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Thread Statistics | Show CCP posts - 0 post(s) |
Destruction Theory
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Posted - 2009.07.15 16:56:00 -
[91]
/signed
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Zarak1 Kenpach1
R.E.C.O.N. Minor Threat.
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Posted - 2009.07.15 18:42:00 -
[92]
very cool /signed
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Willmahh
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Posted - 2009.07.15 19:07:00 -
[93]
/signed and /signed again
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Markus Reese
Caldari
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Posted - 2009.07.22 05:05:00 -
[94]
Hi guys, the not signed and the thumbs down. It is true, supercap flooding would be an issue, hence docking limitations. The mooring module could be limited to one per pos sort of dealie. Much like real life, if too many peeps drive to work, there might not be parking. Mooring still would be a risk, but a more manageable one. Main premise though is the docking at a pos and not have to worry about your ship being stolen, bumped out, whatever. Also, since they would still be in plain sight, a scout can still come along and say, oh, lookit that, fleet comes in, sets pos to reinforced, dang. Your ship is locked up. At least that is how I look at it. A way so that supercap peeps can fly something else, but still keep that supercap risk.
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Salmack
Dynaverse Corporation Vertigo Coalition
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Posted - 2009.08.11 14:11:00 -
[95]
Obviously you dont have the skills, time and isk invested into the game as much as Super Capital Pilots. When your a player from the start of Eve and one of your most skilled characters is STUCK in one ship and you have billions invested into a ship and modules that atm is the most expensive in Eve then please come back and post. Until then please take your most expensive ship and do not leave it and do not dock it. Then try to change some fittings, go to a market, buy insurance, take vacation and browse around EVE, go help a friend or two, build a few ships that you cant fly, buy a few more that you cant fly, all without being foruced to have multi accounts/alts.
Now back to this topic. Come on Devs please show us some love and respect.
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Dimitrios Ypsilanti
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Posted - 2009.08.12 05:33:00 -
[96]
Originally by: Salmack idea...
Still think the better idea is that Titans and Moms can anchor. - Pilots would be able to undock - If it's attacked it goes into reinforced - Maybe counts as a small POS for sovereignty calculations
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megalow blackstar
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Posted - 2009.08.12 05:36:00 -
[97]
good ide
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VC General
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Posted - 2009.08.12 06:21:00 -
[98]
I'd simply like to see an addon to stations, much like a refinery or clone service. Make it in line with the cost of other station services, and make it destructible, so that if someone attacks and disables the service, the ships there can't undock until it's repaired. You could also restrict access to the service on a per player basis by using roles. Perhaps even make it tabbed like a corp hangar, so that each pilot can store and manage ships in their own tab, without the possibility of other cap pilots having access.
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Lord Lojak
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Posted - 2009.08.12 08:41:00 -
[99]
/signed id love to see this. CCP GIVE THIS MAN A COOKIE!
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Nemtar Nataal
Demonic Retribution
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Posted - 2009.08.12 14:25:00 -
[100]
Edited by: Nemtar Nataal on 12/08/2009 14:29:34 You got your self into the mess of the super capts, now you can get your self out of it - there is an easy fix!!!!
If you want the benefit of your super caps you have to live with the way they are implemented into the game...Its most clear that super caps do NOT belong in stations. If anything CCP should make it harder for super cap owners to sustain them self in EVE with out the full support of a major corp or alliance cause the current state of things is stupid.
If you really want this redicolous system it does not belong at a station, it belongs at a POS and they should be prohibited to be used only in sove 1-3 so that the feature doesnt benefit major alliances more then small alliances. In such a way that any corp with a sov 3 system and a outpost should have the same benefits as any big alliance, the sov 4 constelations already give way to big bonuses to large place holder alliances for running reactions and super cap construction....
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.08.12 14:29:00 -
[101]
why?
the fact that u cant dock is something every player has to take into consideration before they get a ship like this, and if they want it enough they will accept the fact that they cant dock with it.
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Buzz Aldrino
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Posted - 2009.08.12 15:58:00 -
[102]
^Idiot
Great idea, i like it.
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Rexthor Hammerfists
Rage of Inferno Minor Threat.
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Posted - 2009.08.12 15:58:00 -
[103]
Signed. -
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steave435
Caldari Sniggerdly Pandemic Legion
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Posted - 2009.08.12 17:07:00 -
[104]
Quote: you would need to find the balance between undocking in AP mode and actually having control of the ship. if you undock and have no control until the cycle ends then your a sitting duck and are a wreck waiting to happen. if you undock and are able to fire back, assign drones etc ten you would be able to undock then DD then before the bright light clears then you would be in the docking cycle again.
IIRC, titans have a timer after DDing during which they can't jump. Just make the same timer apply to docking.
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scarlett 01
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Posted - 2009.08.14 12:38:00 -
[105]
Quote: Love that Idea, Lets see how long it takes CCP to enable that feature, also would be neat if you could sell them from there also! :)
I heard CCP dont ever read the forums
Great idea btw
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mchief117
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Posted - 2009.08.14 15:30:00 -
[106]
i like this idea , ow and to all the troll going " ow bo who such it up " about this any ship in any movie is generaly able to dock at a station , granted super capitals are allways going to be exposed/destroyable while docked but when flying a ship that cant fit into the station you allready new this
great idea
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Mari Ket
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Posted - 2009.08.14 17:24:00 -
[107]
It is a compromise you have to take if you want such a powerful ship.
Be glad super cap pilots still get access to clone vat bays?
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MIRKINZ
Caldari The Older Gamers Atlas Alliance
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Posted - 2009.08.14 17:50:00 -
[108]
Or maybe have it as a service that could be added(didnt read it all if it has already been suggested)...
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Darkdood
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Posted - 2009.08.14 20:20:00 -
[109]
Awesome idea. I can just see the poor fool that gets his mom/titan trapped docked at a 0.0 outpost when his alliance losses control. Lol @ the ransom that would cause. This would also make outposts look cool with the moms and titans docked outside. They would be in that persons hangar though so 100% secure from theft.
Even better based on corp standings you could dock at NPC stations in lowsec? Although I suspect the reworking of the artwork/graphics to show this in space would be pretty labor intensive.
I see this sort of like how ships docked to deep space nine.
I had a similar idea long ago to make a module to anchor ships in space. http://www.eveonline.com/iNgameboard.asp?a=topic&threadID=1148520
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Val Parallax
Dynaverse Corporation Vertigo Coalition
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Posted - 2009.08.18 15:15:00 -
[110]
Please take note and respond to this great idea CCP.
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Dexter Genius
Inter Stellar Concordium
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Posted - 2009.08.18 21:31:00 -
[111]
Signed/ Great idea!!
Being able to dock a SC to be able to fly something else would make sence since you have all the prerequistes that include all those other ships.
Honestly who goes ratting, plexing or mining in a Titan. Those of you who think that training all those prerequisites should mean nothing since someone else does take the time to train for and invest in a SC need to get your heads checked for leaky foul smelling fluids. It's called playing the game, not imprisonment by choice.
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WTFBBQ PWN
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Posted - 2009.08.18 22:40:00 -
[112]
/signed
we def need a CCP member to read this a respond.. i may have to kill a kitten otherwise
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Knarfis
Dynaverse Corporation Vertigo Coalition
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Posted - 2009.08.18 23:46:00 -
[113]
/signed
Hint, hint. Nudge, Nudge. Poke, poke
/whisper: CCP, this might be something to look into and consider with the upcoming sovereignty changes dealing with planets and such. This is something that with such changes could be possible on all levels.
Wink, wink. Point, point. Thumbs up "yeah"
Knarfis
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Teavan
Gallente First CityWide Change Bank
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Posted - 2009.08.19 02:48:00 -
[114]
I support this idea.
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Garramon
Gallente Dynaverse Corporation Vertigo Coalition
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Posted - 2009.08.19 02:51:00 -
[115]
Just do it!
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Elects Trebek
Gallente First CityWide Change Bank New Eden Retail Federation
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Posted - 2009.08.19 02:53:00 -
[116]
Good idea.
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Cyzlak
Karkand Kampa
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Posted - 2009.08.19 06:58:00 -
[117]
Edited by: Cyzlak on 19/08/2009 07:03:38 Edited by: Cyzlak on 19/08/2009 07:01:59 I mean really, it should've been like this from day 1.
What's the best way to get this to CCP? The council?
edit: I've tried this. No idea if it will work coz it's the first time I've tried to get the devs attention. |
Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.08.19 07:04:00 -
[118]
sounds great as long as shooting them doesn't get you attacked by the station guns.
Then you can play the 'Leave it at the station' or 'cloak it' dilemma rather than an "I WIN BUTTON".
/signed
Originally by: Cat o'Ninetails i for one, like 8's that look like 9's lol
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Cyzlak
Karkand Kampa
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Posted - 2009.08.19 07:35:00 -
[119]
if u guys want this to happen i guess you should start signing the one i put up in the council area so it stays on the first page |
Calumbacha
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Posted - 2009.08.19 08:48:00 -
[120]
Nice Idea /signed with some changes.....or limitations, They have to be big limitations. Add a minimum spec skill on the ship type you want to Dock, say Titan to LvL 5 or Carrier LvL5 depending on the ship you are docking + maybe add a seperate skill that is required to dock which helps extend how long you can dock for up to a week starting at two days. Will add the extra Time and investment for players, and if some one has invested so much time with their Charater to train up Lvl 5 in these skills to get this far they deserve to have a docking port of some kind where they can leave the ship safely for limited time. I know CCP meant that they were not meant to be Docked(Thats why a limited time), but many people who have invested alot of time are now finding out just how annoying this is been stuck in them Some thing needs to be done. Dealyed docking and slow docking/undocking is a must, making the ship vulnerable in this period is also a good idea. Maybe a maximum docking time of a week with an on screen count down for the character that docked the ship, this could only be done once or twice a month as well and once undocked a week of not been able to dock follows. Also the same character must dock and undock the ship, and maybe that character can only be the one to dock it next time (Stops holding charaters docking as frequently as possible) If docking time is exceeded the corp that owns the station gets the Super Cap after a one weeks period were they can ransom the ship to the character who docked it....gives people a chance to get it back(note, if station is still in the hands of the same alliance this will not happen and the ship will just break free and drift away from the station after the week, they will drift far enough as not to cause bumpage) this will stop people keeping the ship their for two weeks, paying a small fee than undocking. Firing a DD or remote ecm burst means you can not dock for at least a day, increase in the required skill for these devices could also reduce that time as well. The Super Caps should be targetable whilst out side the station, but similar to a station they can only be taken to hull and not destroyed (and they can not repair until undocked from station). Imagine if that pilot undocked whilst your fleet was in the system and you had already done alot of damage to it. If station switches hands the new corp gets the ship unless they are in same Alliance. If docking ring is damaged they should be able to undock, but not dock, and undocking causes more damage to the ring, if the docking ring is incapasatated the ships stay attached until the ring is fixed, you could even make it undocking from an incapasatated ring could cause lots of damage to the Capital ship but not to the station.(Hey if your docked in a super cap and your system is under attack and you loose the ship.....I dont care) SOV 4 is a must for docking. Corps can charge port fees and assign ports as well to specifc charaters, will stop solo players using this as a carebear option and taking the limited ports (some one also said in this thread a great idea for upgrade options on the Docking ring*Sorry cant be bothered finding it again). High command in any Corp know who deserves a docking port, they know who has been at every battle. This idea will be good for enemy intelligence as well, seeing the super caps docked will help with how many the other side has and where they currently are, and if an attack is fast enough could trap a few of them at a station delaying their ability to defend (see this is a good idea even for an attacking fleet) even make killing them easier if they try to run cause they could be damaged from initail station attack as they will be at the station and attackable even if you are not online to defend them. This will also make the awesome graphic models of these rare ships more publicly known, we all want to see them more. Calumbacha
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