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xXxRavenxXx
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Posted - 2008.09.29 12:12:00 -
[1]
I reactivated my account yesterday after a 5 month break to find ccp have killed my main income tool, torpedoes now have an affective range of about 20km this is a major come down from the 100km as before. Now:
It makes torpedoes totaly useless
It means the 2-3 months people spent training the skills needed was a waste of time
90% of the time torpedoes are used for ratting/missions
It is impossible to hit targets moving away from you at 20km range if they are matching your speed
Those are just some of the problems and its not like they are the preffered choice for pvp encounters for many reasons like being slow and easy to avoid, many pvp ship are T2 crusiers/frigates so the damage to them ain't all that great etc
**What I'm asking for is ccp to re-raise the flight time of torpedoes so a fair compromise can be reached, about a 50km maximum range would be perfect this is still half of what it once was and would make torpedoes useful for ratting and missions again.
If you have been affected this issuse and would like to see it change please comment on this thread with your opinion and if you are for having torpedoe flight times increased**
Thanks
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.09.29 12:13:00 -
[2]
In before people who know about misls correct you. I think. -
DesuSigs |

X1994
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Posted - 2008.09.29 12:16:00 -
[3]
Torpedoes are short-range, high-damage weapons. If you want long range, use Cruise Missiles.
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Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.09.29 12:18:00 -
[4]
Torpedoes have been given higher damage output to compensate, and they are now a viable weapon in PVP. If you want range, go with cruise missiles.
I know it sucks having to train again, but the old torps were silly, they were pretty much cruise missiles in every way except they had a larger explosion radius.
Join New Eden Research today and never worry about queues again!
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Aioa
Planetary Assault Systems
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Posted - 2008.09.29 12:19:00 -
[5]
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-) --
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Efdi
The Illuminati. Pandemic Legion
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Posted - 2008.09.29 12:23:00 -
[6]
xXxPetition not signedxXx _______________________________ Yes, I am an alt. No, I can't post with my main; he's forum banned. Yes, I will be happy to smack you with my main when I'm unbanned. |

xXxRavenxXx
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Posted - 2008.09.29 12:31:00 -
[7]
lol why do they posts always go this way... my char is 2 year old I use cruise missiles for ranged flighting, 200km last time I checked all I was asking was for torps to be put back as ratting/missions tools and 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke thats my main point
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Black Tahee1
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Posted - 2008.09.29 12:33:00 -
[8]
works as intended.
Wow way
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xXxRavenxXx
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Posted - 2008.09.29 12:39:00 -
[9]
ah its good to see eve is still the home ground of the arrogant
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Mia Fatalis
Caldari Radioactive Squirrel Squad
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Posted - 2008.09.29 12:42:00 -
[10]
ill be constructive for you:
torps for ratting and missions are still very useful, but you need to fit and rig to compensate for the short range. use t2 siege launchers, use a missile flight time and speed rig, and get some hardwires for range as well. with that and good skills you get about 40km range with t1 torps, and about 60km with javelins...more than enough for me.
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FalconHawk
Amarr Shadow Rebellion
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Posted - 2008.09.29 12:43:00 -
[11]
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
well right you are pretty arrogant that you still dont get it that torps are now a short range high damage weapon. They are now just in line with the other high damage short range weapons or you realy want pulses and blaster up to 50km range too?
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Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2008.09.29 12:48:00 -
[12]
Seems to me that you are the arrogant one here barging in after 5 months of afkness demanding torps to be fixed without even reading up on the subject. _
Add your own line! |

Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.09.29 12:51:00 -
[13]
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
Sit back for a minute and think about what you're proposing.
Torps had their range reduced and damage increased to be in-line with every other short-range weapons, such as blasters, autocannons, and pulse lasers. This is good, it brings more balance to weapons in general, and gives caldari a clear choice of long-range/low-damage or short-range/high-damage.
Now, you step in and ask for more range because it suits you. You don't seem to care torps are more useful now, you just want them to fit to your personal play-style. Now ask yourself, who is the arrogant one here?
Join New Eden Research today and never worry about queues again!
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.29 12:55:00 -
[14]
Originally by: xXxRavenxXx lol why do they posts always go this way... my char is 2 year old I use cruise missiles for ranged flighting, 200km last time I checked all I was asking was for torps to be put back as ratting/missions tools and 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke thats my main point
Raven with max skills is ~30Km IIRC.
And +33% DPS is nothing to sneeze at. In fact it's the biggest single buff I can remember.
If you want range, use Javelins.
And tbh, you can rat/mission pretty effectively with cruise. EFT DPS is lower, to be sure, but the faster flight time and fewer wasted volleys mean that the difference isn't as big as it looks - I'd already changed to cruise even before the torp buff. And because cruise have much easier fitting reqs, you can fit nice things like eg: a best named heavy neut to your raven (AKA: your get out of jail free card when belt ratting)
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Dacril
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Posted - 2008.09.29 12:56:00 -
[15]
I manage to get torps go up to 68km (javelin). I do all my missions with torps. you fail.
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Kirra Liu
Echelon Holdings Echelon.
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Posted - 2008.09.29 12:57:00 -
[16]
Do you think that it's just you who has been affected by the torp changes? I think most caldari mission runners were initially hit hard with the announcement that torpedos were going to change to short range / high damage weapons. But then after time to think about things and try out the changes people seem to be ok with it.
You go away for a few months, come back and are like "OMG, CCP changed something that affects me, change it back". Well that dont really work, unless ofcourse CCP are big fans of yours and love you more than all the other players combined. Simply put, things change, adapt of die.
xXxKirraxLiuxXx
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2008.09.29 13:01:00 -
[17]
some people wanted a battleship sized rocket launcher and they got it.
Pre Order your Sisters of Eve ship today!!! |

Ranvaldy
Amarr
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Posted - 2008.09.29 13:20:00 -
[18]
Edited by: Ranvaldy on 29/09/2008 13:21:12 So EFT warrior on for u using ALL lvl 5 skill character in it: [Raven Navy Issue, PVE] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II Brynn's Modified Co-Processor
Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Gist A-Type X-Large Shield Booster
Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo [empty high slot]
Hydraulic Bay Thrusters II Hydraulic Bay Thrusters I Rocket Fuel Cache Partition I
Javelins go to 71km normal faction ones go 47.4km Javelins have 790 DPS normal factions ones do 1075 DPS(both are WITHOUT drones) Sir this is a mission monster(im not caldari so im just assuming it by the numbers in EFT) so STOP whining about torps k thx bye
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soldieroffortune 258
Gallente Trinity Council
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Posted - 2008.09.29 13:21:00 -
[19]
Originally by: Aioa
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-)
something like this
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Intense Thinker
Minmatar
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Posted - 2008.09.29 13:28:00 -
[20]
I want an espresso machine in my pod! --------------------- It's me! Your lovable forum warrior!!! |

Jana Clant
New Dawn Corp New Eden Research
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Posted - 2008.09.29 13:32:00 -
[21]
Originally by: Intense Thinker I want an espresso machine in my pod!
And a pony!
(no, not in my pod, you silly!)
Join New Eden Research today and never worry about queues again!
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Julius Rigel
House Rigel
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Posted - 2008.09.29 13:33:00 -
[22]
3/10
Needs more ! and 
Frigate racing is fast and fun! |

Ardrilian
Gallente Glowing Goat
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Posted - 2008.09.29 13:42:00 -
[23]
Originally by: Intense Thinker I want an espresso machine in my pod!
HAHA, so you still got the old pod-model? |

Major PewPew
The Dark Horses
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Posted - 2008.09.29 13:43:00 -
[24]
lol
a) this belongs in ships and modules/features and ideas b) if you raise the range on torps again to 100km i want my blasters to reach out and tickle you at 75km...
see how this works, every race has a long and short range choice when it comes to weapons. Caldari only had long range, they brought torps to be in line with the likes of Autocannons, Pulse Lasers annd Blasters. |

Winterblink
Body Count Inc.
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Posted - 2008.09.29 13:46:00 -
[25]
Originally by: Aioa
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-)
Hehehehehe. :D I agree.
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Ice Baby
Caldari Ice Cream Express
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Posted - 2008.09.29 13:52:00 -
[26]
It's not torpedoes which needs buff, but cruise missiles. ------------------------------ Adding bounty will not make it easier to kill me. |

Veldya
Guristari Freedom Fighters
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Posted - 2008.09.29 14:03:00 -
[27]
Originally by: xXxRavenxXx I reactivated my account yesterday after a 5 month break to find ccp have killed my main income tool, torpedoes now have an affective range of about 20km this is a major come down from the 100km as before. Now:
It is 25.4km if your skills are at 4s, 30.4km if your skills are at 5s. Or, 35.9km with 4s + 3x Hydraulic Bay Thrusters or 42.9km with 4a + the Thrusters.
If you get your skills up to us T2 launchers and ammo, then you can get to 63.4km with Javelin Torps and Thrusters although you don't really need that kind of range (they do less damage and you need target painter).
Quote:
It makes torpedoes totaly useless
You need good support skills. Cruise are much better if you have poor skills.
Quote:
It means the 2-3 months people spent training the skills needed was a waste of time
Torps dont take that long, or would be more useful if you spent 3 months training them.
Quote:
90% of the time torpedoes are used for ratting/missions
Torps are great for small scale PvP at short range, can put out over 1kdps from rage torps.
Quote:
It is impossible to hit targets moving away from you at 20km range if they are matching your speed
You will either have to use an Afterburner or improve your skills and get velocity rigs. Either that or go to Cruise, which will work a lot better on smaller ships as well.
Quote:
Those are just some of the problems and its not like they are the preffered choice for pvp encounters for many reasons like being slow and easy to avoid, many pvp ship are T2 crusiers/frigates so the damage to them ain't all that great etc
They are a great alternative to short range turrets for missile dps when you have a tackler, because you don't have to worry about people getting away or moving too fast. It is not like someone with large turrets can hit anything small zipping around them either.
Quote:
**What I'm asking for is ccp to re-raise the flight time of torpedoes so a fair compromise can be reached, about a 50km maximum range would be perfect this is still half of what it once was and would make torpedoes useful for ratting and missions again.
They massively boosted the damage, it is no longer a long-range weapon. Cruise is your long-range weapon, even with crap skills you can hit out to 200km with Cruise in a Raven.
Quote:
If you have been affected this issuse and would like to see it change please comment on this thread with your opinion and if you are for having torpedoe flight times increased**
Thanks
It was a pain when it first came out but most people with inadequate skills switches to cruise missiles, the others finished training the missile skills. You will get over it if you hang around.
I can fly a Golem, I usually go for 2x Torps and 2x Cruise and have about a 40km range on my Torps. I don't have any issues hitting battleships with them. They typically like to hang around at about 35km or so, I just don't move so the torps don't have to run down a moving ship.
I find that the best combo for me because I can pop anything not BS size very fast with 2 cruise launchers (effectively 4) and just use the torps on battleships, can put about 750dps on a ship within 40km, it is a massive advantage over short-range turret ships who have to be able to run down these ships. |

fivetide humidyear
Gallente EXCESS10N
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Posted - 2008.09.29 14:05:00 -
[28]
xXxXxNoxXxXx |

RayBanJockey
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Posted - 2008.09.29 14:23:00 -
[29]
April called, it wants its whine back. And it's good you posted this because now CCP is probably going to change torps back. --- RBJ |

Fink Angel
Caldari The Merry Men
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Posted - 2008.09.29 14:33:00 -
[30]
Is there such a thing as a petition post, or did you just make that up?
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Omarvelous
Caldari Destry's Lounge
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Posted - 2008.09.29 14:57:00 -
[31]
xXxGoodTrollxXx  |

Seeing EyeDog
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Posted - 2008.09.29 15:10:00 -
[32]
Originally by: Omarvelous xXxGoodTrollxXx 
doesn't beat the BEST Troll _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Soporo
Caldari
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Posted - 2008.09.29 15:21:00 -
[33]
Edited by: Soporo on 29/09/2008 15:22:54
I made the exact same post after returning. I was annoyed also, then I got over it and trained up Cruise.
So we lost long range Torps but gained a short range BS size gank weapon (which we sorely needed) as Torps do more damage now.
Edit: You can still use Torps in missions if you train up for a Golem as it has big Torp range bonuses.
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xXxRavenxXx
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Posted - 2008.09.29 15:40:00 -
[34]
right last thing I'm saying then you can all got back to being your arsey selves btw thanks to the people who had something constructive to say.
Raven Battleship with battleship at lvl 5 so 50% velocity bonus Missile projection lvl 4 so 40% bonus to velocity there Missile bombarment lvl 4 so 40% on flight time Torpedoes lvl 5
range 20, 21 km at a push with standard torps
stanard torp round about 300isk each T2 javelins round about 800isk each with lower damage thrown in free
I could quite easily change over to T2 rails or torps but why spend stupid money on a ratting/mission ship where theres a high chance its gonna get ganked by a gang of fools in interceptors
My argument here has always been about ratting and mission running as that is all torpedoes are good for, some people obviously didn't take the time to read that
Sorry I shall not intrude YOUR forums again with my concerns
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.29 15:42:00 -
[35]
Originally by: xXxRavenxXx Sorry I shall not intrude YOUR forums again with my concerns
Apology accepted.
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xXxRavenxXx
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Posted - 2008.09.29 15:56:00 -
[36]
Originally by: Malcanis
Originally by: xXxRavenxXx Sorry I shall not intrude YOUR forums again with my concerns
Apology accepted.
lol
I have to add this.... lovin the price gouging on cruise missiles ;)
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.09.29 15:58:00 -
[37]
Originally by: Malcanis
Originally by: xXxRavenxXx Sorry I shall not intrude YOUR forums again with my concerns
Apology accepted.
/thread -
DesuSigs |

ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.09.29 15:59:00 -
[38]
Edited by: ArmyOfMe on 29/09/2008 15:59:37
Originally by: xXxRavenxXx
My argument here has always been about ratting and mission running as that is all torpedoes are good for, some people obviously didn't take the time to read that
If you really think this then you are extremly misinformed, as you get blaster damage at more then blaster range with torps these days please think before posting crap on the forums
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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goodby4u
Valor Inc.
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Posted - 2008.09.29 16:12:00 -
[39]
Originally by: xXxRavenxXx I reactivated my account yesterday after a 5 month break to find ccp have killed my main income tool, torpedoes now have an affective range of about 20km this is a major come down from the 100km as before. Now:
It makes torpedoes totaly useless
It means the 2-3 months people spent training the skills needed was a waste of time
90% of the time torpedoes are used for ratting/missions
It is impossible to hit targets moving away from you at 20km range if they are matching your speed
Those are just some of the problems and its not like they are the preffered choice for pvp encounters for many reasons like being slow and easy to avoid, many pvp ship are T2 crusiers/frigates so the damage to them ain't all that great etc
**What I'm asking for is ccp to re-raise the flight time of torpedoes so a fair compromise can be reached, about a 50km maximum range would be perfect this is still half of what it once was and would make torpedoes useful for ratting and missions again.
If you have been affected this issuse and would like to see it change please comment on this thread with your opinion and if you are for having torpedoe flight times increased**
Thanks
Yeesh so much wrongness in this post... So lets get started.
1)They are not useless, they are now a useable closerange weapon system and they make the raven quite deadly, you need to rephrase this as useless to YOU.
2)Welcome to eve buddy, dont like it leave.
3)No... LOL NO... Used to be maybe, but now its 99.9999999% for pvp.
4)Thats why theres a missile system called cruise.
5)Samething with blasters, and nobody uses those in pvp
6)Them doing over 1000 dps at 20km is quite epic as it is... It dont need a boost.
In closing im not some random amarrian pilot, when they were changed I flew a torp raven in missions, did I complain? Not much, I gave my 2 cents in some threads, and trained for cruise missiles.... So stop your whining.
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SuckySycky5dolla
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Posted - 2008.09.29 16:30:00 -
[40]
I agree with the thread. Ravens are not meant to be fitted with MWD unlike megathrons so getting in range is crazy hard. Ravens in pvp are already hard pressed cause can't fit any EW without sacrificing tank. I think increasing the range to 40km is quiet reasonable considering how slow they travel. |

NeoShocker
Caldari Foundation Sons of Tangra
|
Posted - 2008.09.29 16:34:00 -
[41]
Edited by: NeoShocker on 29/09/2008 16:35:24
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
And nice to see eve is loaded with people of ignorant. Its made for PvP weapon for the most part now.
Originally by: SuckySycky5dolla I agree with the thread. Ravens are not meant to be fitted with MWD unlike megathrons so getting in range is crazy hard. Ravens in pvp are already hard pressed cause can't fit any EW without sacrificing tank. I think increasing the range to 40km is quiet reasonable considering how slow they travel.
You think Raven isn't the only bs class that uses torps? |

Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.09.29 16:34:00 -
[42]
Originally by: SuckySycky5dolla I agree with the thread. Ravens are not meant to be fitted with MWD unlike megathrons so getting in range is crazy hard. Ravens in pvp are already hard pressed cause can't fit any EW without sacrificing tank. I think increasing the range to 40km is quiet reasonable considering how slow they travel.
Did you type this troll post to get this hilarious thread to continue, because if you did, :hifive:
|

goodby4u
Valor Inc.
|
Posted - 2008.09.29 16:36:00 -
[43]
Originally by: SuckySycky5dolla I agree with the thread. Ravens are not meant to be fitted with MWD unlike megathrons so getting in range is crazy hard. Ravens in pvp are already hard pressed cause can't fit any EW without sacrificing tank. I think increasing the range to 40km is quiet reasonable considering how slow they travel.
Umm well just put a mean buffer tank with a mwd, A friend of mine does it and quite affectively.
On that same note my geddon only has a 20km range with longrange ammo and I dont have a mwd on it.... So whats your problem? |

SuckySycky5dolla
|
Posted - 2008.09.29 16:44:00 -
[44]
Originally by: goodby4u
Originally by: SuckySycky5dolla
On that same note my geddon only has a 20km range with longrange ammo quote]
HUH? You using small beams or something? Use pulses and scorch.
Now back to pvp Raven, so u fit WMD, Point and you are down to 4 midslots. You don't even get a chance for Sensor booster, web or cap injector so in that perspective Raven is gimped for pvp. The only workable pvp raven is passive tank with crazy amount of shield and cruise missiles. No tackle or anything. That brings us back to what is the purpose of torps then. Slightly increasing range to 35-40km is not that insane of a request, imho.
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Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.09.29 16:47:00 -
[45]
Originally by: SuckySycky5dolla
HUH? You using small beams or something? Use pulses and scorch.
You mean the kind of weapon system that not only uses a load of cap, but also hit for way less damage than torpedoes? Yeah, I can see how they should be as limited in range as torps. It's only fair.
Originally by: SuckySycky5dolla
Now back to pvp Raven, so u fit WMD, Point and you are down to 4 midslots. You don't even get a chance for Sensor booster, web or cap injector so in that perspective Raven is gimped for pvp. The only workable pvp raven is passive tank with crazy amount of shield and cruise missiles. No tackle or anything. That brings us back to what is the purpose of torps then. Slightly increasing range to 35-40km is not that insane of a request, imho.
Seriously, you are trolling, right? I mean, if you aren't you've got to be extremely dumb, so please tell me you are.
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Riga Mortiss
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Posted - 2008.09.29 16:48:00 -
[46]
Edited by: Riga Mortiss on 29/09/2008 16:47:57 xXxI_Bought_This_Character_off_EbayxXx CoH, WoW, AoC exit stage right
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goodby4u
Valor Inc.
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Posted - 2008.09.29 16:50:00 -
[47]
Edited by: goodby4u on 29/09/2008 16:51:25 Edited by: goodby4u on 29/09/2008 16:50:54
Originally by: SuckySycky5dolla
Quote: HUH? You using small beams or something? Use pulses and scorch.
Now back to pvp Raven, so u fit WMD, Point and you are down to 4 midslots. You don't even get a chance for Sensor booster, web or cap injector so in that perspective Raven is gimped for pvp. The only workable pvp raven is passive tank with crazy amount of shield and cruise missiles. No tackle or anything. That brings us back to what is the purpose of torps then. Slightly increasing range to 35-40km is not that insane of a request, imho.
I fit large pulses.... dual pulses actually, and I never engage outside 20-30 because im not stupid .
As for the raven DONT FIT TACKLING MODS.... Theres no point in doing so as caldari is not a solo race, the torp raven is designed to be a high dps, short-medium range, high alpha, boat for gang blasting when using torps.
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Mire Stoude
Cash Money Brothers
|
Posted - 2008.09.29 16:58:00 -
[48]
Edited by: Mire Stoude on 29/09/2008 16:58:33
Originally by: Aioa
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-)
Yes, I want neutron blasters that has a 50km optimal (25 with antimatter) with 20km fall off, pls! kthxbye 
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SuckySycky5dolla
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Posted - 2008.09.29 17:30:00 -
[49]
Originally by: Mire Stoude Edited by: Mire Stoude on 29/09/2008 16:58:33
Yes, I want neutron blasters that has a 50km optimal (25 with antimatter) with 20km fall off, pls! kthxbye 
That would make Rokh the best BS in game. |

Riga Mortiss
|
Posted - 2008.09.29 17:38:00 -
[50]
Originally by: SuckySycky5dolla
Originally by: Mire Stoude Edited by: Mire Stoude on 29/09/2008 16:58:33
Yes, I want neutron blasters that has a 50km optimal (25 with antimatter) with 20km fall off, pls! kthxbye 
That would make Rokh the best BS in game.
Sweet Baby Jeebus... how I wish that could be true..  |

James Lyrus
Lyrus Associates The Star Fraction
|
Posted - 2008.09.29 17:40:00 -
[51]
Get off my torps. They're borderline overpowered as it is, and I'm loving it. |

Omarvelous
Caldari Destry's Lounge
|
Posted - 2008.09.29 17:49:00 -
[52]
Originally by: Seeing EyeDog
Originally by: Omarvelous xXxGoodTrollxXx 
doesn't beat the BEST Troll
Jesus Christ - I had no idea that's where that quote came from! I haven't laughed that hard at work in ages.
Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Laechyd Eldgorn
Caldari Karjala Inc.
|
Posted - 2008.09.29 18:07:00 -
[53]
faction/long range torps would be still perfectly viable for pve too, however pretty much ALL t2 ammos are pretty much a tad bit too expensive 'bearing, which is a shame. :/
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Rexthor Hammerfists
Rage of Inferno
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Posted - 2008.09.29 18:21:00 -
[54]
For after the coming speednerf id rather that ccps scraps missile range bonuses alltogether. I love the pvpraven, but with the coming changes being able todo 1k dps up to 28km is too much and it doesnt need it.
The raven will be quick and even more agile, so it can get in ragne of its prey - but wont be able to kite other battleships as easy as it looks like it will be atm.
With the Rokh being able to shoot up to 250km and the scorp jamming at 200km the raven isnt the caldaris only choice to put out pain in fleetbattles.
And use damn cruise missiles for pve ;) -
Boosters and PirateProfessions
|

Synapse Archae
Amarr Demonic Retribution G00DFELLAS
|
Posted - 2008.09.29 18:48:00 -
[55]
Originally by: Jana Clant
Originally by: Intense Thinker I want an espresso machine in my pod!
And a pony!
And some f888ing ice-cream! |

Terianna Eri
Amarr Scrutari
|
Posted - 2008.09.29 19:13:00 -
[56]
Originally by: Aioa
Originally by: xXxRavenxXx about a 50km maximum range would be perfect
Sure thing, as long as my blasters get the same range ;-)
I think to maintain the range balance, base range on mega pulse lasers with multifrequency would be around 200km.
I approve of this change  __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
|

xXxRavenxXx
|
Posted - 2008.09.29 20:06:00 -
[57]
Originally by: Riga Mortiss Edited by: Riga Mortiss on 29/09/2008 16:47:57 xXxI_Bought_This_Character_off_EbayxXx CoH, WoW, AoC exit stage right
I seriously hope you ain't talkin about me cause I can assure you I've had this char for over 2 years now and I was the person who created it so eff right off |

Lubomir Penev
|
Posted - 2008.09.29 20:14:00 -
[58]
Originally by: xXxRavenxXx 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke
I assume that your ship is a Raven and if you only get 20km then the joke is your skills... |

Diana Fyre
|
Posted - 2008.09.29 22:39:00 -
[59]
Originally by: xXxRavenxXx
Originally by: Riga Mortiss Edited by: Riga Mortiss on 29/09/2008 16:47:57 xXxI_Bought_This_Character_off_EbayxXx CoH, WoW, AoC exit stage right
I seriously hope you ain't talkin about me cause I can assure you I've had this char for over 2 years now and I was the person who created it so eff right off
Was putting xXx before and after your name as awesome then as it is now?
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.30 01:21:00 -
[60]
Originally by: Diana Fyre Was putting xXx before and after your name as awesome then as it is now?
   -
DesuSigs |

Arvald
Caldari Ninjas N Pirates
|
Posted - 2008.09.30 01:29:00 -
[61]
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
no your just not listning, torps now deal dammage on par (if not better than) blasters, thus to compensate they had the range nerfed thus it is working as intended, want longer range torps? then use t2 torps
|

xXxRavenxXx
|
Posted - 2008.09.30 13:54:00 -
[62]
So thought I'd come back to answer some of the questions put forward by people in this post....... here goes:
Yes, no no, yes, I made it up, no, no yes, mind your own feckin business, no, yes yes yes, no and I'll think about it
Hope that clarifies things
|

MMXMMX
|
Posted - 2008.09.30 14:07:00 -
[63]
Originally by: Ranvaldy Edited by: Ranvaldy on 29/09/2008 13:21:12 So EFT warrior on for u using ALL lvl 5 skill character in it: [Raven Navy Issue, PVE] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II Brynn's Modified Co-Processor
Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Gist A-Type X-Large Shield Booster
Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo [empty high slot]
Hydraulic Bay Thrusters II Hydraulic Bay Thrusters I Rocket Fuel Cache Partition I
Javelins go to 71km normal faction ones go 47.4km Javelins have 790 DPS normal factions ones do 1075 DPS(both are WITHOUT drones) Sir this is a mission monster(im not caldari so im just assuming it by the numbers in EFT) so STOP whining about torps k thx bye
You wil get extreem cap problems with that setup ! I think
|

Ooyama
Caldari Rastana CMP Motivated and Determined
|
Posted - 2008.09.30 14:19:00 -
[64]
right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
|

Demitria Fernir
Caldari Science and Trade Institute
|
Posted - 2008.09.30 14:23:00 -
[65]
Originally by: xXxRavenxXx
It makes torpedoes totaly useless
No
Originally by: xXxRavenxXx
It means the 2-3 months people spent training the skills needed was a waste of time
there is someone who is smarter than you, i hope.
Originally by: xXxRavenxXx
90% of the time torpedoes are used for ratting/missions
No, cruise are better.
Originally by: xXxRavenxXx
It is impossible to hit targets moving away from you at 20km range if they are matching your speed
You need an Afterburner, don't you?
Originally by: xXxRavenxXx
Those are just some of the problems and its not like they are the preffered choice for pvp encounters for many reasons like being slow and easy to avoid, many pvp ship are T2 crusiers/frigates so the damage to them ain't all that great etc
you don't know anything of PVP, thanks for making us aware of that.
Originally by: xXxRavenxXx
**What I'm asking for is ccp to re-raise the flight time of torpedoes so a fair compromise can be reached, about a 50km maximum range would be perfect this is still half of what it once was and would make torpedoes useful for ratting and missions again.
I higly doubt it.
Originally by: xXxRavenxXx
If you have been affected this issuse and would like to see it change please comment on this thread with your opinion and if you are for having torpedoe flight times increased**
CSM ----> That way. |

xXxRavenxXx
|
Posted - 2008.09.30 14:43:00 -
[66]
Originally by: Ooyama right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
NO
I want to meet somewhere in the middle 40-50km so its possible to hit things as most of the npc rat you fight are at a 30+ km range and when in a raven BS it is impossible to catch up to hit it |

Marc Bastalle
Prometheus Academy
|
Posted - 2008.09.30 14:45:00 -
[67]
Originally by: xXxRavenxXx
Originally by: Ooyama right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
NO
I want to meet somewhere in the middle 40-50km so its possible to hit things as most of the npc rat you fight are at a 30+ km range and when in a raven BS it is impossible to catch up to hit it
Fine. Then I want the same on my Heavy Neutron Blaster II's |

Sir Substance
Minmatar MagiTech Alliance Inc.
|
Posted - 2008.09.30 14:59:00 -
[68]
/ignores thread
50km is excessive. but, i honestly think that that approx 20km we have is far too low. i think that on a ship with no range bonuses, and max skills in range and flight time, a torp goes 23km or something. thats just a shade ******ed, a BS is never gonna get that close in most situations. 30km i would think is more acceptable. - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |

xXxRavenxXx
|
Posted - 2008.09.30 15:04:00 -
[69]
Originally by: Marc Bastalle
Originally by: xXxRavenxXx
Originally by: Ooyama right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
NO
I want to meet somewhere in the middle 40-50km so its possible to hit things as most of the npc rat you fight are at a 30+ km range and when in a raven BS it is impossible to catch up to hit it
Fine. Then I want the same on my Heavy Neutron Blaster II's
let me ask you a couple of questions,
do you run a megathron? does it have a mwd?
|

Silvia t'Nias
Paramilitary Skanks
|
Posted - 2008.09.30 15:05:00 -
[70]
Originally by: Malcanis And +33% DPS is nothing to sneeze at. In fact it's the biggest single buff I can remember.
What 33% DPS increase? Don't forget they also increased the explosion radius of torps by 20% or so, which means they do less than full damage to all but the biggest BSes. Phoon has over 45% inherent damage reduction against torps, thanks to it's small sigrad, for example.
Originally by: Malcanis If you want range, use Javelins.
T2 missiles for missioning/ratting? I thought the idea was to _make_ money.
|

Miss KillSome
Caldari School of Applied Knowledge
|
Posted - 2008.09.30 15:06:00 -
[71]
I found xXxRavenxXx for you. The scumsucker is located at ??
|

xXxRavenxXx
|
Posted - 2008.09.30 15:12:00 -
[72]
Edited by: xXxRavenxXx on 30/09/2008 15:12:58
Originally by: Miss KillSome I found xXxRavenxXx for you. The scumsucker is located at ??
well I'm usual around the motsu area.... all you had to do was ask
|

Khlitouris RegusII
|
Posted - 2008.09.30 15:21:00 -
[73]
Originally by: xXxRavenxXx lol why do they posts always go this way... my char is 2 year old I use cruise missiles for ranged flighting, 200km last time I checked all I was asking was for torps to be put back as ratting/missions tools and 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke thats my main point
you use torps in missions? must take you hours to kill the frigs  |

xXxRavenxXx
|
Posted - 2008.09.30 15:25:00 -
[74]
Originally by: Khlitouris RegusII
Originally by: xXxRavenxXx lol why do they posts always go this way... my char is 2 year old I use cruise missiles for ranged flighting, 200km last time I checked all I was asking was for torps to be put back as ratting/missions tools and 20km with good skills and a ship that gives bonuses to flight time and velocity is a joke thats my main point
you use torps in missions? must take you hours to kill the frigs 
thats what T2 drones are for  |

Karanth
Gallente Eve's Brothers of Destiny FOUNDATI0N
|
Posted - 2008.09.30 15:46:00 -
[75]
Edited by: Karanth on 30/09/2008 15:46:30 Torpedoes are fine for what they are: short range, high damage.
Why the hell can't you use cruise missiles? Watching you avoid answering this simple question with anything other than "I don't wanna!" is painful. It's like complaining that your Moa is too slow to tackle people, and wondering why won't CCP make it go faster.
EDIT: Typo.
---
Wheel of Whineage |

Marc Bastalle
Prometheus Academy
|
Posted - 2008.09.30 15:54:00 -
[76]
Originally by: xXxRavenxXx
Originally by: Marc Bastalle
Originally by: xXxRavenxXx
Originally by: Ooyama right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
NO
I want to meet somewhere in the middle 40-50km so its possible to hit things as most of the npc rat you fight are at a 30+ km range and when in a raven BS it is impossible to catch up to hit it
Fine. Then I want the same on my Heavy Neutron Blaster II's
let me ask you a couple of questions,
do you run a megathron? does it have a mwd?
Yes and Yes. Your point being? ----
New players click above! |

xXxRavenxXx
|
Posted - 2008.09.30 15:57:00 -
[77]
Edited by: xXxRavenxXx on 30/09/2008 16:01:52
Originally by: Karanth Edited by: Karanth on 30/09/2008 15:46:30 Torpedoes are fine for what they are: short range, high damage.
Why the hell can't you use cruise missiles? Watching you avoid answering this simple question with anything other than "I don't wanna!" is painful. It's like complaining that your Moa is too slow to tackle people, and wondering why won't CCP make it go faster.
EDIT: Typo.
I could use cruise infact I am using cruise missiles but that was never the issuse here, the issuse is:
A raven bs's speed vs target distance vs torp range
Edit: For Marc Bastalle My point is above, you can get within range, I can't. You ain't losing part of your tank fitting a mwd, I am
I like how everyone this doesn't affect jumped straight in here and called me a troll etc with out even looking at another point of view
|

Marc Bastalle
Prometheus Academy
|
Posted - 2008.09.30 16:11:00 -
[78]
Originally by: xXxRavenxXx
Edit: For Marc Bastalle My point is above, you can get within range, I can't. You ain't losing part of your tank fitting a mwd, I am
I like how everyone this doesn't affect jumped straight in here and called me a troll etc with out even looking at another point of view
You can fit damage mods without affecting your tank, I can't. |

J'lyn
|
Posted - 2008.09.30 16:31:00 -
[79]
Edited by: J''lyn on 30/09/2008 16:33:25
Torps are perfectly fine as they are now as evident with the reduction of boost caldari threads.
Torpedoes totally useless? I am going to assume that is meant just for pve.
2-3 months spent training? If you decide to not use torps ever, only thing changed is one skill and specialization (2-3 months?)
Let me guess you want the higher DPS, and compromise in range so that you can just warp to belt...sit there without having to worry about using propulsion mods...and just shoot.
Instead of asking for a compromise in game design for the leet xXxRavenxXx, why don't you just compromise your ship setup (change to cruise or rig/train up the range skills to 5...50km you mentioned)
BTW some of the stuff you said makes you sound ebay tbh
|

xXxRavenxXx
|
Posted - 2008.09.30 16:42:00 -
[80]
can some one explain this ebay thing please why are people thinking I bought this char?
|

Spurty
Caldari D00M. Triumvirate.
|
Posted - 2008.09.30 16:42:00 -
[81]
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
Which is why you returned after 2 years trying to get 'insanity' restored?
We can only guess your post is a knee jerk reaction to one change out of a gazzillion over the last 2 years. Man goes to the doc, with a strawberry growing out of his head. Doc says "I'll give you some cream to put on it." |

Spurty
Caldari D00M. Triumvirate.
|
Posted - 2008.09.30 16:46:00 -
[82]
just want to add, I have a torp raven for missions. Its got an AB fitted for a reason, to get 'close' to what I'm fighting so I can 'nail it'.
Stuff thats too far away, I just tank it until I'm close enough.
Small stuff = T2 drones eats it
Cruise missiles are tons simpler for the person that really can't stomach fitting an AB (loss of tank as its a midslot).
Hey, why not train FOF up to V as well as T2 cruise launcher and just go AFK for most missions ? Man goes to the doc, with a strawberry growing out of his head. Doc says "I'll give you some cream to put on it." |

xXxRavenxXx
|
Posted - 2008.09.30 16:48:00 -
[83]
Originally by: Spurty
Originally by: xXxRavenxXx ah its good to see eve is still the home ground of the arrogant
Which is why you returned after 2 years trying to get 'insanity' restored?
We can only guess your post is a knee jerk reaction to one change out of a gazzillion over the last 2 years.
no I returned after 5 months did you read the first post? when I left you lot had just forced us out of uej, czd etc btw you lot still up there?
|

cragz
Caldari 1st Marine Space Wing
|
Posted - 2008.09.30 17:02:00 -
[84]
Yeah I wanna see some range back on the Torps purely for the benefit of mission running and general ratting. Im not saying I want to be able to HIT targets at 90km away with torps again (which would be awesome) but 25km is far too low considering most NPC rats tend to stay around 30-48 km away and when your set up for mission tanking I dont wanna have to fit a AB.
I mean come on, the current range even for t1 torps means newer players flying missile boats and contemplating using torps arnt going to be able to use torps in missions when they probably wont hit much.
The current nurf on torps basically renders t1 torp launchers useless, infact they may aswell not be available unless its purely for pvp even then you still need t2 torps really. This is something that needs sorting fast.
Whats the point of being a caldari long range hitter when were forced to fight up close.
So yeah I agree with Raven ! |

Akiba Penrose
The Movement
|
Posted - 2008.09.30 20:02:00 -
[85]
Originally by: xXxRavenxXx
Originally by: Ooyama right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
NO
I want to meet somewhere in the middle 40-50km so its possible to hit things as most of the npc rat you fight are at a 30+ km range and when in a raven BS it is impossible to catch up to hit it
A max skilled Raven using Javelin Torpedos have a range of 45.6km, if you fit 3 x velocity/flight time rigs and a 5% flight time/velocity implant youll have 71.5km range
|

Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
|
Posted - 2008.10.01 01:20:00 -
[86]
Originally by: xXxRavenxXx I reactivated my account yesterday after a 5 month break to find ccp have killed my main income tool, torpedoes now have an affective range of about 20km this is a major come down from the 100km as before. Now:
It makes torpedoes totaly useless ..
Wrong. Stopped reading there.
The torp change made the Raven one of the nastiest close (erm.. well kinda) range damage dealers, mostly for PvP, which many players suggested and demanded. Apart from that some people still use torpedoes in missions.
I really, honestly don't see a problem. Try running missions in a Blaster fitted ship. Then come back.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

cragz
Caldari 1st Marine Space Wing
|
Posted - 2008.10.02 01:40:00 -
[87]
The torp change made the Raven one of the nastiest close (erm.. well kinda) range damage dealers, mostly for PvP, which many players suggested and demanded. Apart from that some people still use torpedoes in missions.
Not many people use Torps in missions these days my friend especially not for lvl 4/5 becuase you would have to sacrifce shield tank for speed with AB etc to get in range of the rats which usually dont come any closer than about 39km I myself havent used them for missions since they nerfed it how ever i did try it the other day in enemies abound and nearly got my ravens ass kicked because couldnt get with 50km of the Bship rats lol
I really, honestly don't see a problem. Try running missions in a Blaster fitted ship. Then come back.
Esxuce me but Torps WERE designed for long range assualts where as blasters were always for close encounters (wernt they ?). Fair enough reducing the range to about 55km max but not 20-25km. and even so I think most people using ravens for pvp (especially solo or small gang) would still do CLOSE UP fighting even if torps had there range extended again.. after all they still got to scram u before they pound u.
Good Topic which needs a sticky and a bump!
|

Xavier Zedicus
Zardoz Incorporated
|
Posted - 2008.10.02 02:59:00 -
[88]
Originally by: xXxRavenxXx
Originally by: Marc Bastalle
Originally by: xXxRavenxXx
Originally by: Ooyama right,, lemme see if i get this straight,, u want 100 km range on ur torps back,,,
fine with me,, if i get 80 km's on my pulses,, with 25 - 30 km falloff offcourse,, + some kin and exlpo damage on top,, then we're in agreement,,
"Yama".
NO
I want to meet somewhere in the middle 40-50km so its possible to hit things as most of the npc rat you fight are at a 30+ km range and when in a raven BS it is impossible to catch up to hit it
Fine. Then I want the same on my Heavy Neutron Blaster II's
let me ask you a couple of questions,
do you run a megathron? does it have a mwd?
let me tell you something. theres a speed nerf coming. |

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2008.10.02 10:18:00 -
[89]
Originally by: cragz I myself havent used them for missions since they nerfed it how ever i did try it the other day in enemies abound and nearly got my ravens ass kicked because couldnt get with 50km of the Bship rats lol
Your personal inability to manage to mission with torps does not make them broken. That some do indicates they have taken the time and skill to work out how to best apply them. EVE rewards intelligent thought, even in missions - a well-fit DPS-tanked ship really only works when you know the mission well and have good skills, but it does work. Please do not be so arrogant as to assume that because you can't do it, nobody can.
Originally by: cragz Torps WERE designed for long range assualts where as blasters were always for close encounters (wernt they ?). Fair enough reducing the range to about 55km max but not 20-25km. and even so I think most people using ravens for pvp (especially solo or small gang) would still do CLOSE UP fighting even if torps had there range extended again.. after all they still got to scram u before they pound u.
Torps were rebalanced as short-range missiles along the same lines as heavy assault missiles. Indeed the entire missile range makes a lot more sense now - every class has a long and short range variant - cruises vs torps, heavy vs heavy assault, standard vs rockets.
Your speculation that PvPers would still use torps close range even with a range boost is nonsense. Have you never heard of tacklers? I'd love to have a Raven with torps hitting tackled ships from 90km away. However it's totally unbalanced, and that's what cruises are for.
I could accept Sir Substance's proposal of a subtle increase (say an extra 5km at max skills), since if memory serves, heavy assaults actually out-range torps at the moment, which seems somewhat at odds with the equivalent guns progression, but then again, missiles always hit whereas guns have tracking, so it might be perfectly balanced the way it is. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
|

Roshan longshot
Gallente Ordos Humanitas
|
Posted - 2008.10.02 10:36:00 -
[90]
Sure lets give the "I win button" back to the mission runners...
Better Idea would be a better Anti missle system... Damn you CCP! Why did you have to make such a good game?? Yes you drew me back AGAIN! Oh well wheres the Omber? |

Nikla Uthaan
|
Posted - 2008.10.02 10:52:00 -
[91]
I must've been the only person that clapped their hands when torps got their range reduced and damage beefed.
Granted my usual torp setup needed changing, but the change makes a lot of sense. I'd never trade the reduced range for the massive DPS boost they got :)
|

xXxRavenxXx
|
Posted - 2008.10.02 15:09:00 -
[92]
Originally by: Nikla Uthaan I must've been the only person that clapped their hands when torps got their range reduced and damage beefed.
Granted my usual torp setup needed changing, but the change makes a lot of sense. I'd never trade the reduced range for the massive DPS boost they got :)
Standard torpedoe basic damage is 450hp.... thats what its always been
|

Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
|
Posted - 2008.10.02 16:17:00 -
[93]
Originally by: xXxRavenxXx
Originally by: Nikla Uthaan I must've been the only person that clapped their hands when torps got their range reduced and damage beefed.
Granted my usual torp setup needed changing, but the change makes a lot of sense. I'd never trade the reduced range for the massive DPS boost they got :)
Standard torpedoe basic damage is 450hp.... thats what its always been
There are other factors which affect DPS, like *gasp* rate of fire on the launchers..
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Nnamuachs
Caldari Kiith Paktu Nex Eternus
|
Posted - 2008.10.02 18:04:00 -
[94]
I remember the outcries of this being a Torp nerf when it first came out to which i responded "whaaaaaaaat?" because this was quite obviously a torpedo boost for pvp, not a nerf.
On top of PvP'ing with torpedoes to push out massive amounts of damage, i am also one of those people that PvE's with torpedoes on my golem. Right now i get about a 55-56 Km range on the torps with BS 5, bombardment 5, projection 4, and no implants just using javelin torpedos. For those who say running t2 torps for missions negates the point of making isk. I'd be lucky to blow any more than 800 t2 torps "at most" on missions such as the extravaganzas or worlds collides which usually net me 30+ mil a pop. which is about 600k in missiles.
As a suggestion, instead of gimping the tank for an Afterburner in the mid slots, use 5 t2 medium drones in drone bay, and keep a heavy webbing drone in there, i do. most bs usually dont sit any farther out than 50-52 km so they are in range of me anyways, the webber drone is there to slow them down in case they are making a run.
|

UrsaeMajoris
|
Posted - 2008.10.02 18:28:00 -
[95]
Edited by: UrsaeMajoris on 02/10/2008 18:30:59
Originally by: Nnamuachs I remember the outcries of this being a Torp nerf when it first came out to which i responded "whaaaaaaaat?" because this was quite obviously a torpedo boost for pvp, not a nerf.
On top of PvP'ing with torpedoes to push out massive amounts of damage, i am also one of those people that PvE's with torpedoes on my golem. Right now i get about a 55-56 Km range on the torps with BS 5, bombardment 5, projection 4, and no implants just using javelin torpedos. For those who say running t2 torps for missions negates the point of making isk. I'd be lucky to blow any more than 800 t2 torps "at most" on missions such as the extravaganzas or worlds collides which usually net me 30+ mil a pop. which is about 600k in missiles.
As a suggestion, instead of gimping the tank for an Afterburner in the mid slots, use 5 t2 medium drones in drone bay, and keep a heavy webbing drone in there, i do. most bs usually dont sit any farther out than 50-52 km so they are in range of me anyways, the webber drone is there to slow them down in case they are making a run.
People who argue that "t2 torps for missions negates the point of making isk" fail to factor in the time you save by doing missions with torps. A torp golem is able to make back the isk one spends on T2 torps and still make a total higher profit margin over the cruise golem in the same amount of time, considering you can do more missions (thus kill more npcs) in less time due to the dps difference.
Since I learned T2 torps months ago, it's all I ever use now for PVE and PVP and I can't even fly a golem yet. Decent suppport skills and 3 range rigs on a raven or cnr lets me get whatever range is needed to kill npcs.
I've never had to use an AB either considering one can just aggress NPCs out of torp range and wait for them to move into your striking distance while you shoot at other, closer targets or make your way to the next acceleration gate - all in all, I still do missions faster than a cruise counterpart can ever achieve.
Torps seem fine to me, though I wish all missiles/unguided equivalent would get a boost in explosion velocity in general.
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Venkul Mul
Gallente
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Posted - 2008.10.02 19:02:00 -
[96]
Originally by: cragz Yeah I wanna see some range back on the Torps purely for the benefit of mission running and general ratting. Im not saying I want to be able to HIT targets at 90km away with torps again (which would be awesome) but 25km is far too low considering most NPC rats tend to stay around 30-48 km away and when your set up for mission tanking I dont wanna have to fit a AB.
I mean come on, the current range even for t1 torps means newer players flying missile boats and contemplating using torps arnt going to be able to use torps in missions when they probably wont hit much.
The current nurf on torps basically renders t1 torp launchers useless, infact they may aswell not be available unless its purely for pvp even then you still need t2 torps really. This is something that needs sorting fast.
Whats the point of being a caldari long range hitter when were forced to fight up close.
So yeah I agree with Raven !
And this sum up the whole pro argument here.
"We want a BS sized high DPS weapon with a mid to long range engagement capability and no trouble with tracking at short range, falloff or cap consumption. We had that before, even if with less damage, so it is only right we had it again."
Against argument: Never heard of game balance?
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Fullmetal Jackass
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Posted - 2008.10.03 10:35:00 -
[97]
Subtlety is a troll's best friend. It's awesome to watch a master at work. 
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45thtiger 0109
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Posted - 2008.10.03 16:58:00 -
[98]
xXxRavenxXx Mate i feel your pain i fly a minmatar typhoon. Here is the differance between a typhoon and a raven.the typhoon dose not have this bonus 10% bonus to Cruise Missile and Torpedo Velocity per level where the raven dose. I will not spend my time and cross train from a typhoon to a raven as it is a waste of time.I agree with xXxRavenxXx what he or her is saying that ccp need to unnerf the torp nerf. I have used Cruise missiles and i find out that you use quite alot of them for the missions. Where with torps i was able to finish the lvl4 mission by myself without any help and you dont go through as many torps as you do with cruise.
The cruise missiles are weaker than the torps and with saying that again torps need some range given back to them like 50 km max. and T2 torps are crap like all the T2 missiles. Thats why i use the faction missiles for missions.
Typhoon 5% bonus to Large Projectile Turret firing speed and 5% bonus to siege and cruise missile launcher firing speed per level
Raven 5% bonus to Cruise and Siege Launcher Rate Of Fire and 10% bonus to Cruise Missile and Torpedo Velocity per level
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Adaera
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Posted - 2008.10.03 19:51:00 -
[99]
Originally by: Fullmetal Jackass Subtlety is a troll's best friend. It's awesome to watch a master at work. 
Yeah I'm betting on this being a troll. ... But quoted mostly because your name is great  |

Nnamuachs
Caldari Kiith Paktu Nex Eternus
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Posted - 2008.10.03 20:01:00 -
[100]
Originally by: 45thtiger 0109 xXxRavenxXx Mate i feel your pain i fly a minmatar typhoon. Here is the differance between a typhoon and a raven.the typhoon dose not have this bonus 10% bonus to Cruise Missile and Torpedo Velocity per level where the raven dose. I will not spend my time and cross train from a typhoon to a raven as it is a waste of time.I agree with xXxRavenxXx what he or her is saying that ccp need to unnerf the torp nerf. I have used Cruise missiles and i find out that you use quite alot of them for the missions. Where with torps i was able to finish the lvl4 mission by myself without any help and you dont go through as many torps as you do with cruise.
The cruise missiles are weaker than the torps and with saying that again torps need some range given back to them like 50 km max. and T2 torps are crap like all the T2 missiles. Thats why i use the faction missiles for missions.
Typhoon 5% bonus to Large Projectile Turret firing speed and 5% bonus to siege and cruise missile launcher firing speed per level
Raven 5% bonus to Cruise and Siege Launcher Rate Of Fire and 10% bonus to Cruise Missile and Torpedo Velocity per level
I guess i'll just have to be civil and disagree here, seeing as t2 missiles are still the best of their class with the only comparison being the extremely hard to find Dread guristas variants which equals the damage of a t2 damage missile, but nothing beats the range of the javelins.. and again its a matter of balance.. you want damage in pvp? you better be prepared to get close.. you dont want to get close then you're gonna make a sacrifice.. i think torps are fine as they are (maybe give me 2 more seconds of base flight time to work with ) but anything more would be stupid. |

45thtiger 0109
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Posted - 2008.10.04 05:13:00 -
[101]
Quote: I guess i'll just have to be civil and disagree here, seeing as t2 missiles are still the best of their class with the only comparison being the extremely hard to find Dread guristas variants which equals the damage of a t2 damage missile, but nothing beats the range of the javelins.. and again its a matter of balance.. you want damage in pvp? you better be prepared to get close.. you dont want to get close then you're gonna make a sacrifice.. i think torps are fine as they are (maybe give me 2 more seconds of base flight time to work with ) but anything more would be stupid.
What i use are the Caldari Navy variants. Not the Dread guristas variants as you have stated.But i dont use torps for pvp i use them for pve as i stated. Have a look the differance between a typhoon and a raven regarding the bonuses.
Typhoon 5% bonus to Large Projectile Turret firing speed and 5% bonus to siege and cruise missile launcher firing speed per level
Raven 5% bonus to Cruise and Siege Launcher Rate Of Fire and 10% bonus to Cruise Missile and Torpedo Velocity per level |

Nnamuachs
Caldari Kiith Paktu Nex Eternus
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Posted - 2008.10.04 19:40:00 -
[102]
True... however.. the raven has 2 high slots for turrets but no bonuses for them thus negating the argument of trying to justify something because your ship gets slots for it but no bonuses. Eagle has a missile slot but no bonuses to them etc etc.. fit what you'll fit, torpedos are meant primarily for pvp at this point just like blasters are, if you use them in missions, fine but that's not their current intended purpose. Its either an all or none scenario.. either blasters, autocannons, torps and pulse lasers all get extended range, or none of them do, and i prefer the latter. |

Julius Romanus
Amarr
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Posted - 2008.10.04 23:28:00 -
[103]
It's actually heartwarming to see the eve community come together to call this idiot an idiot. Thank you OP, for bringing eve together. You otherwise mouth-breathing tard. ------------------ For Medicinal Use Only. |

Fullmetal Jackass
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Posted - 2008.10.07 13:48:00 -
[104]
Originally by: Adaera ... But quoted mostly because your name is great 
Why thank you very much.
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