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dalman
|
Posted - 2004.07.06 17:55:00 -
[1]
Edited by: dalman on 08/07/2004 13:35:19 gg
Earlier it at least often took 2 minutes before they noticed a hostile in local and safespotted/logged (which can be enough to get them).
But now they can have their local blink and make them notice me instantly.
w00t! Not
*update* The feature is being removed in next patch. Good to see the responces here, and the fast reaction. Thread has done it's purpose, a mod can as well lock it now.
M.I.A. since 2004-07-30 |

dalman
|
Posted - 2004.07.06 17:55:00 -
[2]
Edited by: dalman on 08/07/2004 13:35:19 gg
Earlier it at least often took 2 minutes before they noticed a hostile in local and safespotted/logged (which can be enough to get them).
But now they can have their local blink and make them notice me instantly.
w00t! Not
*update* The feature is being removed in next patch. Good to see the responces here, and the fast reaction. Thread has done it's purpose, a mod can as well lock it now.
M.I.A. since 2004-07-30 |

Dirtball
|
Posted - 2004.07.06 18:01:00 -
[3]
I don't care much for that either. I'm not sure if it's for the same reasons as you though.
|

Dirtball
|
Posted - 2004.07.06 18:01:00 -
[4]
I don't care much for that either. I'm not sure if it's for the same reasons as you though.
|

phaux
|
Posted - 2004.07.06 18:21:00 -
[5]
yea, it might as well have a box pop up that says "DANGER DANGER HE IS IN LOCAL TAKE COVER NOW"
|

phaux
|
Posted - 2004.07.06 18:21:00 -
[6]
yea, it might as well have a box pop up that says "DANGER DANGER HE IS IN LOCAL TAKE COVER NOW"
|

Jarjar
|
Posted - 2004.07.06 18:35:00 -
[7]
I never thought of the blinking part of it... Now lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
|

Jarjar
|
Posted - 2004.07.06 18:35:00 -
[8]
I never thought of the blinking part of it... Now lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
|

Bobby Wilson
|
Posted - 2004.07.06 18:42:00 -
[9]
So THAT is what that was. I couldn't figure it out. Weird.
Local is already unrealistic enough, without making it even easier for people to detect hostile ships.
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
|

Bobby Wilson
|
Posted - 2004.07.06 18:42:00 -
[10]
So THAT is what that was. I couldn't figure it out. Weird.
Local is already unrealistic enough, without making it even easier for people to detect hostile ships.
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
|

SwitchBl4d3
|
Posted - 2004.07.06 18:52:00 -
[11]
yeah i can run local minimised now that shouldnt be right.. its bad enough u see people on local already. "Teh lord of Nonni"
|

SwitchBl4d3
|
Posted - 2004.07.06 18:52:00 -
[12]
yeah i can run local minimised now that shouldnt be right.. its bad enough u see people on local already. "Teh lord of Nonni"
|

Fedaykin Naib
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Posted - 2004.07.06 18:56:00 -
[13]
been online for 2 mins and this thing has already become really annoying
wouldnt think ccp would implement there own chat spammers
"Long Live the Fighters!"
"The weak come and go with time. The strong have remained" - v ger
|

Fedaykin Naib
|
Posted - 2004.07.06 18:56:00 -
[14]
been online for 2 mins and this thing has already become really annoying
wouldnt think ccp would implement there own chat spammers
"Long Live the Fighters!"
"The weak come and go with time. The strong have remained" - v ger
|

Gariuys
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Posted - 2004.07.06 19:15:00 -
[15]
It can be disabled. But yeah I agree, it's nice on most channels, but it shouldn't be availalbe on local. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
|
Posted - 2004.07.06 19:15:00 -
[16]
It can be disabled. But yeah I agree, it's nice on most channels, but it shouldn't be availalbe on local. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Attrael
|
Posted - 2004.07.06 19:33:00 -
[17]
Sounds great to me. I apreciate being warned when some pin d1cked loser is trying to sneak up on me and my indy full of megacyte, zydrine, and morphite. 
|

Attrael
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Posted - 2004.07.06 19:33:00 -
[18]
Sounds great to me. I apreciate being warned when some pin d1cked loser is trying to sneak up on me and my indy full of megacyte, zydrine, and morphite. 
|

Madcap Magician
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Posted - 2004.07.06 19:37:00 -
[19]
Yeah, there are people who watch local like hawks; they deserve to get away.
Even people with attention disorders don't have a choice but to notice now. 
Good times will always be remembered. Sleep well, old friends. |

Madcap Magician
|
Posted - 2004.07.06 19:37:00 -
[20]
Yeah, there are people who watch local like hawks; they deserve to get away.
Even people with attention disorders don't have a choice but to notice now. 
Good times will always be remembered. Sleep well, old friends. |

Sheriff Justice
|
Posted - 2004.07.06 19:41:00 -
[21]
Get rid of it.
Does anyone know why they implemented it? Was it supposed to "fix" something? And before someone says "you can turn it off", understand thats not the problem here.
SJ
|

Sheriff Justice
|
Posted - 2004.07.06 19:41:00 -
[22]
Get rid of it.
Does anyone know why they implemented it? Was it supposed to "fix" something? And before someone says "you can turn it off", understand thats not the problem here.
SJ
|

Tech2 Shoppe
|
Posted - 2004.07.06 19:46:00 -
[23]
Edited by: Tech2 Shoppe on 06/07/2004 19:52:06 I like it, finally a useful addition.
btw..it doesnt blink. |

Tech2 Shoppe
|
Posted - 2004.07.06 19:46:00 -
[24]
Edited by: Tech2 Shoppe on 06/07/2004 19:52:06 I like it, finally a useful addition.
btw..it doesnt blink. |

Joshua Calvert
|
Posted - 2004.07.06 20:08:00 -
[25]
This feature = "DANGER WILL ROBINSON, DANGER DANGER! DANGER WILL ROBINSON, DANGER DANGER!"
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.06 20:08:00 -
[26]
This feature = "DANGER WILL ROBINSON, DANGER DANGER! DANGER WILL ROBINSON, DANGER DANGER!"
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Einheriar Ulrich
|
Posted - 2004.07.06 20:17:00 -
[27]
its annoying, and it hurts my eyes, please let it go away So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.07.06 20:17:00 -
[28]
its annoying, and it hurts my eyes, please let it go away So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Pel Mel
|
Posted - 2004.07.06 20:20:00 -
[29]
Originally by: dalman gg
Earlier it at least often took 2 minutes before they noticed a hostile in local and safespotted/logged (which can be enough to get them).
But now they can have their local blink and make them notice me instantly.
w00t! Not
Any smart person at war with other alliances should be checking local anyways..
And eiter way ill still try to kill ya Dalamn
one of these days u will forget to reload or something then ur mine 
Originally by: Eris Discordia I pwn all.
Eris Discordia wtfpwns this thread using fastlockbeamz0r and wrecks for omgwtflock!! damage
|

Pel Mel
|
Posted - 2004.07.06 20:20:00 -
[30]
Originally by: dalman gg
Earlier it at least often took 2 minutes before they noticed a hostile in local and safespotted/logged (which can be enough to get them).
But now they can have their local blink and make them notice me instantly.
w00t! Not
Any smart person at war with other alliances should be checking local anyways..
And eiter way ill still try to kill ya Dalamn
one of these days u will forget to reload or something then ur mine 
Originally by: Eris Discordia I pwn all.
Eris Discordia wtfpwns this thread using fastlockbeamz0r and wrecks for omgwtflock!! damage
|

Viceroy
|
Posted - 2004.07.06 20:23:00 -
[31]
It should be removed from local. Its ok for other channels. -
|

Viceroy
|
Posted - 2004.07.06 20:23:00 -
[32]
It should be removed from local. Its ok for other channels. -
|

Thurket
|
Posted - 2004.07.06 20:38:00 -
[33]
I like it very much, now u have a warning system agains griefers and other bad guys     |

Thurket
|
Posted - 2004.07.06 20:38:00 -
[34]
I like it very much, now u have a warning system agains griefers and other bad guys     |

Dreez
|
Posted - 2004.07.06 21:03:00 -
[35]
Will CCP please remove this new feature .
'Trying to argue logically with Evol is like trying to teach a pig to dance. It only makes you look foolish and really annoys the pig ' - Duke Droklar [OC]
|

Dreez
|
Posted - 2004.07.06 21:03:00 -
[36]
Will CCP please remove this new feature .
'Trying to argue logically with Evol is like trying to teach a pig to dance. It only makes you look foolish and really annoys the pig ' - Duke Droklar [OC]
|

Dirtball
|
Posted - 2004.07.06 21:06:00 -
[37]
Originally by: Viceroy It should be removed from local. Its ok for other channels.
Agreed, it is a very nice feature for corp and convo's but in the local channel all it's going to do is create a constant blinky line for me (in empire) in 0.0 I'm usually watching local anyway.
|

Dirtball
|
Posted - 2004.07.06 21:06:00 -
[38]
Originally by: Viceroy It should be removed from local. Its ok for other channels.
Agreed, it is a very nice feature for corp and convo's but in the local channel all it's going to do is create a constant blinky line for me (in empire) in 0.0 I'm usually watching local anyway.
|

Lansfear
|
Posted - 2004.07.06 21:11:00 -
[39]
This was brought up a long time ago by darth solo, a way to see your enemies in local without having to show info on evry sngle indavidual in local.
Now we have it and ya'll complain.
Make up your minds.
btw, i love it, show info was too slow to be of much use, this is much better.
|

Lansfear
|
Posted - 2004.07.06 21:11:00 -
[40]
This was brought up a long time ago by darth solo, a way to see your enemies in local without having to show info on evry sngle indavidual in local.
Now we have it and ya'll complain.
Make up your minds.
btw, i love it, show info was too slow to be of much use, this is much better.
|

Shia Dai
|
Posted - 2004.07.06 21:11:00 -
[41]
TBH local shouldn't show any names, just text if you send broadcast, like it would be for real if you broadcast something over the spacewaves (or whatever) ppl can hear you but they don't just "automatically" know you are in the system.
Take out the portraits from local and for God's sake please take out the enter/exit notification.
Shia
|

Shia Dai
|
Posted - 2004.07.06 21:11:00 -
[42]
TBH local shouldn't show any names, just text if you send broadcast, like it would be for real if you broadcast something over the spacewaves (or whatever) ppl can hear you but they don't just "automatically" know you are in the system.
Take out the portraits from local and for God's sake please take out the enter/exit notification.
Shia
|

NAFnist
|
Posted - 2004.07.06 21:13:00 -
[43]
Originally by: Viceroy It should be removed from local. Its ok for other channels.
Agreed _____________
|

NAFnist
|
Posted - 2004.07.06 21:13:00 -
[44]
Originally by: Viceroy It should be removed from local. Its ok for other channels.
Agreed _____________
|

Dianabolic
|
Posted - 2004.07.06 21:28:00 -
[45]
Originally by: Shia Dai TBH local shouldn't show any names, just text if you send broadcast, like it would be for real if you broadcast something over the spacewaves (or whatever) ppl can hear you but they don't just "automatically" know you are in the system.
Take out the portraits from local and for God's sake please take out the enter/exit notification.
Shia
Agreed.
|

Dianabolic
|
Posted - 2004.07.06 21:28:00 -
[46]
Originally by: Shia Dai TBH local shouldn't show any names, just text if you send broadcast, like it would be for real if you broadcast something over the spacewaves (or whatever) ppl can hear you but they don't just "automatically" know you are in the system.
Take out the portraits from local and for God's sake please take out the enter/exit notification.
Shia
Agreed.
|

Joshua Calvert
|
Posted - 2004.07.06 21:32:00 -
[47]
Originally by: Lansfear This was brought up a long time ago by darth solo, a way to see your enemies in local without having to show info on evry sngle indavidual in local.
Now we have it and ya'll complain.
Make up your minds.
btw, i love it, show info was too slow to be of much use, this is much better.
Prior to this patch you could still see names in local via the local channel list bar.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.06 21:32:00 -
[48]
Originally by: Lansfear This was brought up a long time ago by darth solo, a way to see your enemies in local without having to show info on evry sngle indavidual in local.
Now we have it and ya'll complain.
Make up your minds.
btw, i love it, show info was too slow to be of much use, this is much better.
Prior to this patch you could still see names in local via the local channel list bar.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Gift
|
Posted - 2004.07.06 21:46:00 -
[49]
yup, sucks....plz remove
|

Gift
|
Posted - 2004.07.06 21:46:00 -
[50]
yup, sucks....plz remove
|

Sinist
|
Posted - 2004.07.06 22:35:00 -
[51]
Remove pilots in space map in 0.0. Especially with POS's coming.
DONT REMOVE THE JOIN MSG FOR LOCAL. Besides it doesnt blink for me like everyone says.
And what do you do when local is filled with 20 or 30 people? Your not oging to notice anyone join unless you have the local window maximized to full screen. This way you can see who joins. STOP CRYING.
KEEP THIS FEATURE.
And if you want to sneak attack use cloaking devices.
|

Sinist
|
Posted - 2004.07.06 22:35:00 -
[52]
Remove pilots in space map in 0.0. Especially with POS's coming.
DONT REMOVE THE JOIN MSG FOR LOCAL. Besides it doesnt blink for me like everyone says.
And what do you do when local is filled with 20 or 30 people? Your not oging to notice anyone join unless you have the local window maximized to full screen. This way you can see who joins. STOP CRYING.
KEEP THIS FEATURE.
And if you want to sneak attack use cloaking devices.
|

Kain De'Stroi
|
Posted - 2004.07.06 22:46:00 -
[53]
Originally by: Shia Dai TBH local shouldn't show any names, just text if you send broadcast, like it would be for real if you broadcast something over the spacewaves (or whatever) ppl can hear you but they don't just "automatically" know you are in the system.
Take out the portraits from local and for God's sake please take out the enter/exit notification.
Shia
Agreed... This really is taking the ****. I just feel sorry for the well known pirates who have a hard enough time creeping into local and now they are gonna be announced... Fair enough you will get alot of whining posts on the forums from pirates but this is just the final kick in the teeth when your rolling on the ground. Sort it out ffs!!
|

Kain De'Stroi
|
Posted - 2004.07.06 22:46:00 -
[54]
Originally by: Shia Dai TBH local shouldn't show any names, just text if you send broadcast, like it would be for real if you broadcast something over the spacewaves (or whatever) ppl can hear you but they don't just "automatically" know you are in the system.
Take out the portraits from local and for God's sake please take out the enter/exit notification.
Shia
Agreed... This really is taking the ****. I just feel sorry for the well known pirates who have a hard enough time creeping into local and now they are gonna be announced... Fair enough you will get alot of whining posts on the forums from pirates but this is just the final kick in the teeth when your rolling on the ground. Sort it out ffs!!
|

Hematic
|
Posted - 2004.07.06 22:57:00 -
[55]
I always wondered when they would implement a feature like this. With the way that local works it actually makes sense. Same thing as having your first mate come say "enemy has entered local sir".
However I would have to say that it shouldn't be based on one's sec status.
It should be based on whom the individual has bothered to set negative security to. The free warning is a bit excessive.
|

Hematic
|
Posted - 2004.07.06 22:57:00 -
[56]
I always wondered when they would implement a feature like this. With the way that local works it actually makes sense. Same thing as having your first mate come say "enemy has entered local sir".
However I would have to say that it shouldn't be based on one's sec status.
It should be based on whom the individual has bothered to set negative security to. The free warning is a bit excessive.
|

Lifewire
|
Posted - 2004.07.06 23:28:00 -
[57]
Anti-destruction-nerfe no. 2787...
1 question CCP: Why don¦t you guys follow your original and good idea to have empire safe and 0.0 totally unsafe to get economic players AND pvp-players (double cash, you know $$$+$$$) this way? How about to stop nerfing destrcution??? Pvp-players love destruction and pay $$$ for destruction.
|

Lifewire
|
Posted - 2004.07.06 23:28:00 -
[58]
Anti-destruction-nerfe no. 2787...
1 question CCP: Why don¦t you guys follow your original and good idea to have empire safe and 0.0 totally unsafe to get economic players AND pvp-players (double cash, you know $$$+$$$) this way? How about to stop nerfing destrcution??? Pvp-players love destruction and pay $$$ for destruction.
|

dalman
|
Posted - 2004.07.06 23:55:00 -
[59]
Originally by: Madcap Magician Yeah, there are people who watch local like hawks; they deserve to get away.
Agreed. There are people that "always" log or safespot within a minute after I enter local. Sure, I get ****ed, but it takes a big effort from them to watch their back like that, so all fair. The list in local and the map is fine the way they are.
Originally by: Kain De'Stroi This really is taking the ****. I just feel sorry for the well known pirates who have a hard enough time creeping into local and now they are gonna be announced...
Spot on the point of this thread.
Originally by: Pel Mel
Any smart person at war with other alliances should be checking local anyways..
True. Same goes for everyone in a system < 0.5. But with good scanner usage, a target is found fast. There were balance. Wellknown name = people noticed faster = shorter time to find target = player has to show skills deserving a wellknown name to get his target. Like is should be.
Originally by: Pel Mel
And eiter way ill still try to kill ya Dalamn one of these days u will forget to reload or something then ur mine 

M.I.A. since 2004-07-30 |

dalman
|
Posted - 2004.07.06 23:55:00 -
[60]
Originally by: Madcap Magician Yeah, there are people who watch local like hawks; they deserve to get away.
Agreed. There are people that "always" log or safespot within a minute after I enter local. Sure, I get ****ed, but it takes a big effort from them to watch their back like that, so all fair. The list in local and the map is fine the way they are.
Originally by: Kain De'Stroi This really is taking the ****. I just feel sorry for the well known pirates who have a hard enough time creeping into local and now they are gonna be announced...
Spot on the point of this thread.
Originally by: Pel Mel
Any smart person at war with other alliances should be checking local anyways..
True. Same goes for everyone in a system < 0.5. But with good scanner usage, a target is found fast. There were balance. Wellknown name = people noticed faster = shorter time to find target = player has to show skills deserving a wellknown name to get his target. Like is should be.
Originally by: Pel Mel
And eiter way ill still try to kill ya Dalamn one of these days u will forget to reload or something then ur mine 

M.I.A. since 2004-07-30 |

Artegg
|
Posted - 2004.07.07 00:39:00 -
[61]
lose local all together all it is, is a playground for kids to smack talk in
|

Artegg
|
Posted - 2004.07.07 00:39:00 -
[62]
lose local all together all it is, is a playground for kids to smack talk in
|

Rizmordan Hillgotlieb
|
Posted - 2004.07.07 01:10:00 -
[63]
Agreed on getting rid of local altogether...
Posting for Numbnutz |

Rizmordan Hillgotlieb
|
Posted - 2004.07.07 01:10:00 -
[64]
Agreed on getting rid of local altogether...
Posting for Numbnutz |

Eximius
|
Posted - 2004.07.07 01:17:00 -
[65]
Don't get rid of local, but take that list of ppl out.
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Eximius
|
Posted - 2004.07.07 01:17:00 -
[66]
Don't get rid of local, but take that list of ppl out.
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Rthor
|
Posted - 2004.07.07 01:24:00 -
[67]
At first you will be noticed but with some time people will have no choice but ignore it. Try reading local in Yulai now.
|

Rthor
|
Posted - 2004.07.07 01:24:00 -
[68]
At first you will be noticed but with some time people will have no choice but ignore it. Try reading local in Yulai now.
|

Feta Solamnia
|
Posted - 2004.07.07 02:15:00 -
[69]
Well it IS a UI improvement. If sometimes all you do is check who enters/leaves local, then a message noting that can be nothing else than a UI improvement. It just shortens an otherwise repetitive and boring task (boring=bad in mmorpg).
But on the other hand, local showing everybody IS a daft idea. So as I see it it's either local with the notices or no compulsory appearance in local.
|

Feta Solamnia
|
Posted - 2004.07.07 02:15:00 -
[70]
Well it IS a UI improvement. If sometimes all you do is check who enters/leaves local, then a message noting that can be nothing else than a UI improvement. It just shortens an otherwise repetitive and boring task (boring=bad in mmorpg).
But on the other hand, local showing everybody IS a daft idea. So as I see it it's either local with the notices or no compulsory appearance in local.
|

RALPH RODRIGUEZ
|
Posted - 2004.07.07 02:20:00 -
[71]
get it removed 
|

RALPH RODRIGUEZ
|
Posted - 2004.07.07 02:20:00 -
[72]
get it removed 
|

Luc Boye
|
Posted - 2004.07.07 03:18:00 -
[73]
Originally by: Lansfear This was brought up a long time ago by darth solo, a way to see your enemies in local without having to show info on evry sngle indavidual in local.
Now we have it and ya'll complain.
Make up your minds.
btw, i love it, show info was too slow to be of much use, this is much better.
No, as I remember what was requested was the on-hover info that displays basically if the player is outlaw and show standings. Not this bling-bling feature. Plz take it away. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
|
Posted - 2004.07.07 03:18:00 -
[74]
Originally by: Lansfear This was brought up a long time ago by darth solo, a way to see your enemies in local without having to show info on evry sngle indavidual in local.
Now we have it and ya'll complain.
Make up your minds.
btw, i love it, show info was too slow to be of much use, this is much better.
No, as I remember what was requested was the on-hover info that displays basically if the player is outlaw and show standings. Not this bling-bling feature. Plz take it away. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

PussyCat
|
Posted - 2004.07.07 03:28:00 -
[75]
ROFL LOL ROFL LOL, This game is only for Carebears.
Thank God I am not playing it atm.
Rofl lol my stumik hurts stop it 
|

PussyCat
|
Posted - 2004.07.07 03:28:00 -
[76]
ROFL LOL ROFL LOL, This game is only for Carebears.
Thank God I am not playing it atm.
Rofl lol my stumik hurts stop it 
|

Soren
|
Posted - 2004.07.07 03:40:00 -
[77]
Take it off local at least, then on the rest of the channels it should be a decision if you want it there or not. _________________________________________________________
|

Soren
|
Posted - 2004.07.07 03:40:00 -
[78]
Take it off local at least, then on the rest of the channels it should be a decision if you want it there or not. _________________________________________________________
|

Quithlar Binay
|
Posted - 2004.07.07 04:15:00 -
[79]
This system favors the pilots who are already in system, and disadvantages the pilots who are entering the system. It has no bias to a pilot's current profession.
Carebear miners already in system: benefit.
Gate camping pirates already in system: benefit.
Miner trying to run minerals into empire space: detriment.
Pirate trying to be unobtrusive: detriment.
I hope this can be removed very soon. Before the next patch.
|

Quithlar Binay
|
Posted - 2004.07.07 04:15:00 -
[80]
This system favors the pilots who are already in system, and disadvantages the pilots who are entering the system. It has no bias to a pilot's current profession.
Carebear miners already in system: benefit.
Gate camping pirates already in system: benefit.
Miner trying to run minerals into empire space: detriment.
Pirate trying to be unobtrusive: detriment.
I hope this can be removed very soon. Before the next patch.
|

Harakiri
|
Posted - 2004.07.07 05:49:00 -
[81]
I think Dalman is a bit upset cause he have even less chance ganking us poor defenseless CA loners anymore 
seriously , this feature is pretty annoying 
|

Harakiri
|
Posted - 2004.07.07 05:49:00 -
[82]
I think Dalman is a bit upset cause he have even less chance ganking us poor defenseless CA loners anymore 
seriously , this feature is pretty annoying 
|

Smeppelio
|
Posted - 2004.07.07 06:13:00 -
[83]
Remove join thing from local completely: Yes please
Remove showing dudes in local: Nah, then the fair fights will go away forever! And yes, there are few fought now and then 
Remove local: Nah... Thats just stupid...
---
-sland! Bezt Ý heimi! ...og smirnoff
"Inside tank of fuel is not fuel, but love, above us, there is nothing above us, but the stars, above. 5, 4, 3, 1, OFFBLAST!" Elektronik - Supersonik by Zlad! |

Smeppelio
|
Posted - 2004.07.07 06:13:00 -
[84]
Remove join thing from local completely: Yes please
Remove showing dudes in local: Nah, then the fair fights will go away forever! And yes, there are few fought now and then 
Remove local: Nah... Thats just stupid...
---
-sland! Bezt Ý heimi! ...og smirnoff
"Inside tank of fuel is not fuel, but love, above us, there is nothing above us, but the stars, above. 5, 4, 3, 1, OFFBLAST!" Elektronik - Supersonik by Zlad! |

Myal Terego
|
Posted - 2004.07.07 07:09:00 -
[85]
A nice solution would be to have an option of joining the local chat like with trade channels etc. That way you will see the people who has it open, but you can also trick people by leaving it so they think u left the system. The scanner and scouts would have alot more meaning, and an element of suprise would finally be possible. The map will still show if your system has ppl in space, but with the map updates theres more then enough time to escape for those taking the effort of using the scanner. [center] http://213.142.66.138/~nervar/myalb.jpg |

Myal Terego
|
Posted - 2004.07.07 07:09:00 -
[86]
A nice solution would be to have an option of joining the local chat like with trade channels etc. That way you will see the people who has it open, but you can also trick people by leaving it so they think u left the system. The scanner and scouts would have alot more meaning, and an element of suprise would finally be possible. The map will still show if your system has ppl in space, but with the map updates theres more then enough time to escape for those taking the effort of using the scanner. [center] http://213.142.66.138/~nervar/myalb.jpg |

HorrorShow
|
Posted - 2004.07.07 08:52:00 -
[87]
Another feature making it harder for the hunters..
Remove the the join/part feature in the local chat.. The gameplay gets worse having it this way 
|

HorrorShow
|
Posted - 2004.07.07 08:52:00 -
[88]
Another feature making it harder for the hunters..
Remove the the join/part feature in the local chat.. The gameplay gets worse having it this way 
|

The Ratfink
|
Posted - 2004.07.07 09:24:00 -
[89]
annoying agreed!
|

The Ratfink
|
Posted - 2004.07.07 09:24:00 -
[90]
annoying agreed!
|

Fred0
|
Posted - 2004.07.07 10:00:00 -
[91]
When I tried it yesterday I couldn't get any chat channel to blink for enter and leave messages. So I was under the impression that it was ok.
|

Fred0
|
Posted - 2004.07.07 10:00:00 -
[92]
When I tried it yesterday I couldn't get any chat channel to blink for enter and leave messages. So I was under the impression that it was ok.
|

Arestes
|
Posted - 2004.07.07 10:34:00 -
[93]
Edited by: Arestes on 07/07/2004 10:35:16
Originally by: Smeppelio Remove join thing from local completely: Yes please
Remove showing dudes in local: Nah, then the fair fights will go away forever! And yes, there are few fought now and then 
Remove local: Nah... Thats just stupid...
Agreed. And I like the lady :)
XpoHoc > and i also found out, that it doesnt matter what you do and what you archieve... you end up talking to yourself |

Arestes
|
Posted - 2004.07.07 10:34:00 -
[94]
Edited by: Arestes on 07/07/2004 10:35:16
Originally by: Smeppelio Remove join thing from local completely: Yes please
Remove showing dudes in local: Nah, then the fair fights will go away forever! And yes, there are few fought now and then 
Remove local: Nah... Thats just stupid...
Agreed. And I like the lady :)
XpoHoc > and i also found out, that it doesnt matter what you do and what you archieve... you end up talking to yourself |

hired goon
|
Posted - 2004.07.07 10:53:00 -
[95]
I agree so hard, I am peeing my pants!
I'm not a pirate, but when I covert-op a gatecamped system, I don't want all the alarms and bells and whistles to go off announcing my arrival plz thx.
Actually... is there anyone here who DIDN't turn off the feature as soon as you saw it for the first time? ------------
We come in peace. And tanks. |

hired goon
|
Posted - 2004.07.07 10:53:00 -
[96]
I agree so hard, I am peeing my pants!
I'm not a pirate, but when I covert-op a gatecamped system, I don't want all the alarms and bells and whistles to go off announcing my arrival plz thx.
Actually... is there anyone here who DIDN't turn off the feature as soon as you saw it for the first time? ------------
We come in peace. And tanks. |

Von Schnopp
|
Posted - 2004.07.07 11:03:00 -
[97]
How about removing the avatars and names and settle with a indicator figure showing nothing but the NUMBER of people in local?
After all, I find it more "realistic" that you know the number of pilots active in the same solar system. Their names and faces however shouldn't show there, for a number of reasons, most of them mentioned above.
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Von Schnopp
|
Posted - 2004.07.07 11:03:00 -
[98]
How about removing the avatars and names and settle with a indicator figure showing nothing but the NUMBER of people in local?
After all, I find it more "realistic" that you know the number of pilots active in the same solar system. Their names and faces however shouldn't show there, for a number of reasons, most of them mentioned above.
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |

Detron
|
Posted - 2004.07.07 11:14:00 -
[99]
Edited by: Detron on 07/07/2004 11:17:51 Just let things as they are I want a blinking when just pirates come in 
Thumbs up CCP!
On a serious note, it can be bad for pirates but good for miners. However I do not believe that the blinking is anything extra. When you mine in 0.0 space you have local always up anyway. You know the people who drop in and out and check their profiles constantly. If it either blinks or not it doesn't matter actually.
PS(edit): Darn typos 
|

Detron
|
Posted - 2004.07.07 11:14:00 -
[100]
Edited by: Detron on 07/07/2004 11:17:51 Just let things as they are I want a blinking when just pirates come in 
Thumbs up CCP!
On a serious note, it can be bad for pirates but good for miners. However I do not believe that the blinking is anything extra. When you mine in 0.0 space you have local always up anyway. You know the people who drop in and out and check their profiles constantly. If it either blinks or not it doesn't matter actually.
PS(edit): Darn typos 
|

Toastmaster
|
Posted - 2004.07.07 11:14:00 -
[101]
Well i already got a glowing background so noone miss then i join local anyway it sticks in the eyes
"viper zulu > toast has killed our whole corporation ships at least once"
|

Toastmaster
|
Posted - 2004.07.07 11:14:00 -
[102]
Well i already got a glowing background so noone miss then i join local anyway it sticks in the eyes
"viper zulu > toast has killed our whole corporation ships at least once"
|

FoRGyL
|
Posted - 2004.07.07 11:16:00 -
[103]
I will put my ase in line and scream as well ...TAKE IT AWAY...I truely hope and belive this wasen't meant to be enabled for Local...just the chatscreens...
Simcity in space ...buy EVE! That's not the way u guys want to go ...or is it?
-out-
 ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.07.07 11:16:00 -
[104]
I will put my ase in line and scream as well ...TAKE IT AWAY...I truely hope and belive this wasen't meant to be enabled for Local...just the chatscreens...
Simcity in space ...buy EVE! That's not the way u guys want to go ...or is it?
-out-
 ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Detron
|
Posted - 2004.07.07 11:17:00 -
[105]
nah its meant for all channels. Local is nothing special then another channel 
|

Detron
|
Posted - 2004.07.07 11:17:00 -
[106]
nah its meant for all channels. Local is nothing special then another channel 
|

Jezzebell
|
Posted - 2004.07.07 11:23:00 -
[107]
CCP: Here's that cloaking device you have been dying for Jezzebell. Jezzebell: WOOT!!! CCP: BTW, We added this thing to local that tells everyone the second you enter the system. Jezzebell: HUH?!?!
But seriously, whats the point of all this covert ops equipment with that thing implemented? Also, it is very obnoxious. _______________________________
"Hey, watch this!"
|

Jezzebell
|
Posted - 2004.07.07 11:23:00 -
[108]
CCP: Here's that cloaking device you have been dying for Jezzebell. Jezzebell: WOOT!!! CCP: BTW, We added this thing to local that tells everyone the second you enter the system. Jezzebell: HUH?!?!
But seriously, whats the point of all this covert ops equipment with that thing implemented? Also, it is very obnoxious. _______________________________
"Hey, watch this!"
|

Baconjoe
|
Posted - 2004.07.07 11:28:00 -
[109]
this is pathetic i never thought CCP would stupe this low! this is not a good addition for carebear or pirate. Takes the adreneline away from the game yet again! get a grip CCP
We are cursed men
|

Baconjoe
|
Posted - 2004.07.07 11:28:00 -
[110]
this is pathetic i never thought CCP would stupe this low! this is not a good addition for carebear or pirate. Takes the adreneline away from the game yet again! get a grip CCP
We are cursed men
|

Sally
|
Posted - 2004.07.07 11:37:00 -
[111]
Originally by: Jezzebell CCP: Here's that cloaking device you have been dying for Jezzebell. Jezzebell: WOOT!!! CCP: BTW, We added this thing to local that tells everyone the second you enter the system. Jezzebell: HUH?!?!
But seriously, whats the point of all this covert ops equipment with that thing implemented? Also, it is very obnoxious.
The point in that is that the bunch of developers called CCP are noobs and carebear fans. -- Stories: #1 --
|

Sally
|
Posted - 2004.07.07 11:37:00 -
[112]
Originally by: Jezzebell CCP: Here's that cloaking device you have been dying for Jezzebell. Jezzebell: WOOT!!! CCP: BTW, We added this thing to local that tells everyone the second you enter the system. Jezzebell: HUH?!?!
But seriously, whats the point of all this covert ops equipment with that thing implemented? Also, it is very obnoxious.
The point in that is that the bunch of developers called CCP are noobs and carebear fans. -- Stories: #1 --
|

OmegaTron
|
Posted - 2004.07.07 11:38:00 -
[113]
well this could work both ways for the prey and for the hunter. but this game has enough lag we don't need ALL our chat channel's blinking whenever someone log's in AND log's out. i think it was a waste of programming. not complaining though ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.07.07 11:38:00 -
[114]
well this could work both ways for the prey and for the hunter. but this game has enough lag we don't need ALL our chat channel's blinking whenever someone log's in AND log's out. i think it was a waste of programming. not complaining though ------------------------------------------------ A Plague is comming.... |

FoRGyL
|
Posted - 2004.07.07 11:45:00 -
[115]
Originally by: Detron nah its meant for all channels. Local is nothing special then another channel 
I refuse to belive that!!

-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.07.07 11:45:00 -
[116]
Originally by: Detron nah its meant for all channels. Local is nothing special then another channel 
I refuse to belive that!!

-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Schani Kratnorr
|
Posted - 2004.07.07 13:46:00 -
[117]
This issue is closely related to the effort of solving blobwars.
BEar with me as I start off slightly to one side of this topic to demonstrate:
PvP in EVE is stale, has no purpose other than to "kill". What is needed is something to fight over, somthing you can plant your flag on and announce "hey everybody, this is mine, come take it away". And before someone says conqurable stations please consider the low number and poor implemenation of these, yes they are a start but fall VEY short of delivering the sort of actiona packed, purpose-filled fights most every PvP'er wants.
First off we need the features to allow us to build things (deployables/whatever), secondly we need them to be destroyable in some fashion without timezones and the like being too much of an issue (I like the reinforced state ideas in the Shiva pages).
We then need resons for corporations, organisations and alliances to start deploying other types of ships. Frigates and cruiser have their place now among the more creative fighters out there, but the bigger is better problem is re-inforced by features like Show pilots currently docked/in spaceon the map, or the displaying of actual names of people in local and the recent addition of pilot xxxx has entered the channel.
From a purely entertainment point of view it is far more satisfying for players is each aspect of the game required skill (not character skills). If there was no easy way to find out what was in the systems nearby, a fleet commander had to rely on his scouts to scan them for hostiles. This could lead to more engagements where each side attempted to deny the opposition's scouts a chance to move around freely. There is some of that now, but any commander with a map can quickly go "ohh there they are" and either log off or move towards them to watch them log off...
Ofcourse logging off would prevent you from defending assets like deployables which is why we need them - it gives people something to fight OVER, other than "we killed x number of ships, so we had fun".
To returning to this topic again, we can see how this addition is a step in the wrong direction. It favors individualized play, unimaginative playing, dull playing, easy playing, lazy playing, and sticks the finger in the face of those who embrace teamwork and the rewards accociated with acomplishing a goal as a group.
In short, like I wrote elsewhere (paraphrasing): Adding this feature is tantamount to posting a 300 pound fat, bald doorman in a pink tutu by each gate making him scream the name of people pasisng by at the top of his lungs...
@CCP: Please make sure you consider how additions like this effect key gameplay, both current and future gameplay is changed by this, and in the wrong direction. -- "I am an expert in not caring. The trick is to stop giving a rat's ass about anyone else and start thinking about what YOU want, what YOU diserve, what the world ows YOU!" - Bender |

Schani Kratnorr
|
Posted - 2004.07.07 13:46:00 -
[118]
This issue is closely related to the effort of solving blobwars.
BEar with me as I start off slightly to one side of this topic to demonstrate:
PvP in EVE is stale, has no purpose other than to "kill". What is needed is something to fight over, somthing you can plant your flag on and announce "hey everybody, this is mine, come take it away". And before someone says conqurable stations please consider the low number and poor implemenation of these, yes they are a start but fall VEY short of delivering the sort of actiona packed, purpose-filled fights most every PvP'er wants.
First off we need the features to allow us to build things (deployables/whatever), secondly we need them to be destroyable in some fashion without timezones and the like being too much of an issue (I like the reinforced state ideas in the Shiva pages).
We then need resons for corporations, organisations and alliances to start deploying other types of ships. Frigates and cruiser have their place now among the more creative fighters out there, but the bigger is better problem is re-inforced by features like Show pilots currently docked/in spaceon the map, or the displaying of actual names of people in local and the recent addition of pilot xxxx has entered the channel.
From a purely entertainment point of view it is far more satisfying for players is each aspect of the game required skill (not character skills). If there was no easy way to find out what was in the systems nearby, a fleet commander had to rely on his scouts to scan them for hostiles. This could lead to more engagements where each side attempted to deny the opposition's scouts a chance to move around freely. There is some of that now, but any commander with a map can quickly go "ohh there they are" and either log off or move towards them to watch them log off...
Ofcourse logging off would prevent you from defending assets like deployables which is why we need them - it gives people something to fight OVER, other than "we killed x number of ships, so we had fun".
To returning to this topic again, we can see how this addition is a step in the wrong direction. It favors individualized play, unimaginative playing, dull playing, easy playing, lazy playing, and sticks the finger in the face of those who embrace teamwork and the rewards accociated with acomplishing a goal as a group.
In short, like I wrote elsewhere (paraphrasing): Adding this feature is tantamount to posting a 300 pound fat, bald doorman in a pink tutu by each gate making him scream the name of people pasisng by at the top of his lungs...
@CCP: Please make sure you consider how additions like this effect key gameplay, both current and future gameplay is changed by this, and in the wrong direction. -- "I am an expert in not caring. The trick is to stop giving a rat's ass about anyone else and start thinking about what YOU want, what YOU diserve, what the world ows YOU!" - Bender |

Killash Larz
|
Posted - 2004.07.07 14:54:00 -
[119]
another nail in the coffin of PvP.....
|

Killash Larz
|
Posted - 2004.07.07 14:54:00 -
[120]
another nail in the coffin of PvP.....
|

Helplessandlost
|
Posted - 2004.07.07 16:25:00 -
[121]
Originally by: Killash Larz another nail in the coffin of PvP.....
/hands over hammer
Ganking, I mean PVP are still possible - some lamer tried to get me last night by camping by a station in a .3 in an alt; I was going to station to pick up an escrow item. Course as soon as I entered station the alt logged off and guess what guy with like a -8.8 suddenly pops up in local. I think should I just log off - IN station before I get flamed; I was going to anyway when I got back to my home base - or come out of station and take my chances?? Well I took the non care bear approach - I was armor tanked/sheild tanked and had 3 heavy missle bays active so I figured if he did web me or get a shot off at me I would take shots back and take my chances. I took the time to do a show info on him - after I left the station, set my destination, then hit my auto pilot...dude never even got a shot off at me. His response in local as soon as I warped? "I was ready to hit fire motha" exact words. My question is why didn't he? What took so long 
I'm not a PVP'er by nature but was willing to do so in this situation if provoked into it apparently this -8.8 guy must not be too quick.
Check us out
|

Helplessandlost
|
Posted - 2004.07.07 16:25:00 -
[122]
Originally by: Killash Larz another nail in the coffin of PvP.....
/hands over hammer
Ganking, I mean PVP are still possible - some lamer tried to get me last night by camping by a station in a .3 in an alt; I was going to station to pick up an escrow item. Course as soon as I entered station the alt logged off and guess what guy with like a -8.8 suddenly pops up in local. I think should I just log off - IN station before I get flamed; I was going to anyway when I got back to my home base - or come out of station and take my chances?? Well I took the non care bear approach - I was armor tanked/sheild tanked and had 3 heavy missle bays active so I figured if he did web me or get a shot off at me I would take shots back and take my chances. I took the time to do a show info on him - after I left the station, set my destination, then hit my auto pilot...dude never even got a shot off at me. His response in local as soon as I warped? "I was ready to hit fire motha" exact words. My question is why didn't he? What took so long 
I'm not a PVP'er by nature but was willing to do so in this situation if provoked into it apparently this -8.8 guy must not be too quick.
Check us out
|

Beseb
|
Posted - 2004.07.07 17:00:00 -
[123]
Originally by: Helplessandlost
Ganking, I mean PVP are still possible - some lamer tried to get me last night by camping by a station in a .3 ... I left the station, set my destination, then hit my auto pilot...dude never even got a shot off at me. His response in local as soon as I warped? "I was ready to hit fire motha" exact words. My question is why didn't he? What took so long 
He was bluffing you most likely trying to entice you to shoot. If he was outside a station, the sentries would destroy whoever opened fire first.
|

Beseb
|
Posted - 2004.07.07 17:00:00 -
[124]
Originally by: Helplessandlost
Ganking, I mean PVP are still possible - some lamer tried to get me last night by camping by a station in a .3 ... I left the station, set my destination, then hit my auto pilot...dude never even got a shot off at me. His response in local as soon as I warped? "I was ready to hit fire motha" exact words. My question is why didn't he? What took so long 
He was bluffing you most likely trying to entice you to shoot. If he was outside a station, the sentries would destroy whoever opened fire first.
|

banrocc
|
Posted - 2004.07.07 17:14:00 -
[125]
What utter crap.....Just aswell say no pvp in the game take weapons away so at least i can they go find a game worthy of my time...oh and my money........ If i wanted to play a rock hugging boring game i wouldnt be online playing i would be sat playing single player resource simms... SORT IT OUT
|

banrocc
|
Posted - 2004.07.07 17:14:00 -
[126]
What utter crap.....Just aswell say no pvp in the game take weapons away so at least i can they go find a game worthy of my time...oh and my money........ If i wanted to play a rock hugging boring game i wouldnt be online playing i would be sat playing single player resource simms... SORT IT OUT
|

Helplessandlost
|
Posted - 2004.07.07 17:22:00 -
[127]
He was bluffing you most likely trying to entice you to shoot. If he was outside a station, the sentries would destroy whoever opened fire first.
In a .3 it is my understanding that the sentries don't care unless you hit them/station and I've read before on the forums of people getting detroyed coming out of station in this fashion. If it's true that he couldn't then that makes more sense but I won't fire first but will hopefully fire last 
Check us out
|

Helplessandlost
|
Posted - 2004.07.07 17:22:00 -
[128]
He was bluffing you most likely trying to entice you to shoot. If he was outside a station, the sentries would destroy whoever opened fire first.
In a .3 it is my understanding that the sentries don't care unless you hit them/station and I've read before on the forums of people getting detroyed coming out of station in this fashion. If it's true that he couldn't then that makes more sense but I won't fire first but will hopefully fire last 
Check us out
|

Killash Larz
|
Posted - 2004.07.07 18:17:00 -
[129]
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
|

Killash Larz
|
Posted - 2004.07.07 18:17:00 -
[130]
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
|

Dexter Rast
|
Posted - 2004.07.07 18:22:00 -
[131]
new feature is a load of crap, nuff said
---------------------------------------------
|

Dexter Rast
|
Posted - 2004.07.07 18:22:00 -
[132]
new feature is a load of crap, nuff said
---------------------------------------------
|

Helplessandlost
|
Posted - 2004.07.07 19:26:00 -
[133]
Edited by: Helplessandlost on 07/07/2004 19:37:06
Originally by: Killash Larz
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
Well then that expains it then...guess he was hoping I was a N00b...
One question on this then, how are Pirates getting people at .4 gates? i thought >=.5 Concord responds =>.4 no concord response?
Check us out
|

Helplessandlost
|
Posted - 2004.07.07 19:26:00 -
[134]
Edited by: Helplessandlost on 07/07/2004 19:37:06
Originally by: Killash Larz
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
Well then that expains it then...guess he was hoping I was a N00b...
One question on this then, how are Pirates getting people at .4 gates? i thought >=.5 Concord responds =>.4 no concord response?
Check us out
|

Weirda
|
Posted - 2004.07.07 20:47:00 -
[135]
Amazing this topic...
Wow.
Weirda turned it off in one minute and still know when people come/leave sector... always have... The whole 'slippery slope' idea of the end of PvP and ad hominem attacks about carebear/noob/griefer/etc is really beside the point.
What really amazing though is how much up in arm ppl are about this...
Local channel is like 'local frequency'... don't you think those gate cause a huge spike and some sort of transmission to the local frequency when they port some x-million ton object through? Every ship need to have some sort of transponder so that gate could even recognize them ffs.
One feature that may be cool though would be this... the ability to turn off you transponder (fly under the radar). When off - local could not see you, but you could not see local either... that's where the covert op scouting come in... fly in with transponder off and actually scout system cloaked, gather up list of names and report back.
Either way - you couldn't have it both ways, either you see all and they all see you - or you see none and none see you. Would get the adreneline back and would even the handicap/playing field (maybe miners would turn their transponder off so that no one would know what system that they in)... Also this would effect the map too, could make for some interesting gate gank scenerios (all transponder off so you don't realize there 8 dude sitting in a system you thought empty).
Either way - Weirda's point is that there a lot of people here with good suggestion, and a lot who just being mob mentality and sounding like baby. All BS aside though - every handicap is equal... we all in the same space...  -- Thread Killer
<END TRANSMISSION> |

Weirda
|
Posted - 2004.07.07 20:47:00 -
[136]
Amazing this topic...
Wow.
Weirda turned it off in one minute and still know when people come/leave sector... always have... The whole 'slippery slope' idea of the end of PvP and ad hominem attacks about carebear/noob/griefer/etc is really beside the point.
What really amazing though is how much up in arm ppl are about this...
Local channel is like 'local frequency'... don't you think those gate cause a huge spike and some sort of transmission to the local frequency when they port some x-million ton object through? Every ship need to have some sort of transponder so that gate could even recognize them ffs.
One feature that may be cool though would be this... the ability to turn off you transponder (fly under the radar). When off - local could not see you, but you could not see local either... that's where the covert op scouting come in... fly in with transponder off and actually scout system cloaked, gather up list of names and report back.
Either way - you couldn't have it both ways, either you see all and they all see you - or you see none and none see you. Would get the adreneline back and would even the handicap/playing field (maybe miners would turn their transponder off so that no one would know what system that they in)... Also this would effect the map too, could make for some interesting gate gank scenerios (all transponder off so you don't realize there 8 dude sitting in a system you thought empty).
Either way - Weirda's point is that there a lot of people here with good suggestion, and a lot who just being mob mentality and sounding like baby. All BS aside though - every handicap is equal... we all in the same space...  -- Thread Killer
<END TRANSMISSION> |

dalman
|
Posted - 2004.07.07 21:38:00 -
[137]
Originally by: Helplessandlost Edited by: Helplessandlost on 07/07/2004 19:37:06
Originally by: Killash Larz
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
Well then that expains it then...guess he was hoping I was a N00b...
One question on this then, how are Pirates getting people at .4 gates? i thought >=.5 Concord responds =>.4 no concord response?
Sentries aren't that hard. A single battleships can kill another poorly fitted BS while the sentries fire on him. Not to mention a cruiser, which dies in less than 10 seconds. What he meant when he said that was probably that he got lock on you the second you warped away.
Now, back on topic.
M.I.A. since 2004-07-30 |

dalman
|
Posted - 2004.07.07 21:38:00 -
[138]
Originally by: Helplessandlost Edited by: Helplessandlost on 07/07/2004 19:37:06
Originally by: Killash Larz
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
Well then that expains it then...guess he was hoping I was a N00b...
One question on this then, how are Pirates getting people at .4 gates? i thought >=.5 Concord responds =>.4 no concord response?
Sentries aren't that hard. A single battleships can kill another poorly fitted BS while the sentries fire on him. Not to mention a cruiser, which dies in less than 10 seconds. What he meant when he said that was probably that he got lock on you the second you warped away.
Now, back on topic.
M.I.A. since 2004-07-30 |

Weirda
|
Posted - 2004.07.07 21:44:00 -
[139]
Read newest DEV blog - it getting removed from local... -- Thread Killer
<END TRANSMISSION> |

Weirda
|
Posted - 2004.07.07 21:44:00 -
[140]
Read newest DEV blog - it getting removed from local... -- Thread Killer
<END TRANSMISSION> |

Blacklight
|
Posted - 2004.07.07 21:55:00 -
[141]
Originally by: Weirda Read newest DEV blog - it getting removed from local...
Great news as this little beauty was topping the Top Ten Daftest Features Ever charts.
Eve Blacklight Style
|

Blacklight
|
Posted - 2004.07.07 21:55:00 -
[142]
Originally by: Weirda Read newest DEV blog - it getting removed from local...
Great news as this little beauty was topping the Top Ten Daftest Features Ever charts.
Eve Blacklight Style
|

Tenacha Khan
|
Posted - 2004.07.07 23:59:00 -
[143]
Originally by: Killash Larz
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
Only the sentry guns in empire space protect people with a -4.9ss to +blah blah blah
there are non empire space systems with a security level above 0.1
|

Tenacha Khan
|
Posted - 2004.07.07 23:59:00 -
[144]
Originally by: Killash Larz
Quote: In a .3 it is my understanding that the sentries don't care unless you hit them/station
nope they care alright and will attack the pilot who shoots first in anything but none empire 0.0 space.
Only the sentry guns in empire space protect people with a -4.9ss to +blah blah blah
there are non empire space systems with a security level above 0.1
|

Mang0o
|
Posted - 2004.07.08 10:07:00 -
[145]
Yeah! No you just can¦t a-have-a the Mang0o |

Mang0o
|
Posted - 2004.07.08 10:07:00 -
[146]
Yeah! No you just can¦t a-have-a the Mang0o |

FoRGyL
|
Posted - 2004.07.08 10:27:00 -
[147]
It will be gone, saw that it was posted here before but the joy of seeing this makes my day!!
Thx!

-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.07.08 10:27:00 -
[148]
It will be gone, saw that it was posted here before but the joy of seeing this makes my day!!
Thx!

-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Armand Trimonte
|
Posted - 2004.07.08 12:00:00 -
[149]
I hate the flippin blinking light. Its annoying, I cant read whats actually going on (if anything). And another thing. If your afraid of players rats, stay the hell out of there space 
I have a Gallente love slave. |

Armand Trimonte
|
Posted - 2004.07.08 12:00:00 -
[150]
I hate the flippin blinking light. Its annoying, I cant read whats actually going on (if anything). And another thing. If your afraid of players rats, stay the hell out of there space 
I have a Gallente love slave. |

marcopollo
|
Posted - 2004.07.08 12:09:00 -
[151]
As some one who relies on mining for their main income I didnt like this feature either - fills up the local screen quickly, cant hold a conversation and would make you complacent if you relied on it. Any miner that has ever been ganked has one eye always on local anyway to bring up the info on the folk entering as they come in - so in my mind it was a pointless and distracting feature and Im glad its being removed 
Although I suppose its one good feature would be that it fills up the screen so fast when people pass through that you miss/dont read the smack and the trolling 
|

marcopollo
|
Posted - 2004.07.08 12:09:00 -
[152]
As some one who relies on mining for their main income I didnt like this feature either - fills up the local screen quickly, cant hold a conversation and would make you complacent if you relied on it. Any miner that has ever been ganked has one eye always on local anyway to bring up the info on the folk entering as they come in - so in my mind it was a pointless and distracting feature and Im glad its being removed 
Although I suppose its one good feature would be that it fills up the screen so fast when people pass through that you miss/dont read the smack and the trolling 
|

Luc Boye
|
Posted - 2004.07.08 12:32:00 -
[153]
sweet, that feature wasnt that popular, lol. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
|
Posted - 2004.07.08 12:32:00 -
[154]
sweet, that feature wasnt that popular, lol. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

dalman
|
Posted - 2004.07.08 13:35:00 -
[155]
The feature is being removed in next patch. Good to see the responce here, and the fast reaction. Thread has done it's purpose, a mod can as well lock it now.
M.I.A. since 2004-07-30 |

dalman
|
Posted - 2004.07.08 13:35:00 -
[156]
The feature is being removed in next patch. Good to see the responce here, and the fast reaction. Thread has done it's purpose, a mod can as well lock it now.
M.I.A. since 2004-07-30 |

Eximius
|
Posted - 2004.07.08 18:46:00 -
[157]
Not that I think it should stay (for Local), but why doesn't everyone's blink?
Mine doesn't...not for Local, Corp, or any other channel that I happen to frequent...
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Eximius
|
Posted - 2004.07.08 18:46:00 -
[158]
Not that I think it should stay (for Local), but why doesn't everyone's blink?
Mine doesn't...not for Local, Corp, or any other channel that I happen to frequent...
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Magnet41
|
Posted - 2004.07.08 19:03:00 -
[159]
Originally by: Luc Boye sweet, that feature wasnt that popular, lol.
yep _
MadGaz > I just pwned an old lady
|

Magnet41
|
Posted - 2004.07.08 19:03:00 -
[160]
Originally by: Luc Boye sweet, that feature wasnt that popular, lol.
yep _
MadGaz > I just pwned an old lady
|

vanBuskirk
|
Posted - 2004.07.09 09:35:00 -
[161]
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them? ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

vanBuskirk
|
Posted - 2004.07.09 09:35:00 -
[162]
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them? ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

Jarjar
|
Posted - 2004.07.09 09:53:00 -
[163]
Originally by: vanBuskirk
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them?
I'm not talking about people who are in 0.4 space to mine, I'm talking about alliance war in 0.0 space. If 2 alliances are at war, there's no excuse for not fighting IMHO. Members of certain corporation never fight 1vs1 unless they're forced into it and that's really boring.
|

Jarjar
|
Posted - 2004.07.09 09:53:00 -
[164]
Originally by: vanBuskirk
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them?
I'm not talking about people who are in 0.4 space to mine, I'm talking about alliance war in 0.0 space. If 2 alliances are at war, there's no excuse for not fighting IMHO. Members of certain corporation never fight 1vs1 unless they're forced into it and that's really boring.
|

darth solo
|
Posted - 2004.07.09 10:06:00 -
[165]
Originally by: Jarjar
Originally by: vanBuskirk
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them?
I'm not talking about people who are in 0.4 space to mine, I'm talking about alliance war in 0.0 space. If 2 alliances are at war, there's no excuse for not fighting IMHO. Members of certain corporation never fight 1vs1 unless they're forced into it and that's really boring.
bloody rite on... the map lites up like a christmas tree, and u now get a warning in local when some1 jumps in, nice one devs.
we also need a severe penalty for warp core stabs.. u want ppl to armour tank for certain race ships... BUT how is it possible to be a armour tank while having stabs fitted>?... u can be a good shield tanker with stabs in low. but no chance of doing this with a armour tank..
i say half cap per warp stab penalty, wOOt:). u know im rite.
d solo
|

darth solo
|
Posted - 2004.07.09 10:06:00 -
[166]
Originally by: Jarjar
Originally by: vanBuskirk
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them?
I'm not talking about people who are in 0.4 space to mine, I'm talking about alliance war in 0.0 space. If 2 alliances are at war, there's no excuse for not fighting IMHO. Members of certain corporation never fight 1vs1 unless they're forced into it and that's really boring.
bloody rite on... the map lites up like a christmas tree, and u now get a warning in local when some1 jumps in, nice one devs.
we also need a severe penalty for warp core stabs.. u want ppl to armour tank for certain race ships... BUT how is it possible to be a armour tank while having stabs fitted>?... u can be a good shield tanker with stabs in low. but no chance of doing this with a armour tank..
i say half cap per warp stab penalty, wOOt:). u know im rite.
d solo
|

Zoneh
|
Posted - 2004.07.09 17:14:00 -
[167]
OMG dalman quit whining you carebare!
|

Zoneh
|
Posted - 2004.07.09 17:14:00 -
[168]
OMG dalman quit whining you carebare!
|

Jarjar
|
Posted - 2004.07.09 17:27:00 -
[169]
Originally by: Zoneh OMG dalman quit whining you carebare!
Soo you think the 8 CA members who agreed are carebears too? 
|

Jarjar
|
Posted - 2004.07.09 17:27:00 -
[170]
Originally by: Zoneh OMG dalman quit whining you carebare!
Soo you think the 8 CA members who agreed are carebears too? 
|

Alazar Lenyeeta
|
Posted - 2004.07.09 19:16:00 -
[171]
Are they removing it from all the channels, or just the local channel?
|

Alazar Lenyeeta
|
Posted - 2004.07.09 19:16:00 -
[172]
Are they removing it from all the channels, or just the local channel?
|

Attrael
|
Posted - 2004.07.09 19:22:00 -
[173]
Just the local channel. But that's not enough, really. They should remove the notification from all channels and heck, just remove chat channels altogether. Chat should be dropped entirely from Eve since there really shouldn't be any talk anyways. Eve should allow no direct communication between players. Everything should be one long, silent gankfest like Unreal Tournament and such. Only then will the game finally be acceptable to the majority of the complainers on this board.
|

Attrael
|
Posted - 2004.07.09 19:22:00 -
[174]
Just the local channel. But that's not enough, really. They should remove the notification from all channels and heck, just remove chat channels altogether. Chat should be dropped entirely from Eve since there really shouldn't be any talk anyways. Eve should allow no direct communication between players. Everything should be one long, silent gankfest like Unreal Tournament and such. Only then will the game finally be acceptable to the majority of the complainers on this board.
|

Lord Gank
|
Posted - 2004.07.10 11:57:00 -
[175]
I think this is where covert ops takes over guys.... Happy days are here again!!!
Look out look out Ganky is about http://www.fallschirmjager.net/evepics/colonel3.jpg |

Lord Gank
|
Posted - 2004.07.10 11:57:00 -
[176]
I think this is where covert ops takes over guys.... Happy days are here again!!!
Look out look out Ganky is about http://www.fallschirmjager.net/evepics/colonel3.jpg |

Sassinak
|
Posted - 2004.07.10 16:02:00 -
[177]
Originally by: vanBuskirk
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them?
Hi Carebear
Its a pvp game. Each subsequent patch makes it more difficult to do it
Sassinak Has Entered Local Stavros HAs Entered Local TWD Has Entered Local Omniwar Has Entered Local Father Xmas Has Entered Local Carebear 1 HAs Left Local (Logged) Carebear 2 HAs left local (Logged) Etc Etc
Also, imagine trying to have a convo in local in yulai for instance?
What is it you do in the game exactly besides moan about pirates? I prefer to enter local unanounced. I mean, your name pops you have entered bfore you even loaded space...... Sass Arcane Technologies |

Sassinak
|
Posted - 2004.07.10 16:02:00 -
[178]
Originally by: vanBuskirk
Originally by: Jarjar lets just make sure Oveur sees this, this needs a fix or this is turning even more into a game where you don't fight unless you really want to. 
And just what is wrong with that? Some people don't want to fight; they can't force you into their style of play, why should you be able to force them?
Hi Carebear
Its a pvp game. Each subsequent patch makes it more difficult to do it
Sassinak Has Entered Local Stavros HAs Entered Local TWD Has Entered Local Omniwar Has Entered Local Father Xmas Has Entered Local Carebear 1 HAs Left Local (Logged) Carebear 2 HAs left local (Logged) Etc Etc
Also, imagine trying to have a convo in local in yulai for instance?
What is it you do in the game exactly besides moan about pirates? I prefer to enter local unanounced. I mean, your name pops you have entered bfore you even loaded space...... Sass Arcane Technologies |

Maurauder
|
Posted - 2004.07.10 23:37:00 -
[179]
Edited by: Maurauder on 10/07/2004 23:38:27 It is a very welcome addition to the griefers in this game that lower the level of overall fun.
|

Maurauder
|
Posted - 2004.07.10 23:37:00 -
[180]
Edited by: Maurauder on 10/07/2004 23:38:27 It is a very welcome addition to the griefers in this game that lower the level of overall fun.
|

dalman
|
Posted - 2004.07.11 01:05:00 -
[181]
Originally by: Maurauder Edited by: Maurauder on 10/07/2004 23:38:27 It is a very welcome addition to the griefers in this game that lower the level of overall fun.
HUH?
M.I.A. since 2004-07-30 |

dalman
|
Posted - 2004.07.11 01:05:00 -
[182]
Originally by: Maurauder Edited by: Maurauder on 10/07/2004 23:38:27 It is a very welcome addition to the griefers in this game that lower the level of overall fun.
HUH?
M.I.A. since 2004-07-30 |

BobGhengisKhan
|
Posted - 2004.07.11 01:07:00 -
[183]
Think he's saying the "non-consentual PVP should be removed" carebears are griefing
|

BobGhengisKhan
|
Posted - 2004.07.11 01:07:00 -
[184]
Think he's saying the "non-consentual PVP should be removed" carebears are griefing
|

dalman
|
Posted - 2004.07.11 03:37:00 -
[185]
Edited by: dalman on 11/07/2004 03:40:21 Hard to say if he's complaining about this feature and carebears or if he's upset for what happened when they didn't pay attention to local. 
M.I.A. since 2004-07-30 |

dalman
|
Posted - 2004.07.11 03:37:00 -
[186]
Edited by: dalman on 11/07/2004 03:40:21 Hard to say if he's complaining about this feature and carebears or if he's upset for what happened when they didn't pay attention to local. 
M.I.A. since 2004-07-30 |

darth solo
|
Posted - 2004.07.11 11:06:00 -
[187]
Originally by: dalman Edited by: dalman on 11/07/2004 03:40:21 Hard to say if he's complaining about this feature and carebears or if he's upset for what happened when they didn't pay attention to local. 
u have a screeny answer for everything. i like:).
d solo.
|

darth solo
|
Posted - 2004.07.11 11:06:00 -
[188]
Originally by: dalman Edited by: dalman on 11/07/2004 03:40:21 Hard to say if he's complaining about this feature and carebears or if he's upset for what happened when they didn't pay attention to local. 
u have a screeny answer for everything. i like:).
d solo.
|

Roshan longshot
|
Posted - 2004.07.11 11:35:00 -
[189]
Ever notice that the biggest crybabys on these forums are the gankers? If they had not figured it out already, let me hive you a hint. While in Game push F-10. Now set your map for show pilots in space, You see all them big blobs in 0.3 space and above? That is the majority of the players. Now look out on the edge, yeah where you are see them tiny little dots? Those are the gankers about (lets be nice) a thousand of them. So 9000 players rather hunt belt rats, mine, do player missions, and manufacture. So why not have that warning on local. When I am set up for belt rats, there is no way I can go PvP. its like takeing a BS into 0.8 space to hunt rats. No contest! What fun would I have getting my 7 million ISK cruiser destroyed everyday? Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
|

Roshan longshot
|
Posted - 2004.07.11 11:35:00 -
[190]
Ever notice that the biggest crybabys on these forums are the gankers? If they had not figured it out already, let me hive you a hint. While in Game push F-10. Now set your map for show pilots in space, You see all them big blobs in 0.3 space and above? That is the majority of the players. Now look out on the edge, yeah where you are see them tiny little dots? Those are the gankers about (lets be nice) a thousand of them. So 9000 players rather hunt belt rats, mine, do player missions, and manufacture. So why not have that warning on local. When I am set up for belt rats, there is no way I can go PvP. its like takeing a BS into 0.8 space to hunt rats. No contest! What fun would I have getting my 7 million ISK cruiser destroyed everyday? Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
|

Malena VXXI
|
Posted - 2004.07.11 12:05:00 -
[191]
this the best thing they did in a loong time in EVE. Miner | Trader |

Malena VXXI
|
Posted - 2004.07.11 12:05:00 -
[192]
this the best thing they did in a loong time in EVE. Miner | Trader |

Eximius
|
Posted - 2004.07.12 18:46:00 -
[193]
Well it sounds like they are removing it from Local... \o/
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Eximius
|
Posted - 2004.07.12 18:46:00 -
[194]
Well it sounds like they are removing it from Local... \o/
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Roshan longshot
|
Posted - 2004.07.13 02:14:00 -
[195]
If they remove it from local, it would suck. They should replace it with a warning message...."Attention all ships this system! The nasty ganker "So and So" has entered this system. All ships are advised to prepare to fight or flee!" Well they wont, cause for some odd reason the "Gankers" control the game. Even if they do not equal the greatest percentage of players. Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
|

Roshan longshot
|
Posted - 2004.07.13 02:14:00 -
[196]
If they remove it from local, it would suck. They should replace it with a warning message...."Attention all ships this system! The nasty ganker "So and So" has entered this system. All ships are advised to prepare to fight or flee!" Well they wont, cause for some odd reason the "Gankers" control the game. Even if they do not equal the greatest percentage of players. Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
|

Eximius
|
Posted - 2004.07.13 06:51:00 -
[197]
Gankers? Is that what you call someone who uses the majority of the mods in the game?
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

Eximius
|
Posted - 2004.07.13 06:51:00 -
[198]
Gankers? Is that what you call someone who uses the majority of the mods in the game?
~Eximius, Reaver Templar
When a man's soul is forfeited, he is said to die. We did not. We were remade as demons of malice for an unworldy purpose. We are empty. Damned, for one cannot look unto the abyss and remain whole. ~ActiveX, 3 days after the Ascension |

FoRGyL
|
Posted - 2004.07.13 10:36:00 -
[199]
Originally by: Roshan longshot If they remove it from local, it would suck. They should replace it with a warning message...."Attention all ships this system! The nasty ganker "So and So" has entered this system. All ships are advised to prepare to fight or flee!" Well they wont, cause for some odd reason the "Gankers" control the game. Even if they do not equal the greatest percentage of players.
Just stay in 0,5 and above please.
If u think that would be better for the game as hole u better think again..me thinks u will learn to apprisiate some puls when u mine or whatever u r here for?
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.07.13 10:36:00 -
[200]
Originally by: Roshan longshot If they remove it from local, it would suck. They should replace it with a warning message...."Attention all ships this system! The nasty ganker "So and So" has entered this system. All ships are advised to prepare to fight or flee!" Well they wont, cause for some odd reason the "Gankers" control the game. Even if they do not equal the greatest percentage of players.
Just stay in 0,5 and above please.
If u think that would be better for the game as hole u better think again..me thinks u will learn to apprisiate some puls when u mine or whatever u r here for?
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |
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