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opati
Pator Tech School Minmatar Republic
7
|
Posted - 2012.04.04 21:21:00 -
[1] - Quote
CCP Diagoras is giving away some interesting information about the importance of T2 BPOs
https://twitter.com/#!/CCP_Diagoras
some of the quotes:
Quote:Only 7.07% of Absolutions and 23.62% of Sleipnirs produced in March 2012 were produced through invention.
Quote:89.77% of 1400mm II, 82.00% of Tachyon II, 87.34% of 425mm Rail II, 74.23% of Torpedo Launcher II produced in March were from invention.
Quote:66.13% of Ishtars and 63.53% of Zealots produced in March 2012 were produced via invention. #tweetfleet
Quote:27.60% of Curses and 22.16% of Pilgrims produced in March 2012 were from invention. #tweetfleet
since im absolutely no industrial player ill let you do the discussion, should be an interesting read though |

Vaal Erit
Science and Trade Institute Caldari State
95
|
Posted - 2012.04.04 21:43:00 -
[2] - Quote
It's probably due to the demand. The demand of command ships is very low because the ships are not in a good place right now so most of the demand is satisfied by BPO holders and inventors cannot compete. Sleipnirs are a lot more popular than Abso's so there will be a lot more trade. If I remember right there is roughly 30-40 sleips traded in Jita per day compared to 10-20 Abso's.
But with modules like T2 guns, the demand is huge because they can be used by a lot more people, notably T2 guns are always used on T1 ships so inventors have people to sell to.
In before people argue that T2 BPOs are unfair wah wah wah. |

Caractacus Dio
Inception Innovations
10
|
Posted - 2012.04.04 22:06:00 -
[3] - Quote
BPO owners are forced to produce from said BPOs.
Inventors can diversify.
If margins are terrible on Absolutions but brilliant on T2 1400s. I know which the inventor will go for, and unfortunately the Absolution BPO holder has no choice. This may explain why some items are mostly produced via BPOs, which saturate the market due to low demand so why would inventors even bother. |

Kenshin Tzestu
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.04.04 22:09:00 -
[4] - Quote
More like BPO owners can undercut people trying invention to the point that they exit the market. |

Kalipoli
State War Academy Caldari State
7
|
Posted - 2012.04.04 23:15:00 -
[5] - Quote
That is a good point, that T2 BPO owners dont have the ability to switch to more profitable items on the fly as inventors do.
T2 BPO owners are at an advantage no matter what when it comes to manufacturing one or a few items but the limited supply and costs of T2 BPOS inhibits the individual T2 BPO holders ability to be change production as the market shifts.
What i get from this is that T2 BPO's are needed in game to fill demand that invention doesnt seem to supply but its a double edged sward because invention allows a player to diversify and change tactics with the market.
T2 BPO's are necessary but only on a select few items with such low trade volume that an inventor wont waste the time for the profit or lack thereof |

Kalipoli
State War Academy Caldari State
7
|
Posted - 2012.04.04 23:19:00 -
[6] - Quote
It would seem that the only people who complain about T2 BPO's being unfair are those who do not have them.
The only thing CCP could do to please these people is to do another lottery or install a game mechanism that would allow for hard to achieve or low chance at success method of seeding new T2 BPO's to the market. But this would be pointless as their intention may be to just wait till all the T2 BPO's are blown up and gradually eliminated leaving us only with invention and no chance at a T2 BPO as they would no longer exist in game. |

Breaker77
Reclamation Industries
55
|
Posted - 2012.04.05 00:37:00 -
[7] - Quote
opati wrote:CCP Diagoras is giving away some interesting information about the importance of T2 BPOs https://twitter.com/#!/CCP_Diagoras some of the quotes: Quote:Only 7.07% of Absolutions and 23.62% of Sleipnirs produced in March 2012 were produced through invention. Quote:66.13% of Ishtars ... were produced via invention. #tweetfleet since im absolutely no industrial player ill let you do the discussion, should be an interesting read though
Lets see, the Absolution and Sleipnirs are worthless so that explains why so few people invent them. T2 BPOs can meet and/or exceed demand for that item.
Ishtars however are a mini Nyx that can be used in highsec. They are high in demand and without a doubt one of the best level 4 mission running ships available. Any Gallente skilled pilot can run a level 4 mission in half the time with an Ishtar than using a battleship. They have a drone bonus, huge drone bay, one hell of a tank, plus the speed of a cruiser. In the hands of even a ******** pilot they can blow through missions.
|

Revolution Rising
Gentlemen of Better Ilk
308
|
Posted - 2012.04.05 01:48:00 -
[8] - Quote
opati wrote:CCP Diagoras is giving away some interesting information about the importance of T2 BPOs https://twitter.com/#!/CCP_Diagoras some of the quotes: Quote:Only 7.07% of Absolutions and 23.62% of Sleipnirs produced in March 2012 were produced through invention. Quote:89.77% of 1400mm II, 82.00% of Tachyon II, 87.34% of 425mm Rail II, 74.23% of Torpedo Launcher II produced in March were from invention. Quote:66.13% of Ishtars and 63.53% of Zealots produced in March 2012 were produced via invention. #tweetfleet Quote:27.60% of Curses and 22.16% of Pilgrims produced in March 2012 were from invention. #tweetfleet since im absolutely no industrial player ill let you do the discussion, should be an interesting read though
Yeah a lot of the OTHER disparity here is - were they invented by alliances that hold decent full reaction t2 component moons ??
There are 2 actual ways of bringing the production prices down for these ships. ONE is t2 BPO's the other is to fully react the t2 components.
Right now about 80% of the Jump Freighter price for example is technetium.
CSM7 Skype Leak
|

Scrapyard Bob
EVE University Ivy League
825
|
Posted - 2012.04.05 02:33:00 -
[9] - Quote
I'll disagree and say that T2 BPOs are not necessary for the market to function. Invention could easily pickup the slack. And as mentioned many times before, the presence of T2 BPOs only impacts the low-demand, low-volume markets where the BPO owner can produce enough to meet demand and squeeze the inventors out (no datacore/decryptor costs, no copy slot costs, less materials).
Now, if datacores take a price jump, as expected - then you can expect the cries to return for the removal of T2 BPOs.
Do I think T2 BPOs should be removed? Eh... yes / no / not really. I think if CCP would let the T1 BPC's ME/PE level have an effect on the resulting T2 BPC, that would change things a bit, and if CCP were to make datacores cheaper, that would help as well.
(My pet formula for T2 BPC ME is "-5 + Sqrt(T1 BPC ME) + decryptor_adjustment".)
|

Ten Bulls
Sons of Olsagard
81
|
Posted - 2012.04.05 02:36:00 -
[10] - Quote
Increase manufacturing time of T2 BPO's that have more than 50% of production.
Problem solved. |
|

Tau Cabalander
Retirement Retreat Working Stiffs
585
|
Posted - 2012.04.05 03:05:00 -
[11] - Quote
Scrapyard Bob wrote:I'll disagree and say that T2 BPOs are not necessary for the market to function. Invention could easily pickup the slack. And as mentioned many times before, the presence of T2 BPOs only impacts the low-demand, low-volume markets where the BPO owner can produce enough to meet demand and squeeze the inventors out (no datacore/decryptor costs, no copy slot costs, less materials). I don't think anybody argues that invention couldn't pick up the slack, rather the price would have to rise for there to be an incentive to pick up the slack.
As an end-user, I'm quite thankful that BPO holders are willing to produce stuff that inventors don't want to. |

Frederick Sanger
GoonWaffe Goonswarm Federation
44
|
Posted - 2012.04.05 03:28:00 -
[12] - Quote
Tau Cabalander wrote: As an end-user, I'm quite thankful that BPO holders are willing to produce stuff that inventors don't want to.
It's absurd that there are still T2 BPOs in the game that allow a minority to completely circumvent a major mechanism of the game. Any "important" corner of the market that is dominated by production from BPOs would be quickly filled by invention production if there was a profit incentive to do so which there would be if the playing field were leveled.
It's not that inventors don't want to produce certain items, it's that there is no profit incentive to produce certain items against a competitor who obviously has a major advantage. |

Samuel Tuffstein
Tuffstein Investments
7
|
Posted - 2012.04.05 07:16:00 -
[13] - Quote
Interesting stats and quiet funny, even with a fully researched Absolution BPO the profits on an Absolution are minimalistic, infact a Absolution BPO holder would be better of making Hurricanes right now.
However, to measure the impact of T2 BPOs on the market it would be alot more interesting to know how many T2 BPOs are actualy out there. |

Carniflex
StarHunt Broken Toys
17
|
Posted - 2012.04.05 08:59:00 -
[14] - Quote
Kalipoli wrote:That is a good point, that T2 BPO owners dont have the ability to switch to more profitable items on the fly as inventors do.
That is incorrect. Producing from a T2 BPO does not exclude one from doing invention.
Its not that you can do one OR another. If you have T2 BPO you can do T2 BPO production AND invention. If you do not have T2 BPO you can do ONLY invention. |

Bad Bobby
Sniggerdly Pandemic Legion
57
|
Posted - 2012.04.05 11:22:00 -
[15] - Quote
If T2 BPOs were removed/nerfed/turned into turnips then the size of the Absolution market would still be tiny and pretty much pointless to invent for.
The answer to any market where T2 BPOs dominate is to make the item in question less terrible. |

Space Wanderer
Ruatha Holding
1
|
Posted - 2012.04.05 13:20:00 -
[16] - Quote
Bad Bobby wrote:If T2 BPOs were removed/nerfed/turned into turnips then the size of the Absolution market would still be tiny and pretty much pointless to invent for.
The answer to any market where T2 BPOs dominate is to make the item in question less terrible.
Somebody seems in need to learn about supply and demand.... As tiny as the demand is, unless it isn't 0 if the supply drops to 0 the prices of that stuff will rise, and suddenly it would be worth inventing for it.
Things wouldn't change dramatically if those T2 BPO were removed, i guess. The average prices would just raise enough to cover for invention costs and a tiny profit. Possibly, given the low transcation volumes, the market would show some volatility so that the prices would stay low until inventors can see a profit. Should they go lower, inventors would shift focus and the prices would spike, which would lure inventors back to it, and so on.... |

Ragnacrok
Dark Matter Research
0
|
Posted - 2012.04.05 13:46:00 -
[17] - Quote
This "T2 Bpo producers can't switch production easy" is very funny.
Do you actually mean they use their T2 bpo on their 10 production lines ?
We can, for sure, trust them for not competing on the lucrative "invention" modules or ships with their remaining production lines, they already got an isk printing machine after all...
I understand how badly they must be suffering when they own op to 85% of a market and make it completely pointless for any other producer to make inventions. |

Salo Aldeland
Luma Operations
9
|
Posted - 2012.04.05 14:36:00 -
[18] - Quote
The reason T2 products that are mainly made from BPO's have a low price isn't because the privileged oligarchs are depressing the price to stick it to plucky proletariat inventors. Their prices are low because nobody wants to buy them.
You see somebody getting three quarters of a pie and demand your fair share. Your tiny slice is not enough to make you very full, but they're pigging out. That is clearly unjust!
What I see is a really tiny pie, forget about it, and go grab a slice of the biggest, richest damn pastry I can find.
Inventing command ships isn't pointless because BPO holders can crush the competition with their magic money faucets. It's pointless because hardly anybody can use them, hardly anybody that can use them ever does, and hardly any of them that get used need replacing. |

Plyn
Random Jedi Industries KRYSIS.
49
|
Posted - 2012.04.05 14:36:00 -
[19] - Quote
Kalipoli wrote:That is a good point, that T2 BPO owners dont have the ability to switch to more profitable items on the fly as inventors do.
T2 BPO owners are at an advantage no matter what when it comes to manufacturing one or a few items but the limited supply and costs of T2 BPOS inhibits the individual T2 BPO holders ability to be change production as the market shifts.
What i get from this is that T2 BPO's are needed in game to fill demand that invention doesnt seem to supply but its a double edged sward because invention allows a player to diversify and change tactics with the market.
T2 BPO's are necessary but only on a select few items with such low trade volume that an inventor wont waste the time for the profit or lack thereof This is a fallacy.
If the T2 BPOs didn't exist and supply dropped, the items they were previously producing would suddenly become more attractive to inventors and some people would move over to fill the gap and their pockets.
The only items that would never be invented are the items that people literally don't use. Generally it's because those items are flawed in their stats. T2 armor plates, for instance, really should be better than meta 4, but they aren't. In fact they provide the same bonus but are a lot harder to fit. Devs should look into buffing T2 items where this is the case, IMHO, but that's a discussion for another thread. Come2Nullsec |

Devan Reale
Border Zone Combat 1121 Ventures
3
|
Posted - 2012.04.05 17:50:00 -
[20] - Quote
Frederick Sanger wrote:Tau Cabalander wrote: As an end-user, I'm quite thankful that BPO holders are willing to produce stuff that inventors don't want to.
It's absurd that there are still T2 BPOs in the game that allow a minority to completely circumvent a major mechanism of the game. Any "important" corner of the market that is dominated by production from BPOs would be quickly filled by invention production if there was a profit incentive to do so which there would be if the playing field were leveled. It's not that inventors don't want to produce certain items, it's that there is no profit incentive to produce certain items against a competitor who obviously has a major advantage.
So do the game a favor: buy a bunch of PLEX, buy as many BPOs as you can, and trash them. Problem solved (from your perspective). |
|

Brewlar Kuvakei
Adeptio Gloriae
22
|
Posted - 2012.04.05 19:21:00 -
[21] - Quote
Lets face it T2 BPO was a huge mistake and everyday they remain in game is proof that EVE is unfair and that players/corps that are CCP pets will continue to be given unfair advantages to keep them ahead in game. CCP will never shed it's corrupt small game developer image untill it cleans up it's gameplay and stops dishing out prizes to friends of the company that give them massive advantages in game. Remove T2 BPO make eve an even playing field.
I've known at least 2 people in RL that stopped playing EVE as a direct result of T2 BPO's. Why would they want to play a game where some chosen player gets to mis an entire step of gameplay? T2 BPO is the reason I would never touch manufacture with a barge pole. |

Xuixien
Stoic Assembly Lines Trade Federation Alliance
13
|
Posted - 2012.04.05 19:38:00 -
[22] - Quote
Caractacus Dio wrote:BPO owners are forced to produce from said BPOs.
Inventors can diversify.
Owing a T2 BPO locks you character from performing invention? I did not know this. Stoic Assembly Lines is looking for new players interested in mining and running missions. Inquire within. |

Ting Mei
Pulsar Inc. Goonswarm Federation
14
|
Posted - 2012.04.05 20:02:00 -
[23] - Quote
Why not re-introduce T2 BPO in the game, and change the Invention principe ?
Invention could be for example be use to ME and PE instead of just waiting time ...
Invention makes research on a BPO, with a % of luck as today
Don't know ... but this T2 BPO situation is really unfair in my opinion. |

Smoking Blunts
ZC Industries Dark Stripes
217
|
Posted - 2012.04.05 20:35:00 -
[24] - Quote
Ting Mei wrote:Why not re-introduce T2 BPO in the game, and change the Invention principe ?
Invention could be for example be use to ME and PE instead of just waiting time ...
Invention makes research on a BPO, with a % of luck as today
Don't know ... but this T2 BPO situation is really unfair in my opinion.
is it unfair that someone has 150mil sp and you only have 2mil? is it unfair that someone has a state raven and you only have a navy one? is it unfair that someone has worked in game for isk to buy a t2 bpo and ccp removes all the time and effort?
T2bpo's arnt unfair in todays industry landscape, there is much profit to be made from invention as long as you are not inventing t2 armour plates or other equally ****** mods. if you really want a t2bpo you can buy one, like most of tehe current holders have. some are dirt cheap, some are expensive.
imo buff the ****** mods, make them worth building... oh and the eagle, that needs looking at. CCP-áare full of words and no action. We will watch what they are doing, for now
|

Brewlar Kuvakei
Adeptio Gloriae
22
|
Posted - 2012.04.05 22:40:00 -
[25] - Quote
Smoking Blunts wrote:Ting Mei wrote:Why not re-introduce T2 BPO in the game, and change the Invention principe ?
Invention could be for example be use to ME and PE instead of just waiting time ...
Invention makes research on a BPO, with a % of luck as today
Don't know ... but this T2 BPO situation is really unfair in my opinion. is it unfair that someone has 150mil sp and you only have 2mil? is it unfair that someone has a state raven and you only have a navy one? is it unfair that someone has worked in game for isk to buy a t2 bpo and ccp removes all the time and effort? T2bpo's arnt unfair in todays industry landscape, there is much profit to be made from invention as long as you are not inventing t2 armour plates or other equally ****** mods. if you really want a t2bpo you can buy one, like most of tehe current holders have. some are dirt cheap, some are expensive. imo buff the ****** mods, make them worth building... oh and the eagle, that needs looking at.
Shut up, please. Nothing of what you said made any relevence to gifted items.
Most T2 were given out by CCP to select players in ''lottery'' that was rigged. Yes some of the lottery were fair and others not. Alongside this CCP also handed out T2 BPO as drops or just plain straight into players assets. THIS is F'ing unfair.
The BPO's should be removed from game and the player owning it reinbursd the lottery research points that BPO cost. EVE is rigged it's not an even game.
I do hope Sony Reps catch wind of stuff like this and know exactly the type of company CCP is. |

Acorn FB
Puppeteers of Doom Real Life Rejects
5
|
Posted - 2012.04.05 23:25:00 -
[26] - Quote
I think a several things are important to consider about the T2 BPOs
1. They are most definitely "unfair" they are roughly equivalent to owning an industrial plant in the real world where you are grandfathered into being able to pollute freely and use prison labor, but you can not expand your plant in any largely significant way (rapid diminishing returns from ME / PE). You can also sell your plant and its rights to some other party and it retains its rights.
2. They are currently ridiculously overpriced compared to their true economic value, they tend to be valued multiple years on the total profit of the BPO - not the lower of the delta between the BPC vs. BPO profit or actual profit and use no time value of money in their calculation (do not forget a loan in Eve could run 3% or higher per month, meaning a 3% per month discount rate these things would never break even).
3. Because of point 2 BPOs are owned by those who highly value their "collector's value" and the constant return is nice perk or the owners are idiots who do not realize they could sell the darn things and reinvest the profits into many more profitable routes.
4. BPOs add a layer of low cost suppliers where they exist and severally distort the market where they can supply a large percentage of the total demand at the resulting equilibrium price point. BPO builder are capable of building at a lower price than is profitable for a BPC user and BPOs used all they down to their breakeven point. This does have an upside of providing some T2 supply where CCP forgot to make the item in question not suck.
5. Maybe almost as unfair as the cost advantage is the BPO owners do not have to suffer carpel tunnel, unlike the inventor/BPC manufacturer. The BPO is a handful of clicks and a large pile of resources for a month long run, an invention to BPC to manufacture could be a massive amount of clicks per month and extra annoyance (data cores, ick).
6. Another problem with BPOs value are massively distorted from nerf / buffs - that 40b BPO in your assets could be cut in half because they nerfed your T2 item or buffed its competition, or just imagine the value of the large neutron blaster BPO before and after the recent buff.
I have always thought that the tech 2 BPO were left in but the without ways obtain the new ones was dumb, they should figured out a way to phase them out of existence at the same time they added invention.
My suggestion to remove them would be they are replace by 2 items: a non useable object that says BPO for X Tech Item (collector piece) and a special BPC with 2 years worth of runs at the BPOs current ME/PE.
Just my thoughts
|

Frederick Sanger
GoonWaffe Goonswarm Federation
45
|
Posted - 2012.04.05 23:38:00 -
[27] - Quote
Smoking Blunts wrote: is it unfair that someone has 150mil sp and you only have 2mil? is it unfair that someone has a state raven and you only have a navy one? is it unfair that someone has worked in game for isk to buy a t2 bpo and ccp removes all the time and effort?
T2bpo's arnt unfair in todays industry landscape, there is much profit to be made from invention as long as you are not inventing t2 armour plates or other equally ****** mods. if you really want a t2bpo you can buy one, like most of tehe current holders have. some are dirt cheap, some are expensive.
imo buff the ****** mods, make them worth building... oh and the eagle, that needs looking at.
T2 BPOs circumvent an entire facet of gameplay for a minority of players at the expense of the larger community and any future new player is at a distinct disadvantage. They never should have been allowed to remain in the game the day invention was...invented. |

Gizan
Hounds Of War WHY so Seri0Us
20
|
Posted - 2012.04.06 06:13:00 -
[28] - Quote
waaa, waaa, waa, something happened in the game YEARS ago, that doesnt effect me but i wanna complain about it now..
GIVE SHRIKE A NEW TITAN, THEY ARENT SUPPOSED TO DIE!!
Waa Waa waa, i dont have a titan, remove titans from the game. waa waa waa, i dont have a state raven, remove them from the game.
waa waa waa, i dont have a Freki, Freki's were gifted by ccp, remove them from the game!! waa waa waa i dont have a Mimir, Mimir's were gifted by ccp, remove them from the game!! ECT ECT ECT
Ps i dont have a t2 bpo, and dont have plans to buy/own a t2 bpo. |

Thalysia
The Ahool Guard
0
|
Posted - 2012.04.06 07:00:00 -
[29] - Quote
I do not think BPO's are unfair. There are some things to be considered looking at the everlasting whining about the unfairnes or removal in the T2 BPO's vs BPC's/invention discussion.
BPO's can be used only to occupy one slot (being it set to one month contstant build), if the owner wants to utilize more production slots for T2 he either needs to invent himself, or have more T2 BPO's.
I do not know the exact numbers, but let's say the bpo builds a product twice as fast as a bpc, good so the owner can get twice as much products on one slot. Big deal.
If the owner of the bpo would like to setup ship production for one month he needs components. There are 2 options: building components, or buying them. Building components takes up slottime and thus making the bpo owner produce less because he needs to utilize the other slots for the manufacturing of components. If he would buy the components of the market, he loses margin, and thus an advantage of owning the BPO and being able to set it up to produce one month long.
If he does setup for a whole month, he risks that prices of moonmaterials went down at such an amount, that the prices of the endproduct follow that decline.......again cutting in his her margin. All and all reasons why I don't think they have a very big advantage over inventors.
As for the BPO owner being bound to building one product, and inventors being able to follow the market. True, and also true that a BPO owner can invent to follow the market too. But by doing so, the (so called) unfairness/advantage the BPO owner has disappears like snow in the desert.
And to be honest, if for some reason an industrialist in in possession of 10 BPO's (or 11 when fully trained advanced mass production). I trhink he deserves to have this advantage. He is probably not going to mess with prices too much and cut his own margin as he needs to somehow earn back his investment.
tl;dr : T2 BPO owners have advantages, so do BPC inventors, and I don't think they should be removed. By the way I invent BPC's and I do not own any T2 BPO's. |

Eva Volkova
nXo Intrepid Crossing
0
|
Posted - 2012.04.06 10:33:00 -
[30] - Quote
Thalysia wrote:I do not think BPO's are unfair. There are some things to be considered looking at the everlasting whining about the unfairnes or removal in the T2 BPO's vs BPC's/invention discussion.
Only 7.07% of Absolutions and 23.62% of Sleipnirs produced in March 2012 were produced through invention.
thats not unfair?
The problem is me. The bpo can be researched to the point invention is more expensive than the cost of the BPO so u cant compete in a market that the final product is more expensive that your cost.
Thalysia wrote: BPO's can be used only to occupy one slot (being it set to one month contstant build), if the owner wants to utilize more production slots for T2 he either needs to invent himself, or have more T2 BPO's. ...
... And to be honest, if for some reason an industrialist in in possession of 10 BPO's (or 11 when fully trained advanced mass production). I trhink he deserves to have this advantage. He is probably not going to mess with prices too much and cut his own margin as he needs to somehow earn back his investment.
Never heard of alts ? You can have 3 characters per acount. With the money you earn with that single BPO you can buy more characters / mantain more acounts = more free production slots / more free invention. BPO T2 is free money.
So u can NEVER compete with a BPO owner. He with less effort makes more money.
Ways to solve it?
- Removal - Make BPO - BPCs with x runs - Make BPO T2 default me -25 / -50 so they are more expensive than invention.
EvA |
|

Smoking Blunts
ZC Industries Dark Stripes
217
|
Posted - 2012.04.06 11:09:00 -
[31] - Quote
Brewlar Kuvakei wrote:Smoking Blunts wrote:Ting Mei wrote:Why not re-introduce T2 BPO in the game, and change the Invention principe ?
Invention could be for example be use to ME and PE instead of just waiting time ...
Invention makes research on a BPO, with a % of luck as today
Don't know ... but this T2 BPO situation is really unfair in my opinion. is it unfair that someone has 150mil sp and you only have 2mil? is it unfair that someone has a state raven and you only have a navy one? is it unfair that someone has worked in game for isk to buy a t2 bpo and ccp removes all the time and effort? T2bpo's arnt unfair in todays industry landscape, there is much profit to be made from invention as long as you are not inventing t2 armour plates or other equally ****** mods. if you really want a t2bpo you can buy one, like most of tehe current holders have. some are dirt cheap, some are expensive. imo buff the ****** mods, make them worth building... oh and the eagle, that needs looking at. Shut up, please. Nothing of what you said made any relevence to gifted items. Most T2 were given out by CCP to select players in ''lottery'' that was rigged. Yes some of the lottery were fair and others not. Alongside this CCP also handed out T2 BPO as drops or just plain straight into players assets. THIS is F'ing unfair. The BPO's should be removed from game and the player owning it reinbursd the lottery research points that BPO cost. EVE is rigged it's not an even game. I do hope Sony Reps catch wind of stuff like this and know exactly the type of company CCP is.
so ccp are going to reimburse the isk people paid other people for them, as most bpo's are now in the hands of other people, many change hands weekly. much like the state ravens mentioned in my post are not owned by teh people they were origanly handed out to. ccp never handed them out as drops. if you are refering to the ccp roams from a few months back, they were t2 bpc's and were much discussed at the time.
t2 bpo's are not the problem, ship invention should be looked at along with buffing crap t2 mods. in that way more of those items woudl be produced from invention. CCP-áare full of words and no action. We will watch what they are doing, for now
|

Smoking Blunts
ZC Industries Dark Stripes
217
|
Posted - 2012.04.06 11:14:00 -
[32] - Quote
Eva Volkova wrote:Thalysia wrote:I do not think BPO's are unfair. There are some things to be considered looking at the everlasting whining about the unfairnes or removal in the T2 BPO's vs BPC's/invention discussion.
Only 7.07% of Absolutions and 23.62% of Sleipnirs produced in March 2012 were produced through invention. thats not unfair? The problem is me. The bpo can be researched to the point invention is more expensive than the cost of the BPO so u cant compete in a market that the final product is more expensive that your cost. Thalysia wrote: BPO's can be used only to occupy one slot (being it set to one month contstant build), if the owner wants to utilize more production slots for T2 he either needs to invent himself, or have more T2 BPO's. ...
... And to be honest, if for some reason an industrialist in in possession of 10 BPO's (or 11 when fully trained advanced mass production). I trhink he deserves to have this advantage. He is probably not going to mess with prices too much and cut his own margin as he needs to somehow earn back his investment.
Never heard of alts ? You can have 3 characters per acount. With the money you earn with that single BPO you can buy more characters / mantain more acounts = more free production slots / more free invention. BPO T2 is free money. So u can NEVER compete with a BPO owner. He with less effort makes more money. Ways to solve it? - Removal - Make BPO - BPCs with x runs - Make BPO T2 default me -25 / -50 so they are more expensive than invention. - Reintroduce BPO T2 (lottery / invention chance etc) EvA
the reason why absolutions and sleps arnt not produced via invention isnt to do with a t2 bpo. its to do with why the hell would you use one, when a t3 is better and a tier 3 bc does the same damage at half the cost. if more people used teh ship, demand woudl be higher and more would be produced via invention, its very simple issue of supply and demand, they suck in there current incarnation and demand is low. if you look at other examples from the twitter feed, you can see this in action
i own an abso, but id much rather have fun in my oracle. CCP-áare full of words and no action. We will watch what they are doing, for now
|

Brewlar Kuvakei
Adeptio Gloriae
30
|
Posted - 2012.04.06 12:21:00 -
[33] - Quote
Yes the figures released for T2BPO just make me rage even further think there are people out there making 80% of the market at zero effort all from knowing a CCP dev when the game was even more corrupt than it is now. 80% of the market for all those years to fund an allince that fights in a bullcrap war that CCP decides who wins by the massive isk dumps they give through T2BPO. |

Eva Volkova
nXo Intrepid Crossing
1
|
Posted - 2012.04.06 12:29:00 -
[34] - Quote
Smoking Blunts wrote:
the reason why absolutions and sleps arnt not produced via invention isnt to do with a t2 bpo. its to do with why the hell would you use one, when a t3 is better and a tier 3 bc does the same damage at half the cost. if more people used teh ship, demand woudl be higher and more would be produced via invention, its very simple issue of supply and demand, they suck in there current incarnation and demand is low. if you look at other examples from the twitter feed, you can see this in action
i own an abso, but id much rather have fun in my oracle.
The real reason its they are selling those ship below invention cost.
1- they are crazy and whant to loose money.
2- they use t2 BPO
As stats from @CCP_Diagoras show. Number 2 is the cause. |

Thalysia
The Ahool Guard
0
|
Posted - 2012.04.06 12:39:00 -
[35] - Quote
All pointless it seems.
Yes BPO's are unfair, yes they should be removed, yes I was stupid of me to even think about writing in one of those ever rerturning threads about why BPO's need to be removed.
I am going to sign all petitions I can find about this and hope they are removed. Then I can safely keep doing my invention, keep doing my T2 manufacturing, keep having the same profit I have now for the same effort, but sleeping better knowing all unfairness vanished out of New Eden. |

Smoking Blunts
ZC Industries Dark Stripes
217
|
Posted - 2012.04.06 13:36:00 -
[36] - Quote
Eva Volkova wrote:Smoking Blunts wrote:
the reason why absolutions and sleps arnt not produced via invention isnt to do with a t2 bpo. its to do with why the hell would you use one, when a t3 is better and a tier 3 bc does the same damage at half the cost. if more people used teh ship, demand woudl be higher and more would be produced via invention, its very simple issue of supply and demand, they suck in there current incarnation and demand is low. if you look at other examples from the twitter feed, you can see this in action
i own an abso, but id much rather have fun in my oracle.
The real reason its they are selling those ship below invention cost. 1- they are crazy and whant to loose money. 2- they use t2 BPO As stats from @CCP_Diagoras show. Number 2 is the cause.
no they do not show that, thats your mind playing tricks on you.
there are a number of reasons, the producers are idiots, they mine minerials, they are free. be it t1 or t2 mins, they are free or have lowered cost due to the fact they mine them.. thats the biggest reason why stuff is cheaper. if you actually bothered to check, yourll find t2 items with no bpo that sell below the cost of the parts.
dont assume anything. CCP-áare full of words and no action. We will watch what they are doing, for now
|

Eva Volkova
nXo Intrepid Crossing
2
|
Posted - 2012.04.06 14:00:00 -
[37] - Quote
Smoking Blunts wrote:
there are a number of reasons, the producers are idiots, they mine minerials, they are free. be it t1 or t2 mins, they are free or have lowered cost due to the fact they mine them.. thats the biggest reason why stuff is cheaper. if you actually bothered to check, yourll find t2 items with no bpo that sell below the cost of the parts.
dont assume anything.
I dont assume i have facts if most of a market is done with BPO is because its cheaper. If not the price will rise until Invention is profitable again.
A market can be under the cost of the parts for a time but it will rise in time.
If the market rise above the BPO T2 cost and Below Invention cost its because of the BPO T2.
Like nocxium these days the price was there because of the pax amarria when u removed it from the game price changed.
Will happen to those products if u remove BPO T2. The price will raise above invention cost.
EvA
|

qDoctor Strangelove
Beware of the Red Fox
3
|
Posted - 2012.04.06 14:05:00 -
[38] - Quote
Crappy ships and mods will not be manufactures as they have no value. BPO are not causing this.
Once EVE tips 125 000 active players logged in, this will also lower the BPO effect.
Invrease production time on all!! Bpo/bpc, T1 and t2 by 500%. (not caps)
All problems solved. |

Gizan
Hounds Of War WHY so Seri0Us
20
|
Posted - 2012.04.06 14:07:00 -
[39] - Quote
im currently one of the guys producing absolutions off invention. my build cost is 127mil right now, and they sell for 210, should invetion be nerfed cuz im making 70~ mil/ship?
btw i have the 6 moons to produce the materials to build them.
OH OH OH, i know, maby i should shell out 90 BILLION isk for the bpo, then ill be RICH!!!!! my build cost would drop to 107mil! thats like an extra 500mil/month! would only take me 180months to pay the thing off, then ill really be racking up the cash! |

Gatan Hahran
Brukterer DUCT TAPE UNION
88
|
Posted - 2012.04.06 14:14:00 -
[40] - Quote
Brewlar Kuvakei wrote:Yes the figures released for T2BPO just make me rage even further think there are people out there making 80% of the market at zero effort all from knowing a CCP dev when the game was even more corrupt than it is now. 80% of the market for all those years to fund an allince that fights in a bullcrap war that CCP decides who wins by the massive isk dumps they give through T2BPO.
Just coming back from the afternoon tea with the 17 CCP devs i welcomed in my plaza. I wanted to keep the story for myself, but i decided to tell you. Before the tea i was delivering my T2 BPO jobs, making another few billions with an effortless click, but then the CCP devs and me started to observe a poor T2 ship inventor guy with admin tools. he had sold his last stuff for a big invention gamble to turn the things around. The devs set his invention chance to 0% without him knowing and all his 60 invention jobs over 6 chars failed. Man, we were laughing hysterically and high-fiving each other when he had to start mining in his bestower again with a T1 miner. Always fun times with this cool dudes in my plaza.
true story.
|
|

Eva Volkova
nXo Intrepid Crossing
2
|
Posted - 2012.04.06 14:17:00 -
[41] - Quote
qDoctor Strangelove wrote:Crappy ships and mods will not be manufactures as they have no value. BPO are not causing this.
Crappy ships and mods will be manufactured if someone buys them above cost.
The are selling above BPO cost below Invention cost.
EvA |

Eva Volkova
nXo Intrepid Crossing
2
|
Posted - 2012.04.06 14:24:00 -
[42] - Quote
Gizan wrote:im currently one of the guys producing absolutions off invention. my build cost is 127mil right now, and they sell for 210, should invetion be nerfed cuz im making 70~ mil/ship?
Proof?
If data isnt wrong u better sell the components.
http://www.eve-market-guide.com/t2item.php?id=22448
EvA |

Shadowsword
The Scope Gallente Federation
119
|
Posted - 2012.04.06 14:25:00 -
[43] - Quote
Kenshin Tzestu wrote:More like BPO owners can undercut people trying invention to the point that they exit the market.
Only on low-demand items, and since margins on low-demand are going to be poor anyway, why do you even bother?
On low-demand stuff, margins are low so trying invention on that field was already a bad idea.
On high-demand stuff, the volume coming from T2 Bpos is only a small fraction of the total volume, and has little effect on prices.
Anyone who think his invention margins would skyrocket, should T2 Bpos be removed, need to be locked in a padded cell. |

Smoking Blunts
ZC Industries Dark Stripes
217
|
Posted - 2012.04.06 14:35:00 -
[44] - Quote
Eva Volkova wrote:Gizan wrote:im currently one of the guys producing absolutions off invention. my build cost is 127mil right now, and they sell for 210, should invetion be nerfed cuz im making 70~ mil/ship?
Proof? If data isnt wrong u better sell the components. http://www.eve-market-guide.com/t2item.php?id=22448EvA
think you missed the part where he had moons produce the mins to make it. was that your intention? CCP-áare full of words and no action. We will watch what they are doing, for now
|

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.06 15:08:00 -
[45] - Quote
Smoking Blunts wrote:[quote=Eva Volkova][quote=Gizan]im currently one of the guys producing absolutions off invention. my build cost is 127mil right now, and they sell for 210, should invetion be nerfed cuz im making 70~ mil/ship?
think you missed the part where he had moons produce the mins to make it. was that your intention?
I said he better of selling the mins if he wants to loose money its his call.
EvA |

Katja Faith
Republic Military School Minmatar Republic
18
|
Posted - 2012.04.06 15:27:00 -
[46] - Quote
Brewlar Kuvakei wrote:I've known at least 2 people in RL that stopped playing EVE as a direct result of T2 BPO's. Why would they want to play a game where some chosen player gets to mis an entire step of gameplay? T2 BPO is the reason I would never touch manufacture with a barge pole.
I call utter bull****. If you can't even converse honestly don't bother posting. |

Kalipoli
State War Academy Caldari State
10
|
Posted - 2012.04.06 16:00:00 -
[47] - Quote
You know whats really crazy, you dont have to buy T2 items, and you damn well dont HAVE to manufacture them. There is good isk to be made on even T1 so personally this whole argument is screwed up by some non-carebears who want cheaper stuff and have absolutely no experience with industry.
If you cant make isk doing industry, 1: you are doing it all wrong 2: your spreadsheets suck and or dont exist.
T2 BPOs are worth keeping in game so that people who dont need to be playing EVE have an actual reason to rage quit. Im sorry but we just dont like people who *****.
|

qDoctor Strangelove
Beware of the Red Fox
3
|
Posted - 2012.04.06 16:04:00 -
[48] - Quote
Eva Volkova wrote:qDoctor Strangelove wrote:Crappy ships and mods will not be manufactures as they have no value. BPO are not causing this.
Crappy ships and mods will be manufactured if someone buys them above cost. The are selling above BPO cost below Invention cost. EvA
If inventors didn't undercut BPO owners and sell at 0 margin, that would NOT be a problem Also, given that T2 BPO are such a gold mine, why did most orignal owners sell theirs? |

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.06 16:52:00 -
[49] - Quote
qDoctor Strangelove wrote:
If inventors didn't undercut BPO owners and sell at 0 margin, that would NOT be a problem Also, given that T2 BPO are such a gold mine, why did most orignal owners sell theirs?
Inventors arent undecuting bpo. bpo are undercuting inventor because they have better magin.
If u are able to sell something for the profit of 2x3 years and someone buys it why not.
But thats no the point.
The point is. - If BPO T2 are great then introduce them again. - If BPO are a problem remove them from game.
The first owner of the BPO was the one that got the free money. If he whants to give it free o charge 10 billion dosent make the sistem better or worse.
We have two systems BPO T2 and Invention.
Thats not fair or right in any way.
If you whant to keep the BPO make their final product more expensive than the one you can get from invention and problem will be solved.
BPO T2 more expensive but no need of invention.
Invention cheaper than the BPO.
EvA |

Smoking Blunts
ZC Industries Dark Stripes
218
|
Posted - 2012.04.06 17:44:00 -
[50] - Quote
Eva Volkova wrote: The point is. - If BPO T2 are great then introduce them again. - If BPO are a problem remove them from game.
EvA
the answers are. - The lottery was a mistake, invention is better and is working as intended - There not a problem CCP-áare full of words and no action. We will watch what they are doing, for now
|
|

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.06 18:37:00 -
[51] - Quote
Smoking Blunts wrote:
the answers are. - The lottery was a mistake, invention is better and is working as intended - There not a problem
how can the lottery be a mistake and not the bpo ? Invention isnt working as intended because a small % of players using BPO t2 sell a big% of the market. And with invention you cant compete with them. Telling me that with invention you can make money is the same that telling me that killing rats gives you money and what?
We need a system where invention can compete in every market.
If you seem BPO T2 are good lets find a way to reintroduce them.
- Make a system so everyone has a chance to get BPO T2 - Or change BPO T2 so they are more expensive than invention (still give an advantage of no spending time doing invention)
In a game we need to look what best for the system not what is best for us.
And in no way having free card its good for anyone.
They are removing R&D agents in the same way so will be a great time to think about removing/changing/reintroducing BPO T2
EvE
|

qDoctor Strangelove
Beware of the Red Fox
3
|
Posted - 2012.04.06 19:22:00 -
[52] - Quote
Eva Volkova wrote:Smoking Blunts wrote:
the answers are. - The lottery was a mistake, invention is better and is working as intended - There not a problem
how can the lottery be a mistake and not the bpo ? Invention isnt working as intended because a small % of players using BPO t2 sell a big% of the market. And with invention you cant compete with them. Telling me that with invention you can make money is the same that telling me that killing rats gives you money and what? We need a system where invention can compete in every market. If you seem BPO T2 are good lets find a way to reintroduce them. - Make a system so everyone has a chance to get BPO T2 - Or change BPO T2 so they are more expensive than invention (still give an advantage of no spending time doing invention) In a game we need to look what best for the system not what is best for us. And in no way having free card its good for anyone. They are removing R&D agents in the same way so will be a great time to think about removing/changing/reintroducing BPO T2 EvE
Guess I should not feed the Troll, but hey.....
The T2 BPO's have seeded the market with affordable T2 items across the board. High demand items was priced way up there, so, invention came to fix it, and the fix worked.
Now, should a single BPO be able to feed 2000 items a month into the market? For Warp Disruptors, this is not to bad, because they blow up all the time. Laddar ECCM Projector II however, well, there have maybe been sold 2000 of them since 2006 all in all, most to collectors.
Cut the rates that a product can be produced and the problem of T2 BPO's that you describe goes away. Make the production time of both T1 and T2 go up by 500%. The only thing it can not fix is your envy of people that invested their isk and bought the sensor booster T2 BPO at 1.2 billion isk, or the T2 ENAM at 1 bisk.. I know I envy the people that bought them for this amount back in the days.. |

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.06 19:34:00 -
[53] - Quote
It isnt about envy. Its about the rules we must play with. We all play and love this game i and i would love to play in a system where everyone plays with the same rules.
CPP decided BPO T2 wasnt a good system and decide to remove it from the game.
The problem of the BPO is that they give an advantage to the ones that uses them and that they dont get destroyed with it use.
you have two systems to produce T2 items (the same final product).
The old system that CPP didnt like and the new one (invention).
If you whant to have two systems you should (in a game enviroment) balance them.
One without any work producing more expensive items (BPO T2).
And another with more work and less expensive item (Invention).
And then reintroduce BPO T2 and let people decide.
EvA |

qDoctor Strangelove
Beware of the Red Fox
3
|
Posted - 2012.04.06 20:26:00 -
[54] - Quote
Eva Volkova wrote:It isnt about envy. Its about the rules we must play with. We all play and love this game i and i would love to play in a system where everyone plays with the same rules.
CPP decided BPO T2 wasnt a good system and decide to remove it from the game.
The problem of the BPO is that they give an advantage to the ones that uses them and that they dont get destroyed with it use.
you have two systems to produce T2 items (the same final product).
The old system that CPP didnt like and the new one (invention).
If you whant to have two systems you should (in a game enviroment) balance them.
One without any work producing more expensive items (BPO T2).
And another with more work and less expensive item (Invention).
And then reintroduce BPO T2 and let people decide.
EvA
1: CCP had seeded the number of BPO's that was to be seeded. That is why they stopped. 2: No BPO's is ever used up, live with it. 3: Invention is for the masses, and it only requires some small work to do and ISK. 4: T2 BPO requires you to get hold of items, then make items and sell, pretty much like any other activity. 5: Reintroduce T2 BPO's?? that will ruin invention for ever, making it totally BUST for the masses.
in short, you must be in Test.
|

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.06 21:24:00 -
[55] - Quote
qDoctor Strangelove wrote:
1: CCP had seeded the number of BPO's that was to be seeded. That is why they stopped. 2: No BPO's is ever used up, live with it. 3: Invention is for the masses, and it only requires some small work to do and ISK. 4: T2 BPO requires you to get hold of items, then make items and sell, pretty much like any other activity. 5: Reintroduce T2 BPO's?? that will ruin invention for ever, making it totally BUST for the masses.
in short, you must be in Test.
1. they stop because it wasnt a good system. 3. So in short BPO T2 are good for the elite and not for the masses ? 4. invention too + you have to do the invention so they allways are more expensive and cant compete. 5. Not if we change how BPO T2 work. If BPO are more expensive to produce but able to mass produce and Invention less expensive no mass produce. You have a choice.
this is more of the same. I have mi toy and dont whant anyone to broke it i want mi "i win button for industry".
Lets move all to invention o lets build a system that can work in unison wich each other. And after that re introduce BPO T2.
If the BPO are good lets all have them if not remove them or change them. I dont like good for me not good for anyone else.
EvA |

qDoctor Strangelove
Beware of the Red Fox
3
|
Posted - 2012.04.06 23:43:00 -
[56] - Quote
Eva Volkova wrote:qDoctor Strangelove wrote:
1: CCP had seeded the number of BPO's that was to be seeded. That is why they stopped. 2: No BPO's is ever used up, live with it. 3: Invention is for the masses, and it only requires some small work to do and ISK. 4: T2 BPO requires you to get hold of items, then make items and sell, pretty much like any other activity. 5: Reintroduce T2 BPO's?? that will ruin invention for ever, making it totally BUST for the masses.
in short, you must be in Test.
1. they stop because it wasnt a good system. 3. So in short BPO T2 are good for the elite and not for the masses ? 4. invention too + you have to do the invention so they allways are more expensive and cant compete. 5. Not if we change how BPO T2 work. If BPO are more expensive to produce but able to mass produce and Invention less expensive no mass produce. You have a choice. this is more of the same. I have mi toy and dont whant anyone to broke it i want mi "i win button for industry". Lets move all to invention o lets build a system that can work in unison wich each other. And after that re introduce BPO T2. If the BPO are good lets all have them if not remove them or change them. I dont like good for me not good for anyone else. EvA
T2 BPO's was seeded in a fixed number. it was not stopped because it was BAD, it stopped because they were done seeding.
Also, T2 BPO's are for heavy industrial investors... (not you) and veterans that never 'cashed in'
|

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.06 23:52:00 -
[57] - Quote
qDoctor Strangelove wrote:
T2 BPO's was seeded in a fixed number. it was not stopped because it was BAD, it stopped because they were done seeding.
Also, T2 BPO's are for heavy industrial investors... (not you) and veterans that never 'cashed in'
When they introduced invention cpp said they wasnt happy how the lottery was handled.
why? why no a new system? why scared of change? What is better with this sistem? What advantages have this sistem instead of the one i have talked about?
EvA
|

Stella SGP
65
|
Posted - 2012.04.07 03:46:00 -
[58] - Quote
Eva Volkova wrote:When they introduced invention cpp said they wasnt happy how the lottery was handled.
why? why no a new system? why scared of change? What is better with this sistem? What advantages have this sistem instead of the one i have talked about?
EvA Many moons ago when T2 Bpo was the only way of producing T2 items, cartels formed. They offer ridiculous amounts of isk to buy up all the BPO of the same item and controlled the prices. Peasants then had to pay 20 mil ISK for a cargo expander and 300 mil ISK for a HAC. Back then peasants whined for a good reason because cartels could control both volume and price
CCP wanted to keep T2 manufacturing distinct from T1, but didn't like to continue with the lottery because these cartels would just keep buying up the BPO and continue plundering the peasants. They wanted a system where anyone could participate and more importantly scalable as EVE population grew. Thus, Invention was born
The populace of New Eden rejoiced as Invention was introduced and quickly smashed the Cartel's grip on the T2 market. Now T2 items was in abundance and everyone could afford them. A noob no longer had to save for days just to buy a 20mil ISK for a cap recharger, mind you this was back in the days when LP stores didn't offer as much Faction mods
As you can see Invention is working as intended and it was not a typo error for invented BPC to carry -4 ME/-4 PE by default.
Fast forward several years later, EVE gets new players who joins and conveniently forgets that EVE is a game set in a persistent universe. Then more ignorant players much like yourself who can't figure out the difference between their butt hole and their mouths come out on the forums and start whining about how unfair things are while totally oblivious to how much harder the game was or how much improvements the game has seen.
So, please get off your privileged a$$ next time and read up on EVE's rich history before whining on the forums for unnecessary changes which would accomplish nothing except to satisfy your bitter jealousy. |

qDoctor Strangelove
Beware of the Red Fox
4
|
Posted - 2012.04.07 07:32:00 -
[59] - Quote
Stella SGP wrote:Eva Volkova wrote:When they introduced invention cpp said they wasnt happy how the lottery was handled.
why? why no a new system? why scared of change? What is better with this sistem? What advantages have this sistem instead of the one i have talked about?
EvA Many moons ago when T2 Bpo was the only way of producing T2 items, cartels formed. They offer ridiculous amounts of isk to buy up all the BPO of the same item and controlled the prices. Peasants then had to pay 20 mil ISK for a cargo expander and 300 mil ISK for a HAC. Back then peasants whined for a good reason because cartels could control both volume and price CCP wanted to keep T2 manufacturing distinct from T1, but didn't like to continue with the lottery because these cartels would just keep buying up the BPO and continue plundering the peasants. They wanted a system where anyone could participate and more importantly scalable as EVE population grew. Thus, Invention was born The populace of New Eden rejoiced as Invention was introduced and quickly smashed the Cartel's grip on the T2 market. Now T2 items was in abundance and everyone could afford them. A noob no longer had to save for days just to buy a 20mil ISK for a cap recharger, mind you this was back in the days when LP stores didn't offer as much Faction mods As you can see Invention is working as intended and it was not a typo error for invented BPC to carry -4 ME/-4 PE by default. Fast forward several years later, EVE gets new players who joins and conveniently forgets that EVE is a game set in a persistent universe. Then more ignorant players much like yourself who can't figure out the difference between their butt hole and their mouths come out on the forums and start whining about how unfair things are while totally oblivious to how much harder the game was or how much improvements the game has seen. So, please get off your privileged a$$ next time and read up on EVE's rich history before whining on the forums for unnecessary changes which would accomplish nothing except to satisfy your bitter jealousy.
This post almost made me cry. I remember mining in a probe with Miner I's and carg expanders for weeks. And I could not use a jet can because noone I knew had a hauler. That was 80 m3 ore per minute. Then, after some weeks of mining when I had a Rupture, I got hold of some named miner lasers, so I got 88 m3 ore per minute...
fast forward ... I do missions ... get R&D points.
fast forward even more, I get some real ****** T2 prints
And then, now, 10 years later, after spending 1500 USD on each active account from 2003, there are people crying about my isk printing press.
Newsflash : according to an EVE tool I have, my total value of ALL items in EVE, after 10 years with 3-6 clients is... just about 100 billion isk all together. I guess 25-30 billion would be my T2 prints, the rest various items spread around.
for years I would get between 200 million and 400 million isk a month in profit with 6 prints. That is something like making 50 mill isk a month per print, and I do not think that is so terrible. |

Eva Volkova
nXo Intrepid Crossing
3
|
Posted - 2012.04.07 08:25:00 -
[60] - Quote
you reply to mi post but you dont answerd mi questions. i just think invention should given better items than BPO T2 because its more time consuming. More time= better results.
So please troll all you whant but eve has changed it allways is changing and thats good.
Ravens where number one but missiles change and get a nerf. Vagabons pilgrims a nanocanes where a must but a nerf came. titans are seem very powerfull and they have receive nerf after nerf.
Whats so important of BPO T2 that cant be changed in any way.
Ok lets keep it as they are but buff invention. whats the problem you have buffing invention?
- they should be a diference between using a 0me /0pe BPO and a full researched one. - why not have a chance of having better BPC T2?. Better than a BPO T2 full researched. Its only a BPC and will run out but will give you something new and will be fun (like getting an officer loot in pve).
Lets make industri a better place. Lets static and with more change.
EvA |
|

Stella SGP
68
|
Posted - 2012.04.07 09:26:00 -
[61] - Quote
Eva Volkova wrote:you reply to mi post but you dont answerd mi questions. i just think invention should given better items than BPO T2 because its more time consuming. More time= better results.
So please troll all you whant but eve has changed it allways is changing and thats good.
Ravens where number one but missiles change and get a nerf. Vagabons pilgrims a nanocanes where a must but a nerf came. titans are seem very powerfull and they have receive nerf after nerf.
Whats so important of BPO T2 that cant be changed in any way.
Ok lets keep it as they are but buff invention. whats the problem you have buffing invention?
- they should be a diference between using a 0me /0pe BPO and a full researched one. - why not have a chance of having better BPC T2?. Better than a BPO T2 full researched. Its only a BPC and will run out but will give you something new and will be fun (like getting an officer loot in pve).
Lets make industri a better place. Lets static and with more change.
EvA Actually all your questions have been answered, bottomline, there is nothing wrong with T2 Bpos and invention works as it should. The only problem there is, is your perception of the Bpos and jealousy.
|

Scrapyard Bob
EVE University Ivy League
835
|
Posted - 2012.04.07 11:36:00 -
[62] - Quote
Stella SGP wrote: Actually all your questions have been answered, bottomline, there is nothing wrong with T2 Bpos and invention works as it should. The only problem there is, is your perception of the Bpos and jealousy.
Agreed.
It doesn't mean that I can't wish for little things like:
- T1 BPC ME/PE having an effect on the resulting T2 BPC ME/PE (such as Sqrt(T1 BPC ME)-5 = T2 BPC ME).
- Asking for the decryptors to be rebalanced.
- Lower datacore prices through increased supply.
- Smarter S&I dialog windows which remember the last action that you did to result in less clicking when setting up a bunch of identical industry jobs.
|

Yamadori
Republic Military School Minmatar Republic
0
|
Posted - 2012.04.07 19:28:00 -
[63] - Quote
Eva Volkova wrote:Gizan wrote:im currently one of the guys producing absolutions off invention. my build cost is 127mil right now, and they sell for 210, should invetion be nerfed cuz im making 70~ mil/ship?
Proof? If data isnt wrong u better sell the components. http://www.eve-market-guide.com/t2item.php?id=22448EvA
yep that guy is dumb , he'd be better off selling the components , I recently checked the numbers myself |

Buzzmong
Aliastra Gallente Federation
188
|
Posted - 2012.04.07 19:56:00 -
[64] - Quote
Of course, people are all aware that before Invention Cap Charger II's used to be 15 million a piece right?
You know, Invention did not in any way shape or form utterly destroy a cartel and bring the price down of a very popular module to ~1 million, while also allowing inventors to wreap profits by taking up the massive demand that the BPO holders cannot ever meet if they soley use their BPO for production.
Also, people are totally aware that to produce of a BPO you have to stick it in a slot and manufacture from it, as to make BPC's from them takes an inordinate amount of time.
They are also aware from the seeds of 25 (or 50) BPO's for each item, a number have been destroyed or lost over the years, and CCP have never seeded T2 BPO's again, meaning not only is there a dwindling T2 BPO count for pre-inventoin T2 items, but also that all newer T2 modules (post invention) are solely available by invention.
Right? |

Dawiid BenAimaic
Dasa Fern Valley Jamaican Rum Transport Corp
1
|
Posted - 2012.04.07 21:02:00 -
[65] - Quote
I have a t2 blueprint. I do invention. I have spreadsheets, I use EveHQ Prism
My factory lines are full of T1 products right now because that is what is profitable right now with my skill set. I made that determination using Cramer's method of evaluation of simultaneous equations using partial pivoting to improve accuracy. Market is always changing. My T2 ISK printer is not always profitable
I firmly believe that a return to a partial T2 lottery would be good for the game, give a reward to those who are willing to run R&D missions everyday besides double the datacores. CCP knows the ratio of BPC:BPO and can release a small number of BPOs without upsetting the market
It was a long time ago that I worked very hard trying to win the T2 lottery and I was very excited when I received my BPO. I would be very sad if my T2 BPO were removed. |

Zelda Wei
New Horizon Trade Exchange
87
|
Posted - 2012.04.09 16:15:00 -
[66] - Quote
Without BPO for T2 prices would sky rocket. |

Brewlar Kuvakei
Adeptio Gloriae
36
|
Posted - 2012.04.09 16:45:00 -
[67] - Quote
Cool an unlocked thread.
Q A) What are T2BPO?
T2BPO stands for Tech Two Blueprint Original. They are in game items that allow the creation of TECH II items with out the need for an invention process
Where did they come from?
They were seeded into the game in a variety of ways
1. They were dropped by Rats in certain systems. Many deemed this unfair and pointed to the fact that CCP were intentionally aiming drops at particularly alliances/corps by generating the drop in their space
2. They were given out in a lottery that required research points as tickets. Many deemed this unfair as it gave those with far larger banks of research point ie older players a distinct advantage. Information about the workings of the lottery were also released to key players. This information was regarding the amount of BPO's in each individual lottery and how many tickets were participating. This gave key players insight into which lottery to enter giving them far greater chances of obtaining T2BPO's. Some even rumour that the lottery was in no way random and that CCP employee's simply chose which players to gift BPO's
3. They were simply handed as assets in secret to certain players by CCP
4. An incident where non authorised handing of T2 BPO to a player from a CCP employee occurred. These BPO's were recovered but not after several EVE players were sanctioned for bringing the incident to light. (Discussing Bans is bannable, so I best not go into this too much less I get banned). Simply put CCP's behaviour over the incident could be described disgusting at best
Q B) Who owns them?
1. Players that obtained items as stated above
2. Players who have WORKED for them by other means and purchased them from players who were gifted them using ISK
3. Players who purchased them illegally using RMT
4. Players who ganked them out of ships or stole them from corp while unlocked
Q C) Why are there calls to remove them?
1. They were seeded and distributed into the game unfairly
2. Figures have been released by CCP revealing the extent of the wealth they can generate at little effort
3. They can be locked in corp hangers and still used but not stolen unless through a corp vote they are unlocked. (makes zero sense if the item is locked it should not be able to be used.)
4. In many cases the invention process can not compete with the BPO but this does vary from item to item
5. They never expire and have unlimited runs
Q D) How should they be removed?
1. Immediately by returning spent RP and taking the BPO out of game
2. If owning player paid ISK for them the trade should be reverted and ISK returned while original owner is reimbursed with research points
Q E) How will TECH II be produced after removal?
By invention process which allows fair competition
Q F) Anything else that should be known?
1. Some T2BPO are not profitable due to limited demand for the produced item. 2. Some T2 items do not have a T2BPO but require invention as sole creator 3. Burning copies of T2BPO reqs items as well as time and copying costs 4. The % of the market the BPO covers varies immensely between items 5. The retail cost of the BPO's vary immensely between items. 6. Read other posts |

marie claude
arcane machine shop
0
|
Posted - 2012.04.09 16:55:00 -
[68] - Quote
to be perfectly honest ccp screwed the inventors over by killing the bpo lottery. for those who are too young t2 bpo were given out by agents when you would buy tickets with lp points. cpp was caught giving the band of brothers winning tickets and their solution to this crime was to kill the lottery all together. what ccp really needs to do is give us the chance to make a t2 bpo by sacrificing a t1 bpo with the odds the same or worse for making a t2 bpc. this would ballence out the market and lower ship cost dramatically.
edit: taking existing bpos from players is simply an unfair idea anyone who suggest such a thing should be podded immediately. |

Shadowsword
The Scope Gallente Federation
120
|
Posted - 2012.04.09 17:50:00 -
[69] - Quote
Scrapyard Bob wrote: Agreed.
It doesn't mean that I can't wish for little things like:
- T1 BPC ME/PE having an effect on the resulting T2 BPC ME/PE (such as Sqrt(T1 BPC ME)-5 = T2 BPC ME).
- Asking for the decryptors to be rebalanced.
- Lower datacore prices through increased supply.
- Smarter S&I dialog windows which remember the last action that you did to result in less clicking when setting up a bunch of identical industry jobs.
I agree with all those points, except about datacores. They already are really cheap compared to what they once were, to the point that it's barely worth the effort of grinding standings to get R&D agents. |

Haulie Berry
3
|
Posted - 2012.04.09 17:53:00 -
[70] - Quote
Quote:- T1 BPC ME/PE having an effect on the resulting T2 BPC ME/PE (such as Sqrt(T1 BPC ME)-5 = T2 BPC ME).
This is a great idea if you want to make less money from your production jobs. |
|

Bugsy VanHalen
Society of lost Souls
80
|
Posted - 2012.04.09 19:01:00 -
[71] - Quote
Kenshin Tzestu wrote:More like BPO owners can undercut people trying invention to the point that they exit the market. Statements like this really emphasize the lack of common sense in the "T2 BPO's are unfair" crowd.
Seriously,
If you stop for two seconds and actually think about it. If an owner of a T2 BPO wants to make money of it, what is their best option?
T2 BPO are crazy expensive and can be sold for 10's or even 100's of billions of isk. It would take years to make enough profit off the BPO to equal what it is worth to just sell it. True, there are some indy toons out there actually using these for production. But these players are not doing it for the isk. The T2 BPO's are for the most part collectors items.
The opportunity cost attached to them is way to high for them to be a feasible way of making isk. These BPO's are not controlling the market. The T2 items not being produced by invention are because there is no demand for them, not because they have BPO's in game.
Give it a rest. whether or not these are removed from the game will have no noticeable impact on the game as a whole. If they are removed the items dominantly made from them will still not be profitable as there is no demand for those items.
|

Stella SGP
72
|
Posted - 2012.04.09 20:26:00 -
[72] - Quote
Bugsy VanHalen wrote:Kenshin Tzestu wrote:More like BPO owners can undercut people trying invention to the point that they exit the market. Statements like this really emphasize the lack of common sense in the "T2 BPO's are unfair" crowd. Seriously, If you stop for two seconds and actually think about it. If an owner of a T2 BPO wants to make money of it, what is their best option? WOA! Slow down there buddy, you're asking for too much there! |

Brewlar Kuvakei
Adeptio Gloriae
37
|
Posted - 2012.04.09 20:41:00 -
[73] - Quote
The owner of T2BPO can get over 50Billion isk in retail value alone and that is before even producing a single item. For sure some of the BPO's are not worth that but many are. |

Stella SGP
72
|
Posted - 2012.04.09 20:50:00 -
[74] - Quote
Brewlar Kuvakei wrote:The owner of T2BPO can get over 100Billion isk in retail value alone and that is before even producing a single item. For sure some of the BPO's are not worth that but many are. And owners of Officer-fitted Titans can get over 100Bil isk in retail value alone too and thats before using it to carebear anomalies and blapping people. So whats your point? Anything you can't afford should be removed? |

qDoctor Strangelove
Beware of the Red Fox
5
|
Posted - 2012.04.09 21:26:00 -
[75] - Quote
Stella SGP wrote: And owners of Officer-fitted Titans can get over 100Bil isk in retail value alone too and thats before using it to carebear anomalies and blapping people. So whats your point? Anything you can't afford should be removed?
I'd like this service or product. |

Bugsy VanHalen
Society of lost Souls
82
|
Posted - 2012.04.16 14:31:00 -
[76] - Quote
Stella SGP wrote:Brewlar Kuvakei wrote:The owner of T2BPO can get over 100Billion isk in retail value alone and that is before even producing a single item. For sure some of the BPO's are not worth that but many are. And owners of Officer-fitted Titans can get over 100Bil isk in retail value alone too and thats before using it to carebear anomalies and blapping people. So whats your point? Anything you can't afford should be removed? No, Actually the point is. Stop crying about not having one. the opportunity costs associated with owning one (for both T2 BPO's and Titan's) exceeds the potential profit.
Yes you can make products from T2 BPO's and sell them, just like you can use a Titan for ratting or running anomalies. But that does not give the players who own them an unfair advantage. The opportunity costs far exceeds the advantage. You could make way more by selling them.
The point is for all the cry babies to man up and stop crying for these items to be removed from game. |

Leemi Sobo
41
|
Posted - 2012.04.16 16:53:00 -
[77] - Quote
Eva Volkova wrote:qDoctor Strangelove wrote:... 5: Reintroduce T2 BPO's?? that will ruin invention for ever, making it totally BUST for the masses. 5. Not if we change how BPO T2 work. If BPO are more expensive to produce but able to mass produce and Invention less expensive no mass produce. You have a choice.
that's exactly the way it works ... but the other way arround:
- T2 BPO == less expensive but no mass production
- T2 BPC == more expensive but mass production
every player can decide for their own if he/she want to invest a few bil ISK to get a BPO to produce a few items a month at lower cost to make profit after a few years or if he/she want to invent BPCs to produce more items but at higher cost and make profit after a the first month
if there are items where invention isn't profitable .... invent somthing else ?
the same rules for everyone in the sandbox 
best regards
Leemi Sobo |

qDoctor Strangelove
Beware of the Red Fox
8
|
Posted - 2012.04.16 22:19:00 -
[78] - Quote
Leemi Sobo wrote:Eva Volkova wrote:qDoctor Strangelove wrote:... 5: Reintroduce T2 BPO's?? that will ruin invention for ever, making it totally BUST for the masses. 5. Not if we change how BPO T2 work. If BPO are more expensive to produce but able to mass produce and Invention less expensive no mass produce. You have a choice. that's exactly the way it works ... but the other way arround:
- T2 BPO == less expensive but no mass production
- T2 BPC == more expensive but mass production
every player can decide for their own if he/she want to invest a few bil ISK to get a BPO to produce a few items a month at lower cost to make profit after a few years or if he/she want to invent BPCs to produce more items but at higher cost and make profit after a the first month if there are items where invention isn't profitable .... invent somthing else ? the same rules for everyone in the sandbox  best regards Leemi Sobo
For most module BPC's, the cost of making a unit from a BPO and a BPC should not matter much.
|

Katerwaul
The Scope Gallente Federation
2
|
Posted - 2012.04.17 04:14:00 -
[79] - Quote
How dare they hold such a monopoly while other industrialists produce as many items as they can for as little as possible then BLEED THEMSELVES to give other capsulers the best deal possible. A budding inventor has no opportunities to break out into the market and no recourse. There's no need for armadas of typhoons. No desire for any drakes. No chance for casual invention for the good of a corporation.
They will forever be SLAVES, mining ore and ice for the T2 BPO Gods to consume with their industrial war machines while they LORD ABOVE US in their hover-chairs. Their opulence dripping off of them to poison every market they touch and driving the NORMALS into rat infested gutters where we have to sell our bodies alongside our wares to ensure our security and profits. We must find these purveyors of misbegotten goods and drive them from the heavens.
DEATH TO THE T2 BPOs AND ALL THOSE WHO HOLD THEM! Etc... Etc..Ragequit..whine..etc..
It's odd how closely Eve can mirror life at times, and it seems that the T2 BPOs bring to light one universal truth.
"Life isn't fair."
I'm glad I missed all of the drama that ensued during my hiatus last year and avoided the invidia and avaritia that seems to have poisoned so many with such ira.
The dead horse became a bag of glue long ago. Feel free to stop kicking it whenever you'd like. Working with everyone to improve New Eden -- Internet Spaceships Iz Serious Business. |

Jurinak
Horizons Unlimited LLC
2
|
Posted - 2012.04.17 08:27:00 -
[80] - Quote
right now there are 8 BPOs in the Contract more in the Forum Sell Order.
Man to hell the "T2 BPOs are evil!!!!" faction should buybuybuy, be a part of the evil empire that rules the universe with the there blue papers...you do not?? think about why. Its because you are a nice guy and dont want to be evil, rigth?
|
|

Shai 'Hulud
Guiding Hand Social Club
18
|
Posted - 2012.04.17 18:18:00 -
[81] - Quote
T2 BPO's were a balance issue before the introduction of the invention system. There is no way to undo the lottery, most prints are not owned by those who won them from such. What you guys are really proposing is taking stuff from those players who have invested in these assets. At this point, everyone has the same opportunity to acquire these prints and they are not a balance issue. But all this has been said before. It does nothing to illuminate WHY you are complaining about a perfectly balanced game mechanic...
What this really comes down to, is that I'm better than you. In every way. You want my stuff, because I completely invalidate your efforts in this game. You go to and fro, completing your chores and working your ass off... with a dream of one day rising above the filth of your existence to the plain on which I reside. But sooner or later, you come to the realization that you are no closer to my reality than when you started. In fact, you are losing ground by the minute - falling ever deeper into the depths of poverty. It is at this moment, that you give up on your own advancement and begin trying to tear me down. You think "Surely this is not a failure or shortcoming on my end, but some unfair advantage held by those with whom I cannot compete." So you cry. You cry about T2 BPO's and high skill points and powerful ships and suicide gank mechanics. It's pathetic.
The simple fact of the matter is this: you are crying, while I am winning. You work for me, and no amount of whining or nerfing will change that. Get over it. |

Brewlar Kuvakei
Adeptio Gloriae
49
|
Posted - 2012.04.17 19:17:00 -
[82] - Quote
T2BPO is living proof that success in EVE online has more to do with who you know than what you do. As long as certain players/corps keep getting gifted bonus items such as T2BPO CCP will never be able to claim this game a true sand box.
If CCP ever wants to shake of it's shady image and let eve flourish it will have to remove T2BPO. So why prolong the inevitable? They should never have been introduced and there have been plenty of oppertunity for their removal.
As disucussed the fairest way is removal and compensation in the form of Research points spent on them. If bought reverse transaction and compensate original owner. Apply negative wallets where needs be. |

Prekaz
The Gentlemen's Corporation
0
|
Posted - 2012.04.17 19:34:00 -
[83] - Quote
Brewlar Kuvakei wrote:T2BPO is living proof that success in EVE online has more to do with who you know than what you do. As long as certain players/corps keep getting gifted bonus items such as T2BPO CCP will never be able to claim this game a true sand box.

Most of your whining seems to revolve around a largely fictitious rendition of one scandal that happened five years ago and involved a relatively small number of not-particularly-lucrative BPOs which, IIRC, were recycled into the lottery at the resolution of the incident.
That's how flimsy your position is - you can't actually make any salient point, so the only option remaining to you is to continually repeat the same decidedly false statement in the apparent hope that doing so will somehow alter reality.
I have seen preschoolers throw tantrums over their blankies with more dignity than this. |

AureoBroker
Natural Inventions Solyaris Chtonium
34
|
Posted - 2012.04.17 19:49:00 -
[84] - Quote
It's a problem of attriction. T2 BPOs are incoherent and don't inherently bring value over invention, but removing them creates bigger problems than they create themselves. In other worlds, the accelleration is not enough to overcome the friction. |

Cassi Watson
Farscape Creations
1
|
Posted - 2012.04.18 03:19:00 -
[85] - Quote
If a T2 BPO's are a licence to print money. It cuts out a decent cost in the production of T2 goods and turns it into 100% pure profit. While a T2 BPO is technically open to the free market, no player can procure one threw means that currently exist in the game.
The Value of a T2 BPC is defined by the players ability's to produce them threw research, this value has real context since time and materials went to making them. A T2BPO piggybacks this value in a manner that no player can reproduce threw current game mechanics.
The only fair way to fix this situation is to give a value to the current T2BPO's and then add a means to procure a T2BPO at the same cost. This "Fix" would invalidate the invention system over time but it should be noted that the invention system still stands as a cheaper way to produce a T2 BPC, if the procurement of a T2 BPO was threw invention it would still keep the system valid.
Ultimately the biggest issue I feel most industrialists have with T2BPO's is the fact that we cant procure them threw the game and that they can have 0.1% waste while invention prints are limited to what ML's and PL's you modify them to have.
T2 BPO's are just another "ATM" CCP needs to fix in the game. |

Stella SGP
195
|
Posted - 2012.04.18 03:51:00 -
[86] - Quote
Cassi Watson wrote:If a T2 BPO's are a licence to print money. It cuts out a decent cost in the production of T2 goods and turns it into 100% pure profit. While a T2 BPO is technically open to the free market, no player can procure one threw means that currently exist in the game.
The Value of a T2 BPC is defined by the players ability's to produce them threw research, this value has real context since time and materials went to making them. A T2BPO piggybacks this value in a manner that no player can reproduce threw current game mechanics.
The only fair way to fix this situation is to give a value to the current T2BPO's and then add a means to procure a T2BPO at the same cost. This "Fix" would invalidate the invention system over time but it should be noted that the invention system still stands as a cheaper way to produce a T2 BPC, if the procurement of a T2 BPO was threw invention it would still keep the system valid.
Ultimately the biggest issue I feel most industrialists have with T2BPO's is the fact that we cant procure them threw the game and that they can have 0.1% waste while invention prints are limited to what ML's and PL's you modify them to have.
T2 BPO's are just another "ATM" CCP needs to fix in the game. Only thing that needs fixing is the IQ level of some people, something CCP can't fix... |

Tenris Anis
Schattenengel Clan
43
|
Posted - 2012.04.18 22:19:00 -
[87] - Quote
Kenshin Tzestu wrote:More like BPO owners can undercut people trying invention to the point that they exit the market.
Not can, but have to. BPO owners have no other option. And their profits are limited. |

Tomas Ysidro
Habitual Euthanasia Pandemic Legion
16
|
Posted - 2012.04.23 22:15:00 -
[88] - Quote
The only thing you get from the premium you pay on a T2 BPO is the fact that you don't have to click so goddamn much when you want to build t2 stuff. Anyone who thinks that they're automatic isk printers is delusional, stupid, or both. |

Xuixien
Stoic Assembly Lines Trade Federation Alliance
27
|
Posted - 2012.04.26 20:20:00 -
[89] - Quote
Shai 'Hulud wrote:T2 BPO's were a balance issue before the introduction of the invention system. There is no way to undo the lottery, most prints are not owned by those who won them from such. What you guys are really proposing is taking stuff from those players who have invested in these assets. At this point, everyone has the same opportunity to acquire these prints and they are not a balance issue. But all this has been said before. It does nothing to illuminate WHY you are complaining about a perfectly balanced game mechanic...
What this really comes down to, is that I'm better than you. In every way. You want my stuff, because I completely invalidate your efforts in this game. You go to and fro, completing your chores and working your ass off... with a dream of one day rising above the filth of your existence to the plain on which I reside. But sooner or later, you come to the realization that you are no closer to my reality than when you started. In fact, you are losing ground by the minute - falling ever deeper into the depths of poverty. It is at this moment, that you give up on your own advancement and begin trying to tear me down. You think "Surely this is not a failure or shortcoming on my end, but some unfair advantage held by those with whom I cannot compete." So you cry. You cry about T2 BPO's and high skill points and powerful ships and suicide gank mechanics. It's pathetic.
The simple fact of the matter is this: you are crying, while I am winning. You work for me, and no amount of whining or nerfing will change that. Get over it.
im laughin im cryin and i dont even Rabble Rabble!! |

Kara Books
Deal with IT.
116
|
Posted - 2012.04.26 21:08:00 -
[90] - Quote
Tenris Anis wrote:Kenshin Tzestu wrote:More like BPO owners can undercut people trying invention to the point that they exit the market. Not can, but have to. BPO owners have no other option. And their profits are limited.
10-50% waste
on a side note, my own wall of text on the subject.
I do believe T2 BPO invention requires introduction, making the cost for running invention both costly and accessible to every one (making sure all the research stations in eve are not qued up for the next 4 years) and the current private stations do not become extinct due to wars.
Research needs a total revamp from the ground up, I believe the current T1 market shows us that the community is profiting. I.E. make research BPO related and cut the BPC waste down to zero or 10% standard for small items and as is for large slower moving items.
We also want to take special care not to hurt the BPC market to much as far to many people are relent and situated comfortably on their repetitive work, which is calming from every day life, if hurt has to happen, atleast give them something else to look forward to.
as for the people who Hoard T2 BPO's it would indeed be unfair to just take it from them "Tough, Umad?" , I believe buying the BPO's from them at current market prices would be fair as they would not lose anything, only make them give up their advantage.
Another major problem we have, are moons, Well they are not really a problem, I think its great how they work now, but we should look into giving miners the ability to "Craft" these moon minerals, like research but in a way where its only meant to cap moon minerals from growing to far in price once the new T2 changes take effect
"Keep CCP in firm control" or "Market regulation" as we all know, when investors are given the chance to save their own ass and let millions die, exactly that will happen every single time without MARKET REGULATION, just a touch up here and there once in a while when you start seeing people complain about the same thing a bit to often, bty thank you for listening to us CCP.
As for the poster who says we work for him, I believe his logic is not to insult us, but to show us, in the form of art, he is reflecting on the position and feelings of the 99%
|
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Tenris Anis
Schattenengel Clan
45
|
Posted - 2012.04.27 07:57:00 -
[91] - Quote
Kara Books wrote:Tenris Anis wrote:Kenshin Tzestu wrote:More like BPO owners can undercut people trying invention to the point that they exit the market. Not can, but have to. BPO owners have no other option. And their profits are limited. 10-50% waste on a side note, my own wall of text on the subject. I do believe T2 BPO invention requires introduction, making the cost for running invention both costly and accessible to every one (making sure all the research stations in eve are not qued up for the next 4 years) and the current private stations do not become extinct due to wars. Research needs a total revamp from the ground up, I believe the current T1 market shows us that the community is profiting. I.E. make research BPO related and cut the BPC waste down to zero or 10% standard for small items and as is for large slower moving items. We also want to take special care not to hurt the BPC market to much as far to many people are relent and situated comfortably on their repetitive work, which is calming from every day life, if hurt has to happen, atleast give them something else to look forward to. as for the people who Hoard T2 BPO's it would indeed be unfair to just take it from them "Tough, Umad?" , I believe buying the BPO's from them at current market prices would be fair as they would not lose anything, only make them give up their advantage. Another major problem we have, are moons, Well they are not really a problem, I think its great how they work now, but we should look into giving miners the ability to "Craft" these moon minerals, like research but in a way where its only meant to cap moon minerals from growing to far in price once the new T2 changes take effect "Keep CCP in firm control" or "Market regulation" as we all know, when investors are given the chance to save their own ass and let millions die, exactly that will happen every single time without MARKET REGULATION, just a touch up here and there once in a while when you start seeing people complain about the same thing a bit to often, bty thank you for listening to us CCP. As for the poster who says we work for him, I believe his logic is not to insult us, but to show us, in the form of art, he is reflecting on the position and feelings of the 99%
If you want us to be able to create BPOs, you absolutely must have a degrading factor on them, else the market will be soon full of them. ME decreasing one level per day for example, or some other form of research upgrades. Maybe even degration on every research relevant stats of a BPO. Research progress and what was yesterday state of the art, is outdated tomorrow.
I like the idea, but you have to be careful about implementing changes to the market. |

Fango Mango
University of Caille Gallente Federation
39
|
Posted - 2012.04.27 16:15:00 -
[92] - Quote
Tenris Anis wrote:
If you want us to be able to create BPOs, you absolutely must have a degrading factor on them, else the market will be soon full of them. ME decreasing one level per day for example, or some other form of research upgrades. Maybe even degration on every research relevant stats of a BPO. Research progress and what was yesterday state of the art, is outdated tomorrow.
I like the idea, but you have to be careful about implementing changes to the market.
That sounds very interesting . . .
What if we created a new type of BPC through invention.
It turns a BPO into a max run BPC that can have ME/PE research done on it.
So I could take a Vexor BPO, add datacores, and Invent (with chance of failure of course) a Special 15 Run Ishtar BPC that I could then perform ME/PE research on.
These BPCs would always have a higher cost than T2 BPOs (Material Cost + effort to run the jobs), but it would cut down on the advantages of T2 BPOs (especially in the ship markets).
-FM
|

Katerwaul
The Scope Gallente Federation
16
|
Posted - 2012.04.27 16:50:00 -
[93] - Quote
If you want to moan about how the T2 BPOs were handled & the terrible wrongs of them it should be taken to the Crime & Punishment forum. But the Crime & Punishment forum would require that the complaints have relevance and it's well past the point of relevance and into the territory of "feeling sorry for yourself". How dare life not be fair?
If you want to complain about how T2 BPOs shouldn't be in the game it should be taken to the Suggestions & Ideas forum. But the Suggestions & Idea forum doesn't bother feeling sorry for itself and it's residents would descend upon such a thread like so many angry magpies upon an ill-tempered cat. You can hiss and spit all you'd like, but they'll still drive you off.
I'm horribly disappointed that so much good sarcasm was so deeply buried in a forum post that should already be dead.
All "T2 BPO" posts in the Science & Industry forum are troll feed as far as I'm concerned. The most important thing these posts do is continue to provide a place for an old wound to fester & putrefy. They don't belong in the Science & Industry forum. Working with everyone to improve New Eden -- Internet Spaceships Iz Serious Business. |

Katja Faith
Republic Military School Minmatar Republic
59
|
Posted - 2012.04.27 16:57:00 -
[94] - Quote
AureoBroker wrote:It's a problem of attriction. T2 BPOs are incoherent and don't inherently bring value over invention, but removing them creates bigger problems than they create themselves. In other worlds, the accelleration is not enough to overcome the friction.
Jesus, this is a perfect example of someone trying to sound smarter than they are. If you have a point to make, make it. Don't try to use words that you haven't a clue as to the meaning of. |

Prekaz
The Gentlemen's Corporation
4
|
Posted - 2012.04.27 17:10:00 -
[95] - Quote
Fango Mango wrote:
That sounds very interesting . . .
What if we created a new type of BPC through invention.
It turns a BPO into a max run BPC that can have ME/PE research done on it.
So I could take a Vexor BPO, add datacores, and Invent (with chance of failure of course) a Special 15 Run Ishtar BPC that I could then perform ME/PE research on.
These BPCs would always have a higher cost than T2 BPOs (Material Cost + effort to run the jobs), but it would cut down on the advantages of T2 BPOs (especially in the ship markets).
-FM
This, for the record, would not actually positively affect the profit margin of inventing Ishtars.
You would cut down the "BPO advantage..." and you would also **** your own bottom line.
Otherwise known as "cutting off your nose to spite your face". It's almost like nobody ever even looks at what they think they are "competing" against. You want Ishtars? Fine.
IIRC, there were only 10 of every ship BPO seeded. Let's assume that they are all still alive and kicking and being actively produced from under optimal conditions. With perfect skills, a +4% time implant, using a normal manu line (advanced ship manu lines have an additional wastage factor that cuts into margin) and 34 PE, it takes 1 day, 3.5 hours to produce an Ishtar from a BPO. So in a 720 hour month, a BPO can produce 26 ishtars.
So if they're all still in use, under those ideal conditions, and all of the ishtars are being delivered to market, that's 260 ishtars a month, maximum resulting from BPOs.
The average daily volume of Ishtars sold in Jita for the last year is 43.6, which means that under the absolute best conditions possible, every BPO that ever was can supply about 6 days worth of volume per month for this particular ship. When you add in the other hubs, it is far less than that.
Now at this point, anyone with the most basic grasp of arithmetic would say, "Hmm. I guess I really don't have to compete against those guys because they will run out of units long before the market demand is satisfied," and go about their business and make a shitton of isk doing so.
BPO whiners don't do that, though. Instead they fuss over the "BPO Advantage" and come up with "smart" ideas like the above that would actually cut into their own profits.
Increasing ME/PE from invention would simply mean that the price would drop to suit, but it's even worse than that: Since limitless Ishtars can now be produced at 15ME, THAT will be where the new price point will be set.
That means every inventor will HAVE to do that research to be profitable/competitive. By "allowing" ME/PE research to be done on invented BPCs, you are, in fact, FORCING ME/PE research to be done on the BPCs.
Know what that means?
That means you just came up with an idea that will completely **** your own isk-per-slothour by exponentially increasing the amount of lab time required for every Ishtar made.
I swear, no group needs more protection from itself than S&I. |

Shoogie
Serious Pixels
30
|
Posted - 2012.04.27 17:57:00 -
[96] - Quote
Prekaz wrote:Fango Mango wrote:
That sounds very interesting . . .
What if we created a new type of BPC through invention.
It turns a BPO into a max run BPC that can have ME/PE research done on it.
So I could take a Vexor BPO, add datacores, and Invent (with chance of failure of course) a Special 15 Run Ishtar BPC that I could then perform ME/PE research on.
These BPCs would always have a higher cost than T2 BPOs (Material Cost + effort to run the jobs), but it would cut down on the advantages of T2 BPOs (especially in the ship markets).
-FM
This, for the record, would not actually positively affect the profit margin of inventing Ishtars. You would cut down the "BPO advantage..." and you would also **** your own bottom line. Otherwise known as "cutting off your nose to spite your face". It's almost like nobody ever even looks at what they think they are "competing" against. You want Ishtars? Fine. IIRC, there were only 10 of every ship BPO seeded. Let's assume that they are all still alive and kicking and being actively produced from under optimal conditions. With perfect skills, a +4% time implant, using a normal manu line (advanced ship manu lines have an additional wastage factor that cuts into margin) and 34 PE, it takes 1 day, 3.5 hours to produce an Ishtar from a BPO. So in a 720 hour month, a BPO can produce 26 ishtars. So if they're all still in use, under those ideal conditions, and all of the ishtars are being delivered to market, that's 260 ishtars a month, maximum resulting from BPOs. The average daily volume of Ishtars sold in Jita for the last year is 43.6, which means that under the absolute best conditions possible, every BPO that ever was can supply about 6 days worth of volume per month for this particular ship. When you add in the other hubs, it is far less than that. Now at this point, anyone with the most basic grasp of arithmetic would say, "Hmm. I guess I really don't have to compete against those guys because they will run out of units long before the market demand is satisfied," and go about their business and make a shitton of isk doing so. BPO whiners don't do that, though. Instead they fuss over the "BPO Advantage" and come up with "smart" ideas like the above that would actually cut into their own profits. Increasing ME/PE from invention would simply mean that the price would drop to suit, but it's even worse than that: Since limitless Ishtars can now be produced at 15ME, THAT will be where the new price point will be set. That means every inventor will HAVE to do that research to be profitable/competitive. By "allowing" ME/PE research to be done on invented BPCs, you are, in fact, FORCING ME/PE research to be done on the BPCs. Know what that means? That means you just came up with an idea that will completely **** your own isk-per-slothour by exponentially increasing the amount of lab time required for every Ishtar made. I swear, no group needs more protection from itself than S&I.
Brilliant! I wish I were that articulate. |

Vincent Athena
V.I.C.E. Comic Mischief
623
|
Posted - 2012.04.27 18:00:00 -
[97] - Quote
Caractacus Dio wrote:BPO owners are forced to produce from said BPOs.
Inventors can diversify.
There is nothing stopping the owner of a T2 BPO from inventing. My CEO has a T2 BPO, and does a large amount of inventing, just not for the T2 item of his BPO. http://vincentoneve.wordpress.com/ |

qDoctor Strangelove
Beware of the Red Fox
10
|
Posted - 2012.04.27 18:13:00 -
[98] - Quote
There is only ONE problem with the T2 BPO's and the product and pricing. NOT enough ships are being blown up.
Here is how you can fix the T2 BPO problem:
1: Tell your friends and co-vworkers about this awesome game. 2: Use T2 ships in PVP 3: Kill mountains of PVE rats in empire (other players, not rats) 4: Randomize all missions, anomalies and spawns. 5: Give rats half a brain, so that they all do at least 3 damage types. 6: Make a new set of T2 BP's for all modules, Meta 6, that require some other materials, and have lower fitting requirements than current T2. Maybe 10% less across the board. (For ships, 3 rig slots)
Number 1 will increase the amount of ships in space, making more ships go boom every hour. Number 2 will increase demand Number 3 will remove old modules from the game Number 4 will make more ships go boom. Number 5 will make PVE less min/max'able. More ships should die, so more modules have to be bought. Number 6 WILL solve the T2 BPO issue as people inventing will make better modules and, it will solve issues IF the new mods require less technetium. |

VaMei
Meafi Corp
147
|
Posted - 2012.04.27 18:51:00 -
[99] - Quote
Prekaz wrote:I swear, no group needs more protection from itself than S&I.
QFT. There's so much truth there, I'd almost make a sig out of it.
It seems like every other S&I guy thinks that changing the game to allow them to 'make more, and do it for less' will solve all of their profit problems and open the door to riches, when all it'll do is push down the market to fit under the new bar.
As much as most industrialists might hate the idea, the best answer to any S&I profit problem is to see more **** get blown up. |

Kara Books
Deal with IT.
119
|
Posted - 2012.04.28 14:43:00 -
[100] - Quote
Katerwaul wrote:If you want to moan about how the T2 BPOs were handled & the terrible wrongs of them it should be taken to the Crime & Punishment forum. But the Crime & Punishment forum would require that the complaints have relevance and it's well past the point of relevance and into the territory of "feeling sorry for yourself". How dare life not be fair?
If you want to complain about how T2 BPOs shouldn't be in the game it should be taken to the Suggestions & Ideas forum. But the Suggestions & Idea forum doesn't bother feeling sorry for itself and it's residents would descend upon such a thread like so many angry magpies upon an ill-tempered cat. You can hiss and spit all you'd like, but they'll still drive you off.
I'm horribly disappointed that so much good sarcasm was so deeply buried in a forum post that should already be dead.
All "T2 BPO" posts in the Science & Industry forum are troll feed as far as I'm concerned. The most important thing these posts do is continue to provide a place for an old wound to fester & putrefy. They don't belong in the Science & Industry forum.
Gentlemen, please,
The forum topic reads: "the importance of T2 BPOs"
This is not a topic about "moaning" or terrible things, its simply here to asses, what is the current importance of T2 BPO's in the current state of affairs within EvE online and New Eden.
The question still stands, what is the importance the answer should lead to more questions and constructive comments and criticism. |
|

Shai 'Hulud
Guiding Hand Social Club
20
|
Posted - 2012.04.28 20:14:00 -
[101] - Quote
Kara Books wrote:Gentlemen, please,
The forum topic reads: "the importance of T2 BPOs"
This is not a topic about "moaning" or terrible things, its simply here to asses, what is the current importance of T2 BPO's in the current state of affairs within EvE online and New Eden.
The question still stands, what is the importance the answer should lead to more questions and constructive comments and criticism. T2 BPO's provide a unique investment vehicle available to all EVE players. Think of them like buying a % share of a company that owns a patent. |

Akita T
Caldari Navy Volunteer Task Force
1063
|
Posted - 2012.04.29 09:26:00 -
[102] - Quote
First rule of EVE : EVE IS INTENTIONALLY DESIGNED TO BE UNFAIR TO SOME DEGREE. The particular complaint regarding the mere continued existence of T2 BPOs characterizing them as "unfair to exist" is very much akin to complaining that suicide-ganking is allowed, or that 100 battleships can attack a single freighter at the same time if they want to. The question of whether T2 BPOs are "unfair" is a wholly irrelevant one, as they're SUPPOSED to grant an advantage.
The relevant questions are: 1) Would the game improve by ONLY removing T2 BPOs and changing nothing else ? *1b) For whom ? *1c) And for how long ? 2) How exactly do you plan to compensate current T2 BPO owners for the loss of the BPO in case of a removal ? *2b) Would you differentiate between lottery winners and current owners that purchased them ? *2c) How would that affect the economy in a domino effect ? 3) What else (other than touching anything regarding T2 BPOs) can be done to improve the game in the areas people seem to be complaining about when they ask for a removal of T2 BPOs ? *3b) Would improvements in the output of invention (runs, ME/PE levels) in certain conditions not be more appropriate instead ? *3c) How about an uncapping of all moongoo production from the fixed max level we're currently living with ? http://wiki.eveonline.com/en/wiki/User:Akita_T http://eve-search.com/stats/Akita_T |

Katja Faith
Republic Military School Minmatar Republic
63
|
Posted - 2012.04.29 15:09:00 -
[103] - Quote
Akita T wrote:The question of whether T2 BPOs are "unfair" is a wholly irrelevant one, as they're SUPPOSED to grant an advantage.
This. +1
I don't understand why people even bother playing the game if they don't understand this point. This ain't Hello Kitty Online, this is Eve Online. |

Brewlar Kuvakei
Adeptio Gloriae
73
|
Posted - 2012.05.01 02:28:00 -
[104] - Quote
If T2BPO were a ship it would have 100% resistance, be able to deal dread DPS while tracking frigs and having the speed of an interceptor.
''OK for sure but it can only target one ship at a time while inventors ships can target several.'' -Typical T2BPO supporter comment if BPO's were ships.
This is a good comparison to let PVP players know how over powered and in need of removal T2BPO's are and the defence T2BPO supporters give about invention being able to run multiple manufacturing runs at once. T2BPO needs removed/nerfed worse than the Dramiel ever did. |

Haulie Berry
28
|
Posted - 2012.05.01 03:09:00 -
[105] - Quote
Brewlar Kuvakei wrote:If T2BPO were a ship it would have 100% resistance, be able to deal dread DPS while tracking frigs and having the speed of an interceptor.
I make more in a week with zero T2 BPOs than most T2 BPOs make in a month - and with a tiny fraction of the startup capital - so that seems like a pretty silly analogy.
I will suggest, again, that perhaps you are just very bad at industry, and thus significantly overestimate the "power" of T2 BPOs.
While they may seem to produce otherwise unreachable profits from your perspective, they're pretty unimpressive to anyone with competence. |

Akita T
Caldari Navy Volunteer Task Force
1070
|
Posted - 2012.05.01 03:22:00 -
[106] - Quote
Brewlar Kuvakei wrote:If T2BPO were a ship it would have 100% resistance, be able to deal dread DPS while tracking frigs and having the speed of an interceptor. Would it, really ? Are you sure it wouldn't have 99.99% resistances, battleship DPS and tracking, no drones, the cargohold for half an hour of sustained fire, the speed of a freighter, and could not warp, jump nor pick up anything in its cargo 15 minutes after the last shot fired ? And you also forgot to say it would cost as much as a titan to buy and would be unable to dock in stations (making it uninsureable).
The desirable T2 BPOs pay for themselves in 4 to 8 years at current prices. 4 to 8 YEARS. Even supercap BPOs usually pay for themselves faster than that, 2 to 3 years. Quite a few T1 BPOs pay for themselves in 4 to 8 months, not years (and this is going to be extended to most T1 BPOs now that meta0 drops have been scratched out, and times to paying for themselves will most likely get lower too). For the exact same total initial ISK investment amount, T2 BPOs are one of the worst moneymakers in the game !
T2 BPOs have a crappy RoI, but they can handle a larger investment budget with ever so slightly less hassle than T1 BPOs. That's all they're really good for, low returns with medium workload on huge investments, for people with way too much idle ISK. If you don't have a truckload of ISK you have no clue what else you might want to do with already, then SELLING any T2 BPOs you might have is almost always the better option, by far (and then, using that ISK to make more ISK faster with other non-T2 BPOs). http://wiki.eveonline.com/en/wiki/User:Akita_T
http://eve-search.com/stats/Akita_T |

Haulie Berry
28
|
Posted - 2012.05.01 03:43:00 -
[107] - Quote
Quote:T2 BPOs have a crappy RoI, but they can handle a larger investment budget with ever so slightly less hassle than T1 BPOs (cap/supercap BPOs are more tricky). For the exact same total initial ISK investment amount, T2 BPOs are one of the worst moneymakers in the game !
All T2 BPOs are really good for is low returns with medium workload on huge investments, for people with way too much idle ISK.
Good luck explaining that to someone who doesn't understand what opportunity cost is. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.01 11:08:00 -
[108] - Quote
Brewlar Kuvakei wrote:If T2BPO were a ship it would have 100% resistance, be able to deal dread DPS while tracking frigs and having the speed of an interceptor.
''OK for sure but it can only target one ship at a time while inventors ships can target several.'' -Typical T2BPO supporter comment if BPO's were ships.
This is a good comparison to let PVP players know how over powered and in need of removal T2BPO's are and the defence T2BPO supporters give about invention being able to run multiple manufacturing runs at once. T2BPO needs removed/nerfed worse than the Dramiel ever did.
May I ask what are your achievements in EVE as an industrialist ? You speak a lot about invention and manufacturing, but have you at least done something successfull in that domain ? What is your business plan ? How do you think you are gonna make the tens of billions necessary ?
I noticed you are insulting everyone in the forums , CCP, players, industrialists, but who are you and what part of the opinion of the players are you representing ? At first you should try to be a CSM to make hear your voice. Until then you are just ridiculous in a nonsense crusade ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

shar'ra matcevsovski
Hedion University Amarr Empire
29
|
Posted - 2012.05.01 11:23:00 -
[109] - Quote
Haulie Berry wrote:
Good luck explaining that to someone who doesn't understand what opportunity cost is.
I am fairly certain, that Brewlar Kuvakei doesnt even read any of these posts:p This is his Crusade against his worst Enemy, the T2 BPO. All he does is posting a more or less meaningless post after a certain ammount of time, not as a reaction of previous posts. |

Brewlar Kuvakei
Adeptio Gloriae
73
|
Posted - 2012.05.01 13:20:00 -
[110] - Quote
Yet again people who talk about ROI on T2BPO are idiots the ROI is instant T2BPO cost the owners nothing but RP and are worth billions of ISK. The ROI on T2BPO is instant and astronomical in account for the retaliative cost of RP. |
|

shar'ra matcevsovski
Hedion University Amarr Empire
29
|
Posted - 2012.05.01 13:30:00 -
[111] - Quote
Brewlar Kuvakei wrote:Yet again people who talk about ROI on T2BPO are idiots the ROI is instant T2BPO cost the owners nothing but RP and are worth billions of ISK. The ROI on T2BPO is instant and astronomical in account for the retaliative cost of RP.
WRONG
http://en.wikipedia.org/wiki/Rate_of_return
|

Wyke Mossari
Staner Industries
227
|
Posted - 2012.05.01 13:42:00 -
[112] - Quote
What is the difference between a T2 BPO and a Capital BPO or some other high end Blue print?
They are expensive to buy, can only be afforded by limited number of players, thereby creating a significant barrier to competitor entry. The difference is that practically anybody can compete with T2 BPO via invention.
In every meaning full way there is little difference. T2 BPO were difficult to acquire, they took real work, to level up the science skills, grind the standing with science corps, run science missions, judge the right science field. Those that won lost all our RP and those that lost swapped their LP for datacores worth tens or hundred of millions, a pretty worth while booby prize.
Getting rid of T2 BPOs is an asinine suggestion, the last refuge the incompetent and lazy.
It would set a dangerous precedence for the removal of other hard earnt advantages.
|

Zelda Wei
New Horizon Trade Exchange
102
|
Posted - 2012.05.01 14:00:00 -
[113] - Quote
The biggest mistake was to *replace* the T2 BPO lottery with invention.
It should be re-started. |

Akita T
Caldari Navy Volunteer Task Force
1071
|
Posted - 2012.05.01 14:22:00 -
[114] - Quote
Brewlar Kuvakei wrote:Yet again people who talk about ROI on T2BPO are idiots the ROI is instant T2BPO cost the owners nothing but RP and are worth billions of ISK. The ROI on T2BPO is instant and astronomical in account for the retaliative cost of RP. Most of the T2 BPOs that are worth anything (i.e. those of items in decent demand) have been sold by the people that won them in the lottery a LONG time ago, and have changed quite a few hands since. And they used to sell for far less ISK in the past. Just go to the old forums and look at the pathetically low prices quite a few of the early ones went for.
Besides, you're making the same mistake of "minerals I get from ore I mine myself are free, THEREFORE WORTHLESS" people. Wrong, boyo, everything is worth exactly its market price. Doesn't matter if you got it in a lucky throw, received it as a gift or purchased it way above market value... something that trades at 1bil ISK is worth 1bil ISK (plus-minus a few percents) regardless of whether you spent the equivalent of 1mil ISK or 1 tril ISK to get it.
If you choose to HOLD ONTO a T2 BPO you have that you COULD easily sell for 1bil ISK, then it's the same as if you had 1bil ISK and decided to buy that T2 BPO from somebody offering it. It really is THAT simple ! http://wiki.eveonline.com/en/wiki/User:Akita_T
http://eve-search.com/stats/Akita_T |

India99
Sniggerdly Pandemic Legion
8
|
Posted - 2012.05.01 14:25:00 -
[115] - Quote
Brewlar Kuvakei wrote:Yet again people who talk about ROI on T2BPO are idiots the ROI is instant T2BPO cost the owners nothing but RP and are worth billions of ISK. The ROI on T2BPO is instant and astronomical in account for the retaliative cost of RP.
Sorry, but you have no clue of T2 BPO`s or what ROI means, please stop posting.
tia |

Salo Aldeland
Luma Operations
19
|
Posted - 2012.05.01 15:44:00 -
[116] - Quote
Brewlar Kuvakei wrote:Yet again people who talk about ROI on T2BPO are idiots the ROI is instant T2BPO cost the owners nothing but RP and are worth billions of ISK. The ROI on T2BPO is instant and astronomical in account for the retaliative cost of RP.
RP have zero value, I hear.
|

Leedha Lemour
Staner Industries
5
|
Posted - 2012.05.02 06:08:00 -
[117] - Quote
Brewlar Kuvakei wrote:Yet again people who talk about ROI on T2BPO are idiots the ROI is instant T2BPO cost the owners nothing but RP and are worth billions of ISK. The ROI on T2BPO is instant and astronomical in account for the retaliative cost of RP.
Let me introduce you to Mr Dunning and Mr Kruger |

Kara Books
Deal with IT.
124
|
Posted - 2012.05.04 03:26:00 -
[118] - Quote
shar'ra matcevsovski wrote:Haulie Berry wrote:
Good luck explaining that to someone who doesn't understand what opportunity cost is.
I am fairly certain, that Brewlar Kuvakei doesnt even read any of these posts:p This is his Crusade against his worst Enemy, the T2 BPO. All he does is spamming a more or less meaningless post after a certain ammount of time, not as a reaction of previous posts.
Honestly I read his half way, and read yours to the end but your argument is still invalid I.E. has nothing to do with "The importance"
Your argument is truly invalid as you are incapable of seeing all sides of the coin, perhaps pretend to look for public sake. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 22:33:00 -
[119] - Quote
Kara Books wrote:shar'ra matcevsovski wrote:Haulie Berry wrote:
Good luck explaining that to someone who doesn't understand what opportunity cost is.
I am fairly certain, that Brewlar Kuvakei doesnt even read any of these posts:p This is his Crusade against his worst Enemy, the T2 BPO. All he does is spamming a more or less meaningless post after a certain ammount of time, not as a reaction of previous posts. Honestly I read his half way, and read yours to the end but your argument is still invalid I.E. has nothing to do with "The importance" Your argument is truly invalid as you are incapable of seeing all sides of the coin, perhaps pretend to look for public sake.
All of Haulie Berry's comments go along the lines of ''your an idiot, I'm here to provide no context in the defence of T2BPO's your an idiot I'm right.''
Apart from Akita who does produce many valid points on T2BPO and invention which I enjoy discussing the majority of T2BPO supporters offer nothing but personal slander and insults.
|

shar'ra matcevsovski
Hedion University Amarr Empire
36
|
Posted - 2012.05.04 23:12:00 -
[120] - Quote
Kara Books wrote:
Honestly I read his half way, and read yours to the end but your argument is still invalid I.E. has nothing to do with "The importance"
Your argument is truly invalid as you are incapable of seeing all sides of the coin, perhaps pretend to look for public sake.
its funny that especially you two choose to validate posts...
Kara...litteraly all of you arguments failed due missing knowledge about the game, like the T2 Rig BPO`s thing or these 87% etc...its just wrong. But excuse my ignorance if I missed something and put up a invalid argument, so please explain to me where I`m so wrong.
Brewlar, it is not an insult when its obvious that the problem your trying to point out is based in your personel missunderstanding of the whole T2 BPO thing, plus you seem to be very selective in understanding what ppl say. it might be the language-bareer or what so ever but you seem to purely ignore all point regardless how meaningfull it is.
But here is the thing... Considering ITT seem way more ppl to agree with Akita etc. that T2 BPO are not a problem (we even found out they are not T2 BPO owners) and even if not, over the last 6 years absolutly no CSM, NO GM, No Dev has even cared a littled about this. It is more than obvious that CCP just doesnt agree with you here and probably never will, so what do you expect from this lonely crusade, besides that people will troll you? |
|

Testerxnot Sheepherder
Treasures Collectors Northern Associates.
148
|
Posted - 2012.05.05 21:35:00 -
[121] - Quote
whiners just jelly they aint got one |

Katalci
Creative Cookie Procuring Veto Corp
73
|
Posted - 2012.05.06 04:32:00 -
[122] - Quote
waaah waaah people with money can make more money nerf nerf nerf whine whine whine |

Zelda Wei
New Horizon Trade Exchange
107
|
Posted - 2012.05.07 06:14:00 -
[123] - Quote
Without BPO then T2 would be much more expensive.
|

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.07 06:19:00 -
[124] - Quote
Zelda Wei wrote: Without BPO then T2 would be much more expensive.
Not realy, plus CCP has plans on lowering invention cost |

Smoking Blunts
ZC Industries Dark Stripes
227
|
Posted - 2012.05.07 07:35:00 -
[125] - Quote
Morgan Dinn wrote:Zelda Wei wrote: Without BPO then T2 would be much more expensive.
Not realy, plus CCP has plans on lowering invention cost
do they? i thought it was just pushing datacores into the hands of FW'ers CCP-áare full of words and no action. We will watch what they are doing, for now
|

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.07 10:20:00 -
[126] - Quote
Smoking Blunts wrote:Morgan Dinn wrote:Zelda Wei wrote: Without BPO then T2 would be much more expensive.
Not realy, plus CCP has plans on lowering invention cost do they? i thought it was just pushing datacores into the hands of FW'ers
that means datacore prices will drop quite abit which means invention cost will drop which means invention will be cheaper. |

shar'ra matcevsovski
Hedion University Amarr Empire
40
|
Posted - 2012.05.07 14:11:00 -
[127] - Quote
Morgan Dinn wrote:
that means datacore prices will drop quite abit which means invention cost will drop which means invention will be cheaper.
so far Datacores only did cost RP. now they will also cost isk (or LP). They will have a better availability than now obviously. They might drop in price, but I wouldn`t count on it. |

Shaen Vesuvius
A pink Cow
9
|
Posted - 2012.05.07 15:00:00 -
[128] - Quote
T2 BPO are / were not a mistake because they give some people an advantage on certain items of the market.
There are lots of other things to invent that those people won't or can't bother with which make good money.
Fuelprices up 40% in 3 months time.
Other things to do...
T2 Gun rigs invented before buff..sold after
Stay sharp, adapt and don't look back.
Also, people are lazy, make good use of that.
|

Smoking Blunts
ZC Industries Dark Stripes
227
|
Posted - 2012.05.07 15:44:00 -
[129] - Quote
shar'ra matcevsovski wrote:Morgan Dinn wrote:
that means datacore prices will drop quite abit which means invention cost will drop which means invention will be cheaper.
so far Datacores only did cost RP. now they will also cost isk (or LP). They will have a better availability than now obviously. They might drop in price, but I wouldn`t count on it.
reduced 'free' datacores by half, while adding a cost to whats left and then making people use lp to buy from a new supply chain, which is with the changes in fw constantly going to be in a state of flux(stations getting locked out etc) isnt going to mean cheaper datacores imo.
id bet on increased costs as they swing from over supply to under supply constantly. much in the same way as many items on the market, people swap to different items as profits drop. CCP-áare full of words and no action. We will watch what they are doing, for now
|

beor oranes
Nex Exercitus Raiden.
26
|
Posted - 2012.05.07 19:58:00 -
[130] - Quote
Ten Bulls wrote:Increase manufacturing time of T2 BPO's that have more than 50% of production.
Problem solved.
That is possibly the best suggestion I have heard. It's not needed but its actually pretty good.
T2 BPO's only dominate the market when the volume sold of the item is low, the rest are dominated by invention. And if you look at ships that have no T2 BPO quite a few of them are unprofitable and that cant be blamed on T2 BPO's.
Hopefully if the changes to moon-goo that has been suggested by Soundwave could really change up the whole T2 market.
|
|

Haulie Berry
43
|
Posted - 2012.05.07 20:08:00 -
[131] - Quote
beor oranes wrote:Ten Bulls wrote:Increase manufacturing time of T2 BPO's that have more than 50% of production.
Problem solved. That is possibly the best suggestion I have heard. It's not needed but its actually pretty good. T2 BPO's only dominate the market when the volume sold of the item is low, the rest are dominated by invention. And if you look at ships that have no T2 BPO quite a few of them are unprofitable and that cant be blamed on T2 BPO's. Hopefully if the changes to moon-goo that has been suggested by Soundwave could really change up the whole T2 market.
But what does that do to benefit invention?
All that would do is **** all over the most useless of the T2 BPOs. Even if you removed T2 BPOs in their entirety, I still wouldn't want to invent, say, 50mm reinforced steel plate IIs, so how would this "pretty good" (by which I mean "arbitrary and naively implemented") suggestion actually benefit the inventor?
This will be the third time I have presented this challenge. So far, nobody has even attempted to furnish an answer:
Please name one item that I am currently locked out of as an inventor that would become an attractive option in the absence of T2 BPOs. |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.08 06:25:00 -
[132] - Quote
Haulie Berry wrote:beor oranes wrote:Ten Bulls wrote:Increase manufacturing time of T2 BPO's that have more than 50% of production.
Problem solved. That is possibly the best suggestion I have heard. It's not needed but its actually pretty good. T2 BPO's only dominate the market when the volume sold of the item is low, the rest are dominated by invention. And if you look at ships that have no T2 BPO quite a few of them are unprofitable and that cant be blamed on T2 BPO's. Hopefully if the changes to moon-goo that has been suggested by Soundwave could really change up the whole T2 market. But what does that do to benefit invention? All that would do is **** all over the most useless of the T2 BPOs. Even if you removed T2 BPOs in their entirety, I still wouldn't want to invent, say, 50mm reinforced steel plate IIs, so how would this "pretty good" (by which I mean "arbitrary and naively implemented") suggestion actually benefit the inventor? This will be the third time I have presented this challenge. So far, nobody has even attempted to furnish an answer: Please name one item that I am currently locked out of as an inventor that would become an attractive option in the absence of T2 BPOs.
The second time I answer you that any tech 2 item would come attractive. Prices would change to invention prices which would mean that inventing any item would be profitable cause it would be the only way to do the items.
And atm you are locked out on all tech 2 items that have tech 2 bpos in the game. No point inventing if you are trying to make profit. The bpo owners can undercut you anytime and you will be forced to sell on loss if you want to sell the items. |

shar'ra matcevsovski
Hedion University Amarr Empire
40
|
Posted - 2012.05.08 09:19:00 -
[133] - Quote
Morgan Dinn wrote:
Prices would change to invention prices which would mean that inventing any item would be profitable cause it would be the only way to do the items.
There are plenty of items and ships RIGHT NOW on the market that would make negative profit if you would produce them even with a max researched T2 BPO, impossible according your theory, plz explain.
Quote:And atm you are locked out on all tech 2 items that have tech 2 bpos in the game. No point inventing if you are trying to make profit. The bpo owners can undercut you anytime and you will be forced to sell on loss if you want to sell the items
basicly your calling everyone a liar who is making isk with invention right now? http://eveeye.com/profit.asp?blueprint=Cap+Recharger+II+Blueprint&ML=-4&PL=-4&RAP=1&F60=1&P=1 1 item of 10.000 that make profit with invention. Seriously why do you feel posting if you dont even do the numbers...
only very certain, low demanded items sell below invention costs and most of them even sell below T2 production costs (inflatened)
You also seem to not know that T2 BPO`s have a very limited output wich is by far lower than the demand is (yea bring the 3-4 exceptions again....)
|

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.08 13:00:00 -
[134] - Quote
Well now
Here goes.
Lets say we will build and sell and imaginery tech 2 shuttle that has a material need of 2000 tritanium with perfect ME level. and also lets imagine that trit costs 1 isks.
The lottery was kind for us and we got an BPO for our selfs and we used few million isks to research it to me10 and cause wanted a copy we started invention and got a me-4 BPC after 4 tries so I consumed 4 mech datacores and 4 ship datacores.
Oh yeah I also need some skills.
Took me 15 days to train the production effiency to 5 and ship engineering to 3 so I can make the shuttle. Also I had to train mechanical engineering to 5, ship engineering to 5 and encryptions to 5 which too me another 45 days.
On to the building. I have friend in caldary navy so the station service will be free.
Using the BPO I had to get 2018 units of tritanium and wait few hours and the ship was done. This totals to: 2018 units of trit
Using invention I had to start invention, get 3000 units of tritanium and few other equipment and a lab 4 mechanical engineering datacores and 4 ship engineerin datacores. This totals to: 3000 units of trit, 4 mech datacores and 4 ship datacores
Now I was wondering... I could sell the ship with 2600 isks. That a around 28% of profit. Then I realized that I need to sell the other thing also and I can't go lower than 3000 isks cause it cost way more than 3000 to make the thing. So I this clear enough for you what I'm trying to say and what this is all about. Tough everything effects everything and demand verus supply effects the prices BUT the BPO owner can ALWAYS undercut the inventors. And what ever you say will no change that. These are the game mechanics. This is how it works atm. |

Haulie Berry
43
|
Posted - 2012.05.08 13:18:00 -
[135] - Quote
Morgan Dinn wrote:Well now
Here goes.
Lets say we will build and sell and imaginery tech 2 shuttle that has a material need of 2000 tritanium with perfect ME level. and also lets imagine that trit costs 1 isks.
The lottery was kind for us and we got an BPO for our selfs and we used few million isks to research it to me10 and cause wanted a copy we started invention and got a me-4 BPC after 4 tries so I consumed 4 mech datacores and 4 ship datacores.
Oh yeah I also need some skills.
Took me 15 days to train the production effiency to 5 and ship engineering to 3 so I can make the shuttle. Also I had to train mechanical engineering to 5, ship engineering to 5 and encryptions to 5 which too me another 45 days.
On to the building. I have friend in caldary navy so the station service will be free.
Using the BPO I had to get 2018 units of tritanium and wait few hours and the ship was done. This totals to: 2018 units of trit
Using invention I had to start invention, get 3000 units of tritanium and few other equipment and a lab 4 mechanical engineering datacores and 4 ship engineerin datacores. This totals to: 3000 units of trit, 4 mech datacores and 4 ship datacores
Now I was wondering... I could sell the ship with 2600 isks. That a around 28% of profit. Then I realized that I need to sell the other thing also and I can't go lower than 3000 isks cause it cost way more than 3000 to make the thing. So I this clear enough for you what I'm trying to say and what this is all about. Tough everything effects everything and demand verus supply effects the prices BUT the BPO owner can ALWAYS undercut the inventors. And what ever you say will no change that. These are the game mechanics. This is how it works atm.
Wow. It's like Brewlar left, had a full frontal lobotomy, and came back as this guy.
Hey, stupid: You forgot about volume. |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.08 13:22:00 -
[136] - Quote
Well I presented my point of view with something on it so you do better then Haulie. Convince me that me and other players are wrong and make your case.  |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.08 13:27:00 -
[137] - Quote
Haulie Berry interceptors are common ships that invention where invention is raped by the OP T2BPO. I all ready said this too you. |

Jajas Helper
0
|
Posted - 2012.05.08 13:32:00 -
[138] - Quote
Quote:Morgan Dinn wrote:Well now
Here goes.
Lets say we will build and sell and imaginery tech 2 shuttle that has a material need of 2000 tritanium with perfect ME level. and also lets imagine that trit costs 1 isks.
The lottery was kind for us and we got an BPO for our selfs and we used few million isks to research it to me10 and cause wanted a copy we started invention and got a me-4 BPC after 4 tries so I consumed 4 mech datacores and 4 ship datacores.
Oh yeah I also need some skills.
Took me 15 days to train the production effiency to 5 and ship engineering to 3 so I can make the shuttle. Also I had to train mechanical engineering to 5, ship engineering to 5 and encryptions to 5 which too me another 45 days.
On to the building. I have friend in caldary navy so the station service will be free.
Using the BPO I had to get 2018 units of tritanium and wait few hours and the ship was done. This totals to: 2018 units of trit
Using invention I had to start invention, get 3000 units of tritanium and few other equipment and a lab 4 mechanical engineering datacores and 4 ship engineerin datacores. This totals to: 3000 units of trit, 4 mech datacores and 4 ship datacores
Now I was wondering... I could sell the ship with 2600 isks. That a around 28% of profit. Then I realized that I need to sell the other thing also and I can't go lower than 3000 isks cause it cost way more than 3000 to make the thing. So I this clear enough for you what I'm trying to say and what this is all about. Tough everything effects everything and demand verus supply effects the prices BUT the BPO owner can ALWAYS undercut the inventors. And what ever you say will no change that. These are the game mechanics. This is how it works atm.
here is a clue: If its not profitable, why did you invent it?
I have been doing inventions for a few years now: -Never had an "omg no succes on all my inventions, ccp must have ninja nerfed it" - over 1000s of inventions the averages are solid -Never had issues with people undercutting me to the point that i didn't make the profit i was going for -Never had issues selling my **** -Never ever did i feel competition -NEVER EVER did i bother to invent something that didn't make a profit
1) Start up a spreadsheet, and work out your profit margins ( nothing you put in is "free because you mined it, got it from someone"). 2) Put in the time to do those inventions 3) Put the bpcs in the oven 4) ??? 5) Profit
And trust me T2bpo owners are not going to sell their t2bpo produced modules/ammo below your price because its easier to sell, it would cut in their profit aswell.
so please tell me why you are so butthurt.... or are wasting your time crying
On building ships: without T2 bpos, you will have the same "crap" profits from inventing because it is just to easy to fill up the market, the problem isn't T2 bpos, its not enough ships blowing up - competing with bpo owners or with people who invent- you're not going to make more profit from them.
So this comes down to: i'm butthurt someone is making profit of ships and damn you all, its not me so i'm mad! (sounds about right?)
|

shar'ra matcevsovski
Hedion University Amarr Empire
41
|
Posted - 2012.05.08 13:45:00 -
[139] - Quote
how suprising, brewlar wakes up right after somebody made post that is bad enough that it could come from brewlar himself
your shuttle theory is funny but has nothing to do with the whole thing. it completly ignores Volume (wich makes it really bad already) and that somebody who is aiming for max profits would never sell for less than he could get.
Ignore that it's a game, you just showed us that you have some serious logical barriers about business that you have to master before you can even understand why your shuttle theory is that bad.
|

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.08 14:03:00 -
[140] - Quote
shar'ra matcevsovski wrote:how suprising, brewlar wakes up right after somebody made post that is bad enough that it could come from brewlar himself  your shuttle theory is funny but has nothing to do with the whole thing. it completly ignores Volume (wich makes it really bad already) and that somebody who is aiming for max profits would never sell for less than he could get. Ignore that it's a game, you just showed us that you have some serious logical barriers about business that you have to master before you can even understand why your shuttle theory is that bad.
Well I've been reading these posts so much already that I don't even know where I type my answers :P Tough adding volume would just show tht the person owning the bpo could make more and get more profit while the inventor would just get amount of profit. Or do you wanna think this on the CCP scale?
Inventors vs BPO owners. I have a faint memory about a chart that showed that 35% (or something like that) is made from bpos. Tough I'm not totaly sure about it. And I'm too tired to go find it.
Plus the shuttle thing more about mechanics. Thats how it realy works. how you sell the stuff is a completely different thing I do know that. I would also personaly go for max profit. Calculate how much the invention would cost minimum and set the price on that at least and use bpos to make the stuff. 
|
|

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 14:05:00 -
[141] - Quote
Jajas Helper wrote:So this comes down to: i'm butthurt someone is making profit of ships and damn you all, its not me so i'm mad! (sounds about right?)
Must be a troll walking in that stinky black cave of yours. |

Haulie Berry
43
|
Posted - 2012.05.08 14:21:00 -
[142] - Quote
Brewlar Kuvakei wrote:Haulie Berry interceptors are common ships that invention where invention is raped by the OP T2BPO. I all ready said this too you.
Yes, but I already showed you - with numbers and math and everything - why they would still not be an attractive invention option in the absence of T2 BPOs because even at BPO profit levels, they produce a really mediocre income. So you have not yet answered the question.
Name one item that I am currently locked out of as an inventor that would become attractive to invent in the absence of T2 BPOs. |

Haulie Berry
43
|
Posted - 2012.05.08 14:50:00 -
[143] - Quote
Morgan Dinn wrote:shar'ra matcevsovski wrote:how suprising, brewlar wakes up right after somebody made post that is bad enough that it could come from brewlar himself  your shuttle theory is funny but has nothing to do with the whole thing. it completly ignores Volume (wich makes it really bad already) and that somebody who is aiming for max profits would never sell for less than he could get. Ignore that it's a game, you just showed us that you have some serious logical barriers about business that you have to master before you can even understand why your shuttle theory is that bad. Well I've been reading these posts so much already that I don't even know where I type my answers :P Tough adding volume would just show tht the person owning the bpo could make more and get more profit while the inventor would just get amount of profit. Or do you wanna think this on the CCP scale? Inventors vs BPO owners. I have a faint memory about a chart that showed that 35% (or something like that) is made from bpos. Tough I'm not totaly sure about it. And I'm too tired to go find it. Plus the shuttle thing more about mechanics. Thats how it realy works. how you sell the stuff is a completely different thing I do know that. I would also personaly go for max profit. Calculate how much the invention would cost minimum and set the price on that at least and use bpos to make the stuff. 
No, that's not how it really works. That's how it really works in some imagined alternate reality that has been dreamt up by someone with a basic inability to understand math and economics. Almost everything that can be invented can be invented at a profit.
We'll use, for the umpteenth time, the adaptive invuln to show why you are an imbecile.
First, let's start with the limits.
There are, at absolute maximum, 20 BPOs for adaptive invulns. One adaptive invuln BPO can produce, at an absolute maximum, just under 470 units per month in an efficient assembly array, or 540 units per month in a rapid assembly array.
This means that, if EVERY BPO that ever was is being used in perfect production at a rapid assembly array, and every resulting unit is brought to market, the BPOs are introducing 10800 units per month to the market. Let's assume they are all going to Jita.
The average daily trade volume for adaptive invulns in Jita over the last month is 6515. So, for every MONTH that goes by, EVERY BPO that has ever existed, under optimal conditions, can introduce 1.65 DAYS worth of units to the Jita market.
Alternatively: 195,000 units are needed per month. BPOs can supply 10,800 at an absolute max.
Where do the rest come from?
The answer is obviously, "They're coming from inventors."
Now, here's where your world and reality diverge. According to you, these can't possibly be invented at a profit because there are BPOs that exist. So, in your world, hundreds of inventors are eating a loss on 185,000 units of adaptive invulns a month.
Why would they do that? To keep the price low out of the goodness of their hearts?
Back in reality, they're doing it because it's profitable to do it. It's profitable to do it because the vast majority of the market is being supplied by invention, so the vast majority of the units brought to market have invention costs passed onto the consumer in their sell price, and 95% of the time, there are no BPO-produced units available. |

shar'ra matcevsovski
Hedion University Amarr Empire
41
|
Posted - 2012.05.08 14:56:00 -
[144] - Quote
Morgan Dinn wrote: Tough adding volume would just show tht the person owning the bpo could make more and get more profit while the inventor would just get amount of profit. Or do you wanna think this on the CCP scale?
Oh god... You NEED the volume before anything else if you wana talk about supply/demand. This is so stupid, I feel ashamed for you that you rly want to be a smartass and dont even get that... in your shuttle world a T2 BPO (if its going to be linear) would have a unlimited capacity. But with just 20 BPO`s in the game each, you cant build as many items as you want, thats why volume is important in this case. for example 100 shuttles getting sold per day, all BPO`s in the game make 5 Shuttles per day, so even if the Shuttle BPO owners hate isk and sell for less than they could and strictly undercut the other shuttle-sellers, how can you control the enitre market with these 4 shuttles?
Morgan Dinn wrote: Inventors vs BPO owners. I have a faint memory about a chart that showed that 35% (or something like that) is made from bpos. Tough I'm not totaly sure about it. And I'm too tired to go find it.
So 65% are made via invention, wich is according to your shuttle theory impossible. You got that?
Morgan Dinn wrote: Thats how it realy works. ]
No it really is not, otherwise nobody would invent anything with profit, wich is obviously not the case. |

Jajas Helper
0
|
Posted - 2012.05.08 15:01:00 -
[145] - Quote
-¿Pretty sure these bpo haters have never done inventions... heck.. even never produced anything" |

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 16:27:00 -
[146] - Quote
Jajas Helper wrote:-¿Pretty sure these bpo haters have never done inventions... heck.. even never produced anything"
Just a note that I do not hate BPOs  |

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 16:34:00 -
[147] - Quote
Ok so by your calculations inventers do the most of the work and according to ccp also so lets remove t2 bpos then?
Problem solved and no one needs to talk about this anymore ever again.
Tough i would loose quite abit in that :( |

shar'ra matcevsovski
Hedion University Amarr Empire
41
|
Posted - 2012.05.08 16:41:00 -
[148] - Quote
Morgan Dinn wrote:Ok so by your calculations inventers do the most of the work and according to ccp also so lets remove t2 bpos then?
Problem solved and no one needs to talk about this anymore ever again.
Tough i would loose quite abit in that :(
sup brewlar
|

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 17:16:00 -
[149] - Quote
I would be fine with either having more T2 originals in the game or making copies researchable or removing T2 BPOs. Any of those. Don't care which.
And no I'm not the guy who ever you are trying to make me be  |

Haulie Berry
44
|
Posted - 2012.05.08 17:29:00 -
[150] - Quote
Morgan Dinn wrote:Ok so by your calculations inventers do the most of the work and according to ccp also so lets remove t2 bpos then?
Problem solved and no one needs to talk about this anymore ever again.
Tough i would loose quite abit in that :(
Do you not understand that BPOs have asset value?
How is it possible for any one person to own this much of the world's share of stupidity? Save some for someone else, yeesh.
Could you be any more obvious about your agenda?
You presented an argument. I blew your argument out of the water with incontrovertible math, and your response is, "Well, even though my argument has been shown to be completely wrong, let's remove them anyway just because."
This makes it obvious that you don't care about the wellfare of the system or whether or not invention works. You've probably never even plugged in an invention job in your life. Someone else has something shiny, you don't, and so you're jealous. |
|

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 17:36:00 -
[151] - Quote
Haulie Berry wrote:Morgan Dinn wrote:Ok so by your calculations inventers do the most of the work and according to ccp also so lets remove t2 bpos then?
Problem solved and no one needs to talk about this anymore ever again.
Tough i would loose quite abit in that :( Do you not understand that BPOs have asset value? How is it possible for any one person to own this much of the world's share of stupidity? Save some for someone else, yeesh. Could you be any more obvious about your agenda? You presented an argument. I blew your argument out of the water with incontrovertible math, and your response is, "Well, even though I'm completely wrong, let's remove them anyway just because." This makes it obvious that you don't care about the wellfare of the system or whether or not invention works. You've probably never even plugged in an invention job in your life. You're clearly just jealous that other people have things.
Hey this is about talking the matter. It realy doesn't matter what you say or how you present your case If someone from CCP wants to remove the bpos or do something about this. Do you REALY THINK they are going to ask you anything 
There realy are no wrong or right answers to this. There are your views and someone elses views and the ideas that comes out from them. And how much we talk about numbers numbers it realy wont matter anything in the end if CCP say something and ofter that we will just loose isks and so.
And I did check some numbers yes. You are correct you can make pretty good isks out from invention on some stuff not all. Tough it will not change my opinion that something needs to be done to the originals. |

Haulie Berry
44
|
Posted - 2012.05.08 17:39:00 -
[152] - Quote
Morgan Dinn wrote:Hey this is about talking the matter. It realy doesn't matter what you say or how you present your case If someone from CCP wants to remove the bpos or do something about this. Do you REALY THINK they are going to ask you anything 
http://oyster.ignimgs.com/wordpress/write.ign.com/64763/2012/04/what-is-this-i-dont-even-spiderman.jpg
Quote:There realy are no wrong or right answers to this. There are your views and someone elses views and the ideas that comes out from them. And how much we talk about numbers numbers it realy wont matter anything in the end if CCP say something and ofter that we will just loose isks and so.
The last bastion of the idiot who has finally realized how stupid he is: "Well, err, uhh... look, man, everyone has an opinion, right? There's no right or wrong answer, duuuude."
Stupid and spineless. Some people have all the luck.  |

Ore Bunny
Kuh Schubs Clan
4
|
Posted - 2012.05.08 17:49:00 -
[153] - Quote
Morgan Dinn wrote:I would be fine with either having more T2 originals or removing T2 BPOs.
suuuuure... makes a lot of sense... mind linking us the sell-thread of these said prints?
|

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 17:58:00 -
[154] - Quote
Haulie Berry wrote:Morgan Dinn wrote:Hey this is about talking the matter. It realy doesn't matter what you say or how you present your case If someone from CCP wants to remove the bpos or do something about this. Do you REALY THINK they are going to ask you anything  http://oyster.ignimgs.com/wordpress/write.ign.com/64763/2012/04/what-is-this-i-dont-even-spiderman.jpgQuote:There realy are no wrong or right answers to this. There are your views and someone elses views and the ideas that comes out from them. And how much we talk about numbers numbers it realy wont matter anything in the end if CCP say something and ofter that we will just loose isks and so. The last bastion of the idiot who has finally realized how stupid he is: "Well, err, uhh... look, man, everyone has an opinion, right? There's no right or wrong answer, duuuude." Stupid and spineless. Some people have all the luck. 
It's actualy funny how intellectual you think you are and then you go so low as calling someone stupid, spineles and putting out links of what ever and actualy think you won something and ignore some parts anyways. Basicly your just a greedy *****.
Do you know what happens to greedy ****? If you don't, think about it 
I'm done here as this realy aint moving in any direction.
|

shar'ra matcevsovski
Hedion University Amarr Empire
41
|
Posted - 2012.05.08 18:09:00 -
[155] - Quote
Morgan Dinn wrote:
I would be fine with either having more T2 originals in the game or making copies researchable or removing T2 BPOs
right-click/trash?
See, I hoenstly dont think anyone ITT is scared that T2 BPO`s are ever getting touched. like you say, if they would ever change their mind and acutally touch em, I dont think they would need some crybabys to make threads about how jelly they are, either.
EDIT: also against your shuttle disaster, any counter-post can be seen as a win ;) |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 18:10:00 -
[156] - Quote
Morgan Dinn wrote:I would be fine with either having more T2 originals in the game or making copies researchable or removing T2 BPOs. Any of those. Don't care which. And no I'm not the guy who ever you are trying to make me be 
Invention is not always profitable because there is a lot of competition : everyone and his dog invent and the dogs aren't very skilled for the maths involved in the process, producing at a loss or feeding a saturated market...
So what you want is more competition : removing T2 bpo or being able to compete with in terms of ME, or seeding more new T2 bpos. Are you really thinking that this will benefit to producers ? Everyone will do the same thing at the same time and the profits will be even thinner. (See the T1 market...)
T2 Bpos are high-end items, which can't be purchased before a long and successfull business plan. There are ways to make isks from industry, not only T2 stuff. In December 2011- January 2012, I made a gross 60 Bil profit from PI. Enough to purchase a T2 bpo.
Those who whine about T2 bpos are imo short sighted industrialists and low-skilled businessmen.
There is no issue with T2 bpo : proof :
- Are T2 items too much expansive ? No - Are T2 items in shortage ? No - With their limited supply, can T2 bpo saturate a market ? No because the overproduction comes from invention. (hundreds of inventors doing the same thing at the same time) - Would the removal of T2 bpos make the impopular mods and ships popular ? No because the reasons why they are in low demand are due to game mechanics. - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest.
Spend less time whining in forums and more on your excel sheets ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.08 20:07:00 -
[157] - Quote
Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest.
It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'. |

Haulie Berry
44
|
Posted - 2012.05.08 20:13:00 -
[158] - Quote
Brewlar Kuvakei wrote:Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest. It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'.
Actually, it WAS a huge investment (of time) to win them in the lottery.
Still waiting to hear which items would become attractive to invent if it weren't for BPOs. As previously noted, interceptors would not become attractive options, so please try again. |

sodney
corporation 32191
13
|
Posted - 2012.05.08 20:37:00 -
[159] - Quote
Brewlar Kuvakei wrote:Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest. It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'.
Are you ever gona drop this realy reeaaaaly dumb argument? When people don`t aggree with you, it`s not necesarry because you didnt spam the same crap not often enough.
a lottery is 100% random aka 100% fair. If you say CCP did cheat in these lotteries, bring evidences already or dont bring that topic. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 21:58:00 -
[160] - Quote
Brewlar Kuvakei wrote:Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest. It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'.
In my case this have never happened. In all cases except one this have never happened. You are only good at insulting people or what ?
I am the argument against your discourse: I bought all my T2 BPOS !  ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |
|

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.08 22:14:00 -
[161] - Quote
Haulie Berry wrote:Brewlar Kuvakei wrote:Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest. It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'. Zero people who were given BPOs by a CCP employee still have them today, so I'm not sure why you keep clinging to that assertion like it's a security blanket. I will assume it's for lack of anything relevant to say. Also, in point of fact, it WAS a huge investment (of time) to win them in the lottery. Still waiting to hear which items would become attractive to invent if it weren't for BPOs. As previously noted, interceptors would not become attractive options, so please try again.
For the third time interceptors and yes you forgot to mention the special events where CCP gave out T2BPO's ie the mining ones. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.08 22:19:00 -
[162] - Quote
sodney wrote:Brewlar Kuvakei wrote:Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest. It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'. Are you ever gona drop this realy reeaaaaly dumb argument? When people don`t aggree with you, it`s not necesarry because you didnt spam the same crap not often enough. a lottery is 100% random aka 100% fair. If you say CCP did cheat in these lotteries, bring evidences already or dont bring that topic.
A lottery is not 100% random if the details of it's prize structure and ticket numbers are known. I'm not going to be your own private eve wiki or google but I suggest you go review the lottery to find out how people were able to rapidly increasce their 'chance' of winning a T2bpo, primarly being mailed ticket numbers by guess who a ccp employee. By Ticket numbers I mean how many were in each lottery and how many BPO's were on offer.
Anyone who says T2BPO were introduced fairly or in an legit fashion is detached from reality, remove them. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 22:29:00 -
[163] - Quote
Brewlar Kuvakei wrote:A lottery is not 100% random if the details of it's prize structure and ticket numbers are known. I'm not going to be your own private eve wiki or google but I suggest you go review the lottery to find out how people were able to rapidly increasce their 'chance' of winning a T2bpo, primarly being mailed ticket numbers by guess who a ccp employee. By Ticket numbers I mean how many were in each lottery and how many BPO's were on offer.
Anyone who says T2BPO were introduced fairly or in an legit fashion is detached from reality, remove them.
LOL, you know what, I don't care how T2 BPOs were introduced, and as you don't answer me, I repeat : I bought them all , CCP did not give me any 
You still have no proof and you are still accusing CCP and/or its employees to be fundamentally dishonest. That is insulting. I would not let in my house someone's insulting me, but I'm not CCP 
There were not ticket at the T2 bpo lottery, it was random system, you ignorant.
And about the T2 miner bpos, who cares ? CCP is still distributing high-value prizes each year with no problem for everyone (Alliance Tournament) ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 22:46:00 -
[164] - Quote
Brewlar Kuvakei wrote:Anyone who says T2BPO were introduced fairly or in an legit fashion is detached from reality, remove them.
You ask for a remove but almost all T2 bpos have changed of hands since years. Would it be legit and fair to remove them from hands of honest players who purchased them legally ?
T2 Bpos were introduced fairly and legit and you can't figure how I'm happy to not be part of your reality  ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Shoogie
Serious Pixels
36
|
Posted - 2012.05.08 22:49:00 -
[165] - Quote
Morgan Dinn wrote:Well now
Here goes.
Lets say we will build and sell and imaginery tech 2 shuttle that has a material need of 2000 tritanium with perfect ME level. and also lets imagine that trit costs 1 isks. I would like to use your own T2 shuttle example to show you why you are mistaken. You have completely forgotten about supply and demand.
Given: it costs the BPO owner 2k isk to manufacture each shuttle from a researched BPO. Given: it costs the inventor 3k isk to invent and manufacture from a BPC.
To discuss the supply side, we need some more assumptions. How about these: * There exists 20 BPOs for this T2 shuttle in the game. * It takes 1 day to build this shuttle from a researched BPO. * It takes 1.5 days to build this shuttle from an invented BPC. * There are thousands of inventors in the game who have the skills to invent and build shuttles, should they choose.
Math below: One BPO can build 30 shuttles per month.
If all 20 BPOs are fully utilized, 600 shuttles can enter the game from BPOs per month. (20 BPOs * 30) = 600
An inventor with 10 manufacturing lines can manufacture 200 shuttles per month. (10 lines * 30 days / 1.5 days per unit) = 200
So now we must consider the demand side. The game "consumes" a certain number of each item per month. They could be blown up. They could be stuck it in someone's hangar gathering dust. Either way, this is the demand for the item. Demand for items in this game are generally un-elastic. Changing the price slightly will not significantly change the demand. Demand is mainly changed by meta-game effects. (When something gets buffed, demand will go up. When something gets nerfed, demand will go down. When an alliance decides they want to change their fleets from Drakes to Maelstroms, the demand for Heavy Missile Launcher IIs goes down while the demand for 1400mm Artillery IIs goes up.)
Imagine this T2 shuttle has low demand. It is not a very good item. Only 500 are consumed gamewide per month. 600 can enter the game per month from BPOs. After a couple of months, there will be a glut of these shuttles on the market. The different BPO owners will be 1 isking each other to try to get their shuttles sold. The price on the market goes down until it is barely over 2000 isk each. When the price gets this low, some of the BPO owners decide it is not worth the effort to manufacture and play 1 isk games, so they quit building. An equilibrium price will be reached, perhaps around 2200 isk. No inventors will touch this item, because they cannot make a profit. Some of the BPO owners are getting a small profit. Some of the BPO owners have given up and are getting no profit.
Alternatively, imagine this T2 shuttle has high demand, and 2000 are consumed per month. Only 600 can enter the game through BPOs. If there were no invention, then after a few months there would be no more shuttles left on the market. The BPO owners could charge whatever they wanted. This is what happened to the T2 Capacitor Rechargers in 2005. They only cost ~200k to build, but the BPO owners could charge 20M isk each, and laugh all the way to the bank. At about the 20M isk range, consumers started deciding, "Screw that. I'll use a cheaper T1 Cap Rechargers and accept the lesser performance."
Quote:"Everything is worth what its purchaser will pay for it." -Publilus Syrus Then invention was introduced. Inventors can literally build any T2 item in the game, and are free to switch from one item to the next to chase higher profits. Since BPOs cannot meet the demand for this shuttle, then the price will rise. When the price rises to a certain point, inventors will get involved and fill the unmet demand. Different inventors start 1 isking each other to get their stock sold first. BPO owners sell at the same price as the inventors. (Why would they accept smaller profits than necessary?) The equilibrium price for the shuttles will be around 3600 isk. This is enough profit for inventors to be interested. If too many inventors start building them, then the price will drop. When the profits are too low, inventors will choose a different item, supply drops, and prices rise again. At equilibrium, inventors will be producing approximately 1400 shuttles per month, exactly enough to fill the unmet demand.
One inventor can build 200 shuttles per month at a cost of 3000 isk each. They are sold for 3600 isk each. Total profit for this month = 120,000 isk. (200*600)
One BPO can build 30 shuttles per month at a cost of 2000 isk each. They are sold for 3600 isk each. Total profit per month for this BPO is 48,000 isk. (30*1600)
Of course, this BPO owner has 9 more manufacturing lines he can use. Suppose he is also inventing shuttles. He can make 180 through invention and 30 from the BPO. Total profit per month is 156,000 isk. (180*600 + 30*1600)
Is the difference really so huge as to be considered broken? Of course the T2 BPO owner should make more, they paid for it by buying (or not selling) their BPO.
While the T2 BPO owners can make somewhat more than inventors ON A HIGH DEMAND ITEM, they can never push inventors out of the market.
On a low demand item, even T2 BPO owners are not guaranteed any profit at all. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 22:55:00 -
[166] - Quote
Brewlar Kuvakei wrote:For the third time interceptors and yes you forgot to mention the special events where CCP gave out T2BPO's ie the mining ones.
Interceptors were profitable to invent in the 2007-2009 years, I remember I was producing Crow and Claws regularly, Crusaders also. I had no bpo for them and had no problem to sell them with good profit.
Today Inties are in lower demand. Game mechanics behind this not T2 bpos
----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Haulie Berry
44
|
Posted - 2012.05.08 22:58:00 -
[167] - Quote
Brewlar Kuvakei wrote:Haulie Berry wrote:Brewlar Kuvakei wrote:Lara Dantreb wrote:[ - Are T2 bpo overpowered ? No. It's huge investment and high-end items for the high-end industrialist only. Don't try to get one if you don't have at least 100 Bil to invest. It's not a huge investment if you got given one by CCP for nothing or 'Won' a BPO in a 'Lottery'. Zero people who were given BPOs by a CCP employee still have them today, so I'm not sure why you keep clinging to that assertion like it's a security blanket. I will assume it's for lack of anything relevant to say. Also, in point of fact, it WAS a huge investment (of time) to win them in the lottery. Still waiting to hear which items would become attractive to invent if it weren't for BPOs. As previously noted, interceptors would not become attractive options, so please try again. For the third time interceptors and yes you forgot to mention the special events where CCP gave out T2BPO's ie the mining ones.
Why is it that you don't understand that saying the same incorrect things repeatedly doesn't magically make them true?
Feel free to show some math on how interceptors would become an attractive choice for invention. I have provided math on why they would not. Until you can do the same, this is just your typical make-****-up-as-you go modus operandi. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 23:35:00 -
[168] - Quote
Invention was profitable, you can see a picture of my saved Excel spreadsheet below, used for the last time on 2009, June 14th
You can see sorted by margin what to invent and how.
The complete sheet has 456 lines and the xls file weights 8,6 Mo
I don't use it anymore due to lack of interest for invention, but this is the proof that :
I invented much (my corpmates also, tens of inventors involved) I know what I'm talking about and did all the maths to make it profitable business Even If I had tens of T2 ship bpos at this moment, I was inventing also for great profits. T2 bpos and invention are no antinomic but complementary
What to invent and how sorted by margins
Probability Matrix Used
Edit : added ship prices (Jita, 2009/06/14) : T2 ship prices ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.09 14:27:00 -
[169] - Quote
You asked for numbers, here they are.
I did my homework and updated my spreadsheet database (which was pre Dominion) and prices from EVE-Central (Jita)
This is what is the rank list for TODAY of what is profitable to invent
What to invent - ships
Invention is profitable no need to accuse T2 bpos to kill the market.
Just not be dumb and invent wisely ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Tau Cabalander
Retirement Retreat Working Stiffs
738
|
Posted - 2012.05.31 18:31:00 -
[170] - Quote
nm |
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