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Fhalgorn
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Posted - 2008.10.16 11:02:00 -
[1]
Edited by: Fhalgorn on 16/10/2008 11:03:08 As title says it,with the upcomming patch it would only be fair that we get all of our SP invested in matari ships (aka obsolete ships) soo we can all invest it in caldari soo we can missile blob each other.
I realy do not understand why you caved in and listened to the noobs that cant get it threw their thick skull that the flying paper balls that go very fast have had 1bil+ invested in them and they cant solo kill it in a BS that moves at 2m/year.
The speed nerf is uncalled for ,it's application atleast and it just shows the favoritism on Caldari and the fact that CCP wants to remove Minmatar from the game.
THERE IS A EXTREMLY EASY SOLUTION TO FIXING THE OP (1bil+ nano ships) without nerfing a whole freaking race.Add a maximum speed cap to some ships that arent ment to go that fast,for exemple leave the nano-HACs with unlimited speed cap but add a speed cap to different BS and such,like a max of 1.5km/sec (with a slow accelaration after 1km/sec mark),it will not punish the innocent and it will be alot easy to implement.
Also you nerf speed,then nerf anti-nano mods like the webber... basicly reverting back to the original scheme mostly.
Soo a summary: Either buff Minmatar ships and bring them in line on direct engagements with the other races or USE a alternate sollution to solving the speed problems,like hand out free hankerchiefs each time a CNR pilot cant solo kill a inty.
/discuss
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.10.16 11:03:00 -
[2]
No. Stop failing.
(I have an alt with 36m sp in matari gunnery and spaceship command, so yea, I have a right to post here)
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goodby4u
Valor Inc.
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Posted - 2008.10.16 11:03:00 -
[3]
Yeah and I want my sp replaced for amarr a year ago, and for amarr 3 years ago and...
Well you get my point.
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Odessima
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2008.10.16 11:16:00 -
[4]
Fail! Adapt or Die isnt that what Nano Pilots always say. Fail due to failure to actually understand that they are also working on missiles as well so they dont WTFPWN, fail due to so many different reasons!! Go buy a box of tissues |

goodby4u
Valor Inc.
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Posted - 2008.10.16 11:17:00 -
[5]
Originally by: Odessima Fail! Adapt or Die isnt that what Nano Pilots always say. Fail due to failure to actually understand that they are also working on missiles as well so they dont WTFPWN, fail due to so many different reasons!! Go buy a box of tissues
You were waiting a while to say this didnt you?
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Lafe
Baptism oF Fire Interstellar Alcohol Conglomerate
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Posted - 2008.10.16 11:47:00 -
[6]
Failsauce
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LadyLubU2
Caldari Science and Trade Institute
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Posted - 2008.10.16 11:59:00 -
[7]
Nerf falcons tbh. -- Sig:
NARF FALCONS!!!
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Syekuda
Caldari Titanium Guard
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Posted - 2008.10.16 12:07:00 -
[8]
Major fail decided to talk. Anyway, look at history. Its called balancing. People whine about speed, CCP decide to please the crowd. they take down speed. eventually people will get happy...I think.
After that balance has taken its toll, who knows, maybe lots of people will go with amarr and whine about their cap issues and CCP will balance it. You just need to adapt.
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LadyLubU2
Caldari Science and Trade Institute
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Posted - 2008.10.16 12:09:00 -
[9]
Originally by: Syekuda Major fail decided to talk. Anyway, look at history. Its called balancing. People whine about speed, CCP decide to completly screw over the balance and metagaming. they take down speed in a unnessecairy way. eventually people will get happy...I think.
here, i fixed it for you -- Sig:
NARF FALCONS!!!
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The Djego
Minmatar merovinger inc
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Posted - 2008.10.16 12:13:00 -
[10]
Edited by: The Djego on 16/10/2008 12:13:23
Originally by: Fhalgorn
leave the nano-HACs with unlimited speed cap but add a speed cap to different BS and such
Originally by: Fhalgorn
leave the nano-HACs with unlimited speed cap but add a speed cap to different BS and such
The soultion, nerf allready slow BS even more(that is this good that it¦s allready done by CCP a year ago in the first Nano ballance), fixes all EvE once and for all. 
You read it here first. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Washell Olivaw
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Posted - 2008.10.16 12:22:00 -
[11]
Originally by: Fhalgorn /discuss
K, I'll bite and discuss your post.
1. Bolding text doesn't make things more true. 2. Bolding, italic-ing and underlining at the same time doesnt make things more true 3. Capatilizing and italic-ing doesn't make things more true. 4. Nano-HAC's aren't innocent. 5. Amarr never got SP reimbursement. Nor would any Amarr pilot want one these days. Stick to your minnie SP, you'll get another day in the sun. 6. If you recently invested 1 bil+ into nano ships, you're an idiot. 7. If you invested before the dev blog about speed, you've had 3 months to enjoy it and at least 2 more months to come. If you haven't managed to get your ship destroyed by that time, you've become the living proof of why nano ships should be nerfed. 8. Even before the dev blog the writing was on the wall. If the majority of the players move to a couple of ships with the same kind of setup, you can tell a nerf will be coming. The only question is the severity of it. 9. You don't give a damn about minmatar ships. You just don't like having your overpowered pwn-mobile being taken away from you.
Finally, Caldari? Missed the bit about missiles being changed alongside with the speednerf?
Consensus these days seems to be that Amarr is the race to train. |

Mifter Hogdido
Amarr eXceed Inc. Triumvirate.
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Posted - 2008.10.16 12:26:00 -
[12]
To OP -
Stop whining. Similar to others, I've flown amarr for a good while, came into it during the bad times and stuck with it, and were finally starting to shine (again apparently). Welcome to where we were a couple years ago, and adapt like we did.
a.k.a - stop failing  |

Misanth
RABBLE RABBLE RABBLE
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Posted - 2008.10.16 12:34:00 -
[13]
Originally by: Washell Olivaw 5. Amarr never got SP reimbursement. Nor would any Amarr pilot want one these days. Stick to your minnie SP, you'll get another day in the sun.
People keep being too focused on the FotM's and miss out this point you (and others) mentioned here.
For years I stuck with Amarr while dying to any pilot I met that had nos fitted, which was basicly.. most people. I figured from the start that going FotM (Gallente and/or Minmatar) would screw me over in the long run. Stayed with Amarr, and well it did take a crapload of time, but it does pay off.
Whoever feel screwed over now should just try specialize in what they want to fly, they'll be better off in whatever, as long as they fly it well. Chasing the FotM might very well mean they screw over the SP forever.. and won't fly anything decently. 
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Laughlyn Vaughns
Gallente Lagos-Vaughn Industries
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Posted - 2008.10.16 12:37:00 -
[14]
Anyone remmeber the missile nerf where they introduced all the new skills and stopped torps one popping frigs? Yeah we got used to it. I mainly use Caldari and Minmatar ships and i've never used the nano setups, simply cos i think its a bit weak, guess i'm more of a traditional duelist and it shud be more to do with ur skills and ability to handle your ship instead of running round very fast out the way. But maybe more thought into the whole nano ship thing could be done instead of just messing with speeds/mass of ships and other modules but really i thought the idea of ceptors was to buzz round being annoyign to bigger ships while remaing almost untouchable to a big ship like a BS.
I'm sure we'll all grumble for a month or 2 like we did with every other nerf thats dropped in game because our simple stick on a nano fit ships wont do the job anymore, i think CCP just want us to use our imaginations in fitting ships up a bit
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Dr Sheepbringer
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Posted - 2008.10.16 12:57:00 -
[15]
Too bad you thought speed would last forever! Bwwaahahaha!
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Miyamoto Uroki
Caldari Katsu Corporation
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Posted - 2008.10.16 12:59:00 -
[16]
Originally by: Washell Olivaw
Originally by: Fhalgorn /discuss
K, I'll bite and discuss your post.
1. Bolding text doesn't make things more true. 2. Bolding, italic-ing and underlining at the same time doesnt make things more true 3. Capatilizing and italic-ing doesn't make things more true. 4. Nano-HAC's aren't innocent. 5. Amarr never got SP reimbursement. Nor would any Amarr pilot want one these days. Stick to your minnie SP, you'll get another day in the sun. 6. If you recently invested 1 bil+ into nano ships, you're an idiot. 7. If you invested before the dev blog about speed, you've had 3 months to enjoy it and at least 2 more months to come. If you haven't managed to get your ship destroyed by that time, you've become the living proof of why nano ships should be nerfed. 8. Even before the dev blog the writing was on the wall. If the majority of the players move to a couple of ships with the same kind of setup, you can tell a nerf will be coming. The only question is the severity of it. 9. You don't give a damn about minmatar ships. You just don't like having your overpowered pwn-mobile being taken away from you.
Finally, Caldari? Missed the bit about missiles being changed alongside with the speednerf?
Consensus these days seems to be that Amarr is the race to train.
This. all of it. simply the truth, nothing more to say left.
oh and can I marry you? 
Originally by: Puupuu dude... your face
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Washell Olivaw
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Posted - 2008.10.16 13:38:00 -
[17]
Originally by: Miyamoto Uroki oh and can I marry you? 
Depends, are you rich? Will there be pre-nups? If not, will the honeymoon suite have a balcony and be on the 10th story of an hotel?

Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Jach Wong
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Posted - 2008.10.16 14:29:00 -
[18]
Don't feed the troll. "This is not the boot you're looking for." |

Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2008.10.16 14:53:00 -
[19]
yawn, in two years minmatar will be uber again relatively, so keep your sp and shut u.. I mean adapt
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

Traidor Disloyal
Maximum Yarrage
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Posted - 2008.10.16 15:49:00 -
[20]
I fly Amarr.
--------------------------------------------- Love is having a second account with a cov ops pilot |

Liang Nuren
No Salvation
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Posted - 2008.10.16 17:00:00 -
[21]
33M SP in Minmatar and another 30M in Gallente and I say no, I don't want a reimbursement. If I stick around for another couple of years the game will favor those characters again. I'll pass.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.10.16 17:23:00 -
[22]
Train everything and you're nerf proof! Boink! |

Liang Nuren
No Salvation
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Posted - 2008.10.16 17:42:00 -
[23]
Originally by: ElCoCo Train everything and you're nerf proof!
I endorsed this solution.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.10.16 17:50:00 -
[24]
Originally by: Liang Nuren
Originally by: ElCoCo Train everything and you're nerf proof!
I endorsed this solution.
-Liang
Tbh who doesn't have 2 accounts nowadays. It's quite easy to have 2 nicely specced chars that fly 2 races each comfortably (no need for weapon spec lvl5 imho). Besides that I don't realy see the problem, as -overall- things are pretty balanced and before you say anything, I can fly practicaly everything with just 1 char Boink! |

Liang Nuren
No Salvation
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Posted - 2008.10.16 17:54:00 -
[25]
Originally by: ElCoCo Tbh who doesn't have 2 accounts nowadays. It's quite easy to have 2 nicely specced chars that fly 2 races each comfortably (no need for weapon spec lvl5 imho). Besides that I don't realy see the problem, as -overall- things are pretty balanced and before you say anything, I can fly practicaly everything with just 1 char
Yeah, I run 3 30M+ SP characters. Gallente/Caldari (Hybrid/Drone), Caldari (Missile), and Minmatar (Gunnery). I figured as long as Amarr isn't the *ONLY* viable race I'd be fine... fly everything, be nerf proof!
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Xori Ruscuv
The Scope
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Posted - 2008.10.16 18:00:00 -
[26]
Edited by: Xori Ruscuv on 16/10/2008 18:00:53
Originally by: Liang Nuren figured as long as Amarr isn't the *ONLY* viable race I'd be fine... fly everything, be nerf proof!
This.
Though I'm just going to be semi-patient and do it on one character I suppose. I'm too lazy/poor to run 3 accounts, let alone play more than 1 at a time ^^
(Though I'm not dumb enough to try to be a missile and shield and gun and armor expert anytime soon. Armor and guns for the forseeable future ^^)
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B0rn2KiLL
Black Nova Corp Band of Brothers
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Posted - 2008.10.16 18:02:00 -
[27]
i fly matar... i used to fly caldari.
much happier since the switch. i dont use nano ships, and im happy. you have a problem :\ ---
Originally by: Oveur It's important to understand that EVE is a "PvP" focused game
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Sean Faust
Gallente Point of No Return
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Posted - 2008.10.16 18:39:00 -
[28]
Edited by: Sean Faust on 16/10/2008 18:39:55 To the OP: Your problem is not with Eve or with CCP. It is with MMO games. The complaints you're making, while valid, are just something you have to put up with when playing MMOs. Whether it's Eve, WOW, Warhammer Online, or any other game. The fact is that in any MMO there will be periodic content patches that change game mechanics forcing you to change your playstyle in order to remain dominant. If this wasn't the case, gameplay would become stagnant.
Eve is better than other games as you don't have to start out from scratch on a new character when gameplay changes bring "hard times" for the class/race you play. You can simply cross train, so that when it happens again, you are now able to fly multiple races and will always have a viable ship to fly in a gang.
I fly both Amarr and Gallente equally well and can gladly say that regardless of what gameplay changes bring about, adapting is simply a matter of buying and fitting up a new ship. And in the event a patch comes that nerfs the hell out of BOTH of those races, I'll be fine training up Caldari. The missile skills I trained up to get good with the Sacrilege will carry over, as will the shield skills I trained up to get a good buffer on my nano ships.
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Timple Smythe
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Posted - 2008.10.16 19:04:00 -
[29]
Just train for the Typhoon. If you can fly it well, then you will be ready for mosy nerfs. BTW i have lots of Typhoons for sale at only slightly higher than market value. I think everyone should fly Typhoon's. 
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KD.Fluffy
Caldari Provisions
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Posted - 2008.10.16 20:09:00 -
[30]
Amarr bs 5 finishes in 3 days... mwahahahaha 
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Liang Nuren
No Salvation
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Posted - 2008.10.16 20:12:00 -
[31]
Originally by: KD.Fluffy Amarr bs 5 finishes in 3 days... mwahahahaha 
haha Sup fluff, I should sell you my characters on the cheaps. That or you could join me in WAR. ;-)
Gimme a call man.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Malcanis
RuffRyders
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Posted - 2008.10.16 20:20:00 -
[32]
My corpmates and I were speculating on possible future patchnotes:
[20:14:49] Malcanis > "Minmatar ships special role bonus: armour plates now subtract hitpoints rather than adding them"
[20:13:41] Malcanis > "Pilots in Minmatar ships may be used for the sexual amusement of other players"
[20:12:37] Malcanis > "Pilots in minmatar ships will be charged double subscription rates"
[20:12:34] Granmethedon III > "we have taken all minmatar ships out the game"
[20:12:48] Granmethedon III > "you will not be able to reskill other ships"
[20:13:41] ziva svinja > maybe they should implement rust in matari ships, armor degrading over time by itself..
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2008.10.16 21:11:00 -
[33]
OP is trolling.
Anyone who thinks their ships will be worthless when they're not doing 10km/sec, really does need to stop, hit themselves in the face with a cluebat a few times, and then learn how to play EVE.
Because really. Combat worked fine before rigs became prevalent, and ship speeds were pretty much all below 5km/sec, even the inties.
Y'know, and things like tracking and range were actually vaguely meaningful, and combat was interesting.
Oh, and yes, I am still training minmatar stuff, from Caldari. (Although I confess, I have sidetracked onto Amarr cruiser, because sacrileges and guardians and curses look yummy, this is after I've finished minmatar cruiser 5) -- Crane needs more grid 249km locking? |

Rawr Cristina
Caldari Naqam Exalted.
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Posted - 2008.10.16 21:44:00 -
[34]
Kay as long as I can relocate all my SP to the next FOTM every time it gets nerfed.
- Infectious - |

Liang Nuren
No Salvation
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Posted - 2008.10.17 02:02:00 -
[35]
Originally by: James Lyrus OP is trolling.
Anyone who thinks their ships will be worthless when they're not doing 10km/sec, really does need to stop, hit themselves in the face with a cluebat a few times, and then learn how to play EVE.
Because really. Combat worked fine before rigs became prevalent, and ship speeds were pretty much all below 5km/sec, even the inties.
Y'know, and things like tracking and range were actually vaguely meaningful, and combat was interesting.
Oh, and yes, I am still training minmatar stuff, from Caldari. (Although I confess, I have sidetracked onto Amarr cruiser, because sacrileges and guardians and curses look yummy, this is after I've finished minmatar cruiser 5)
No James, I think you are trolling. Most people against this nano nerf are against it for reasons that have very little to do with nano HACs and quite alot to do with how the speed changes will affect normal performance.
Bah, **** it, I can't imagine a Caldari fanboi like yourself understanding that people have very legitimate concerns about their ships being nerfed out from under them. In fact, nerf Minmatar plz. Alot, it's so st upid ttha they can hit out at such crazy ranges they actually hit and their weapons are capless and they red doing like 20k alpha strike every 3 seconds its so crazy omg NE%RF
-Liang
-- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.10.17 02:31:00 -
[36]
Originally by: Liang Nuren
Originally by: James Lyrus OP is trolling.
Anyone who thinks their ships will be worthless when they're not doing 10km/sec, really does need to stop, hit themselves in the face with a cluebat a few times, and then learn how to play EVE.
Because really. Combat worked fine before rigs became prevalent, and ship speeds were pretty much all below 5km/sec, even the inties.
Y'know, and things like tracking and range were actually vaguely meaningful, and combat was interesting.
Oh, and yes, I am still training minmatar stuff, from Caldari. (Although I confess, I have sidetracked onto Amarr cruiser, because sacrileges and guardians and curses look yummy, this is after I've finished minmatar cruiser 5)
No James, I think you are trolling. Most people against this nano nerf are against it for reasons that have very little to do with nano HACs and quite alot to do with how the speed changes will affect normal performance.
Bah, **** it, I can't imagine a Caldari fanboi like yourself understanding that people have very legitimate concerns about their ships being nerfed out from under them. In fact, nerf Minmatar plz. Alot, it's so st upid ttha they can hit out at such crazy ranges they actually hit and their weapons are capless and they red doing like 20k alpha strike every 3 seconds its so crazy omg NE%RF
-Liang
Our missiles take how long to do anything? Caldari ships are geared toward fleet fighting at the expense of solo fighting. They're about as versatile as the Underwater Basket Weaving skill. _ Hooray for shitty marketing moves.
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Felix Dzerzhinsky
Caldari Wreckless Abandon G00DFELLAS
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Posted - 2008.10.17 02:37:00 -
[37]
train all cruiser to 5 and never get nurfed. ----
ECCM is a Counter-measure not a defense. |

Liang Nuren
No Salvation
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Posted - 2008.10.17 02:38:00 -
[38]
Originally by: Raymond Sterns
Our missiles take how long to do anything? Caldari ships are geared toward fleet fighting at the expense of solo fighting. They're about as versatile as the Underwater Basket Weaving skill.
BOOST CALDARI BECZUZ THEIR MISSILES TAKE FOREVER TO HIT IT SUCKS THAT TH EY CANT HIT BECAUSE T TAKES ILKE 2 MNINUTES FOR THEIR MISSILES TO HITS IF THEY SHOOT THEM 250KM THEY LOSE RANGE SUCKS
On that note, though, you need to learn to play to your race's advantage. For instance, in most situations where a Minmatar battleship would be useful, a Caldari battleship is more useful.
Close range? Use the Raven. Long range? Use the Rokh (or Raven, depending on what you're doing) Mid range? Use the Rokh or Raven. Ewar? Scorpion.
Honestly Caldari have far and away the most versatile BS lineup... :)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Liang Nuren
No Salvation
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Posted - 2008.10.17 02:39:00 -
[39]
Originally by: Felix Dzerzhinsky train all cruiser to 5 and never get nurfed.
Until they nerf cruisers. ;-)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Ariesen Serenity
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Posted - 2008.10.17 02:49:00 -
[40]
Originally by: Liang Nuren
Until they nerf cruisers. ;-)
-Liang
DON'T SAY THAT!!!! that made my heart jump....
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Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.10.17 03:29:00 -
[41]
Originally by: Liang Nuren
Originally by: Raymond Sterns
Our missiles take how long to do anything? Caldari ships are geared toward fleet fighting at the expense of solo fighting. They're about as versatile as the Underwater Basket Weaving skill.
BOOST CALDARI BECZUZ THEIR MISSILES TAKE FOREVER TO HIT IT SUCKS THAT TH EY CANT HIT BECAUSE T TAKES ILKE 2 MNINUTES FOR THEIR MISSILES TO HITS IF THEY SHOOT THEM 250KM THEY LOSE RANGE SUCKS
On that note, though, you need to learn to play to your race's advantage. For instance, in most situations where a Minmatar battleship would be useful, a Caldari battleship is more useful.
Close range? Use the Raven. Long range? Use the Rokh (or Raven, depending on what you're doing) Mid range? Use the Rokh or Raven. Ewar? Scorpion.
Honestly Caldari have far and away the most versatile BS lineup... :)
-Liang
In a fleet. Minmitar aren't known for tanking or dealing damage, they're known for skirmish warfare. _ Hooray for shitty marketing moves.
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Cpt Branko
Surge.
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Posted - 2008.10.17 03:42:00 -
[42]
Originally by: Raymond Sterns
In a fleet. Minmitar aren't known for tanking or dealing damage, they're known for skirmish warfare.
Which like, really works on battleships. 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Lyria Skydancer
Amarr Developmental Neogenics Amalgamated
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Posted - 2008.10.17 04:44:00 -
[43]
I wonder where mitnal is now, he was very eagerly locking less annoying threads the other day. ----------------------------------------- [Video] Support Barrage |

Rajere
Vicious Inc
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Posted - 2008.10.17 04:59:00 -
[44]
Edited by: Rajere on 17/10/2008 05:03:05
Quote: On that note, though, you need to learn to play to your race's advantage. For instance, in most situations where a Minmatar battleship would be useful, a Caldari battleship is more useful.
Close range? Use the Raven.
This is only true against battleships, and Skirmish warfare is perfectly viable for minmatar bs. We're talking low sec or NPC 0.0 here, where it's 2-3 of your guys vs 5-6 of theirs, no jump bridges or titan hotdrops within 20 jumps of your region.
Raven VS Tempest DPS comparison Red = Tempest, Green = Raven. Target is a sacrilege. It's hard to see but raven's dps with torps is only superior between 13km (overheated web range) and 17.5km, at all other ranges the Tempest is superior. Highlighted is the peak variation which is just after heavy neut/t2 point range.
True, this is pre-nanonerf and before changes to the missile formula, but there's no indication the new formula will produce drastic results in torp dps against targets at normal speeds. How to Fail at Eve
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Mutabae
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Posted - 2008.10.17 05:09:00 -
[45]
Look at that OP fail. Awesome, isn't it?
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Liang Nuren
No Salvation
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Posted - 2008.10.17 06:54:00 -
[46]
Originally by: Rajere
This is only true against battleships, and Skirmish warfare is perfectly viable for minmatar bs. We're talking low sec or NPC 0.0 here, where it's 2-3 of your guys vs 5-6 of theirs, no jump bridges or titan hotdrops within 20 jumps of your region.
Skirmish warfare is *NOT* "perfectly viable" on Minnie BS's - especially after the patch renders them all but unable to move. Honestly, that is the exact reason that so many people have compained about Minnie BS's - they are not viable in skirmish warfare.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Rajere
Vicious Inc
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Posted - 2008.10.17 07:58:00 -
[47]
unable to move? lulz. One of my only concerns with the speed changes was the impact to minmatar ships, battleships specifically (after the vagabond and rapier). The originaly mass adjustments on sisi were atrocious. The latest adjustments addressed these issues. I suggest you go back and check them out with the new adjustments rather than the first iteration. Minmatar bs are slightly slower than they are on TQ, while everything else is incredibly slower especially if nanofit. I can see minmatar AC BS fitting MWDs along with blaster boats, other battleships not fitting propulsion mods, cruisers and below fitting ab's, and inties fitting either or both. How to Fail at Eve
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Guygeboe
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Posted - 2008.10.17 07:59:00 -
[48]
his nick should be failgorn :P
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Liang Nuren
No Salvation
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Posted - 2008.10.17 16:53:00 -
[49]
Originally by: Rajere One of my only concerns with the speed changes was the impact to minmatar ships, battleships specifically (after the vagabond and rapier).
It's also worth keeping an eye on Blasters... they were getting a WTFBBQ nerf with the web nerf.
Quote: I suggest you go back and check them out with the new adjustments rather than the first iteration.
Summarize, or bring numbers. In either case I strongly doubt I'll bother helping CCP beta test their own game anymore... they've insulted me and the player base at large by completely ignoring what we told them months ago and shoving our noses into it again anyway.
Quote: Minmatar bs are slightly slower than they are on TQ, while everything else is incredibly slower especially if nanofit.
Nanofitting a BS has been an incredibly bad idea for quite some time.
Quote: I can see minmatar AC BS fitting MWDs along with blaster boats, other battleships not fitting propulsion mods, cruisers and below fitting ab's, and inties fitting either or both.
Yeah because battleships being so slow that they simply don't feel that fitting a propulsion mod at all makes for great close range weapons. Why should the blaster/AC ship bother fitting a propulsion mod for an extra 100-200 DPS when they can't bring it to bear in an average case for 30-50s?
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Johncrab
Minmatar XBeyond
|
Posted - 2008.10.17 17:01:00 -
[50]
Has anyone figured out what the hell they are doing to webbers after all?
I ask this because I honestly don't know. Also because I invested in recon lvl 5, along with a ton of skills to be a true rapier expert and, as you can imagine, i'm a bit worried. |

Liang Nuren
No Salvation
|
Posted - 2008.10.17 17:03:00 -
[51]
Edited by: Liang Nuren on 17/10/2008 17:04:08
Originally by: Johncrab Has anyone figured out what the hell they are doing to webbers after all?
I ask this because I honestly don't know. Also because I invested in recon lvl 5, along with a ton of skills to be a true rapier expert and, as you can imagine, i'm a bit worried.
Webs (as of the last time I checked) were being capped at 60%, and the Gallente Navy web was becoming the best web in game (replacing the Domination web).
-Liang
Ed: The effect this is going to have on blaster tracking really cannot be understated, at least as the tracking formula is currently written. -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

NightmareX
D00M. Triumvirate.
|
Posted - 2008.10.17 17:05:00 -
[52]
To the OP.
THIS is you .
Check out my new flash web page 'Quantum Singularity' |

Johncrab
Minmatar XBeyond
|
Posted - 2008.10.17 17:07:00 -
[53]
Originally by: Liang Nuren Edited by: Liang Nuren on 17/10/2008 17:04:08
Originally by: Johncrab Has anyone figured out what the hell they are doing to webbers after all?
I ask this because I honestly don't know. Also because I invested in recon lvl 5, along with a ton of skills to be a true rapier expert and, as you can imagine, i'm a bit worried.
Webs (as of the last time I checked) were being capped at 60%, and the Gallente Navy web was becoming the best web in game (replacing the Domination web).
-Liang
Ed: The effect this is going to have on blaster tracking really cannot be understated, at least as the tracking formula is currently written.
Lol, 60%. This has to be a joke. Thanks for the info. |

Liang Nuren
No Salvation
|
Posted - 2008.10.17 17:09:00 -
[54]
Originally by: Johncrab Lol, 60%. This has to be a joke. Thanks for the info.
NP, enjoy. I know that I'm so excited and I just can't hide it! These changes are going to TOTALLY revitalize blaster ship combat! I mean, the megathron is going to totally pwn people... Oh who am I fooling?
**** Eve.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Lili Lu
Purveyors of Uber Research Valuables and Ships
|
Posted - 2008.10.17 17:18:00 -
[55]
Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

|

Liang Nuren
No Salvation
|
Posted - 2008.10.17 17:26:00 -
[56]
It doesn't. It's a new game... enjoy learning everything you thought you knew over again.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

KD.Fluffy
Caldari Provisions
|
Posted - 2008.10.17 17:44:00 -
[57]
amarr ftw
|

Liang Nuren
No Salvation
|
Posted - 2008.10.17 17:47:00 -
[58]
Edited by: Liang Nuren on 17/10/2008 17:47:49
Originally by: KD.Fluffy amarr ftw
WTT 30M Caldari missile alt, 30M Minmatar gunnery alt, 30M Gallente/Caldari hybrid/drone main... for Amarr pilot with Lg Energy turret 5, Amarr BS5 (<15M SP plx)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Shereza
|
Posted - 2008.10.17 19:30:00 -
[59]
Topics like this make me feel warm and fuzzy inside.
They make me glad that I have one character who's generalized to a fault and so subsequently can't really be "nerfed" without "nerfing" every ship in the game. I'm also glad that my minmatar-oriented character is also my R&D character and that my other character is amarr-oriented.
They also make me glad that I see no reason to spazz out like some idiot just because art imitates life and is being unfair to the money and time I invested in something which, had I put any thought into it in the first place, I'd've realized probably wouldn't be a good long-term investment.
This is a game, people play games to have fun. People have fun by breaking mechanics. CCP doesn't have fun when this happens so they fix said mechanics or make it so that we can't break them. Deal with it or quit. Just whining about this sort of thing constantly is pathetic.
Frankly, I've only been playing for 2 years but I have yet to see any nerf, downgrade, or tweak be even half as bad as some people make them out to be after they're put into effect or a tenth as bad as people make them out to be when they're on the drawing board.
Of course I rather suppose that's the nature of players, letting Chicken Little Syndrone run amock and all that. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.17 19:48:00 -
[60]
Edited by: Raymond Sterns on 17/10/2008 19:48:23
Originally by: Lili Lu Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships _ Hooray for shitty marketing moves.
|

Liang Nuren
No Salvation
|
Posted - 2008.10.17 19:57:00 -
[61]
Originally by: Shereza Topics like this make me feel warm and fuzzy inside.
They make me glad that I have one character who's generalized to a fault and so subsequently can't really be "nerfed" without "nerfing" every ship in the game. I'm also glad that my minmatar-oriented character is also my R&D character and that my other character is amarr-oriented.
They also make me glad that I see no reason to spazz out like some idiot just because art imitates life and is being unfair to the money and time I invested in something which, had I put any thought into it in the first place, I'd've realized probably wouldn't be a good long-term investment.
This is a game, people play games to have fun. People have fun by breaking mechanics. CCP doesn't have fun when this happens so they fix said mechanics or make it so that we can't break them. Deal with it or quit. Just whining about this sort of thing constantly is pathetic.
Frankly, I've only been playing for 2 years but I have yet to see any nerf, downgrade, or tweak be even half as bad as some people make them out to be after they're put into effect or a tenth as bad as people make them out to be when they're on the drawing board.
Of course I rather suppose that's the nature of players, letting Chicken Little Syndrone run amock and all that.
My disillusionment with Eve has remarkably little to do with this nerf, actually. If I could grab my balls and power through the next PVE grind I'd come out fine almost no matter what happens in this nerf.
The problem for me is that I don't PVE in Eve makes me want to crush kittens and gouge my eyeballs out with an electric tooth brush. Eh, there's alot more problems with Eve than that, including the increasing prevalence of blobs (I do it too on occasion), an emphasis away from small gang combat (falcon/range boosts, close range ganks), POS warfare, sov mechanics, faction warfare flop, etc.
I don't *really* have anything against CCP, but it's been several months since I had a good PVP fight in Eve... mostly due to the "perfect" tactics of "fit plates and friends". How can I have a nice 5v5, or even a nice 10v10? What happens when I lose (because everyone does eventually)? Then I get relegated to a month's worth of WTFSUCK grinding.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Liang Nuren
No Salvation
|
Posted - 2008.10.17 19:58:00 -
[62]
Originally by: Raymond Sterns
Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
:) This is as good of an RP reason as any, but it has nothing to do with game balance.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.17 20:01:00 -
[63]
Originally by: Liang Nuren
Originally by: Raymond Sterns
Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
:) This is as good of an RP reason as any, but it has nothing to do with game balance.
-Liang
Ain't my fault you like to duct-tape useless shit to your ship.  _ Hooray for shitty marketing moves.
|

Shereza
|
Posted - 2008.10.17 20:48:00 -
[64]
Originally by: Raymond Sterns Edited by: Raymond Sterns on 17/10/2008 19:48:23
Originally by: Lili Lu Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
Which is fine, except for one small problem. Mass and size are only loosely connected.
A 5m3 block of lead weighs more than a 5m3 box of styrofoam peanuts after all and a 5m3 block of neutronium dropped from orbit could probably take out a fair-sized town. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.17 23:16:00 -
[65]
Originally by: Shereza
Originally by: Raymond Sterns Edited by: Raymond Sterns on 17/10/2008 19:48:23
Originally by: Lili Lu Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
Which is fine, except for one small problem. Mass and size are only loosely connected.
A 5m3 block of lead weighs more than a 5m3 box of styrofoam peanuts after all and a 5m3 block of neutronium dropped from orbit could probably take out a fair-sized town.
We're not flying lead cubes and a bunch of Styrofoam peanuts, though. A small car is usually lighter than a large car, mainly because they usually have the same materials/parts, just different quantities (less for the smaller car, more for the larger car). _ Hooray for shitty marketing moves.
|

Liang Nuren
No Salvation
|
Posted - 2008.10.18 00:21:00 -
[66]
Originally by: Raymond Sterns
We're not flying lead cubes and a bunch of Styrofoam peanuts, though. A small car is usually lighter than a large car, mainly because they usually have the same materials/parts, just different quantities (less for the smaller car, more for the larger car).
For your argument to hold water, you'd have to look at the relative construction materials, and the weight/mass of each, and even then you're on shakey ground because Caldari may need all of their 'heavy' materials while Minmatar need just a portion of each.
;-)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

James Lyrus
Lyrus Associates The Star Fraction
|
Posted - 2008.10.18 01:29:00 -
[67]
Originally by: Liang Nuren
Originally by: Raymond Sterns
We're not flying lead cubes and a bunch of Styrofoam peanuts, though. A small car is usually lighter than a large car, mainly because they usually have the same materials/parts, just different quantities (less for the smaller car, more for the larger car).
For your argument to hold water, you'd have to look at the relative construction materials, and the weight/mass of each, and even then you're on shakey ground because Caldari may need all of their 'heavy' materials while Minmatar need just a portion of each.
;-)
-Liang
Caldari tech is based around these: Gravimetric Sensor Cluster
Graviton Reactor
Graviton Pulse Generator
Wikipedia: Gravitons
Clearly Caldari ships must have a higher mass, because their reactors are gravity based, and their sensor systems are too. -- Crane needs more grid 249km locking? |

XFreedomX
|
Posted - 2008.10.18 01:34:00 -
[68]
Originally by: Raymond Sterns Edited by: Raymond Sterns on 17/10/2008 19:48:23
Originally by: Lili Lu Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
I see only indication of length and not size in the ".jpg" file.
|

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.18 02:02:00 -
[69]
Originally by: XFreedomX
Originally by: Raymond Sterns Edited by: Raymond Sterns on 17/10/2008 19:48:23
Originally by: Lili Lu Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
I see only indication of length and not size in the ".jpg" file.
Then get on Sisi and put them side by side you picky bastard. sheesh. _ Hooray for shitty marketing moves.
|

Journan DuSol
|
Posted - 2008.10.18 02:21:00 -
[70]
Wasn't there some scaling mistake made somewhen and caldari ships are actually only half as big as they should be?
Or was this just a "joke", as CCP should have easily been able to fix it.
On a sidenote. Are you guys aware that you're talking about the volume yet using a 2D-chart? I'm pretty positive that the raven is more voluminous than the tempest, and, the tempest does have more framework.
|

Tsual
Minmatar Iikhelahii khulemah'lal
|
Posted - 2008.10.18 02:35:00 -
[71]
Originally by: Raymond Sterns Edited by: Raymond Sterns on 17/10/2008 19:48:23
Originally by: Lili Lu Other thread says latest test server BS mass stats- Raven-99 Typhoon-103
SERIOUSLY WTF IS THAT??!!!
HOW DOES THAT FIT ANY BACKSTORY OR TIER RATIONALE?!

Uh, Raven is the second smallest Battleship... (Besides the Scorpion)
Ships
Not a pvp pilot here but somehow when comparing that length graph and the mass (in kilotons with the current sisi ones)
- Hyperion mass: 100.2kt length: 1700m
- Megathron mass:98.4kt length: 1017m
- Dominix mass: 97.1kt length: 886m
- Abaddon mass:103.2kt length 1243
- Apoc mass:97.1kt length:1608m
- Armageddon mass: 105.2kt legnth: 1047m
- Maelstrom mass: 103.6kt legnth: 1408m
- Tempest mass: 103.3kt length: 996m
- Typhoon mass: 103.6kt length: 988m
- Rokh mass: 105.3kt length: 1007m
- Raven mass: 99.3kt length: 726m
- Scorpion mass: 103.6kt length: 425m <- about fourth the length yet heavier then the hyperion
I recon caldari electronics must be very densly packed ... or the ecm geeks in the ecm control room should go on a diet.
Any one else got some funny more or less scientific explanations?
well nevermind
******************** Moral is only usefull so far as society demands it from one to accept his presence.
|

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.18 03:03:00 -
[72]
I guess that settles it. All other ships are full of styrofoam peanuts.
Thread over. _ Hooray for shitty marketing moves.
|

XFreedomX
|
Posted - 2008.10.18 03:05:00 -
[73]
Width:
Tempest = 10m Raven = 1000m
hmm...
|

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.18 03:14:00 -
[74]
Edited by: Raymond Sterns on 18/10/2008 03:16:14
Originally by: XFreedomX Width:
Tempest = 10m Raven = 1000m
hmm...
Um, flip the tempest on it's side? The raven is still just a wee-bit more than 2/3 of the tempest.
Also, why are we still arguing Caldari Ship's masses when Gallente and Amarr are the Armor Tanking races with light ships. _ Hooray for shitty marketing moves.
|

XFreedomX
|
Posted - 2008.10.18 03:21:00 -
[75]
Originally by: Raymond Sterns Edited by: Raymond Sterns on 18/10/2008 03:16:14
Originally by: XFreedomX Width:
Tempest = 10m Raven = 1000m
hmm...
Um, flip the tempest on it's side? The raven is still just a wee-bit more than 2/3 of the tempest.
Also, why are we still arguing Caldari Ship's masses when Gallente and Amarr are the Armor Tanking races with light ships.
Flip the tempest on its side....
Height:
Tempest = 10m Raven = 300m
hmmm....
|

XFreedomX
|
Posted - 2008.10.18 03:27:00 -
[76]
Bottem line,
Mass/Agility wise:
Minmatar should be the lightest most agile follow by gallente then caldari and finally Amarr... exception can be made for ships which specialized in speed or agility in their class... such as deimos should be faster and more agile then muninn for example.
Any other order is just CCP grabing number out of their other hole.
|

Cpt Branko
Surge.
|
Posted - 2008.10.18 03:28:00 -
[77]
Originally by: Liang Nuren What happens when I lose (because everyone does eventually)? Then I get relegated to a month's worth of WTFSUCK grinding.
-Liang
Actually, you can make passable ISK from PvP piracy: (1) Ransom when/if possible. (2) Don't fly battleships except when you really need a BS. (3) If you've got more then 5-6 people in gang, you're not going to make a lot of ISK (short of really epic kills or killing POSes with a billion worth of labs). (4) Don't fly T2 cruisers unless it's a cloaking recon (too small engagement envelope for the price). (5) Killing haulers is your friend. Most of them are loaded with crap (or just cargo expanders), but now and then you hit jackpot.
I don't find ISK to be a problem in EVE, really.
The thing which really ****ed me off was logging on SISI some 4-5 days ago, and realizing that they've ignored all the valid feedback, and not only that - the new SISI changes really push EVE yet more into 'must have friends to fight' territory (speed nerf being a huge boost to ranged ships, plus solo tackle being totally nerfed*, and now you can't do full missile damage solo either). Why they want to do this, I have no clue, I guess it must be because of all the people soloing in EvE and refusing to fly in gangs 
*While tacklers for gangs are more effective then ever, and the idea to remove stacking penalities from webs is just total win, seriously.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

EinaruS
Euphoria Released
|
Posted - 2008.10.18 03:51:00 -
[78]
Originally by: James Lyrus OP is trolling.
Anyone who thinks their ships will be worthless when they're not doing 10km/sec, really does need to stop, hit themselves in the face with a cluebat a few times, and then learn how to play EVE.
Because really. Combat worked fine before rigs became prevalent, and ship speeds were pretty much all below 5km/sec, even the inties.
That is not true. having had a speed char for quite a while i think i can say with much certainty, speed was maybe a little lower but not that slow as you proclaim. the mass reduction rigs that came with the rigs however paved the way for nanophoons and nanowhatever. but that's not really the point i'm trying to make. (this isn't directed at you particularily James only the above part) Smart players will always play at the edge of what's morally "fair" and do whatever it takes to win, you can whine about speed now but soon enough you'll be whining about something else.
Amarr were overpowered, they killed dmg mods, dual mwd's were too good so they were nerfed, warp core stabs, javelin torps, sensor dampeners, hitpoints, cloaking, motherships, typhoon used to be shit, drones were too many, multispecs too powerful, then too weak and now i have no idea. Anyways Thing is as i mentioned, while there are intuitive players finding ways, even simple ones to stay ahead of others and win they will continue to do so so as well will others whine about it and thus balance will in a weird way be maintained. Still, my take on the speed nerf is that it will create an even bigger trend in using cloaking ships, in particular the recons which in time will produce a nerf.. just wait and see
-
A finger...especially the middle one, is worth more than any amount of isk |

Tyrrax Thorrk
Amarr Developmental Neogenics Amalgamated
|
Posted - 2008.10.18 04:35:00 -
[79]
Maelstrom, Machariel, Typhoon are all still going to be quite cool. Even Tempest not all bad, that fifth medslot is going to be pretty nice for an extra webifier after the web nerfs. (Tempest sucks 'n all but the patch doesn't make it any worse than it already was)
Rapier/Huginn still great, Claymore still with the best bonuses, Nidhoggur the best carrier..
Wolf/Jaguar are going to be badass, much nicer than the Amarr or Caldari AFs..
Only ships Minmatar really get shafted on that I can think of are Naglfar and Hel Vagabond gets nerfed a bit sure but it'll still be one of the better HACs.
|

Mire Stoude
Cash Money Brothers Elitist Cowards
|
Posted - 2008.10.18 04:44:00 -
[80]
Edited by: Mire Stoude on 18/10/2008 04:44:53 Oh snap. If CCP is giving SP reimbursements out, I seriously want all my damp training put into ECM. Kthxbye.
EDIT: Oh Wait! I may want some reimbursement for drones too, but I think that will take just a few more nerfs before they're completely useless.
|

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.18 05:30:00 -
[81]
Originally by: XFreedomX
Originally by: Raymond Sterns Edited by: Raymond Sterns on 18/10/2008 03:16:14
Originally by: XFreedomX Width:
Tempest = 10m Raven = 1000m
hmm...
Um, flip the tempest on it's side? The raven is still just a wee-bit more than 2/3 of the tempest.
Also, why are we still arguing Caldari Ship's masses when Gallente and Amarr are the Armor Tanking races with light ships.
Flip the tempest on its side....
Height:
Tempest = 10m Raven = 300m
hmmm....
That would make the tempest 10m by 10m. Come back and talk to me when you're not drooling and beating your chest. _ Hooray for shitty marketing moves.
|

XFreedomX
|
Posted - 2008.10.18 06:00:00 -
[82]
Originally by: Raymond Sterns
Originally by: XFreedomX
Originally by: Raymond Sterns Edited by: Raymond Sterns on 18/10/2008 03:16:14
Originally by: XFreedomX Width:
Tempest = 10m Raven = 1000m
hmm...
Um, flip the tempest on it's side? The raven is still just a wee-bit more than 2/3 of the tempest.
Also, why are we still arguing Caldari Ship's masses when Gallente and Amarr are the Armor Tanking races with light ships.
Flip the tempest on its side....
Height:
Tempest = 10m Raven = 300m
hmmm....
That would make the tempest 10m by 10m. Come back and talk to me when you're not drooling and beating your chest.
Hmm... I wonder who suggest we flip tempest on its side so width became height? Oh its you...
hmm... who brought the stupid .jpg file out as a reason for Raven should be faster and more agile.... you again....
I guess by your reasoning, Scorp should be just as fast and agile as an ferox?
Oh look Minmatar Dread has less length then a Hyperion! 
|

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
|
Posted - 2008.10.18 08:11:00 -
[83]
Originally by: XFreedomX
Originally by: Raymond Sterns
Originally by: XFreedomX
Originally by: Raymond Sterns Edited by: Raymond Sterns on 18/10/2008 03:16:14
Originally by: XFreedomX Width:
Tempest = 10m Raven = 1000m
hmm...
Um, flip the tempest on it's side? The raven is still just a wee-bit more than 2/3 of the tempest.
Also, why are we still arguing Caldari Ship's masses when Gallente and Amarr are the Armor Tanking races with light ships.
Flip the tempest on its side....
Height:
Tempest = 10m Raven = 300m
hmmm....
That would make the tempest 10m by 10m. Come back and talk to me when you're not drooling and beating your chest.
1. Hmm... I wonder who suggest we flip tempest on its side so width became height? Oh its you...
2. hmm... who brought the stupid .jpg file out as a reason for Raven should be faster and more agile.... you again....
3. I guess by your reasoning, Scorp should be just as fast and agile as an ferox?
Oh look Minmatar Dread has less length then a Hyperion! 
Oh look, you're still beating your chest and drooling.
Let me break it down for you:
1. If the tempest is standing vertically and you flip it on it's side, height becomes width, you dolt.
2. Never did I state that the raven should be faster or more agile. I used the picture to show that the raven is substantially smaller to other battleships and that's why it had less mass. Stop twisting my point so you can falsely prove yours.
3. Now you're just ranting and raving because you seriously have no support to grab unto for your argument.
The point here should not be, "Minmitars are too heavy", it should be, "Amarr/Gallente ships are too light". _ Hooray for shitty marketing moves.
|

Liang Nuren
No Salvation
|
Posted - 2008.10.18 08:20:00 -
[84]
Wait, you're serious? You're saying the top wingy bit that's like 2mm thick is what makes the Tempest so heavy? seriously?
Damn and I thought you were just ****ing about with us trying to concoct a cool excuse for the Raven to be lighter! Apparently my ******ed poster meter really needs adjusted. ;-)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire Liang/Vanesca - Order/Iron Rock@WAR Liang - Destro/Azazel@WAR www.kwikdeath.org |

whisk
Gallente Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.10.18 10:42:00 -
[85]
Originally by: Raymond Sterns
Originally by: XFreedomX
Originally by: Raymond Sterns
Originally by: XFreedomX
Originally by: Raymond Sterns Edited by: Raymond Sterns on 18/10/2008 03:16:14
Originally by: XFreedomX Width:
Tempest = 10m Raven = 1000m
hmm...
Um, flip the tempest on it's side? The raven is still just a wee-bit more than 2/3 of the tempest.
Also, why are we still arguing Caldari Ship's masses when Gallente and Amarr are the Armor Tanking races with light ships.
Flip the tempest on its side....
Height:
Tempest = 10m Raven = 300m
hmmm....
That would make the tempest 10m by 10m. Come back and talk to me when you're not drooling and beating your chest.
1. Hmm... I wonder who suggest we flip tempest on its side so width became height? Oh its you...
2. hmm... who brought the stupid .jpg file out as a reason for Raven should be faster and more agile.... you again....
3. I guess by your reasoning, Scorp should be just as fast and agile as an ferox?
Oh look Minmatar Dread has less length then a Hyperion! 
Oh look, you're still beating your chest and drooling.
Let me break it down for you:
1. If the tempest is standing vertically and you flip it on it's side, height becomes width, you dolt.
2. Never did I state that the raven should be faster or more agile. I used the picture to show that the raven is substantially smaller to other battleships and that's why it had less mass. Stop twisting my point so you can falsely prove yours.
3. Now you're just ranting and raving because you seriously have no support to grab unto for your argument.
The point here should not be, "Minmitars are too heavy", it should be, "Amarr/Gallente ships are too light".
you are stupid
Adapt or Die
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Rajere
Vicious Inc
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Posted - 2008.10.18 11:46:00 -
[86]
Tier 1 Battleships:
Scorpion: Mass: 103,600,000 kg Inertia: 0.145 Speed: 94 m/s
Typhoon: Mass: 103,600,000 kg Inertia: 0.15 Speed: 130 m/s
Armageddon: Mass: 105,200,000 kg Inertia: 0.155 Speed: 105 m/s
Dominix: Mass: 97,100,000 kg Inertia: 0.16 Speed: 99 m/s
Tier 2 Battleships:
Raven: Mass: 99,300,000 kg Inertia: 0.155 Speed: 94 m/s
Tempest: Mass: 103,300,000 kg Inertia: 0.15 Speed: 120 m/s
Apocalypse: Mass: 97,100,000 kg Inertia: 0.165 Speed: 94 m/s
Megathron: Mass: 98,400,000 kg Inertia: 0.155 Speed: 105 m/s
Tier 3 Battleships:
Rokh: Mass: 105,300,000 kg Inertia: 0.16 Speed: 89 m/s
Maelstrom: Mass: 103,600,000 kg Inertia: 0.165 Speed: 94 m/s
Abaddon: Mass: 103,200,000 kg Inertia: 0.165 Speed: 89 m/s
Hyperion: Mass: 100,200,000 kg Inertia: 0.155 Speed: 110 m/s
These are all unpiloted, ie before skills. How to Fail at Eve
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Sidus Isaacs
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Posted - 2008.10.18 11:49:00 -
[87]
Originally by: goodby4u Yeah and I want my sp replaced for amarr a year ago, and for amarr 3 years ago and...
Well you get my point.
Amarr is awsome now actually.
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NeoTheo
Dark Materials
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Posted - 2008.10.18 11:49:00 -
[88]
matari worked before stupid speeds and nano'ing was in the game, they will also work afterwards.
stop being a friggin emoragenerd.
Dark Materials
Linkage
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.10.18 15:44:00 -
[89]
Does this.... BS make me look fat?  Boink! |

Corstaad
Minmatar Vardr ok Lidskjalv
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Posted - 2008.10.18 15:53:00 -
[90]
I would like to point out the fact alot of minny ships use missles skills. If they also "balance" missles its another matari nerf. My first one and half years of EvE is gutted because I did the right thing by training one race.
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Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.10.18 17:02:00 -
[91]
Originally by: Liang Nuren Wait, you're serious? You're saying the top wingy bit that's like 2mm thick is what makes the Tempest so heavy? seriously?
Damn and I thought you were just ****ing about with us trying to concoct a cool excuse for the Raven to be lighter! Apparently my ******ed poster meter really needs adjusted. ;-)
-Liang
Yeah and it's not 2mm thick and it sure as hell isn't made out of tin cans, otherwise it would come off the second you go faster than 5m/s. _ Hooray for shitty marketing moves.
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Lili Lu
Purveyors of Uber Research Valuables and Ships
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Posted - 2008.10.18 20:27:00 -
[92]

OK, CCP appears to be trying to balance BSs using mass. Always has been tinkered with.
If you look at the backstory and mods in-game you will see that the different races use different types of armor. Leaves some wiggle room for racial mass differences. It's the weight/protection efficency of the armor types as well as the size of a ship that goes into mass.
However, adding mass to a tier 1 Typhoon, such that it weighs more than a teir 2 Tempest, and a Raven ?!! is just stupid. Typhoon has a crap hp total amount and distribution per its slot layout and a split weapon bonus (really amounting to only one bunus). Sure there is still the large dronebay so that with much training of all 3 weapon systems you can up the dps to a respectable level.
But, what is wrong CCP with leaving it its signature attribute, being the most agile and speedy BS? What possible backstory or in-game physics justification is there for making it a brick now?
  
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Lyria Skydancer
Amarr Developmental Neogenics Amalgamated
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Posted - 2008.10.18 20:39:00 -
[93]
Edited by: Lyria Skydancer on 18/10/2008 20:39:21
Originally by: Sidus Isaacs
Originally by: goodby4u Yeah and I want my sp replaced for amarr a year ago, and for amarr 3 years ago and...
Well you get my point.
Amarr is awsome now actually.
So sidus and me are very glad that they didnt reimburse our amarr sp back then. See where Im going with this? ----------------------------------------- [Video] Support Barrage |

sdthujfg
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Posted - 2008.10.18 20:52:00 -
[94]
We all want sooo much! 
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General Sadistis
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Posted - 2008.10.19 01:16:00 -
[95]
shield tanked minmatar ships for the win... lol sure speed tank is minmatar's "thing" and sure nano noobs will cry BUT SHIELD TANK DAT SHIT i fly 4 minmatar ships and sofar have seen no effect in my gameplay know why I SHIELD TANK pay attention and learn #1 Jaguar (assault frigate) passive shield tanked to kill smaller amarr ships and for missioning #2 Stiletto (intercepter) this nerf actually helps cepters that are used for tackle and ew because other ships cant catch it #3 Tempest (battleship) Perma Shield Tanked not dealing with nano or speed #4 Maelstrom (battleship) same as tempest
I have seen no real differences after the nerf sure like 2 m/s less when im traveling around wahh DEAL WIFF IT and stop crying
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.10.19 01:30:00 -
[96]
I SHIELDTANK MY SHIPZ!  Boink! |

Raymond Sterns
Utopian Research I.E.L. The ENTITY.
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Posted - 2008.10.19 03:23:00 -
[97]
Originally by: ElCoCo I SHIELDTANK MY SHIPZ! 
WUT A COINKIDINK SO DO I  _ Hooray for shitty marketing moves.
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Epegi Givo
Amarr Vengeance Imperium
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Posted - 2008.10.19 06:16:00 -
[98]
-------------------------------------
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Corstaad
Minmatar Vardr ok Lidskjalv
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Posted - 2008.10.19 07:28:00 -
[99]
Honest a missle nerf will farther screw us. By the way minny blam boom makes me feel good.
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Derek Sigres
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Posted - 2008.10.19 08:24:00 -
[100]
Originally by: Raymond Sterns
Originally by: Liang Nuren Wait, you're serious? You're saying the top wingy bit that's like 2mm thick is what makes the Tempest so heavy? seriously?
Damn and I thought you were just ****ing about with us trying to concoct a cool excuse for the Raven to be lighter! Apparently my ******ed poster meter really needs adjusted. ;-)
-Liang
Yeah and it's not 2mm thick and it sure as hell isn't made out of tin cans, otherwise it would come off the second you go faster than 5m/s.
Actually, given that it's in space which is for all intents and purposes in this argument a vacuum devoid of matter the absolute speed is of no consequence to the structural integrity of the ship and it's components. The only real problem involves any change in vector thanks to our good friend inertia.
But, it should be noted that inertia clearly either doesn't exist in Eve or special components allow it to be ignored. The acceleration the modern (nano age specific) interceptor can achieve would in fact be lethal to the occupants of the ship, and that's assuming the ship itself can be made out of the magical material required to withstand the stresses of manevers in excess of several hundred sustained g's.
My point is, while reality and physics might be a fun topic of conversation, they clearly have no bearing on Eve. Either the ships are simply capable of ignoring inconvient laws of physics when need be, or those laws simply don't exist in the game.
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