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xXxRavenxXx
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Posted - 2008.09.29 12:12:00 -
[1]
I reactivated my account yesterday after a 5 month break to find ccp have killed my main income tool, torpedoes now have an affective range of about 20km this is a major come down from the 100km as before. Now:
It makes torpedoes totaly useless
It means the 2-3 months people spent training the skills needed was a waste of time
90% of the time torpedoes are used for ratting/missions
It is impossible to hit targets moving away from you at 20km range if they are matching your speed
Those are just some of the problems and its not like they are the preffered choice for pvp encounters for many reasons like being slow and easy to avoid, many pvp ship are T2 crusiers/frigates so the damage to them ain't all that great etc
**What I'm asking for is ccp to re-raise the flight time of torpedoes so a fair compromise can be reached, about a 50km maximum range would be perfect this is still half of what it once was and would make torpedoes useful for ratting and missions again.
If you have been affected this issuse and would like to see it change please comment on this thread with your opinion and if you are for having torpedoe flight times increased**
Thanks
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.09.29 12:13:00 -
[2]
In before people who know about misls correct you. I think. -
DesuSigs |

X1994
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Posted - 2008.09.29 12:16:00 -
[3]
Torpedoes are short-range, high-damage weapons. If you want long range, use Cruise Missiles.
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Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.09.29 12:18:00 -
[4]
Torpedoes have been given higher damage output to compensate, and they are now a viable weapon in PVP. If you want range, go with cruise missiles.
I know it sucks having to train again, but the old torps were silly, they were pretty much cruise missiles in every way except they had a larger explosion radius.
Join New Eden Research today and never worry about queues again!
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Aioa
Planetary Assault Systems
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Posted - 2008.09.29 12:19:00 -
[5]
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-) --
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Efdi
The Illuminati. Pandemic Legion
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Posted - 2008.09.29 12:23:00 -
[6]
xXxPetition not signedxXx _______________________________ Yes, I am an alt. No, I can't post with my main; he's forum banned. Yes, I will be happy to smack you with my main when I'm unbanned. |

xXxRavenxXx
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Posted - 2008.09.29 12:31:00 -
[7]
lol why do they posts always go this way... my char is 2 year old I use cruise missiles for ranged flighting, 200km last time I checked all I was asking was for torps to be put back as ratting/missions tools and 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke thats my main point
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Black Tahee1
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Posted - 2008.09.29 12:33:00 -
[8]
works as intended.
Wow way
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xXxRavenxXx
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Posted - 2008.09.29 12:39:00 -
[9]
ah its good to see eve is still the home ground of the arrogant
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Mia Fatalis
Caldari Radioactive Squirrel Squad
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Posted - 2008.09.29 12:42:00 -
[10]
ill be constructive for you:
torps for ratting and missions are still very useful, but you need to fit and rig to compensate for the short range. use t2 siege launchers, use a missile flight time and speed rig, and get some hardwires for range as well. with that and good skills you get about 40km range with t1 torps, and about 60km with javelins...more than enough for me.
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FalconHawk
Amarr Shadow Rebellion
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Posted - 2008.09.29 12:43:00 -
[11]
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
well right you are pretty arrogant that you still dont get it that torps are now a short range high damage weapon. They are now just in line with the other high damage short range weapons or you realy want pulses and blaster up to 50km range too?
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Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2008.09.29 12:48:00 -
[12]
Seems to me that you are the arrogant one here barging in after 5 months of afkness demanding torps to be fixed without even reading up on the subject. _
Add your own line! |

Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.09.29 12:51:00 -
[13]
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
Sit back for a minute and think about what you're proposing.
Torps had their range reduced and damage increased to be in-line with every other short-range weapons, such as blasters, autocannons, and pulse lasers. This is good, it brings more balance to weapons in general, and gives caldari a clear choice of long-range/low-damage or short-range/high-damage.
Now, you step in and ask for more range because it suits you. You don't seem to care torps are more useful now, you just want them to fit to your personal play-style. Now ask yourself, who is the arrogant one here?
Join New Eden Research today and never worry about queues again!
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.29 12:55:00 -
[14]
Originally by: xXxRavenxXx lol why do they posts always go this way... my char is 2 year old I use cruise missiles for ranged flighting, 200km last time I checked all I was asking was for torps to be put back as ratting/missions tools and 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke thats my main point
Raven with max skills is ~30Km IIRC.
And +33% DPS is nothing to sneeze at. In fact it's the biggest single buff I can remember.
If you want range, use Javelins.
And tbh, you can rat/mission pretty effectively with cruise. EFT DPS is lower, to be sure, but the faster flight time and fewer wasted volleys mean that the difference isn't as big as it looks - I'd already changed to cruise even before the torp buff. And because cruise have much easier fitting reqs, you can fit nice things like eg: a best named heavy neut to your raven (AKA: your get out of jail free card when belt ratting)
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Dacril
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Posted - 2008.09.29 12:56:00 -
[15]
I manage to get torps go up to 68km (javelin). I do all my missions with torps. you fail.
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Kirra Liu
Echelon Holdings Echelon.
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Posted - 2008.09.29 12:57:00 -
[16]
Do you think that it's just you who has been affected by the torp changes? I think most caldari mission runners were initially hit hard with the announcement that torpedos were going to change to short range / high damage weapons. But then after time to think about things and try out the changes people seem to be ok with it.
You go away for a few months, come back and are like "OMG, CCP changed something that affects me, change it back". Well that dont really work, unless ofcourse CCP are big fans of yours and love you more than all the other players combined. Simply put, things change, adapt of die.
xXxKirraxLiuxXx
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2008.09.29 13:01:00 -
[17]
some people wanted a battleship sized rocket launcher and they got it.
Pre Order your Sisters of Eve ship today!!! |

Ranvaldy
Amarr
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Posted - 2008.09.29 13:20:00 -
[18]
Edited by: Ranvaldy on 29/09/2008 13:21:12 So EFT warrior on for u using ALL lvl 5 skill character in it: [Raven Navy Issue, PVE] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II Brynn's Modified Co-Processor
Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Gist A-Type X-Large Shield Booster
Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo [empty high slot]
Hydraulic Bay Thrusters II Hydraulic Bay Thrusters I Rocket Fuel Cache Partition I
Javelins go to 71km normal faction ones go 47.4km Javelins have 790 DPS normal factions ones do 1075 DPS(both are WITHOUT drones) Sir this is a mission monster(im not caldari so im just assuming it by the numbers in EFT) so STOP whining about torps k thx bye
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soldieroffortune 258
Gallente Trinity Council
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Posted - 2008.09.29 13:21:00 -
[19]
Originally by: Aioa
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-)
something like this
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Intense Thinker
Minmatar
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Posted - 2008.09.29 13:28:00 -
[20]
I want an espresso machine in my pod! --------------------- It's me! Your lovable forum warrior!!! |

Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.09.29 13:32:00 -
[21]
Originally by: Intense Thinker I want an espresso machine in my pod!
And a pony!
(no, not in my pod, you silly!)
Join New Eden Research today and never worry about queues again!
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Julius Rigel
House Rigel
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Posted - 2008.09.29 13:33:00 -
[22]
3/10
Needs more ! and 
Frigate racing is fast and fun! |

Ardrilian
Gallente Glowing Goat
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Posted - 2008.09.29 13:42:00 -
[23]
Originally by: Intense Thinker I want an espresso machine in my pod!
HAHA, so you still got the old pod-model? |

Major PewPew
The Dark Horses
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Posted - 2008.09.29 13:43:00 -
[24]
lol
a) this belongs in ships and modules/features and ideas b) if you raise the range on torps again to 100km i want my blasters to reach out and tickle you at 75km...
see how this works, every race has a long and short range choice when it comes to weapons. Caldari only had long range, they brought torps to be in line with the likes of Autocannons, Pulse Lasers annd Blasters. |

Winterblink
Body Count Inc.
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Posted - 2008.09.29 13:46:00 -
[25]
Originally by: Aioa
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-)
Hehehehehe. :D I agree.
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Ice Baby
Caldari Ice Cream Express
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Posted - 2008.09.29 13:52:00 -
[26]
It's not torpedoes which needs buff, but cruise missiles. ------------------------------ Adding bounty will not make it easier to kill me. |

Veldya
Guristari Freedom Fighters
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Posted - 2008.09.29 14:03:00 -
[27]
Originally by: xXxRavenxXx I reactivated my account yesterday after a 5 month break to find ccp have killed my main income tool, torpedoes now have an affective range of about 20km this is a major come down from the 100km as before. Now:
It is 25.4km if your skills are at 4s, 30.4km if your skills are at 5s. Or, 35.9km with 4s + 3x Hydraulic Bay Thrusters or 42.9km with 4a + the Thrusters.
If you get your skills up to us T2 launchers and ammo, then you can get to 63.4km with Javelin Torps and Thrusters although you don't really need that kind of range (they do less damage and you need target painter).
Quote:
It makes torpedoes totaly useless
You need good support skills. Cruise are much better if you have poor skills.
Quote:
It means the 2-3 months people spent training the skills needed was a waste of time
Torps dont take that long, or would be more useful if you spent 3 months training them.
Quote:
90% of the time torpedoes are used for ratting/missions
Torps are great for small scale PvP at short range, can put out over 1kdps from rage torps.
Quote:
It is impossible to hit targets moving away from you at 20km range if they are matching your speed
You will either have to use an Afterburner or improve your skills and get velocity rigs. Either that or go to Cruise, which will work a lot better on smaller ships as well.
Quote:
Those are just some of the problems and its not like they are the preffered choice for pvp encounters for many reasons like being slow and easy to avoid, many pvp ship are T2 crusiers/frigates so the damage to them ain't all that great etc
They are a great alternative to short range turrets for missile dps when you have a tackler, because you don't have to worry about people getting away or moving too fast. It is not like someone with large turrets can hit anything small zipping around them either.
Quote:
**What I'm asking for is ccp to re-raise the flight time of torpedoes so a fair compromise can be reached, about a 50km maximum range would be perfect this is still half of what it once was and would make torpedoes useful for ratting and missions again.
They massively boosted the damage, it is no longer a long-range weapon. Cruise is your long-range weapon, even with crap skills you can hit out to 200km with Cruise in a Raven.
Quote:
If you have been affected this issuse and would like to see it change please comment on this thread with your opinion and if you are for having torpedoe flight times increased**
Thanks
It was a pain when it first came out but most people with inadequate skills switches to cruise missiles, the others finished training the missile skills. You will get over it if you hang around.
I can fly a Golem, I usually go for 2x Torps and 2x Cruise and have about a 40km range on my Torps. I don't have any issues hitting battleships with them. They typically like to hang around at about 35km or so, I just don't move so the torps don't have to run down a moving ship.
I find that the best combo for me because I can pop anything not BS size very fast with 2 cruise launchers (effectively 4) and just use the torps on battleships, can put about 750dps on a ship within 40km, it is a massive advantage over short-range turret ships who have to be able to run down these ships. |

fivetide humidyear
Gallente EXCESS10N
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Posted - 2008.09.29 14:05:00 -
[28]
xXxXxNoxXxXx |

RayBanJockey
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Posted - 2008.09.29 14:23:00 -
[29]
April called, it wants its whine back. And it's good you posted this because now CCP is probably going to change torps back. --- RBJ |

Fink Angel
Caldari The Merry Men
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Posted - 2008.09.29 14:33:00 -
[30]
Is there such a thing as a petition post, or did you just make that up?
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