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Thread Statistics | Show CCP posts - 6 post(s) |

Unity Love
Caldari Deep Core Mining Inc.
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Posted - 2008.10.18 17:00:00 -
[4471]
This is pretty annoying.
Surely you could have a lesser subscription for letting training continue.
For me, a student who goes to a boarding school most of the year where I can't physically go on EVE, having to pay for basically nothing is really quite ****ing off.
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IR Scoutar
Caldari State War Academy
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Posted - 2008.10.18 17:07:00 -
[4472]
what i dont get is all that talk of warhammer
i mean where be the spaceships! somebody find me a spaceships mmo that has every aspect eve has
untill then i shall not emoragequit however i just wont pay for my main and in all probability will let my alt run out
unless of course you know some higher ups grows some balls and appologises for questioning our inteligence (to put it lightly)
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Complete Tart
Gallente University of Caille
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Posted - 2008.10.18 17:07:00 -
[4473]
169264 views, 4443 replies 
Biggest thread ever on the eve forums?
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Sandy Minge
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Posted - 2008.10.18 17:13:00 -
[4474]
Originally by: IR Scoutar what i dont get is all that talk of warhammer
i mean where be the spaceships! somebody find me a spaceships mmo that has every aspect eve has
untill then i shall not emoragequit however i just wont pay for my main and in all probability will let my alt run out
unless of course you know some higher ups grows some balls and appologises for questioning our inteligence (to put it lightly)
Ok how to simulate EVE-Online: Start up ICQ, enter a chatroom with 10-1000 people, hand out WARSHEEP-invitations to 5 different ppl at the same time and start to play against them while downloading 5 different **** movies for extra lag - oh and pay me $14,95 per month 
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Chani Fedaykin
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Posted - 2008.10.18 17:14:00 -
[4475]
the recent 'declaration' of 'ghost training' as 'bug' is ridiculous because it was known for 5? years
ofc it was used by some ppl to 'breed' characters in order to sell them ... which could be seen as 'unfair advantage'
well ... IF this would be the reason why ghost training will be / was removed: ofc those that plan to sell characters will subscribe those accounts permanent now ... win situation for ccp. however prices for chars will go up ofc ... most likely the number of bought characters will go down ... prices will go down perhaps ... but all in all i guess that character 'breeding' will become less interesting and it will ofc become more expensive to buy a char (buy char == isk == gtc == $)
so IF the aim of ccp is to reduce the amount of characters created with the sole purpose to sell there would be another 'fix' that would still allow unpaid training for those customers that want an incentive to return after a break: add another field to each char to hold the amount of time spent using unpaid training. if you want to sell a char - you are required to a) pay the transfer fee b) pay the aequivalent price for your unpaid training time (ofc the according field is reset to 0 once the price is paid) alternative to b) you could choose to apply the aequivalent number of gtc's (which can be bought with isk) to make your char 'transferable'
just one opinion, but i dont think ghost training per se is unfair but a good marketing tool that makes eve attractive for many players. another thing is ghost trading, ghost research, ghost invention, ghost whatever ... which allows you to (in a small scale) make isk while having an unpaid account.
going further with that, even if some ppl will strongly oppose this idea, i would prefer that some 'activities' would require more active online time and could not be that easily delegated to specifically trained alts. best example is perhaps the use of research agents :P however this would require a lot of (well planned) major changes to major professions and 'activities' in eve - so its not very likely to happen (soon tm) |

Crazzy Russian
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Posted - 2008.10.18 17:17:00 -
[4476]
what about us new players, that just started playing?? what sort of balace is that? you kno playing conan online or world of warcraft is much cheeper about now.. i just started this game few moths 60 days ago and was lookin 4ward 2 comming back 2 it after a lvl 5 skill training but now its not even that woth it.. just when i was beggining 2 like the game u run it down 2 the ground more.. thanx alot 
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Vet Grivas
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Posted - 2008.10.18 17:27:00 -
[4477]
Originally by: Crazzy Russian what about us new players, that just started playing?? what sort of balace is that? you kno playing conan online or world of warcraft is much cheeper about now.. i just started this game few moths 60 days ago and was lookin 4ward 2 comming back 2 it after a lvl 5 skill training but now its not even that woth it.. just when i was beggining 2 like the game u run it down 2 the ground more.. thanx alot 
+1, now Eve is not worth even playing with that time-based char training...
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Janus Duo
Gallente Down In Flames
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Posted - 2008.10.18 17:38:00 -
[4478]
Originally by: Sandy Minge Ok how to simulate EVE-Online: Start up ICQ, enter a chatroom with 10-1000 people, hand out WARSHEEP-invitations to 5 different ppl at the same time and start to play against them while downloading 5 different **** movies for extra lag - oh and pay me $14,95 per month 
Win!
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Cloudcobra
Caldari 0mega Enterprises 0mega Factor
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Posted - 2008.10.18 17:40:00 -
[4479]
Originally by: Complete Tart 169264 views, 4443 replies 
Biggest thread ever on the eve forums?
Nah, still 600 to go for the "Dev Abuse Thread" way back in the old days(tm).
------------------------------- Who dares wins |

Janus Duo
Gallente Down In Flames
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Posted - 2008.10.18 17:41:00 -
[4480]
Originally by: Chani Fedaykin ofc those that plan to sell characters will subscribe those accounts permanent now ... win situation for ccp. however prices for chars will go up ofc
No, people just won't bother to grow characters to sell as few will be able to afford the new cost. CCP will lost MORE clients.
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IR Scoutar
Caldari State War Academy
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Posted - 2008.10.18 17:42:00 -
[4481]
Originally by: Sandy Minge
Originally by: IR Scoutar what i dont get is all that talk of warhammer
i mean where be the spaceships! somebody find me a spaceships mmo that has every aspect eve has
untill then i shall not emoragequit however i just wont pay for my main and in all probability will let my alt run out
unless of course you know some higher ups grows some balls and appologises for questioning our inteligence (to put it lightly)
Ok how to simulate EVE-Online: Start up ICQ, enter a chatroom with 10-1000 people, hand out WARSHEEP-invitations to 5 different ppl at the same time and start to play against them while downloading 5 different **** movies for extra lag - oh and pay me $14,95 per month 
ahh but it still needs a nebula background that blinds you together with pretty ships yet ugly planets and moons n stuff oh and the ships need to shoot thru themselves before they hit their target only to display the message that you missed completly 
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Ramblin Man
Empyreum
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Posted - 2008.10.18 17:42:00 -
[4482]
Hurray, the thread returns! + respect for making it so and stickifying it
Personally, I still think, Cold training > No cold training
If you look at it on a macro level... people cold train and sell their characters ('most disruptive' case). Result? Characters are much cheaper for people looking to buy them (primarily people who spend a lot of time playing [good] or people who are new to the game [also good, since they can buy ISK via GTCs]).
No cold training? Increased ISK-per-SP rate (consequence of increased SP-per-$ rate), meaning more expensive characters, meaning slower advancement for people who spend a lot of time playing and less of an opportunity for new players to 'catch up' via character buying).
Farmers? Really? It doesn't exactly take a ton of SPs to effectively drive a Raven. PvP desire for SP (specifically capital-stage) >> PvE desire for SP.
So all this really does is...
- Effectively "stretch" existing content (specifically end-game skills), or alternately charge more for existing content (as would cost more to reach it)
- Effectively "grandfather" in older players superiority over newer players (as they bought-the-skills more cheaply)
One of the things I liked about EVE was that it trended towards being more about *tactics* and *player skill* than "ingame skill." Unfortunately, by making ingame skill harder to come by you're pushing that balance back the wrong way.

have love, willing to give it industrially .CCPGinger |

Lord Fitz
Project Amargosa
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Posted - 2008.10.18 17:44:00 -
[4483]
Originally by: Chani Fedaykin the recent 'declaration' of 'ghost training' as 'bug' is ridiculous because it was known for 5? years
Knowing about it is the first thing that makes it not a bug, the second thing is that it was 'fixed' for the launch of the Chinese server years ago. Knowing how something works, and deliberately choosing to not change that when you have the means to do so easily available makes it a feature.
Unless CCP are trying to say that they actually fix bugs years before they let us have the fixes as standard practice.
Originally by: CCP t0rfifrans CCP is a greedy money chewing monster
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Chani Fedaykin
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Posted - 2008.10.18 17:47:00 -
[4484]
Originally by: Janus Duo
Originally by: Chani Fedaykin well ... IF this would be the reason why ghost training will be / was removed: ofc those that plan to sell characters will subscribe those accounts permanent now ... win situation for ccp. however prices for chars will go up ofc ... most likely the number of bought characters will go down ... prices will go down perhaps ... but all in all i guess that character 'breeding' will become less interesting and it will ofc become more expensive to buy a char (buy char == isk == gtc == $)
No, people just won't bother to grow characters to sell as few will be able to afford the new cost. CCP will lost MORE clients.
if you reply, make sure to read and quote the whole (relevant) part, not only a snippet. seems like your answer doesnt really makes sense if you read the whole paragraph (which i quoted here again). obviously i never said, that char breeding will be as popular as it is now, nor that ccp will make more money or gain more customers. |

MenanceWhite
Amarr Red Light Navy
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Posted - 2008.10.18 17:48:00 -
[4485]
Edited by: MenanceWhite on 18/10/2008 17:48:49
Originally by: Cloudcobra
Originally by: Complete Tart 169264 views, 4443 replies 
Biggest thread ever on the eve forums?
Nah, still 600 to go for the "Dev Abuse Thread" way back in the old days(tm).
Not really, considering the fact that there's also this- and this thread which adds another 1500 posts. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Sandy Minge
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Posted - 2008.10.18 17:49:00 -
[4486]
Originally by: IR Scoutar
ahh but it still needs a nebula background that blinds you together with pretty ships yet ugly planets and moons n stuff oh and the ships need to shoot thru themselves before they hit their target only to display the message that you missed completly 
Dood thats yer desktop background meant for: Search a piccy of sum spaceship in nebular and make all ICQ-windows transparent and overlapping! :P
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Amarr Hyena
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Posted - 2008.10.18 17:53:00 -
[4487]
Well look at that, they uncloaked the Threadnaught. ------- ghost training Threadnaught V. Skills continue training even if you are logged off or if your account is inactive. |

Janus Duo
Gallente Down In Flames
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Posted - 2008.10.18 17:58:00 -
[4488]
And wrangler altposted it immediately and was caught. Take that all you people that claim that CCP doesn't screw with discussion threads with their alts.
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MMXMMX
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Posted - 2008.10.18 18:01:00 -
[4489]
I dont see any problems
Account Expires: 8-1-2011 15:09:29
 
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Lord Fitz
Project Amargosa
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Posted - 2008.10.18 18:02:00 -
[4490]
Originally by: Istvaan Shogaatsu CCP let us get free SP for five years. It was an awesome practice, but if you look at it from a business standpoint, it was a slice of potential profits CCP wasn't getting. They're a corporation, and they need to make money. Hell, Iceland just went bankrupt. Can you really blame them for a little extra nickel-and-diming?
It's flawed to believe that anything gained without payment would translate into payment if you HAD to pay for that gain. More likely it would translate to a lack of that gain instead, and in this case the lack of payment as well. Just like places give out free stuff to their customers, they're not losing the money from the free stuff, they're gaining a customer that they wouldn't otherwise have thanks to the sweetener. This was in no way ever 'free' it was simply at a reduced cost if you didn't login which made the servicing cost for CCP 0. If I could give free stuff to my clients that cost me 0 I certainly would, as it is it costs me time to do so, but pays me back 100x over in what they buy not for free.
If CCP were up front about their reasoning, and not just making up lies to taint it, and I actually thought it would make them money in the long run, I'd be all for it. It's actually going to be better for 'me' long run as it stands, but I don't think it will be better for them, or the game.
Originally by: Face deBouc Cool i'have post in a 147 pages thread
Now, please CCP shoot the ghost market orders, ghost R&D and any other ghost.
Ghost RP affects game balance a little, as more RP for those people means less value per RP, which actually, out of all things listed here DOES affect other people. Factory/lab jobs / market orders don't really, the penalty for factory/lab jobs being cancelled is actually not just the absence of progress but the destruction of materials, they can also be placed 'for corp' so materials belonging to paying subscribers can be destroyed in that case if someone else doesn't pay their sub on time. Trading can really only be done effectively with an active account, it doesn't take much to make someone with an inactive account lose money, you can undercut them, or sell a heap of stuff to them that becomes cheaper for some reason since they stopped playing. Leaving the game with buy orders is a fairly sure way to come back to the game with a pile of crap you paid way too much for.
Stopping RP gain for inactive accounts. Yeah, sure. About the only thing that SHOULD have been changed, but that would require effort, to make the skill change simply required them to get the code they wrote YEARS ago for the Chinese server.
Originally by: CCP t0rfifrans CCP is a greedy money chewing monster
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Janus Duo
Gallente Down In Flames
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Posted - 2008.10.18 18:07:00 -
[4491]
Originally by: MMXMMX I dont see any problems
Account Expires: 8-1-2011 15:09:29
 
How do you post on the forums anymore after your embarrassing opening thread being the first person to publicly admit being loftied?
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Fwuffy Wabbit
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Posted - 2008.10.18 18:24:00 -
[4492]
Scenario 1:
Player sets long skill training, and lets account expire due to boredom or RL issues. Character gains fresh new skill. Player is eager to try out fresh new skill but can't until they pay for more account time.
Scenario 2:
Player sets long skill training, and lets account expire due to boredom or RL issues. Character training is halted. Player has no incentive to pay for more account time.
Scenario 3:
Player sets long skill training, and keeps account paid up due to not having RL issues. Character training carries on as normal and player has fun running missions, taking down enemy POSs and other interesting activites like mining veldspar.
Most people are on #3, occasionally moving to #1 and then back to #3, above.
Now, people will end up at scenario 2, and CCP will no longer get their subscription money, unless they pull something wildly amazing and innovative out of the bag.
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BIind
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Posted - 2008.10.18 18:35:00 -
[4493]
Originally by: Janus Duo And wrangler altposted it immediately and was caught. Take that all you people that claim that CCP doesn't screw with discussion threads with their alts.
I'm not Wrangler's alt if that's what you're getting at, I just happened to notice it before he managed to post here.
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Unforgivin
Caldari TEAM GAY
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Posted - 2008.10.18 18:47:00 -
[4494]
One of the best selling points of eve and you guys are disabling it? 
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Fyrr Deerdan
Caldari Envoy Corps
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Posted - 2008.10.18 19:02:00 -
[4495]
Hmm you pay, you get. That's some sort of basic principle where I live.
Good decision CCP. I always thought it was a weird feature. IMO it should never have been this way.
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NereSky
Gallente Trinity Nova Trinity Nova Alliance
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Posted - 2008.10.18 19:02:00 -
[4496]
Originally by: NereSky
Originally by: Delos Korelian
Originally by: Jinx Barker
... ever since the "old" guard of the developers left active EVE online roles CCP customer service, CCP customer attunes, and general CCP attitude toward its player base has gone to shit.
Aint that the truth
Qft
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Fyrr Deerdan
Caldari Envoy Corps
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Posted - 2008.10.18 19:07:00 -
[4497]
Originally by: Fwuffy Wabbit Scenario 1:
Player sets long skill training, and lets account expire due to boredom or RL issues. Character gains fresh new skill. Player is eager to try out fresh new skill but can't until they pay for more account time.
Scenario 2:
Player sets long skill training, and lets account expire due to boredom or RL issues. Character training is halted. Player has no incentive to pay for more account time.
Scenario 3:
Player sets long skill training, and keeps account paid up due to not having RL issues. Character training carries on as normal and player has fun running missions, taking down enemy POSs and other interesting activites like mining veldspar.
Most people are on #3, occasionally moving to #1 and then back to #3, above.
Now, people will end up at scenario 2, and CCP will no longer get their subscription money, unless they pull something wildly amazing and innovative out of the bag.
That's quite a bit more complicated then that, really, but thanks for breaking it down.
CCP hasn't built a successful business, one of the most solid MMOs out there, in last 5 yrs+ without thinking through decisions like these. They have a lot more data to take a decision about this than you do and when they took that decision, what they hit is the fringe player who don't really play the game, not the core player who logs in every week.
I know about ten people in real-life who've played or are still playing EVE at this point. Not one of them ended up on scenario 1. They were either playing or not playing and when they came back it wasn't because they had trained a skill from 4 to 5, but to play with friends.
Once again, I think its a good decision by CCP.
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Fyrr Deerdan
Caldari Envoy Corps
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Posted - 2008.10.18 19:08:00 -
[4498]
Originally by: NereSky
Originally by: NereSky
Originally by: Delos Korelian
Originally by: Jinx Barker
... ever since the "old" guard of the developers left active EVE online roles CCP customer service, CCP customer attunes, and general CCP attitude toward its player base has gone to shit.
Aint that the truth
Qft
Too bad that the original sentence was so badly constructed, it might have meant something =P
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rofflesausage
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Posted - 2008.10.18 19:15:00 -
[4499]
They should have banned the plethora of Macrominers before they even thought about touching this. The number of macrominers I've seen reported and nothing done about is shocking 
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ShadowDraqon
Awesome Industries Group
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Posted - 2008.10.18 19:18:00 -
[4500]
Edited by: ShadowDraqon on 18/10/2008 19:18:25 CCP was losing money. This was bad since money is important. It pays stuff like computers, wages for employees, and hardware upgrades. Look at it this way: you are sacrificing your ghost training to have a better game with less lag. Stop whining. Stop with the iQuit threats. Move on.
also haha 150th page  ______________________ I got killed for my kindness no, rly |
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