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Nexus Kinnon
Neo Spartans
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Posted - 2008.11.02 14:42:00 -
[31]
My suggestion was the best but it got moved to the features and ideas forum, where all constructive discussion died on it and it sank to the 5th page or some ****
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 14:54:00 -
[32]
Originally by: Nexus Kinnon My suggestion was the best but it got moved to the features and ideas forum, where all constructive discussion died on it and it sank to the 5th page or some ****
Although i did like ur suggestion much more than many others, it'd still make falcons very poor vs. bs (esp. snipers) at range. Though id much prefer that than just "YARR NERF FALCON TO 100KM YARR" like a few noobs are saying lately.. EVE history
Missiles post-nerf |

Rajere
No Trademark
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Posted - 2008.11.02 15:10:00 -
[33]
Hrm what's your fit to get a jam strength of 12? You say most falcons will have a 12, is that with lvl 4 skills maybe? My jam strength is 14.5, and I always assumed the average falcons hit 14 strength.
Also, his suggestion would nerf ECM optimal to 81km @ max skills. I'd have to switch a str rig to a ranged rig, knocking my jam strength down to 14.13 @ 97.2km optimal. Would be nice if I could get to atleast 100-105 with 1 range rig, but that would have to do I guess.
note that i always start a fight @100km anyway, and readily admit i'm overpowered @ 100km so your change wouldn't really impact me much, just the slightly less powerful jam strength (14.5 > 14.13). However I think your suggestion is good, because I don't think most falcon pilots will be able to jam from 100km without dying, so they'll stick with their 200km bookmarks and be half as effective as they are now. -------------------------- NOTR How to Fail at Eve
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Brodde Dim
Unseen University
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Posted - 2008.11.02 15:11:00 -
[34]
Originally by: Xori Ruscuv b. buff arazus to be as awesome as falcons
This is the way to get better balance.
Remove the arazus hybrid damage bonus, and give it a 20% optimal to RSD per level bonus instead.
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Lili Lu
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.11.02 15:13:00 -
[35]
Originally by: BiggestT
Originally by: tarin adur
ECCM you'll still get jammed 50% of the time(which,if your in a battleship, is really 100% of the time)
WRONG
50% is more reflective of bs chances before eccm than after. Mostfalcon pilots will have ecm with 12 strength, many bs have over 24, while hte average is around 20. ECM misses far more often than ud think. Fit eccm and ull make it that much harder for mr. falcon.
Oh and to the ppl whining about not bringing snipers. You fail. An eagle is a hac and can fit further than a falcon can jam as can the cerb, and if you have a bs gang u shld always have at least one sniper. If your in a cruiser gang and are worried about falcons, use tacklers to scream at said falcon and bump him, get warp ins whatever, hell die easily.
And u can always choose to conceal ur numbers BEFORE the fight starts, having ppl aligned in sniper hacs or w/e for when the flacon shows up can really give him that oh shi- factor.
If ud have bothered trying such methods before screaming MUMMY MY POOR SHIP GOT JAMMED, ud realsie that eve isnt just f1-f8.
Hey Biggy, I think what he's trying to say is the lock time on a BS means the Falcon's ecm effectively cycles before the BS locks resulting in a near 100% jam.
Sniper HACS are well and good but if the Falconed fleet is the one that had the battlefield defense that Falcon will warp before getting killed.
If you get tracking disrupted or damped at least you can still remote rep someone, throw drones after inties and dictors, etc. You may be able to overcome the td or damp effect by changing scripts in your tracking computer or sensor booster. The td or damp ship is also most likely 50-100 km away as well and risking it's own death. And chances are that that one ew/recon ship of your enemy is dedicated to taking just you out.
Conversely if you are jammed by a Falcon/Rook you can't do squat. Most likely that Falcon is 180-220km away and will cloak and/or warp if threatened. And, that Falcon is probably taking out 2 or 3 other ships as well.
You say fit ECCM. Sounds real easy, but I don't think you've had experience fitting an Amarr BS or a Megathron with limited mid slots already dedicated to 2 sensor boosters, a tracking computer and mwd for instance. Low slot eccm is worthless. And as was stated an eccm still not really give you much more ability to avoid the jam. Plenty of people speaking with experience on that which you fail to acknowledge or understand.
Face it, Falcons, ECM boats in general are too powerful. In my opinion only the Scorpion should get the sniper range ecm ability. Falcons and Rooks should have fitting drawbacks to acheiving around 150+km. Also if the strength of the jamming is not nerfed then eccm needs a definite buff, and it needs to be converted to a script that goes into a sensor booster.
I think many Falcon apologists on the forums need to get some experience flying other recons that regularly fly in the thick of it. It's not like those ships are so defensively powerful. They depend on a LSE or 2, mwd, and maybe a cap booster in their mids, leaving maybe 2 or 3 slots for the ew and tackle. Lows are usually speed/agility. And they die, alot.
That almost every mid on an ECM boat is filled with ECM is indicative of ECM being too powerful atm. If it weren't you would see people using a LSE or 2, and using speed/agility mods in the lows. Or, the range needs to be cut such that it makes sense to fit the lows with agility/speed instead of distortion amps.
Swapping the optimal bonus for a falloff bonus might be a good intermediate step both sides could agree to try. IMO it would not be enough, but at least it would be a start for finding balance with some trully undeniably over-powered ships.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 15:39:00 -
[36]
Edited by: BiggestT on 02/11/2008 15:39:21
Originally by: Lili Lu
Hey Biggy, I think what he's trying to say is the lock time on a BS means the Falcon's ecm effectively cycles before the BS locks resulting in a near 100% jam.
Sniper HACS are well and good but if the Falconed fleet is the one that had the battlefield defense that Falcon will warp before getting killed.
If the falcon is forced to leave, you effectively win and its the equivelant of being destroyed (in most cases the battle outcome wldve have been decided before he gets back). If a bs has eccm, then the re-lock issue is less of a problem and they can dispose of the falcon much more effectively.
Quote: If you get tracking disrupted or damped at least you can still remote rep someone, throw drones after inties and dictors, etc. You may be able to overcome the td or damp effect by changing scripts in your tracking computer or sensor booster. The td or damp ship is also most likely 50-100 km away as well and risking it's own death. And chances are that that one ew/recon ship of your enemy is dedicated to taking just you out.
If an ecm ship is in range, drones + fof are viable counters, while eccm will be effective when it is further out. And about the other recons, note that they are somewhat less specialised than falcons, with more evenly distributed ewar and damage bonus's, making them effective for more than just ewar in a gang as they can fill more roles. The falcon uses the "all or nothing" approach. Every bonus is geared to help it jam, if it fails, theres nothing to fall back on.
Quote: Conversely if you are jammed by a Falcon/Rook you can't do squat. Most likely that Falcon is 180-220km away and will cloak and/or warp if threatened. And, that Falcon is probably taking out 2 or 3 other ships as well.
Note that noone really complains about scorps or rooks. These ships also do this to other ships but arent complained about. The reason ppl are angry is because they feel they cant hurt a falcon with its cloak, but the sooner they realise they can counter them, the better off theyll be. Oh you can still be useful in a gang if jammed, ur drones will still be at work ripping things apart, u can still bump ships, smartbombs and fof and bubbl will still work etc.
Quote: You say fit ECCM. Sounds real easy..
Try fitting tracking enhancers in the lows in place of tracking computers, or sensor rigs or low slot sensor mods over sensor boosters. Muck around with them and u can eventually reach a compromise, its either that or get jammed.
Quote: ECM boats in general are too powerful.
There are valid arguments agaist the falcon which i personally disagree on, but in no way is the rook over-powered. Look at the market, its so damn cheap. It is primaried and falls fast to focus-fire, if the gang has more ppl than it has jammers, it dies (and will still likely die even if it has a jammer for every hostile).
Quote: .. leaving maybe 2 or 3 slots for the ew and tackle. Lows are usually speed/agility. And they die, alot.
Ull notice these ships fit a higher variety of mods making them more flexible, in a small gang, a non-falcon recon will be much more effective for the gang than a falcon. The falcon can jam the enemy sure, but many gangs generally focus on individual ganks, where the enemy doesnt need to be jammed, lessening the falcons usefulness. It cant do anything else and relies heavily on many other ships to do everything to down the hostile.
Quote: That almost every mid on an ECM boat is filled with ECM is indicative of ECM being too powerful atm.
The reason this is so is out of pure necessaty. Think: a web affects any ship effectively, it doesnt matter about race. As does a damp or td. Multi-specs are the only uni-ecm mod, and generally are not as effective, and wont work 100% like other forms of ewar. The fact that it has to fit so many ecm means it is forced to go long range, as it wont survive short range. EVE history
Missiles post-nerf |

Davina Braben
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Posted - 2008.11.02 15:39:00 -
[37]
Quote:
That almost every mid on an ECM boat is filled with ECM is indicative of ECM being too powerful atm. If it weren't you would see people using a LSE or 2, and using speed/agility mods in the lows. Or, the range needs to be cut such that it makes sense to fit the lows with agility/speed instead of distortion amps.
This makes no sense whatsoever.
Why wouldn't you maximise the benefit from the bonus?
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Pry Maraai
Amarr Butterfly Fury
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Posted - 2008.11.02 15:43:00 -
[38]
Originally by: Davina Braben
Quote:
That almost every mid on an ECM boat is filled with ECM is indicative of ECM being too powerful atm. If it weren't you would see people using a LSE or 2, and using speed/agility mods in the lows. Or, the range needs to be cut such that it makes sense to fit the lows with agility/speed instead of distortion amps.
This makes no sense whatsoever.
Why wouldn't you maximise the benefit from the bonus?
Would you run a hyperion with 6 armor reppers?
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daisy dook
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Posted - 2008.11.02 15:43:00 -
[39]
What BigT said
ECM will either be useless or people will whine for nerf because it is overpowered if precautions are not taken.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.11.02 15:46:00 -
[40]
I used my falcon alt yesterday to kill 10 people in a row who attacked me on a gate dont nerf falcons!
the other day I killed a 6 man gang who did the same, dont nerf falcons
then a few days before that I leeroyed my claymore into a 6 man gang in a belt, killed 2 and bailed with both ships thanks to my falcon alt, SEEMS TOTALLY BALANCED TO ME GUYS
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 15:46:00 -
[41]
Originally by: Rajere Hrm what's your fit to get a jam strength of 12? You say most falcons will have a 12, is that with lvl 4 skills maybe? My jam strength is 14.5, and I always assumed the average falcons hit 14 strength.
14 Is with recon 5, most pilots have recon iv. And form what youve been saying from ur experience with falcon, it seems that you fight mainly in low sec. Low sec is less of an issue for range, due to less bubbles and the inability of tacklers to engage you first etc, however its important in null sec for such reasons. EVE history
Missiles post-nerf |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.11.02 15:47:00 -
[42]
Originally by: Gneeznow I used my falcon alt yesterday to kill 10 people in a row who attacked me on a gate dont nerf falcons!
the other day I killed a 6 man gang who did the same, dont nerf falcons
then a few days before that I leeroyed my claymore into a 6 man gang in a belt, killed 2 and bailed with both ships thanks to my falcon alt, SEEMS TOTALLY BALANCED TO ME GUYS
you so dont have a falcon. (pokes out toungue) EVE history
Missiles post-nerf |

FT Diomedes
Gallente Ductus Exemplo
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Posted - 2008.11.02 15:49:00 -
[43]
Nearly every slot on the Falcon is filled with ECM because that is the Falcon's defense and offense. A Rapier doesn't fit all webs because it doesn't make the ship more survivable or much more offensively effective. Not to mention that it's EW just isn't as effective - really and pyschologically - as ECM. Same goes for the other Recons. If LSE IIs made Falcons more survivable, then people would fit more of them. As long as more ECM makes the Falcon more survivable, they will be fitted with more EW mods than other recons. ------------
Improvize. Adapt. Overcome.
Selling Gallente, Minmatar and SoE faction goodies (including Virtue implants).
I am looking for a good 0.0 corp/alliance. Convo if interested. |

Mag's
MASS
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Posted - 2008.11.02 15:59:00 -
[44]
Originally by: Pry Maraai
Originally by: Davina Braben
Quote:
stuff.....
This makes no sense whatsoever.
Why wouldn't you maximise the benefit from the bonus?
Would you run a hyperion with 6 armor reppers?
No, because it would fail, just as you did suggesting it.
Poor resists, fitting req's (meaning no guns) and massive cap consumption to name but a few points against.
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you.
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Adeena Torcfist
Caldari Dark Underground Forces Ethikos Trade Alliance
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Posted - 2008.11.02 16:09:00 -
[45]
time after time, u see ppl moaning about Falcons. Yet, i see resistance plates to Damage, i see your reppers for repairing. I see NO ECCM for (so called ) resistance to Jamming. Your Fit Fails, not the Falcon. Next time, fit an ECCM module, like, u would any other type of hardner.
Falcons are very weak in prettyy much all aspects other than the role its been asigned. 1 ECCM, like mentioned before, would cut your jamming down, u get a lock, 1 volley on Falcon & bye bye expensive Modules & falcon pilot.
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Captator
Universal Securities
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Posted - 2008.11.02 16:19:00 -
[46]
I wonder if boosting the EOS's warfare link bonuses and then applying nexus kinnon's idea for ecm opt/falloff, then reducing the ecm bonus on ecm using boats would solve a few problems. This way, it requires n+1 ships to get the 'uberjamming' effect, the +1 being a warfare linked eos, and thus gives the eos a larger role.
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Davina Braben
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Posted - 2008.11.02 16:28:00 -
[47]
Originally by: Pry Maraai
Originally by: Davina Braben
Quote:
That almost every mid on an ECM boat is filled with ECM is indicative of ECM being too powerful atm. If it weren't you would see people using a LSE or 2, and using speed/agility mods in the lows. Or, the range needs to be cut such that it makes sense to fit the lows with agility/speed instead of distortion amps.
This makes no sense whatsoever.
Why wouldn't you maximise the benefit from the bonus?
Would you run a hyperion with 6 armor reppers?
Actually a better point of comparison would be to ask why the Hyperion runs all guns in it's high slots.
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Rajere
No Trademark
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Posted - 2008.11.02 16:49:00 -
[48]
Edited by: Rajere on 02/11/2008 16:53:08
Quote: 14 Is with recon 5, most pilots have recon iv. And form what youve been saying from ur experience with falcon, it seems that you fight mainly in low sec. Low sec is less of an issue for range, due to less bubbles and the inability of tacklers to engage you first etc, however its important in null sec for such reasons.
no, I live and fight mainly in 0.0. Lowsec I actually need to go out to 150km instead of 100km, due to sentries. Well Technically I don't *need* to, I can tank sentries for a bit, but I try to avoid it. Also I am -9.9 so yeah, anybody is free to tackle/shoot/agress me.
There are *no* bubbles in low sec, not just less.
Honestly, doesn't matter where you are, range/nanos/tacklers etc is only an issue if you are inexperienced flying a falcon. Personally, I consider any falcon fit without some sort of buffer (lse, plate, hell DCII, something) to prevent you from being 1 volleyed (ohnoes passive targetting sniper bs!) to be a failfit, and since I don't fly failfits, my falcon is fine at closer ranges.
Quote: This is the way to get better balance.
Remove the arazus hybrid damage bonus, and give it a 20% optimal to RSD per level bonus instead.
nooo DIAF! don't mess with my blaster arazu -------------------------- NOTR How to Fail at Eve
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Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2008.11.02 16:50:00 -
[49]
The whole argument of people who think falcons are fine seems to be that falcons are a) squishy, and b) chance based.
Neither of these justify how awesome they are.
One sniper BS will kill a falcon, sure. But will that said bs be at all useful to do anything else ? No. Oh and a falcon still has a chance of jamming, warping or cloaking before it dies.
The very fact they are chance based makes them unfair. If there is nothing a player can do but roll the dice, we're not playing a game of skill anymore. Pvp is not roulette.
The fight the OP posted is a perfect example of why falcons are too good. A 2 vs 2 fight, 2 Bs vs a Bs and support.... If that support had been ANYTHING else... Literally... ANYTHING sub-bs, the 2 domis would have won, by miles.
Unless you make all recons THAT powerful, then you must see there is a problem with falcon specifically.
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Raniss
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Posted - 2008.11.02 16:54:00 -
[50]
Edited by: Raniss on 02/11/2008 16:54:55
Originally by: BiggestT Bull****
Hereby i present our new falcon fanboi troll.
Again, 1/10, and you damn know it.
ps. its not a matter of your opinion or agreeing on certain stuff, its about being honest to yourself and admitting the falcon is overpowerdness #1 ingame. Wonder why, since every falcon (and other ecm ship for that matter) gets primaried.
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Hyveres
Caldari
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Posted - 2008.11.02 16:57:00 -
[51]
Originally by: Katarlia Simov The whole argument of people who think falcons are fine seems to be that falcons are a) squishy, and b) chance based.
Neither of these justify how awesome they are.
One sniper BS will kill a falcon, sure. But will that said bs be at all useful to do anything else ? No. Oh and a falcon still has a chance of jamming, warping or cloaking before it dies.
The very fact they are chance based makes them unfair. If there is nothing a player can do but roll the dice, we're not playing a game of skill anymore. Pvp is not roulette.
The fight the OP posted is a perfect example of why falcons are too good. A 2 vs 2 fight, 2 Bs vs a Bs and support.... If that support had been ANYTHING else... Literally... ANYTHING sub-bs, the 2 domis would have won, by miles.
Unless you make all recons THAT powerful, then you must see there is a problem with falcon specifically.
Let me see if I get your argument right. Since you want to fly in gangs with no long range weaponry , long range weapons should not be needed?
They have their downsides but even if there are no falcons around they can still provide ranged fire support.
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Orion GUardian
Caldari
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Posted - 2008.11.02 17:08:00 -
[52]
I thought this childish "Falcon Nerf" threads had died down.....if everyone would post a "nerf x" thread on the forum when he was killed by such a ship we would.....oh wait that IS what people do...damn sorry you got me there...
Ok lets start new: The Falcon can 2 things: Cloak+Jam erm...ok what can it do else? nothing....and this whoole "permajamming" myth is just pure made up...a normal falcon has perhaps 2/1 racial jammers....if you have for example 2 Gallente BS you have 1 jammer that is effectiv against you each....the falcon wont be able to permajam you in over 9000 years. If you are unlucky you have a falcon with only Gallente Racilas....then you have lost ofc, but if you had brought you gankaddon inbstead of a Blasterthron that falcon would be useless.
So...1 good counter against falcons is: Bring fleets with the same race as you wont have a Falcon with 100% jammers for your fleet. Or even better: Equip ECCM and bring your own EW.....
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Orion GUardian
Caldari
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Posted - 2008.11.02 17:11:00 -
[53]
Originally by: Gneeznow I used my falcon alt yesterday to kill 10 people in a row who attacked me on a gate dont nerf falcons!
the other day I killed a 6 man gang who did the same, dont nerf falcons
then a few days before that I leeroyed my claymore into a 6 man gang in a belt, killed 2 and bailed with both ships thanks to my falcon alt, SEEMS TOTALLY BALANCED TO ME GUYS
You cannot kill ANYTHING in a falcon which is not a slow frig as YOU HAVE NO DAMAGE!
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Raniss
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Posted - 2008.11.02 17:25:00 -
[54]
Originally by: Orion GUardian
Originally by: Gneeznow I used my falcon alt yesterday to kill 10 people in a row who attacked me on a gate dont nerf falcons!
the other day I killed a 6 man gang who did the same, dont nerf falcons
then a few days before that I leeroyed my claymore into a 6 man gang in a belt, killed 2 and bailed with both ships thanks to my falcon alt, SEEMS TOTALLY BALANCED TO ME GUYS
You cannot kill ANYTHING in a falcon which is not a slow frig as YOU HAVE NO DAMAGE!
Just like a arazu you mean? Oh wait.....no thats no comparison because a arazu will have more ehp than falcon since it needs to control range and fit overdrives and nanofib and give up all mids to fit disruptor/damp.....oh wait. Then it must be the fact the arazu can engage from 250km, shut down 2-5 targets pretty reliably and cloa.....oh wait.
GTFO troll.
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Orion GUardian
Caldari
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Posted - 2008.11.02 17:50:00 -
[55]
Originally by: Raniss
You cannot kill ANYTHING in a falcon which is not a slow frig as YOU HAVE NO DAMAGE!
Just like a arazu you mean? Oh wait.....no thats no comparison because a arazu will have more ehp than falcon since it needs to control range and fit overdrives and nanofib and give up all mids to fit disruptor/damp.....oh wait. Then it must be the fact the arazu can engage from 250km, shut down 2-5 targets pretty reliably and cloa.....oh wait.
GTFO troll.
Yes like the Arazu would be able to tank its armor or speed tank like the Falcon can of co....a not....like the arazu can cloak, too..and like Arazu the EW is not chance or race based o wait...
A falcon cannot shut down 2-5 Targets reliably onbly if it happens to have the right jammers...because racials that dont fit and multis are nearly useless but Dampeners always hit and....hey a falcon cannot scramble you so a falcon alone is freaking USELESS!
Dammit STFU Whiner
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.11.02 18:28:00 -
[56]
Originally by: Orion GUardian
Originally by: Gneeznow I used my falcon alt yesterday to kill 10 people in a row who attacked me on a gate dont nerf falcons!
the other day I killed a 6 man gang who did the same, dont nerf falcons
then a few days before that I leeroyed my claymore into a 6 man gang in a belt, killed 2 and bailed with both ships thanks to my falcon alt, SEEMS TOTALLY BALANCED TO ME GUYS
You cannot kill ANYTHING in a falcon which is not a slow frig as YOU HAVE NO DAMAGE!
falcon alt with me in a pilgrim / claymore
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Raniss
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Posted - 2008.11.02 19:03:00 -
[57]
Originally by: Orion GUardian
Originally by: Raniss
You cannot kill ANYTHING in a falcon which is not a slow frig as YOU HAVE NO DAMAGE!
Just like a arazu you mean? Oh wait.....no thats no comparison because a arazu will have more ehp than falcon since it needs to control range and fit overdrives and nanofib and give up all mids to fit disruptor/damp.....oh wait. Then it must be the fact the arazu can engage from 250km, shut down 2-5 targets pretty reliably and cloa.....oh wait.
GTFO troll.
Yes like the Arazu would be able to tank its armor or speed tank like the Falcon can of co....a not....like the arazu can cloak, too..and like Arazu the EW is not chance or race based o wait...
A falcon cannot shut down 2-5 Targets reliably onbly if it happens to have the right jammers...because racials that dont fit and multis are nearly useless but Dampeners always hit and....hey a falcon cannot scramble you so a falcon alone is freaking USELESS!
Dammit STFU Whiner
Oh yeah, like a arazu can scamble (wich any tackle inty can do better, cheaper and be more survivable). Oh yeah wait, damps are not 'chance based' but even better, they are so ****ing worthless you wont even be damping a single battleship down to less than 20km with 3 damps and 2 damp rigs. But oh wait, it can cloak!
1/10 for your second troll attempt
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Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.11.02 19:09:00 -
[58]
Originally by: Katarlia Simov
The fight the OP posted is a perfect example of why falcons are too good. A 2 vs 2 fight, 2 Bs vs a Bs and support.... If that support had been ANYTHING else... Literally... ANYTHING sub-bs, the 2 domis would have won, by miles.
I call BS (hah!) on that. A cerb can - I know because I've done it several times - slaughter heavy drones with laughable ease. Takes about 7 CN scourge to wipe an Ogre II. And it can easily do it from far, far outside a Domi's engagement range. Just for laughs, it can mount a tracking disruptor with a 72Km optimal as well, as long as we're postulating for imaginary "perfect" fits where the pilot somehow knows exactly what he'll be facing - so the domi that's fitted guns won't do much either. That cerb will defang those 2 dominixes in well under 2 minutes. Then it can turn it's DPS onto whichever one the BS in it's gang has called primary.
Most likely, one of the dominixes would escape, but that's no less true of the BS + Falcon gang too.
If you want to replace the Dominxes with gunboats, I'll substitute in a Curse with 2x best named tracking disruptors (the capwar part is icing on the cake in this situation).
The sad, abysmal, melancholy fact that you must face is that a balanced gang (DPS + EW) will beat an unbalanced one every time. Simply because the Cerb (or Curse) would allow you to keep a lock while it genocides your drones (or your gun DPS) makes no significant difference to the outcome.
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Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.11.02 19:17:00 -
[59]
Incidentally, it amuses me no end to see blasterboat pilots cry about ECM when TDs are at least as lethal - and with no chance of failure.
Guess what I've skilled up in?
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Akiba Penrose
Tribal Liberation Force
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Posted - 2008.11.02 19:28:00 -
[60]
Originally by: Malcanis Incidentally, it amuses me no end to see blasterboat pilots cry about ECM when TDs are at least as lethal - and with no chance of failure.
Guess what I've skilled up in?
So you'r just a tracking disruption specialist worried about the future of Falcons? 
Falcons is overpowered, end they will be nerfed. Hopefully so much that one actually have to pilot the ship during pvp.
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