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Imaos
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Posted - 2008.10.27 08:32:00 -
[121]
Originally by: Opertone A war has been declared on your mining corporation, your Orca is in danger
you join NPC corporation, upon which war can not be declared. Your ex corporate members are all in NPC corps now, you have a private chat channel, you mine outside of player owned corporation.
Orca is too attractive not get the war declaration. To avoid war declarations all people that previously could be in one corporation now have to be in NPC corps and share single intel channel.
If you buy an Orca, you will be forced out of your corporation.
this clarifies the point
Dont know where you get your fantasies, but that scenario is very unlikely. You wardec random mining corps and not because they have orcas. Or you just suicide on the mining barges.
Imaos |

Imaos
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Posted - 2008.10.27 08:34:00 -
[122]
Originally by: CaptianBlack is it April already !!!... no ore compression !!!..
so the orca is an empire carrier, that can't do much.. = a bigger hauler than we already have..
and so many people were looking foward to this ship, o'well.. back to dropping a pos & using a freighter to haul my ore out of system
Has someone tried to fill a freighter from the orca via ship maintenance bay?
Imaos |

Lord Fitz
Project Amargosa
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Posted - 2008.10.27 08:51:00 -
[123]
Originally by: Imaos
Originally by: CaptianBlack is it April already !!!... no ore compression !!!..
so the orca is an empire carrier, that can't do much.. = a bigger hauler than we already have..
and so many people were looking foward to this ship, o'well.. back to dropping a pos & using a freighter to haul my ore out of system
Has someone tried to fill a freighter from the orca via ship maintenance bay?
Imaos
Yes, it of course doesn't work. Freighters can only load/unload within 45km of an online POS or near an outpost /outpost upgrade egg.
Originally by: CCP t0rfifrans CCP is a greedy money chewing monster
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Krylon Rhae
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Posted - 2008.10.27 09:19:00 -
[124]
Fitz... have you tried to load into an unmanned freighter parked at a POS? Just curious if you could do that instead of moving ore from the orca to a hanger then into the freighter later when its manned. |

Imaos
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Posted - 2008.10.27 09:52:00 -
[125]
Originally by: Lord Fitz
Originally by: Imaos
Originally by: CaptianBlack is it April already !!!... no ore compression !!!..
so the orca is an empire carrier, that can't do much.. = a bigger hauler than we already have..
and so many people were looking foward to this ship, o'well.. back to dropping a pos & using a freighter to haul my ore out of system
Has someone tried to fill a freighter from the orca via ship maintenance bay?
Imaos
Yes, it of course doesn't work. Freighters can only load/unload within 45km of an online POS or near an outpost /outpost upgrade egg.
Why 'of course'? Would be nice if the orca would allow to load an freighter.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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Garia666
Amarr T.H.U.G L.I.F.E White Core
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Posted - 2008.10.27 10:26:00 -
[126]
its just nice to kill. it has no real purpouse. but mabe the cearbears under us are happyw ith it.. |

Imaos
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Posted - 2008.10.27 14:12:00 -
[127]
Originally by: Garia666 its just nice to kill. it has no real purpouse. but mabe the cearbears under us are happyw ith it..
I guess it works as nice bait, too. Especially for poeple with your attitude.
Imaos
PS: Guess what, someone needs to produce the ships you loose in combat. ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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Garia666
Amarr T.H.U.G L.I.F.E White Core
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Posted - 2008.10.27 15:12:00 -
[128]
Originally by: Imaos PS: Guess what, someone needs to produce the ships you loose in combat.[/quote
yeah thanks for that.. im buying :P
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Xynomorphine
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Posted - 2008.10.27 16:55:00 -
[129]
I looked at the Orca stats in the test server and the link here, nice ship but is still lacking I think (3 high, 3 mid, 2 low) should be more like (4 high, 4 mid, 2 low) the reason for this is to have some ability to at least sheild tank rats hence the 4 mid slots and the 4 high slots that is for one tractor and the 3 mining gang mods, as for the role bonus you should at least be able to run 3 mining gang mods all at once and not just the one. |

Josef Amerentev
Gallente E.M.P. Industries Malum Exuro
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Posted - 2008.10.27 20:26:00 -
[130]
Add plus one gang link per lvl. make cargo size bonus add to bays ?if its possible? so you can carry more ships in it. let a freighter take from corp bay. i would agree that more mid/highs would be useful. the reason to NOT add any more low slots is that the orca could easily replace exceed a jump freighters capacity if it had more than a few low slots. |

Grentana
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Posted - 2008.10.30 05:20:00 -
[131]
Edited by: Grentana on 30/10/2008 05:24:06 Edited by: Grentana on 30/10/2008 05:23:36 Edited by: Grentana on 30/10/2008 05:20:56 Mining Barge 5 (and prereqs Mining IV and Astrogeology III) do not make sense. You are not actively mining with Orca. You are overseeing a mining operation and hauling. You are not operating a mining barge. Mining Director makes sense since you are overseeing a mining op and need the skill for the gang links anyway. Industrial, yeah it is a hauler.
Right now on test you can run all the gang modules at once and that is good.
It really needs 5 high slots. 3 mining links, tractor and salvager. Without salvager it does directly replace the hauler. Like most I have a tractor and salvager on hauler for mining ops to loot and salvage rats. Orca will not be fully functional without 5 high slots.
With the above it is worth the 400misk. Otherwise, not really.
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Imaos
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Posted - 2008.10.30 07:36:00 -
[132]
Originally by: Grentana Edited by: Grentana on 30/10/2008 05:24:06 Edited by: Grentana on 30/10/2008 05:23:36 Edited by: Grentana on 30/10/2008 05:20:56 Mining Barge 5 (and prereqs Mining IV and Astrogeology III) do not make sense. You are not actively mining with Orca. You are overseeing a mining operation and hauling. You are not operating a mining barge. Mining Director makes sense since you are overseeing a mining op and need the skill for the gang links anyway. Industrial, yeah it is a hauler.
It makes more sense than logistics for fleet command ships. There need to be some skill reqs for the ship and barge 5 is fine if you compare to other command ships.
Quote:
Right now on test you can run all the gang modules at once and that is good.
It really needs 5 high slots. 3 mining links, tractor and salvager. Without salvager it does directly replace the hauler. Like most I have a tractor and salvager on hauler for mining ops to loot and salvage rats. Orca will not be fully functional without 5 high slots.
With the above it is worth the 400misk. Otherwise, not really.
There is one almost useless mining gank link -> Only 2 gangs, one tractor. And it will be worth the 400m without a salvager. Not much to salvage from high sec belt rats anyway.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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Lord Fitz
Project Amargosa
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Posted - 2008.10.30 11:39:00 -
[133]
Edited by: Lord Fitz on 30/10/2008 11:44:18
Originally by: Krylon Rhae Fitz... have you tried to load into an unmanned freighter parked at a POS? Just curious if you could do that instead of moving ore from the orca to a hanger then into the freighter later when its manned.
You can't load stuff into a freighter without actively piloting the freighter in question. When at a POS you could transfer cargo from a piloted Orca to a Piloted Freighter directly, or you could transfer from a piloted Orca to a corp hangar array, then later transfer to a freighter.
Quote: Why 'of course'? Would be nice if the orca would allow to load an freighter.
Well the Orca is not new functionality, it behaves the same way as carrier corp hangars or the Rorqual corp hangar, thus since neither of those can load freighters away from a control tower, the Orca can not either.
Originally by: Grentana Mining Barge 5 (and prereqs Mining IV and Astrogeology III) do not make sense. You are not actively mining with Orca. You are overseeing a mining operation and hauling. You are not operating a mining barge. Mining Director makes sense since you are overseeing a mining op and need the skill for the gang links anyway. Industrial, yeah it is a hauler.
Doesn't make sense because the skill is named mining barge ? It makes just as much sense as it does for the rorqual. All is needed is a renaming of the mining barge skill to 'ORE ships' and you're done. The fact that it's an ORE ship does mean that it should require the only generic ORE ships skill there is.
Quote: It really needs 5 high slots. 3 mining links, tractor and salvager. Without salvager it does directly replace the hauler. Like most I have a tractor and salvager on hauler for mining ops to loot and salvage rats. Orca will not be fully functional without 5 high slots.
4 maybe. 5 definitely not. You don't need a salvager, and you don't really need one of the mining links, so 3 is ok. You could even get away with 1 mining link, 1 tractor, 1 salvager. Or any combination. Making it a complete non-issue to fit with everything you could possibly want would make it 'unique' in Eve. It's not supposed to be a salvaging ship. If you want that functionality you have to drop something else.
Quote: With the above it is worth the 400misk. Otherwise, not really.
And yet it's going to sell for 600-800m initially, and I doubt you will ever pick one up for 400m unless the price of minerals drops drastically.
Originally by: CCP t0rfifrans CCP is a greedy money chewing monster
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Grentana
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Posted - 2008.10.30 12:58:00 -
[134]
Edited by: Grentana on 30/10/2008 13:01:21
Originally by: Grentana Mining Barge 5 (and prereqs Mining IV and Astrogeology III) do not make sense. You are not actively mining with Orca. You are overseeing a mining operation and hauling. You are not operating a mining barge. Mining Director makes sense since you are overseeing a mining op and need the skill for the gang links anyway. Industrial, yeah it is a hauler.
Originally by: Lord Fitz Edited by: Lord Fitz on 30/10/2008 11:44:18 Doesn't make sense because the skill is named mining barge ? It makes just as much sense as it does for the rorqual. All is needed is a renaming of the mining barge skill to 'ORE ships' and you're done. The fact that it's an ORE ship does mean that it should require the only generic ORE ships skill there is.
Mining Barge skill does not add functionality to the ship other requiring to be flown. Renaming it is a good idea.
Originally by: Grentana With the above it is worth the 400misk. Otherwise, not really.
Originally by: Lord Fitz Edited by: Lord Fitz on 30/10/2008 11:44:18 And yet it's going to sell for 600-800m initially, and I doubt you will ever pick one up for 400m unless the price of minerals drops drastically.
Right, good luck buying it for MSRP (Manufacturer Suggested Retail Price).
Originally by: Grentana It really needs 5 high slots. 3 mining links, tractor and salvager. Without salvager it does directly replace the hauler. Like most I have a tractor and salvager on hauler for mining ops to loot and salvage rats. Orca will not be fully functional without 5 high slots.
Originally by: Lord Fitz Edited by: Lord Fitz on 30/10/2008 11:44:18 4 maybe. 5 definitely not. You don't need a salvager, and you don't really need one of the mining links, so 3 is ok. You could even get away with 1 mining link, 1 tractor, 1 salvager. Or any combination. Making it a complete non-issue to fit with everything you could possibly want would make it 'unique' in Eve. It's not supposed to be a salvaging ship. If you want that functionality you have to drop something else.
I loot and salvage everything everywhere. If it is not worth selling then it gets reprocessed. The hauler has the time. The Orca is going on hauler account so would like to have the maximum functionality and not lose any I already have with hauler. Since this is the junior version sacrifices will need to be made. I still want everything. Pretty please.
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steveid
Killed In Action
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Posted - 2008.10.30 20:26:00 -
[135]
The trouble with any ship like this is the effect it has on widening the gap between new and old players.
Any increase in production that this causes is going to be practically useless over the medium term anyway due to the increase in production having a deflatory effect on ore prices as there is no corresponding increase in demand.
Whatever marginal increase in mining speed will be cut by this economic certainty dramatically.
What this will mean for the unfortunates who dont have hulks and orcas will be another decrease in the amount of isk that can be produced from mining.
Already there is a massive difference between the amount of isk missions and mining can produce and this will be exasperated by the orca.
In the end i think it'll be a ship not used very much as the true value of any ship is that it brings more to the gang than another and I just dont see that it will.
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Woo Mi
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Posted - 2008.11.03 21:25:00 -
[136]
Ok, clueless question here How does this ship eliminate can flipping? A barge cannot move ore directly to it, right? So stuff still needs to be moved via cans, which means that with the tractor beams an alert orca pilot will only minimise the risk of can flipping. Or am I missing something crucial here?
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RedSplat
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.03 21:30:00 -
[137]
SN has expressed much interest in the Orca, we look forwards to meeting them.
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LordGrr
Husarian Loyalists
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Posted - 2008.11.13 11:56:00 -
[138]
Edited by: LordGrr on 13/11/2008 12:03:09 I was just thinking abou total price of the ship. First you need a BPO (1bln isk) and build it or buy it from the market for approximately 700mln (ship is worth 400mln in capital parts). But then you need to buy a skill for it. In dev blog I've found that skill should costs around 50mln which is resonable price, but when I checked the market yesterday, I've found that actual skill price is around 400mln !!! this is ridiculous, another 400mln !!! the skill is not worth such amount of money! how can skill costs the same as a built ship? is it an error? or just market went crazy during those first few days? I hope that the price will go down to promised level of 50mln, otherwise the whole concept of Orca ship won't be worth the money. I understand that skill price level may be ok for Rorqual pilots but not for Orca!
rgds
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Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2008.11.13 13:45:00 -
[139]
Originally by: LordGrr Edited by: LordGrr on 13/11/2008 12:12:26 Edited by: LordGrr on 13/11/2008 12:03:09 I was just thinking abou total price of the ship. First you need a BPO (1bln isk) and build it or buy it from the market for approximately 700mln (ship is worth 400mln in capital parts). But then you need to buy a skill for it. In dev blog I've found that skill should costs around 50mln which is resonable price, but when I checked the market yesterday, I've found that actual skill price is around 400mln !!! this is ridiculous, another 400mln !!! the skill is not worth such amount of money! how can skill costs the same as a built ship? is it an error? or just market went crazy during those first few days? I hope that the price will go down to promised level of 50mln, otherwise the whole concept of Orca ship won't be worth the money. I understand that skill price level may be ok for capital industrial skill for Rorqual pilots but not for command industrial for Orca!
rgds
Where I am, the book costs 46mil. Try looking around other than Jita? jita books are always overpriced
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Megan Maynard
Minmatar Out of Order
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Posted - 2008.11.13 14:40:00 -
[140]
Originally by: Opertone oh, do you mean having a falcon or two? then docking up, then disbanding the corporation? or waiting the 7 day period out?
how do you protect 400 mill capital ship inside a 20 man strong mining corporation? To use the ship, you need to be sitting openly in the belt... expect daily wardecs from all sorts of space pirates. And you do not want to have a PVP wing, who are bound to the carebears 24/7.
The best you can is not to join a player owned corp, then if you do, you absolutely need a falcon alt. It can set the Orca free so you can dock, leave corp and quickly make a new one.
Orca serves the role of glorified tractor beam ship... with 100 000 m3 total space, which means 5 hulks work for 15 minutes or roughly 6 cycles... then what? So, in fact Orca is a glorified Giant Secure Cargo Container. It doesn't help your logistics at all, it creates more hassle about protecting the Orca, you need 5 PVP players to watch it all the time.
You do realize it's a command ship......
And the haulers no longer have to bookmark cans etc, they can just warp to the orca and take stuff out of the hanger.
So yeah, not losing any cans and any time makes belt stripping even easier with this thing.
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