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Arri Gato
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Posted - 2008.11.13 23:12:00 -
[31]
Why is it wrong when large missiles have the same drawbacks as large turrets?
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Faife
Noctiscion
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Posted - 2008.11.13 23:13:00 -
[32]
Originally by: Arri Gato
ok, that name is adorable --
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.11.13 23:13:00 -
[33]
Originally by: Roy Batty68 ]All this talk about dying or getting stronger has reminded me of a song.
Linkage -
DesuSigs |
Roy Batty68
Caldari Immortal Dead
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Posted - 2008.11.13 23:22:00 -
[34]
Originally by: Crumplecorn
Originally by: Roy Batty68 ]All this talk about dying or getting stronger has reminded me of a song.
Linkage
Here's another one appropriate to the whole dying or getting stronger theme (plus looks like a cool game as a bonus): Still Alive
----
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Skywalker
Minmatar Darkness and Chaos
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Posted - 2008.11.13 23:26:00 -
[35]
Edited by: Skywalker on 13/11/2008 23:27:27 I got around 15 mill in missile skills, still i think this was a good nerf that will balance the game.
Only bad part is that it favours armor tankers. Since med slots will be used for painters etc.
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Lone Gunman
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Posted - 2008.11.13 23:28:00 -
[36]
Originally by: Everyone Dies
Originally by: Haradgrim Obama quote to sum up QR:
"You can't use a sledgehammer when you need a scalpel"
obama is going to be the beginning of the end of the us
I think the Obama Quote "You can put lipstick on a pig, it's still a pig". is more applicable here.
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Sylper Illysten
Caldari Ex Coelis The Bantam Menace
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Posted - 2008.11.13 23:31:00 -
[37]
Originally by: Arri Gato Why is it wrong when large missiles have the same drawbacks as large turrets?
Because they have an additional set of drawbacks, flight time and lower dps. If missiles now share the same drawbacks as turrets, their unique drawbacks should be removed.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.11.13 23:32:00 -
[38]
Originally by: Faife
Originally by: Arri Gato
ok, that name is adorable
That name brightened my day. -
DesuSigs |
Daitanfutekina Unsoya
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Posted - 2008.11.13 23:36:00 -
[39]
skillpoints in missiles regaurdless, lets look at how hard they are hit..
Torpedos for example, used against a battleship driving towards you in a mission will actually shed damage just by moving.
Now, I just watched a video on the 10th ironically where a nice officer shield tanked rattlesnake was shooting a megathron..
so Large guns vs Torps
In the video he had 1 point. and the mega, intent on dealing some damage got nice and close to the rattle.
so there he is, big and slow in the rattlesnakes face, getting torped to death.. had the rattle been using tech2 gear instead of meta 13 gear it would've been a near even fight.
But try the same thing after the 11th..
Anything and I mean anything with an afterburner will speed tank the **** out of torpedos.
I hate to think what the pilot in the movie I watched is thinking now that the rattle/raven/cnr he has in his hanger is useless
he's still got a bhaalgorn/vidy/navymega...
so about 50% of his billion isk per peice ships are down the drain.
even with a web its not enough to deal more damage with those missiles then a blaster boat.
and the officer webs? lol 17km? 2km more then a domi/ts web? what the **** ccp.
return those to their original state. they should've been made stronger this patch by keeping their stats, not nerf the **** out of them "in line" with the other webs.
the whole point in them being officer is for them to be vastly ahead of the meta below them
You made this game, and yet im forced to ask if you know what an OXY-MORON is.
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Gunner Chick
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Posted - 2008.11.13 23:41:00 -
[40]
yea baby...now maybe some real pvp will start happening. let em go bro..they were just holding you back.
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Tsotha lanti
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Posted - 2008.11.13 23:50:00 -
[41]
Edited by: Tsotha lanti on 13/11/2008 23:52:55
Originally by: Trovax
Originally by: Furb Killer Assuming they are mission runners, missions still work fine with missiles. Havent done pvp with missiles so cant comment on that.
However also taking account your post before you editted it, i think you got serious issues and you might need help.
@officer, ever tried hitting an orbitting frig in a turret BS? USE DRONES[/quote
Ever tried a LVL 4 mish (IE World collide) solo where your warp scrmabled in your CNR and cruise missiels aint doing nought to the frigs?? Its a right B***H when it goes pop. Yeah drones, but can you really take out 4 or 5 scrammers before 60 ship pop you? On hell of a tank if you can.
yes i have done a lv4 worlds collide in a raven. It works fine. I've even had 5 scram's on me and 4 webs while i was doing it. It took all of a few minutes for my 5 light drones to go through that handful of elite frigs. And boohoo you're handful of players only trained for missiles and nothing else. That is what, like 8 skills each of which takes all of maybe 10 days tops to get to level 5 barring cruise/torpedo and the other long one? Be grateful you werent training minmatar and required to train every skill tree for your ships.
Oh, and there are hardly 60 ships in any of those rooms. At best maybe 6-7 battleships. If you trying to solo the bonus room on the angel extravanza then maybe your hyperbole would be less apprent.
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My Sister
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Posted - 2008.11.14 00:16:00 -
[42]
Originally by: Market Bandit what's this!? having to think about running the mission rather than locking and f1-f8 until it's done.......
FYI its F1-F7 and yes we do have to think about our missions already - keeping a close eye on Cap/Tank/Triggers and kill order require a reasonable amount of attention. Raven tanks are a lot more fragile than armour tanks. a guy in my guild perma runs 2240 per 11 secs on his armour tank with 75+ resists all round wish i could no brain it like he does.
Originally by: Market Bandit light.....drones.......!!???
Meds are still better - and are only viable in certain situations. in many situations using them will only get the rest of the pocket aggro on them and on you as soon as they either evaporate or get recalled.
Originally by: Market Bandit painters......webs.....!?!?!?!?!?!?!
please enlighten me with your "4 slot tank setup" im really interested in your ideas since i can already see you thought this out carefully <---saracasm
Originally by: Market Bandit Madness I tell you! What happened to my easy missions! I DEMAND THAT CCP FIX THIS NONSENSE IMMEDIATELY OR I WILL CANCEL MY 556 CNR MISSION RUNNING ACCOUNTS
no ones mad about missions being harder really. and btw they are not. the general perception has been that since missiles have ben second rate in pvp for as long as i remember it has been accepted that the balance to that was a slight superiority in the PVE arena. now however they are **** all round
Painters dont do that much at all by themselves and are range limited im about to test them in conjunction with webbers. - however to make this viable i'll need that info on the 4 slot tank ASAP thanks.
on the flip side fitting an AB made juggernaught torps hit me for only 48 HP each and cruise for about 27 each which makes it a great missile tanking mod - now if only i could arange to only get missions against missile ships... too bad it wont do **** against lasers or guns. the frightening thing is my missiles are gunna be sooo crap against any ship with an AB fitted. the final nail in the PVP coffin for caldari missile boats.
Originally by: Market Bandit /sarcasm off
your sarcasm was crap anyway dont bother turning it on again.
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Cors
It's A Trap
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Posted - 2008.11.14 00:32:00 -
[43]
OK.
For those haveing trouble with Missions heres the setup for a golem.
4 hardeners, one invul, one target painter, one extra Large Shield booster. this'll get you a 90/92% resist for kin/therm, or about an 80-85% resist for any 2 resist types depending on the npc's in your missions.
Lows 2 PDS's, one Damage control and one BCS.
DRONES
5 Light, 2 web.
You sic the light drones on the Frigates AFTER you get full pocket agro.
You then kill the BS's just like normal. Then the BC's. Then the Cruisers.
If you have trouble with a BS, then TP it. Usually not needed. If it's one that will not turn off it's AB, then you skip it till you've killed everything else.
You then pull in your light drones, sic your 2 Web drones on it, TP it, and kill it like normal.
I've been running lvl 4's all day off and on and I've not come across any mission where I had issues.
The light drones kill off the frigs faster then the mediums did. The TP helps me kill smaller ships easier.
Frigs.. 2 volleys of 4 cruise missile's. Destroyers - Single Volley of 4 Cruise missile's. Cruisers - Single Volley of 4 Cruise missiles(or two if it's ABing. BC's - Still 2-3 volleys with 4 Cruise missiles. BS's - Vary greatly depending on race/type. Killing BS's has slowed down a little, simply due to the fact that I no longer use my drones to assist on the BS's. The damage they do is minimal. Where as T2 mediums helped some by canceling out their rep.
Still no issues.
Then again.. I have all drone skills to 4 and some to 5. TP Skills to 4 and 5. And Cruise missile skills to 4 and 5.
Now..The above is for missions.
For PVP it's basically the same thing, but different. You use light drones as defence against small ships.
You still use your Target painter.
You may need a corp mate or 3 to tackle for web/scram. EVERY ship that is small enough to move quickly needs a web/scram now. You may even want to invest in a corp mate who can use a hugin/Rapier. Inties/AF's/Frigates are once again your friends.
Though what they did to Stealth Bombers is a different story. I think it hurt them a little too much, but we'll probobly see some balanceing of that soon. Hopefully.
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Political Prisoner
Amarr Hedion University
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Posted - 2008.11.14 01:02:00 -
[44]
Originally by: Haradgrim Obama quote to sum up QR:
"You can't use a sledgehammer when you need a scalpel"
PP quote .... YOU ARE GHEY
Respectfully,
Political Prisoner
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Ocih
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Posted - 2008.11.14 01:03:00 -
[45]
Usually I am the pitty monger. The one who tries to make people feel better. I understand being frustrated.
I do have to wonder though, how many of these same people crowing quit and I het this and it sucks, were the same ones in here shooting cliches at me like 'Can I has your stuffs' and '/fail' and on and on an on. The same ones with thier nano vagas and wtfpwn mobile Ravens.
Sucks, don't it? |
NightF0x
Gallente Chicken Coup Raiders
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Posted - 2008.11.14 01:26:00 -
[46]
Edited by: NightF0x on 14/11/2008 01:28:40 Edited by: NightF0x on 14/11/2008 01:27:55
Originally by: MrTripps Welcome to what Gal players have been going through for the last two years.
hehe, yeah the NOS nerf really screwed my setups. I was going through some old notes today and came across several Mega setups that were NOS heavy. I don't even own a NOS module anymore...lol Then there was the whole drone nerf that really put a hamper on several Gal ships and setups. Everyone learns to adapt and come out ahead. Same will happen with QR...just give it time ------------------------------------
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Ticondrius
Southern Cross Alliance
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Posted - 2008.11.14 01:27:00 -
[47]
Originally by: Faife Edited by: Faife on 13/11/2008 23:11:57
Originally by: Trovax
Ever tried a LVL 4 mish (IE World collide) solo where your warp scrmabled in your CNR and cruise missiels aint doing nought to the frigs?? Its a right B***H when it goes pop. Yeah drones, but can you really take out 4 or 5 scrammers before 60 ship pop you? On hell of a tank if you can.
the second M in MMORPG stands for "multiplayer"
No, it stands for 'Men'. See my sig. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- RABBLE! RABBLERABBLE!! MMORPG: Many Men Online Role Playing Girls |
DWEr
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Posted - 2008.11.14 01:46:00 -
[48]
how about you guys who are constantly moaning about this 'nerf' get a grip. just because you can no longer just mash f1 f2 f3 f4 f5 f6 and not worry about actually having to consider optimal ranges and so on. now you are suffering because you became so inherently lazy with your missiles, you have the nerve to post whines about missiles now requiring some intelligence to use....
adapt or die. or quit.
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The BringerofOrder
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Posted - 2008.11.14 01:46:00 -
[49]
Originally by: Ticondrius
Originally by: Faife Edited by: Faife on 13/11/2008 23:11:57
Originally by: Trovax
Ever tried a LVL 4 mish (IE World collide) solo where your warp scrmabled in your CNR and cruise missiels aint doing nought to the frigs?? Its a right B***H when it goes pop. Yeah drones, but can you really take out 4 or 5 scrammers before 60 ship pop you? On hell of a tank if you can.
the second M in MMORPG stands for "multiplayer"
No, it stands for 'Men'. See my sig.
What is so wrong with wanting to play a multiplayer game, to play it solo? I like to play this game mainly solo, but i do so in a multiplayer universe instead of single player so i can shoot other "people".
What is so wrong with wanting to do it that way? I never understand when people quote the "M" in MMORPG's as a reason for HAVING to play with other people! What if you just play to shoot those other people and not fly along side them?
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Cpt Branko
Surge.
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Posted - 2008.11.14 01:55:00 -
[50]
Edited by: Cpt Branko on 14/11/2008 01:56:27
Originally by: The BringerofOrder
Originally by: Ticondrius
Originally by: Faife Edited by: Faife on 13/11/2008 23:11:57
Originally by: Trovax
Ever tried a LVL 4 mish (IE World collide) solo where your warp scrmabled in your CNR and cruise missiels aint doing nought to the frigs?? Its a right B***H when it goes pop. Yeah drones, but can you really take out 4 or 5 scrammers before 60 ship pop you? On hell of a tank if you can.
the second M in MMORPG stands for "multiplayer"
No, it stands for 'Men'. See my sig.
What is so wrong with wanting to play a multiplayer game, to play it solo? I like to play this game mainly solo, but i do so in a multiplayer universe instead of single player so i can shoot other "people".
What is so wrong with wanting to do it that way? I never understand when people quote the "M" in MMORPG's as a reason for HAVING to play with other people! What if you just play to shoot those other people and not fly along side them?
No, ships undocked when not in gang mode with 10 people should self destruct to entice more 'M' in multiplayer.
I propose that unless you're in a 1000 man alliance, you should not be allowed to undock. It's ******ed how we have these small corporations and stuff! Seriously, it's silly. EVE is about major powers duking it out over 0.0 space, not that small corporation crap.
Having 4-5 alliances you could join is what we need in EVE, to make it trully Massively Multiplayer.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
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Bohoba
Caldari HolyKnights
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Posted - 2008.11.14 01:56:00 -
[51]
Originally by: Arri Gato Why is it wrong when large missiles have the same drawbacks as large turrets?
I don't know maybe becasue they are differnt well..... were differant
ccp goal = 1 race 1 ship 1 gun, everything is the same
10.5 hours a day do you have what it takes ?
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Piper Halliwell
Minmatar Phantom Squad Axiom Empire
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Posted - 2008.11.14 02:00:00 -
[52]
Originally by: Trovax Ever tried a LVL 4 mish (IE World collide) solo where your warp scrmabled in your CNR and cruise missiels aint doing nought to the frigs?? Its a right B***H when it goes pop. Yeah drones, but can you really take out 4 or 5 scrammers before 60 ship pop you? On hell of a tank if you can.
If you have 60 ships attacking you, you are doing it wrong. If you can't figure out how to rework a ship so it works for you, you fail. Quit and contract me your stuff you whiny little B*TCH! --------------------
You've got a gun, I've got a gun, Let's write a tragic ending.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.11.14 02:02:00 -
[53]
Originally by: Bohoba
Originally by: Arri Gato Why is it wrong when large missiles have the same drawbacks as large turrets?
I don't know maybe becasue they are differnt well..... were differant
ccp goal = 1 race 1 ship 1 gun, everything is the same
Which is why Caldari are range-based, EWar-based, hybrid-based, and yet still a load of whiners thinks they're entirely missile reliant. It speaks far worse of the whiners than it does of CCP, who have clearly given Caldari players a host of options even if they don't want to cross-train.
Also, hasn't it been more than 10 hours since you said your character had 10 hours left to biomassing, or was that someone else?
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Ragnar Darkstar
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Posted - 2008.11.14 02:02:00 -
[54]
Originally by: Arri Gato Why is it wrong when large missiles have the same drawbacks as large turrets?
Because they don't have the same advantages as large turrets. Missiles used to be the jack of all trades, master of none. Not particularly great at anything, but good at most things, making them ideal for PVE. Now missiles are the master of jack s*&%.
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Mistress Frome
SniggWaffe
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Posted - 2008.11.14 02:04:00 -
[55]
Originally by: Piper Halliwell
Originally by: Trovax Ever tried a LVL 4 mish (IE World collide) solo where your warp scrmabled in your CNR and cruise missiels aint doing nought to the frigs?? Its a right B***H when it goes pop. Yeah drones, but can you really take out 4 or 5 scrammers before 60 ship pop you? On hell of a tank if you can.
If you have 60 ships attacking you, you are doing it wrong.
This. You didn't die because of cruise changes. You died because you got full aggro in a lv4 wc.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.11.14 02:13:00 -
[56]
Whoa whoa, wait.....TWO people?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Hotice
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Posted - 2008.11.14 02:16:00 -
[57]
I have more skill points in gunnery than missile. I fly all ships(besides titan.) from all the races. Here is what I see problem with this new missile change.
From distance, large guns have no problem killing anything from spider drones to ceptors. They die in one or two volley no problem. Large guns have proble kiling small ships from sub 10km range without web. However, the current missile situation made missiles nearly useless against small and/or fast flying(more than 350m/s) ships from ANY distance. This is very wrong! On top of that, even batteships flying at 300m/s+ speed can speed tank torp/curise far better than you could compare to large guns. Even with 1400mm arti, I have no problem hitting battleship size ships with better dps than torp/curise.
It is clearly that CCP over did it. Large guns/curise/torp against BC/Battleship size should hit same dps range regardless speed of the target. Consider they are designed to combat the large size ships. At same time, missiles should be able to kill small and fast moving small ships from range just like large guns could. Otherwise, you got to allow people to load light missiles with ship bonus to deal with small ships.
The bottem line is that missile shouldn't be ineffective against small and/or fast moving ships from any range. This is the problem right now and needs to be fixed asap.
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Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.11.14 02:17:00 -
[58]
Originally by: Ragnar Darkstar
Originally by: Arri Gato Why is it wrong when large missiles have the same drawbacks as large turrets?
Because they don't have the same advantages as large turrets. Missiles used to be the jack of all trades, master of none. Not particularly great at anything, but good at most things, making them ideal for PVE. Now missiles are the master of jack s*&%.
Another good point. Too bad it'll be ignored by the trolls on this forum
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MotherMoon
Huang Yinglong
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Posted - 2008.11.14 02:24:00 -
[59]
Originally by: Intense Thinker Hey, you guys all remember when Amarr were the laughing stock of Eve?
this.
never even made the connection until now.
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Pasha Cracken
Caldari Thanos and Killjoy Productions
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Posted - 2008.11.14 02:45:00 -
[60]
Originally by: Everyone Dies
Originally by: Haradgrim Obama quote to sum up QR:
"You can't use a sledgehammer when you need a scalpel"
obama is going to be the beginning of the end of the us
this -----
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