maybe capital industrial ships skill will mean it's indirectly required., or they might remove it from being required for CIS, as the rorqual requires capital ships directly too. Or we might get a new skill instead, just because they can. :o
I suspect there is still some work to be done on the skills, as they've plain removed just the jump skill for now, I think it will require more consideration.
Given the 'rorqual test' BPO looks very much still in test form, it's a while off. I heard quite a while ago they were designing the model, so it might be the case that was the first thing about it done :p
The Orca test stub was already on the test server before jump freighters were introduced way back then too, so I'm guessing the one step closer bit is because they've changed it a little perhaps :o Otherwise we're still where we were 9 months ago :p |

Shaun Livingstone
iMine Industries
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Posted - 2008.09.30 16:59:00 -
[12]
Originally by: Chribba Deffo one step closer now - Linkage
All hail Chribba.
Man, been looking for some info on the Orca. And even if that obviously is unfinished (Orca takes more clone bay thingies than the Rorqual to build? I think not... ) it's still nice to get some sort of intel  |
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CCP Chronotis

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Posted - 2008.09.30 17:39:00 -
[13]
The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that.
Originally by: Lord Fitz
Originally by: Menthal wasn't capital ships skill the skill that was used to deny access to gates?
Yes, which is why it's not required for jump freighters or freighters, and unless they change how it's done, unlikely to be required for the Orca.
That is actually not true, we only ever use explicit attributes to govern things like this and a skill check would never make sense :) In this case we have an attribute on any ship which determines if it cannot use stargates.
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Shaun Livingstone
iMine Industries
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Posted - 2008.09.30 17:45:00 -
[14]
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that.
Can't wait.
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KAELA MENSHA
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Posted - 2008.09.30 18:00:00 -
[15]
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that. ----------------------------------------------------------- Fine nothing more than a large industrial then . And not worth bothering about.
Can we have RORQUAL IN HIGH SEC PLEASE.....
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IVeige
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Posted - 2008.09.30 18:58:00 -
[16]
ok so dev said 'in a near future'... does that mean its gonna be before 'Soon(tm)'...
getting confused now  
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Bloody Rabbit
Jita Miners
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Posted - 2008.09.30 23:04:00 -
[17]
I just hope I have time to train for it
Originally by: Shadarle I notice a lot of people who are very bad at playing the market tend to want CCP to step in and remove the competition from the market so they don't continue coming in last place.[/qu
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Lord Fitz
Project Amargosa
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Posted - 2008.10.01 03:29:00 -
[18]
Originally by: CCP Chronotis That is actually not true, we only ever use explicit attributes to govern things like this and a skill check would never make sense :) In this case we have an attribute on any ship which determines if it cannot use stargates.
Awesome.
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Karanth
Gallente Eve's Brothers of Destiny FOUNDATI0N
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Posted - 2008.10.01 15:40:00 -
[19]
Originally by: Bloody Rabbit I just hope I have time to train for it
If someone can fly a Rorqual, I'm assuming that the Orca is already easily within reach skill-wise.
---
Wheel of Whineage |

Vigilant
Gallente Vigilant's Vigilante's
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Posted - 2008.10.01 19:40:00 -
[20]
Originally by: Karanth
Originally by: Bloody Rabbit I just hope I have time to train for it
If someone can fly a Rorqual, I'm assuming that the Orca is already easily within reach skill-wise.
Its not a cap ship really. Assume less skills than freighter but more than transport. Probably one new expensive skill, seems the way of CCP.
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Lyvanna Kitaen
Minmatar Noonday Sun Corp
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Posted - 2008.10.01 23:47:00 -
[21]
Edited by: Lyvanna Kitaen on 01/10/2008 23:51:04
Originally by: Bloody Rabbit I just hope I have time to train for it
You will have a bit of time to train since it will probably take a while for production to get ramped up, if the Roqual was any example. It will probably take some time to get well-researched BPO's and for the price to stabilize.
I hope they don't just seed the BPO's in the ORE stations where the mining barge ones are. But... they probably will.
One of my alts can fly command ships, exhumers and freighters, she is also almost maxed out as a mining foreman. I'm hoping she'll be able to get into an Orca without too much fuss.
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Karanth
Gallente Eve's Brothers of Destiny FOUNDATI0N
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Posted - 2008.10.02 01:24:00 -
[22]
Originally by: Vigilant
Originally by: Karanth
Originally by: Bloody Rabbit I just hope I have time to train for it
If someone can fly a Rorqual, I'm assuming that the Orca is already easily within reach skill-wise.
Its not a cap ship really. Assume less skills than freighter but more than transport. Probably one new expensive skill, seems the way of CCP.
I mean in the way that yeah, a single skill is alone should need, and all other prereqs should be met by then.
Be nice if someone could confirm that or not though.
---
Wheel of Whineage |

Professor Leech
Transmetropolitan
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Posted - 2008.10.02 01:38:00 -
[23]
Originally by: Karanth I mean in the way that yeah, a single skill is alone should need, and all other prereqs should be met by then.
Be nice if someone could confirm that or not though.
When the midas patch is placed on the test server check out the stats and the skills. HOWEVER, be aware that the skill requirements and stats may change prior to TQ being patched.
Once it's on sisi I would expect that the feedback would be considered and it's not unusual for changes to happen in due course.
Originally by: Crawe DeRaven this thread is obviously going places
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Smokie McLottapot
Caldari Keepers Of The Gate
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Posted - 2008.10.02 02:49:00 -
[24]
Orca is another in a long line of things promised by ccp, but never given. Quit wasteing time on this crap and fix the lag. My Siggy :) Prove it wrong!
Originally by: SirMolle Strategy
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.10.02 06:43:00 -
[25]
Small hints, final? Unlikely.
Secure 3rd party service ■ Veldspar |
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Clansworth
Burning Sky Labs
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Posted - 2008.10.02 08:38:00 -
[26]
Originally by: Smokie McLottapot Orca is another in a long line of things promised by ccp, but never given. Quit wasteing time on this crap and fix the lag.
Completely off topic, and irrelevent. Have you experienced any lag in the last week and half? Most have not. CCP have stated already that the Orca will be in the Industry focused patch this winter (Midas). Now go troll elsewhere if you have nothing useful to say.
New Prospector Class |

Lord Fitz
Project Amargosa
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Posted - 2008.10.02 10:12:00 -
[27]
Originally by: Chribba Deffo one step closer now - Linkage
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data
Originally by: Chribba Small hints, final? Unlikely.
Not really small hints since they were there back when jump freighter were released. If I understand Chronotis right, they have a separate branch now for their test data, so things like these that appear probably 12 months early and totally inaccurate place holders won't appear on Sisi until they're ready for public testing ?
Either way, I don't think that they bear a lot of weight considering their age. Could possibly be similar, but I don't think they're a very reliable crystal ball, considering the ship is likely to have a completely different hull.
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Tergiminius
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Posted - 2008.10.02 10:26:00 -
[28]
If this is to fill the role between the indy and freighter then there's a chance they may go for the transports skill as a base. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.10.02 10:52:00 -
[29]
Originally by: Lord Fitz
Originally by: Chribba Deffo one step closer now - Linkage
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data
Originally by: Chribba Small hints, final? Unlikely.
Not really small hints since they were there back when jump freighter were released. If I understand Chronotis right, they have a separate branch now for their test data, so things like these that appear probably 12 months early and totally inaccurate place holders won't appear on Sisi until they're ready for public testing ?
Either way, I don't think that they bear a lot of weight considering their age. Could possibly be similar, but I don't think they're a very reliable crystal ball, considering the ship is likely to have a completely different hull.
If you compare the stats in my previous link with this image (posted about a month ago) - Linkage - you see clearly that at least the skills and description do have changed, hence why I said one step closer.
Secure 3rd party service ■ Veldspar |
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Lord Fitz
Project Amargosa
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Posted - 2008.10.02 11:31:00 -
[30]
Sorry, but perhaps that was worth pointing out in the original post, having to play spot the difference on something that still isn't final is a little annoying (especially when the same thing is posted twice, cryptically in the same thread). Especially when Chronotis comes in and tells us we're both wrong anyway (well at least two of us are :o )
And just because someone posted the image a month ago, doesn't necessarily make it only a month old ;)
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Balcura
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Posted - 2008.10.03 00:23:00 -
[31]
Still want that cargo bay to be a corp bay so that only player corp can access the cargo bay, meaning they can be war dec'd and keeps them out of the macro miner hands.
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Darth Felin
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Posted - 2008.10.03 10:04:00 -
[32]
Edited by: Darth Felin on 03/10/2008 10:04:40
Originally by: Balcura Still want that cargo bay to be a corp bay so that only player corp can access the cargo bay, meaning they can be war dec'd and keeps them out of the macro miner hands.
I won't bet on it. It won't be mini freighter then. The problem will be not only for NPC corp members but also not all corp members have an access to corp hangar. Freighter is a personal asset imho, not a corporate one.
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Jocca Quinn
Matari BackBone Fate Weavers
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Posted - 2008.10.03 10:09:00 -
[33]
Edited by: Jocca Quinn on 03/10/2008 10:10:41
Originally by: KAELA MENSHA
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that.
----------------------------------------------------------- Fine nothing more than a large industrial then . And not worth bothering about.
Can we have RORQUAL IN HIGH SEC PLEASE.....
Quoting this. Actually a full blown hi-sec Rorqual is not required, but a hi-sec MINING COMMAND ship is.
We have industrials, transports and freighters, another pure hauler (whilst nice) we is nothing new. A ship that has bonuses to mining command links is.
JQ none of us are free as long as one of us is chained none of us are free |

KAELA MENSHA
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Posted - 2008.10.03 11:26:00 -
[34]
Originally by: Jocca Quinn Edited by: Jocca Quinn on 03/10/2008 10:10:41
Originally by: KAELA MENSHA
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that.
----------------------------------------------------------- Fine nothing more than a large industrial then . And not worth bothering about.
Can we have RORQUAL IN HIGH SEC PLEASE.....
Quoting this. Actually a full blown hi-sec Rorqual is not required, but a hi-sec MINING COMMAND ship is.
We have industrials, transports and freighters, another pure hauler (whilst nice) we is nothing new. A ship that has bonuses to mining command links is.
JQ
And if it has mining bonuses, you won't want it to leave belt. so a hauler is useless
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Clansworth
Burning Sky Labs
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Posted - 2008.10.03 11:34:00 -
[35]
Edited by: Clansworth on 03/10/2008 11:34:42
Originally by: KAELA MENSHA And if it has mining bonuses, you won't want it to leave belt. so a hauler is useless
Well, if we're talking mini-freighter size (150,000m¦?) it doesn't need to spend its whole time hauling like conventional haulers. It could spend most its time in the belt, providing the bonuses, only leaving momentarily once it is full.
Another option that I like, is make it so that when deployed, it allows interfacing with a freighter (much like when the freighter is near a control tower). Basically, it could act as a semi-mobile freighter dock.
New Prospector Class |

KAELA MENSHA
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Posted - 2008.10.03 12:08:00 -
[36]
Originally by: Clansworth Edited by: Clansworth on 03/10/2008 11:34:42
Originally by: KAELA MENSHA And if it has mining bonuses, you won't want it to leave belt. so a hauler is useless
Well, if we're talking mini-freighter size (150,000m¦?) it doesn't need to spend its whole time hauling like conventional haulers. It could spend most its time in the belt, providing the bonuses, only leaving momentarily once it is full.
Another option that I like, is make it so that when deployed, it allows interfacing with a freighter (much like when the freighter is near a control tower). Basically, it could act as a semi-mobile freighter dock.
I see . You mean like a rorqual
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elric gallach
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Posted - 2008.10.04 13:27:00 -
[37]
Why not move the rorqual to high sec
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Patri Andari
Caldari
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Posted - 2008.10.04 14:51:00 -
[38]
Originally by: elric gallach Why not move the rorqual to high sec
This would never work. It is too simple a fix for this delicate issue. In fact it is perfect. Therefore, it can NEVER be done. Shame on you for suggesting such a simple and perfect solution.
A fool usually thinks he is a genius |

Tergiminius
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Posted - 2008.10.04 15:05:00 -
[39]
Edited by: Tergiminius on 04/10/2008 15:08:28 The logical choice for ccp would be to provide us with a transport ship thats capable of carrying rigged ships possibly with some defensive capabilities. |

Revolution Rising
Venture Research and Resources
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Posted - 2008.10.05 19:26:00 -
[40]
Originally by: elric gallach Why not move the rorqual to high sec
Yeah really... I don't see why it can't use gates just like JF's do. It can't replace them with its' comparatively small load.
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Tasko Pal
Heron Corporation
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Posted - 2008.10.05 22:12:00 -
[41]
Edited by: Tasko Pal on 05/10/2008 22:17:55
Originally by: Revolution Rising
Originally by: elric gallach Why not move the rorqual to high sec
Yeah really... I don't see why it can't use gates just like JF's do. It can't replace them with its' comparatively small load.
It's a lot less risky to operate in 0.0 and low sec than a JF. You can fully insure it, it's cheaper to buy, and you have a lot of flexibility in modules. I'd fly it instead of a JF, if it could enter high sec.
Edit: plus you can run missions in this thing. Its impressive drone bonus means you have good battleship level DPS and 90000 base shield tank (with 6 med slots). Would be best shield tank in high sec by far.
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loki gallach
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Posted - 2008.10.05 22:51:00 -
[42]
I just want it to be the focal point of my exploration based mining operations.
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Dracutt
Amarr
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Posted - 2008.10.06 22:37:00 -
[43]
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that.
Well, TBH if "all" it is is a hauler/freighter im gonna be pretty upset, even if it can pull in jetcans. If it can give bonus's like a command ship for mining... eh, it will be usefull, but nothing as exciting as i have envisioned and dreamed of, and waited and waited and waited for... I guess, as a friend of mine has said if he plans for it to be crappy then his expectations will be met, and maybe exceeded.
without the little people, there would be no big people |

KAELA MENSHA
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Posted - 2008.10.07 11:50:00 -
[44]
Originally by: Dracutt
Originally by: CCP Chronotis The placeholder stats are very much useless and relic from an age where we did not have branched static data. Information will be forthcoming in the near future on the Orca, however I will reiterate what we have said publically before which is that one of its primary roles we are set upon is that it will serve to fill the gap between the industrial and the freighter and have cargo capacity geared towards that.
Well, TBH if "all" it is is a hauler/freighter im gonna be pretty upset, even if it can pull in jetcans. If it can give bonus's like a command ship for mining... eh, it will be usefull, but nothing as exciting as i have envisioned and dreamed of, and waited and waited and waited for... I guess, as a friend of mine has said if he plans for it to be crappy then his expectations will be met, and maybe exceeded.
A wise man indeed
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Lord Fitz
Project Amargosa
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Posted - 2008.10.07 14:24:00 -
[45]
Edited by: Lord Fitz on 07/10/2008 14:25:13 Personally and this doesn't have any basis other than my opinion, I'd still like to see 2 ships.
A T1 mini-freighter, for 100-200m, 150k m3-200k m3 of cargo (once expanded). Possibly a ship maint bay to move rigged ships (or some other way to do it)That's about it.
A T2 version of this, with mining bonuses like the rorqual, and compression. No clone bay/jump drive/etc. Cost can be more like 1b isk ish eventually (higher initially obviously as the market rushes to build it).
It would give another avenue for T2 capital parts.
I'm just seeing that if this ship becomes 'the high sec rorqual' then it will either be not good enough at that job, or too cheap for that job, or too expensive for the 'mini-freighter' job.
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Elitia
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Posted - 2008.10.07 16:36:00 -
[46]
Originally by: Lord Fitz Edited by: Lord Fitz on 07/10/2008 14:25:13 Personally and this doesn't have any basis other than my opinion, I'd still like to see 2 ships.
A T1 mini-freighter, for 100-200m, 150k m3-200k m3 of cargo (once expanded). Possibly a ship maint bay to move rigged ships (or some other way to do it)That's about it.
A T2 version of this, with mining bonuses like the rorqual, and compression. No clone bay/jump drive/etc. Cost can be more like 1b isk ish eventually (higher initially obviously as the market rushes to build it).
It would give another avenue for T2 capital parts.
I'm just seeing that if this ship becomes 'the high sec rorqual' then it will either be not good enough at that job, or too cheap for that job, or too expensive for the 'mini-freighter' job.
Quoted for awesomeness.
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Kell Braugh
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Posted - 2008.10.08 09:22:00 -
[47]
Originally by: Clansworth
Originally by: Smokie McLottapot Orca is another in a long line of things promised by ccp, but never given. Quit wasteing time on this crap and fix the lag.
Completely off topic, and irrelevent. Have you experienced any lag in the last week and half? Most have not. CCP have stated already that the Orca will be in the Industry focused patch this winter (Midas). Now go troll elsewhere if you have nothing useful to say.
Granted its offtpoic, but I have to ask due to your attitude: Have you left High Sec in the last week?
- EFT screen shots are NOT an accurate example of a ship's abilities. |

Kalderion Mar
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Posted - 2008.10.11 02:59:00 -
[48]
Originally by: Kell Braugh
Originally by: Clansworth
Originally by: Smokie McLottapot Orca is another in a long line of things promised by ccp, but never given. Quit wasteing time on this crap and fix the lag.
Completely off topic, and irrelevent. Have you experienced any lag in the last week and half? Most have not. CCP have stated already that the Orca will be in the Industry focused patch this winter (Midas). Now go troll elsewhere if you have nothing useful to say.
Granted its offtpoic, but I have to ask due to your attitude: Have you left High Sec in the last week?
Aha, so this is what a troll looks like, yes they are ugly and smelly, and ask questions that are completely irrelevant to the main post, as long as they manage to irritate someone!!! cant spell "offtopic" either. dumb troll!
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Veldya
Guristari Freedom Fighters
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Posted - 2008.10.11 11:07:00 -
[49]
So far it looks interesting.
Would prefer it if it was based on a new Heavy Industrial Ship skill rather than plunge into the capital ship skills. Unless they plan to make the Orca very expensive then requiring Capital Ship and Capital Industrial Ship skills would add a fair chunk to the flying cost for noobs.
Also, put back the scanning bonuses. :P
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Cassendra
Caldari Jovian Labs Jovian Enterprises
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Posted - 2008.10.11 15:09:00 -
[50]
Originally by: Chribba Small hints, final? Unlikely.
That ship is identical to te Rorqual in appearance. When will they stop using the same ship, splashing on different stats and paint, and calling it a new ship? Just not extremely exciting imo --------x--------- Cassendra Assassin. Merc. Pirate. Jovian Labs
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Rin Taleda
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Posted - 2008.10.11 15:57:00 -
[51]
Originally by: Cassendra
That ship is identical to te Rorqual in appearance. When will they stop using the same ship, splashing on different stats and paint, and calling it a new ship? Just not extremely exciting imo
Who cares what the stupid ship looks like? The stats are what is important.
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Lord Fitz
Project Amargosa
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Posted - 2008.10.12 02:26:00 -
[52]
Originally by: Cassendra
Originally by: Chribba Small hints, final? Unlikely.
That ship is identical to te Rorqual in appearance. When will they stop using the same ship, splashing on different stats and paint, and calling it a new ship? Just not extremely exciting imo
The Rorqual was identical in appearance to the Nyx until the week before it went live. The Orca will get a new model, just not until well after the stats have been finalised.
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Packlid
Galactic Extensive Enterprises
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Posted - 2008.10.12 07:26:00 -
[53]
In my opinion, The need for High Security compression is very little. The mining bonus's that the Rorqual and perhaps the Orka can provide would be of great help. But the most help that a capitol sized ship can provide, especially to large groups of miners, would be the ability to load a freighter at a mining location. The removal of the Corporate hanger as i have seen heremake compression difficult due to the loss of storage space, and make utilizing a freighter for transport impossible. In my opinion without a corp hanger array this ship is practically useless in High security space.
CEO,Galactic Extensive Enterprises |

KAELA MENSHA
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Posted - 2008.10.12 15:19:00 -
[54]
Originally by: Packlid In my opinion, The need for High Security compression is very little. The mining bonus's that the Rorqual and perhaps the Orka can provide would be of great help. But the most help that a capitol sized ship can provide, especially to large groups of miners, would be the ability to load a freighter at a mining location. The removal of the Corporate hanger as i have seen heremake compression difficult due to the loss of storage space, and make utilizing a freighter for transport impossible. In my opinion without a corp hanger array this ship is practically useless in High security space.
someone's seen the light 
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Insane Zane
Bulletproof Manufacturing
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Posted - 2008.10.14 22:38:00 -
[55]
For the love of god please change the graphics, with the exception of the aeon that is the uglyiest ship ever
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Clansworth
Burning Sky Labs
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Posted - 2008.10.15 01:29:00 -
[56]
Originally by: Insane Zane For the love of god please change the graphics, with the exception of the aeon that is the uglyiest ship ever
Well, TBH, it's isn't so much a ship, as a mobile industrial complex, and, IMO, should be ugly. Compare it to a mobile drilling rig on earth. Not the most beautiful thing you'll come across.
POS Personal Storage |

Tasko Pal
Heron Corporation
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Posted - 2008.10.15 06:00:00 -
[57]
Originally by: Clansworth
Originally by: Insane Zane For the love of god please change the graphics, with the exception of the aeon that is the uglyiest ship ever
Well, TBH, it's isn't so much a ship, as a mobile industrial complex, and, IMO, should be ugly. Compare it to a mobile drilling rig on earth. Not the most beautiful thing you'll come across.
I seem to be an outlier (eg, I like the look of the domi, probe, and imicus), but I always thought an oil platform looked pretty sexy.
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Kalderion Mar
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Posted - 2008.10.16 16:34:00 -
[58]
Originally by: Insane Zane For the love of god please change the graphics, with the exception of the aeon that is the uglyiest ship ever
LOL,, true, but i can deal with ugly if its usefull :)
We going to get Mining rewards with this expansion too?????? meaning, on regular mining agents, not the ORE ones.. still waiting for that faction Hulk!! (NO IT DOESNT HAVE TO MINE BETTER, just a cool paint job and the Name.)
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Bloody Rabbit
Jita Miners
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Posted - 2008.10.16 19:53:00 -
[59]
Originally by: Kalderion Mar
We going to get Mining rewards with this expansion too?????? meaning, on regular mining agents, not the ORE ones.. still waiting for that faction Hulk!! (NO IT DOESNT HAVE TO MINE BETTER, just a cool paint job and the Name.)
Do you have the Ore strip miners?
If you take time to code something it needs to be useful so that players use it. If they do make a faction Hulk, then I hope it will have a better tank for 0.0 mining; as is we need deadspace gear to tank the 0.0 belts.
Originally by: Shadarle I notice a lot of people who are very bad at playing the market tend to want CCP to step in and remove the competition from the market so they don't continue coming in last place.[/qu
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Tinker1947
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Posted - 2008.10.16 23:16:00 -
[60]
Originally by: Bloody Rabbit
Originally by: Kalderion Mar
We going to get Mining rewards with this expansion too?????? meaning, on regular mining agents, not the ORE ones.. still waiting for that faction Hulk!! (NO IT DOESNT HAVE TO MINE BETTER, just a cool paint job and the Name.)
Do you have the Ore strip miners?
If you take time to code something it needs to be useful so that players use it. If they do make a faction Hulk, then I hope it will have a better tank for 0.0 mining; as is we need deadspace gear to tank the 0.0 belts.
The tank on a Hulk is fine, i have tanking Queen drones no problem, if you take the time to learn the skills to use T2 Modules or spend the isk on Faction gears and set the ship up right, it certainly won't pop at the first sighting of top class rats.....
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Jonak
Gallente
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Posted - 2008.10.16 23:37:00 -
[61]
I want to know when the Orca will be on SISI.
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Kalderion Mar
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Posted - 2008.10.17 06:06:00 -
[62]
Edited by: Kalderion Mar on 17/10/2008 06:06:23
Originally by: Bloody Rabbit
Originally by: Kalderion Mar
We going to get Mining rewards with this expansion too?????? meaning, on regular mining agents, not the ORE ones.. still waiting for that faction Hulk!! (NO IT DOESNT HAVE TO MINE BETTER, just a cool paint job and the Name.)
Do you have the Ore strip miners?
If you take time to code something it needs to be useful so that players use it. If they do make a faction Hulk, then I hope it will have a better tank for 0.0 mining; as is we need deadspace gear to tank the 0.0 belts.
No, my indy character doesnt have the ORE strips, hes got an HX-2 and a michi's, and with command bonus does 1960m3 or thereabouts, with 22k range... the ore strips would be quite a bit less yield, even if the range was better, and with me, yield is biblical, add on to that the 600 to 800 mil price tag for three of them and I can easily pass on them and not feel like i missed out on anything. I also agree on the tank being better on a faction hulk. Ive tanked 0.0 rats, and its not easy with a t2 set up. Again, your talking over a quarter of a bil for a gist a type booster alone, add in faction hardeners etc... not something i want to turn over to the guy that catches me napping in a 0.0 belt... however, if a faction hulk had better resists, and could tank the 0.0 rats with t2 gear... well then, the hulk would blow up, leaving only the t2 mods that are cheap for them to scrounge out of the wreckage.. in which case, i could live with the loss :P
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KAELA MENSHA
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Posted - 2008.10.17 19:37:00 -
[63]
Originally by: Jonak I want to know when the Orca will be on SISI.
Join the queue
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.10.17 20:14:00 -
[64]
Edited by: Chribba on 17/10/2008 20:16:12 FYI it's there now.
http://dl.eve-files.com/media/0810/orca.JPG http://dl.eve-files.com/media/0810/orca2.JPG http://dl.eve-files.com/media/0810/orcaskin.JPG http://dl.eve-files.com/media/0810/orcableu.JPG http://dl.eve-files.com/media/0810/Orca.wmv
... or at least in the game files...
Courtesy of Mr Dr Prometheus
Secure 3rd party service ■ Veldspar |
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Jonak
Gallente
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Posted - 2008.10.17 20:24:00 -
[65]
Thanks. I'll check it out once I get home. 
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Dr Prometheus
Caldari Gears of Construction
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Posted - 2008.10.17 20:27:00 -
[66]
Edited by: Dr Prometheus on 17/10/2008 20:27:46 Thank you Chribba for posting it here :) - Dude where is my Charon? - |

KAELA MENSHA
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Posted - 2008.10.17 22:55:00 -
[67]
whats the stats
please
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Jonak
Gallente
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Posted - 2008.10.18 00:07:00 -
[68]
I checked SISI and I can't find it. Oh well. We'll actually see it someday.
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Lustralis
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Posted - 2008.10.18 00:37:00 -
[69]
Originally by: Chribba Edited by: Chribba on 17/10/2008 20:16:12 FYI it's there now.
http://dl.eve-files.com/media/0810/orca.JPG http://dl.eve-files.com/media/0810/orca2.JPG http://dl.eve-files.com/media/0810/orcaskin.JPG http://dl.eve-files.com/media/0810/orcableu.JPG http://dl.eve-files.com/media/0810/Orca.wmv
... or at least in the game files...
Courtesy of Mr Dr Prometheus
Hey Chribba, is it a high-sec mining command ship/hauler/freighter, what? I guess you don't know. I can't be arsed to read the entire other thread, so please feel free to speculate ;).
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Dracthera
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Posted - 2008.10.18 17:28:00 -
[70]
Originally by: Lustralis Hey Chribba, is it a high-sec mining command ship/hauler/freighter, what? I guess you don't know. I can't be arsed to read the entire other thread, so please feel free to speculate ;).
My personal take, and based on dev responses, is that the Orca is intended as a hisec mining support ship, meaning essentially a mining hauling vessel. With a 250k cargo capacity, and the ability to haul and empty cans, it becomes a bigger version of a mining hauler, although not as big as a freighter. I'm planning to use it instead of a freighter.
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Kazzac Elentria
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Posted - 2008.10.18 19:09:00 -
[71]
Originally by: Dracthera
Originally by: Lustralis Hey Chribba, is it a high-sec mining command ship/hauler/freighter, what? I guess you don't know. I can't be arsed to read the entire other thread, so please feel free to speculate ;).
My personal take, and based on dev responses, is that the Orca is intended as a hisec mining support ship, meaning essentially a mining hauling vessel. With a 250k cargo capacity, and the ability to haul and empty cans, it becomes a bigger version of a mining hauler, although not as big as a freighter. I'm planning to use it instead of a freighter.
The only official response has been that its primary function will be as a transition between transports and freighters. Filling the gap between the 900k and 40k cargo space holdings.
Everything else is just speculation at this point. |

Dr Prometheus
Caldari Gears of Construction
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Posted - 2008.10.18 20:37:00 -
[72]
A dev also said its a Highsec Rorqual thingy. - Dude where is my Charon? - |

Abrazzar
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Posted - 2008.10.18 20:38:00 -
[73]
Let me speculate that the T1 version will be a simple big hauler and the T2 version will be the mining foreman ship.
-------- Ideas for: Mining
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Dr Prometheus
Caldari Gears of Construction
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Posted - 2008.10.18 20:55:00 -
[74]
Yeah another bullshit 5 billion ship :P - Dude where is my Charon? - |

donzie
Caldari Stormlord Battleforce Vanguard.
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Posted - 2008.10.18 22:27:00 -
[75]
A bughunter linked it somewhere on test server, its just not seeded yet and the info isnt finished yet(like the description and picture, but the required skills were already there and so were the stats). ------------------------------------------
Originally by: CCP Atropos
I was like, "no wai dude" and they were like "uhuh" so I said "NO WAI" and they said "uhuh"
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Mishirosen
Gallente Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2008.10.19 01:12:00 -
[76]
Originally by: donzie A bughunter linked it somewhere on test server, its just not seeded yet and the info isnt finished yet(like the description and picture, but the required skills were already there and so were the stats).
and what are the required skills?
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Clansworth
Burning Sky Labs Libertas Fidelitas
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Posted - 2008.10.19 03:21:00 -
[77]
Originally by: Mishirosen
Originally by: donzie A bughunter linked it somewhere on test server, its just not seeded yet and the info isnt finished yet(like the description and picture, but the required skills were already there and so were the stats).
and what are the required skills?
Not that you could necessarily go on it, as it is obviously not final, it is basically the same skill reqs as the rorqual, minus the jump drive stuff. It filters down to training Capital Industrial Ships to I, and you meet the req's.
The stats on SiSi are obviously not complete, the material req's are not set, the capacity is only showing 20,000m¦, with no corp hanger, and oly 2 low slots, so that obviously won't fill the gap they are trying to fill... what I'm saying is, take them with a grain of salt for now. There's still montsh to go until the expansion.
POS Personal Storage |

Lord Fitz
Project Amargosa
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Posted - 2008.10.19 06:26:00 -
[78]
Edited by: Lord Fitz on 19/10/2008 06:26:12
Originally by: Abrazzar Let me speculate that the T1 version will be a simple big hauler and the T2 version will be the mining foreman ship.
No fair I speculated that first.
But really, it's the only way.
To fill the 'small freighter' role, it has to be much cheaper than a normal freighter. In order for it to fill the 'mining support' role, it would either need to be very heavily nerfed, or somewhere in price between a freighter and a rorqual.
I can't see how you can do this with the one ship without failing horribly at one role or the other.
Quote: The only official response has been that its primary function will be as a transition between transports and freighters. Filling the gap between the 900k and 40k cargo space holdings.
The only official response has been that ONE OF it's functions will be as a transition between transports and freighters.
Originally by: CCP t0rfifrans CCP is a greedy money chewing monster
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CCP Chronotis

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Posted - 2008.10.19 12:51:00 -
[79]
the textures you see there are provisional ones so we could continue with our prototyping internally. A blog about the orca complete with high res screenshots of the complete new model will be coming out hopefully sometime this week.
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Menthal
Gallente
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Posted - 2008.10.19 14:06:00 -
[80]
Originally by: CCP Chronotis the textures you see there are provisional ones so we could continue with our prototyping internally. A blog about the orca complete with high res screenshots of the complete new model will be coming out hopefully sometime this week.
Thanks for info Chronotis, i (and i believe most of the mining community) will be looking forward to this blog. pretty yellow beams
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Clansworth
Burning Sky Labs Libertas Fidelitas
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Posted - 2008.10.19 17:01:00 -
[81]
Originally by: Menthal's sig pretty yellow beams
This reminds me, any chance of mining lasers getting color coding in the future? Match the color of the installed crystal?
POS Personal Storage |

Kalderion Mar
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Posted - 2008.10.19 17:47:00 -
[82]
Originally by: CCP Chronotis the textures you see there are provisional ones so we could continue with our prototyping internally. A blog about the orca complete with high res screenshots of the complete new model will be coming out hopefully sometime this week.
YAY
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Dr Prometheus
Caldari Gears of Construction
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Posted - 2008.10.19 21:21:00 -
[83]
NEW Model or just the skin? Because i like the looks of this baby. (Otherwise if you will get a new model put this one also in as a ORE Freighter please :P) - Dude where is my Charon? - |

McFly
C0LDFIRE RUDE Alliance
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Posted - 2008.10.22 10:13:00 -
[84]
Edited by: McFly on 22/10/2008 10:13:39 The Orca from my research (all from test server/SQL Dump) is not going to be a bigger cargoholding rorqual. From what I can tell it will process ore, have foreman link bonuses and etc.
The key point I see in it's use in empire is going to be for compressing and processing in systems that have no stations. You will still most likely see haulers running to these babies in the belt to grab the processed ore, drop of fuel and head to the nearest station hub.
I plan on implementing one for Ice Mining. Hopefully it's cargohold will allow that. There's no station in the system and I have a Highsec pos there for mining ops. It will be interesting (once it hits SiSi) to see how many Mackinaws a single Orca can support.
Looking forward to that blog CCP.
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Clansworth
Burning Sky Labs Libertas Fidelitas
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Posted - 2008.10.22 11:29:00 -
[85]
Originally by: McFly The Orca from my research (all from test server/SQL Dump) is not going to be a bigger cargoholding rorqual. From what I can tell it will process ore, have foreman link bonuses and etc.
I believe Chronitis mentioned that the info on the test server is old placeholder info, and in no real way reflects the actual ship. So far, the only 'real' information is the model itself, which was found in the patch, and the word from Chronitis that it will fill the gap between haulers and freighers (cargo wise). This just accentuates the point that the 20,000m¦ cargo hold listed on the test server is FAR from accurate.
POS Personal Storage |

Niru Tiara
Amarr
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Posted - 2008.10.23 08:37:00 -
[86]
Edited by: Niru Tiara on 23/10/2008 08:38:35 found on eve-files.com
http://dl.eve-files.com/media/corp/ChiaraLorn/Orca2.jpg http://dl.eve-files.com/media/corp/ChiaraLorn/Orca.jpg http://dl.eve-files.com/media/0810/orcacleanmy6.jpg
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Shintai
Gallente Balad Naran Orbital Shipyards
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Posted - 2008.10.23 09:35:00 -
[87]
Originally by: Niru Tiara Edited by: Niru Tiara on 23/10/2008 08:38:35 found on eve-files.com
http://dl.eve-files.com/media/corp/ChiaraLorn/Orca2.jpg http://dl.eve-files.com/media/corp/ChiaraLorn/Orca.jpg http://dl.eve-files.com/media/0810/orcacleanmy6.jpg
Pure ****! 
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Abstraction and Transcendence: Nature, Shintai, and Geometry |

Kalderion Mar
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Posted - 2008.10.23 13:07:00 -
[88]
thats actually one of the better designed ships ive seen in this game, at least as far as looks. I like the 6 (storage?) pods on the sides.. what are the chances those pods can be dropped off at a belt to be filled up and picked up again in 2 or 3 hours, before they deteriorate?.. ok, dreaming again but was a good idea and would get rid of the jetcans. Also be a nice isk sink to be able to build replacement pods for the dopes that forget to pick them up, or the ones that get popped. Should be able to fit a jump drive mod to it as well when in lowsec so it can be used like a JF, and have to remove the JD Mod to get it back into highsec, might also be a good way to catch a few of them at a gate when they forget to uneqip the JD. just speculating / dreaming again.
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Kalderion Mar
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Posted - 2008.10.23 13:13:00 -
[89]
thats actually one of the better designed ships ive seen in this game, at least as far as looks. I like the 6 (storage?) pods on the sides.. what are the chances those pods can be dropped off at a belt to be filled up and picked up again in 2 or 3 hours, before they deteriorate?.. ok, dreaming again but was a good idea and would get rid of the jetcans. Also be a nice isk sink to be able to build replacement pods for the dopes that forget to pick them up, or the ones that get popped. Should be able to fit a jump drive mod to it as well when in lowsec so it can be used like a JF, and have to remove the JD Mod to get it back into highsec, might also be a good way to catch a few of them at a gate when they forget to uneqip the JD. just speculating / dreaming again. Edit; A can flippers dream come true? a full orca pod in a belt untended and unwatched!!!! or is it a trap? end edit
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Kalderion Mar
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Posted - 2008.10.23 18:26:00 -
[90]
Edited by: Kalderion Mar on 23/10/2008 18:26:48 http://myeve.eve-online.com/devblog.asp?a=blog&bid=597
looks like the speculation and wait is over :)
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