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Shannon Holliday
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Posted - 2008.12.08 05:09:00 -
[1]
Well I'm sure seeing this online is going to make the day of the corp that wardecced us, but we don't know what to do. I've got the same story I'm sure many of you have caused yourself. We got war decced by a MUCH larger and older corp. They asked for money (which we don't have) to end it. We dont fight, there are maybe only 3 of us who have a ship that can shoot, but we're all mission runners, not PvP players. We got decced just for the hell of it apparently.
I don't suppose there'd be someone out there that'd be willing to help us. I know i'm going into the lions den and asking not to be eaten, but at this point there is nowhere else to turn to, or much else to lose. We wont just leave the corp, and the idea of sitting in a station for a week hoping that they get bored is abhorrent to us. We can put together a little frig fleet of failfit ships, but the only thing that might accomplish is making our enemy laugh so hard we could escape. I'd like to get out there and shoot some stuff, maybe learn a thing or two, but against a 25 person corp I doubt that there is much I could do besides die. Well if you need me, i'll be sitting inside the station playing solitaire, hoping the cavalry shows up.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.12.08 05:14:00 -
[2]
As far as help goes, I'm afraid you'll be limited to starting merc corps who are looking to pad their killboards for minimal cost.
There are two good options available to you, and I say thus as a veteran of a merc corp:
1. hire a starting merc corp or better yet, 2. stand and fight
Send out a corp mail informing your members that you expect them all to be online a certain time. If they're poor or lack ship command skill then have them equip frigates. Some with scrammers/disruptors and others with webbers and jammers.
Make a stand with thus against your aggressor as needed, and chances are they will leave you alone unless they are being paid to kill you. If that is the case then upgrade to cruisers and blob/EWar the **** out of those ****ers.
Good luck.
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Shannon Holliday
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Posted - 2008.12.08 05:16:00 -
[3]
We plan of fighting, we'd just like some sort of chance to win, or at least kill something. And for that we'll need help.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.12.08 05:23:00 -
[4]
Originally by: Shannon Holliday We plan of fighting, we'd just like some sort of chance to win, or at least kill something. And for that we'll need help.
Hopefully you find someone willing to help if your corp can't provide such protection on your own. Just remember that a frig gank packing mixed (but coordinated) EWar is going to out-gank the opposition in terms of ISK loss. You may lose more ships but they'll be the bigger losers once total loss costs are calculated.
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ScaR97731
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Posted - 2008.12.08 05:48:00 -
[5]
Originally by: Shannon Holliday We plan of fighting, we'd just like some sort of chance to win, or at least kill something. And for that we'll need help.
Why go through the hassles and worries? Why expend ISKs for a war you, and your team mates do not want? Why put the power and control of your online time into the hands of a bed-wetting, mama's boy corp who only Wardecced you because they want money? Why give them that sort of power and control over you?
I say deny them their fight, and also deny them any way of getting even 1 ISK out of you and your corp. The key here is to deny these mama's boys their fun.
Simply create a new character out of one of the empty slots that you have, and then you and your corp transfer all CEO powers to this new character, and then the rest of you drop out of the corp. 24 hours later you and your team are free to move about in the world of EVE without the fear of being attacked, AND your corp still exists untarnished.
The mama's boys who wardecced your corp will be denied any fun what so ever, and in a way you made them pay for a war that never will happen so you basically win.
Have a nice day.
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ViperVenom
Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.12.08 05:57:00 -
[6]
Well all you have to do is leave your corp till the Dec is Over. --Yarring in a system near you--
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Mickey Simon
Noir.
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Posted - 2008.12.08 05:57:00 -
[7]
Originally by: ScaR97731 Why go through the hassles and worries?
Because some of us have balls. And at the end of the day, it's a ****ing game. PvP is half of the game, why not play it?
Dirk's right. Stand and fight. Be smart about it and you'll deny them kills, and perhaps even get a few of your own. Just remember that if you do get into a fight to have your ships insured ;)
As far as mercs go, there's a bunch of upstarts that might be able to lend a hand in order to get KB stats. They're worth a chance, any help is better than none.
Good luck with everything  Meanwhile, on the other side of town . . . |

Kirra Liu
Gemini Industries Inc Sylph Alliance
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Posted - 2008.12.08 06:03:00 -
[8]
As said, stand and fight. Fly cheap crap i.e. T1 frig's and have fun getting blown up. Hopefully you will get a few good kills yourself in the process, thus probably costing them more than they cost you. Doing this could go a few ways, but overall it will earn your folks some respect. Just don't smacktalk and after a fight "win or loss" tell them good fight. Atleast this way you know youre doing the right thing and not running away into alt corps etc.
PvE is completley different from PvP, so by fighting these guys you will all earn alittle experience and that is a good thing for anyone, or any corp.
Good luck, but if you fly cheap you won't need it. It's a game so have some fun.
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ScaR97731
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Posted - 2008.12.08 06:06:00 -
[9]
Originally by: Mickey Simon
Originally by: ScaR97731 Why go through the hassles and worries?
Because some of us have balls. And at the end of the day, it's a ****ing game. PvP is half of the game, why not play it?
Dirk's right. Stand and fight. Be smart about it and you'll deny them kills, and perhaps even get a few of your own. Just remember that if you do get into a fight to have your ships insured ;)
As far as mercs go, there's a bunch of upstarts that might be able to lend a hand in order to get KB stats. They're worth a chance, any help is better than none.
Good luck with everything 
Spoken like a true mama's boy.
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Kirra Liu
Gemini Industries Inc Sylph Alliance
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Posted - 2008.12.08 06:08:00 -
[10]
Originally by: ScaR97731
Originally by: Mickey Simon
Originally by: ScaR97731 Why go through the hassles and worries?
Because some of us have balls. And at the end of the day, it's a ****ing game. PvP is half of the game, why not play it?
Dirk's right. Stand and fight. Be smart about it and you'll deny them kills, and perhaps even get a few of your own. Just remember that if you do get into a fight to have your ships insured ;)
As far as mercs go, there's a bunch of upstarts that might be able to lend a hand in order to get KB stats. They're worth a chance, any help is better than none.
Good luck with everything 
Spoken like a true mama's boy.
Spoken like a true NPC Alt.
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Epegi Givo
Amarr Ministry of War
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Posted - 2008.12.08 06:30:00 -
[11]
Edited by: Epegi Givo on 08/12/2008 06:30:25 send me(yes this is my main)a mail about where I can join your corp cause I am awefully bored and can use a good fight. -------------------------------------
Originally by: Karrade Krise
Originally by: Epegi Givo
This is my sig, or is it?
Now the only thing I can think of are Yard Gnome Ninjas...
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Kaltar Bok
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Posted - 2008.12.08 06:54:00 -
[12]
I have to say that I`m with the `run away` brigade on this one. With zero PvP experience and few skills you`re going to get absolutely hammered.
Unless you can get some big friends (which is possible) you best way of `winning` is to either do the CEO trick or waste their time by playing undocking games in tough ships. Or just stay docked. War decs cost a lot of isk and if you deny them kills they will give it up.
It does sound lame, but I would say that they are the lame ones picking on a relatively harmless corp.
Above all avoid smack-talking or giving them easy kills. Both of these things will encourage them to keep on deccing you.
The advice to form up small ship fleets with EWAR is all very well. However, this will extend their interest in the war and make things worse in the long run.
1. Ignore them. 2. Ignore their smack. 3. Wait for the dec the finish.
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Kazami Kozura
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Posted - 2008.12.08 06:56:00 -
[13]
If you give them a fight, you better be sure, you do more dmg to them than you loose. If you are not sure that it will work (logintrap 4tw), just set a long skill and let the wardec expire). Just don't let them have fun. |

G'kek
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Posted - 2008.12.08 07:00:00 -
[14]
Just let them waste their money by denying them a fight. Those saying stay and fight are the usual braindead so-called 'pirate' crew who randomly wardec for fun - so why pander to them?
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Tai Paktu
Beyond Divinity Inc
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Posted - 2008.12.08 07:06:00 -
[15]
T1 frigs and cruisers. Griffins, Maulus, Blackbirds, Thoraxes, Vexors, Arbitrators, Ruptures. Cheap fit 'em, you'll lose minimal ISK per loss and you'll have some fun and maybe get a HAC or a ceptor or something.
Other than that, try to grab a starting merc corp. Check the recruitment forums even for new corps starting. These guys will be looking for a rep and to pad their killboard but in the merc world, you generally get what you pay for.
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Drake Draconis
Minmatar Brutor tribe
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Posted - 2008.12.08 07:15:00 -
[16]
Originally by: ScaR97731
Originally by: Shannon Holliday We plan of fighting, we'd just like some sort of chance to win, or at least kill something. And for that we'll need help.
Why go through the hassles and worries? Why expend ISKs for a war you, and your team mates do not want? Why put the power and control of your online time into the hands of a bed-wetting, mama's boy corp who only Wardecced you because they want money? Why give them that sort of power and control over you?
I say deny them their fight, and also deny them any way of getting even 1 ISK out of you and your corp. The key here is to deny these mama's boys their fun.
Simply create a new character out of one of the empty slots that you have, and then you and your corp transfer all CEO powers to this new character, and then the rest of you drop out of the corp. 24 hours later you and your team are free to move about in the world of EVE without the fear of being attacked, AND your corp still exists untarnished.
The mama's boys who wardecced your corp will be denied any fun what so ever, and in a way you made them pay for a war that never will happen so you basically win.
Have a nice day.
I thought this was an exploit?
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Jesslyn Daggererux
Gallente SRIUS BISNIS
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Posted - 2008.12.08 08:07:00 -
[17]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 08/12/2008 05:16:55 Send out a corp mail informing your members that you expect them all to be online at a certain time. If they're poor or lack ship command skill then have them equip frigates. Some with scrammers/disruptors and others with webbers and jammers.
Make a stand with thus against your aggressor as needed, and chances are they will leave you alone unless they are being paid to kill you. If that is the case then upgrade to cruisers and blob/EWar the **** out of those ****ers.
Good luck.
yea, didnt work against us. lil eccm, alts with projected, and we were gravy. boom, pop pop. no, this is not the corp that decced them.
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Count MonteCarlo
Genos Occidere Heretic Nation
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Posted - 2008.12.08 08:18:00 -
[18]
Are you willing to accept some of Garmon's alts into your corp?
The last time a thread like this came up on C+P, a lot of advice was thrown, the OP tried a lot of different things, but what fixed it in the end was when Garmon and some of his friends joined the corp and griefed the "griefers"
Link to thread
Link to campaign ( griefwatch down atm though it seems )
Anyway haven't done this in a while and I'm sure we're up for it, mail me in-game or post here
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Liberator 1
Gallente Remnants of the Flame
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Posted - 2008.12.08 08:51:00 -
[19]
Hey, go have a fight, it's what the games about. You might even enjoy it. You might even get a kill !
If you do get your asses kicked remember its only a game, and until you've had your ass kicked you can't claim to have any maturity within it - it's an important lesson.
The important think is trying to kick someone elses ass - its reet good fun ! ------------------------------------------- ôIf you are in a spaceship that is traveling at the speed of light, and you turn on the headlights, does anything happen?ö ------------------------- |

Kirra Liu
Gemini Industries Inc Sylph Alliance
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Posted - 2008.12.08 08:53:00 -
[20]
Originally by: G'kek Just let them waste their money by denying them a fight. Those saying stay and fight are the usual braindead so-called 'pirate' crew who randomly wardec for fun - so why pander to them?
I ain't a pirate for a start, I hav to be a good boy. The reason why I say they should stay and fight is because they will be better off for it long term. Yeah it may cost them a fortune "shouldnt if they do as said and fly cheap, very cheap". They will earn the respect of alot of people by standing and fighting even if they get their ass' kicked, just because they fought against the odds and stood up to the griefers, or whatever you want to call them. Heck they may even earn the respect from the griefers. If they stand and fight there is also more chance that they will get support from experienced groups. Finally, pvp is part of the game, it's a fun part even if you lose aslong as you can get into the right mindframe, live and let live etc.
As for running away into another corp, that corp will probably get wardec'd shortly after, that and they will have learnt nothing atall and missed out on an aspect of eve. You can keep running but howlong before it get's tiresome.
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System Spy
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Posted - 2008.12.08 09:01:00 -
[21]
Edited by: System Spy on 08/12/2008 09:04:33 Fight FFS!! 
Seriously, the merc corp I'm in has had quite a few contracts but sucked because the damn WT's wanna just dock or run away 
Just look in the EVE forums for some fits on your frigates then undock and fight together. If possible catch your targets alone - It is war after all which we all know isn't fair and just look at this as a learning experience for you and your corp mates to learn a little something about PVP so the next time it happens you can better defend yourself.
Edit: I do respect the people who actually do fight personally 
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Witless
The Scope
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Posted - 2008.12.08 09:22:00 -
[22]
Sounds like a good opportunity to experience PVP and see what it's like.
Advice: - Scouts are never under-rated. Get intel on what they are flying. - Frigs can PVP. A group of frigates backed by some heavies can work. Frigs will be hard to hit with the big guns and as for weapons, think outside the box. NOS/NUETs/E-War. - Pick your fight. You get to decide when the right time to fight is (i.e. scouts). Hit them when there are not many of them around, then fall back to the station.
Frigs are cheap, and you can find creative ways of using them to your advantage.
Oh yeah... HAVE FUN! PVP will get your heart pumping and hands shaking. You might find it addictive. Or you could sit in station playing solitaire 
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Electra Deis
Duty.
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Posted - 2008.12.08 09:30:00 -
[23]
I'd have to again say fight. Whatever you do, do NOT pay!
Our current target corp is similar to yours...very young players, no real hope of winning, but my god are they fighting their asses off. We absolutely love them to bits since this war started (we also feel really bad about it, but....it's a job).
Just take t1 fitted ships only, insure them, and read the forums for PvP setups. Go HERE for a far better signal to noise ratio that the utter **** that is the eve-o ships forum.
Best of luck, and try to use it as a learning experience!
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Burn Mac
Minmatar The Tuskers
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Posted - 2008.12.08 09:30:00 -
[24]
Imagine the horror if Carebear corps could "mine-dec" pirate corps forcing us to cancel our pvp actions and to engage in mindless mining with our HAC's.. oh the horror.
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Shannon Holliday
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Posted - 2008.12.08 09:38:00 -
[25]
Thanks for all the advice guys! To anyone who has offered to help, I've sent you mail in game. We're gonna treat this as an opportunity, but we're new at this so we could use a little guidance in how to operate as a fleet. We also need to know how to fit ships properly as a fleet. I wish we could have had some practice first instead of trial by fire.
As long as we can afford to, we'll fight. I knew we were mining for a reason. Aparantly it was to equip a fleet of frigs and cruisers. And i've been looking to see if this drake can acutally do anything. There was never a question of us fighting, we were just looking to tilt the odds a little closer to even. I'm just afraid what'll happen when i get a taste of blood!
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Nomakai Delateriel
Amarr Shadow Company Axiom Empire
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Posted - 2008.12.08 09:39:00 -
[26]
Edited by: Nomakai Delateriel on 08/12/2008 09:40:04 1. Make sure that your local channel is always open and in a separate window. Keep an eye on it. 2. Never fly without a frigate scout. If you keep moving (in warp that is) a frigate is almost uncatchable in high and low sec(as long as you don't do something stupid). In 0.0 you get all sorts of toys to catch frigates (such as interdictors, heavy interdictors and deployable warp disruption bubbles), but in Empire you can't use that. As long as you have a frigate scout leading the way (staying 1-2 jumps ahead and checking local as well as the situation at the gates you're going to use) you can move/use heavier ships. If you can use Blockade runners that gives you additional safety. 3. Look up their killboard and search OTHER killboards for people belonging to that corporation. Add everyone you find to a category in your adressbook. You should be able to locate every active PvPer they got (especially if their own killboard is open to the public). That will enable you to get a better idea of how many people they have online at any given moment. Plan accordingly. If you have 10 online and they have just 3, then you might just have a chance attacking them. 4. Don't give them even a single ISK. Giving these corporations money just wets their appetite (kind of like putting out meat in the forest to keep wolves from going after the sheep. Eventually you'll just have a lot more wolves).
After that you'll have to fight a guerilla war. 1. Don't smack. 2. Don't fight dumb-ass fights. There's no honor in going out to die in frigates unless you can take some of them with you. Unless there is a chance of winning an engagement (or at least making it a pyrric victory) it's stupid to engage. Outgun and outnumber them at anytime you choose to fight and never fight on their terms. If you can't outnumber them all of the time you have to choose the times where you're at your strongest and they're at their weakest. 3. If you can't gain local superiority or if you have plenty of newbs/idiots to protect, then Relocate often. Use frigate scouts and move 10 or more systems away. When they find that spot (or before they do), relocate again. Unless they're very persistent you can often continue ops on a limited level as long as you don't stay put (if you stay put they know exactly where to find you. They can find you anyway by using agents, but that takes a little time. Unless they have high standings with some corporations they won't be able to use level 3+ locator agents, and that means they can't use locator agents to find you if you switch region). If you're a minercorp the veldspar is as tasty wherever you go.
To sum it up, it's either the Guevara or the Ghandi. Resist them actively or passively, but don't give in and don't give them what they want.
P.S: if there is just 25 of them they can't watch you 24/7. Even if there is just 10 of you it shouldn't be too hard to do business as usual as long as you're vigilant and paranoid ______________________________________________ -My respect can not be won, only lost. It's given freely and only grudgingly withdrawn. |

Lord Zoran
House of Tempers
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Posted - 2008.12.08 09:44:00 -
[27]
fight 
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Sol'Kanar
Minmatar SRIUS BISNIS
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Posted - 2008.12.08 15:07:00 -
[28]
Find some smaller merc corps looking to cut their teeth on combat. In addition to that, do a little research and try not to failfit any ships you want to take into combat. Here's a list of tips I can think of if you need to convince yourself (and others) of engaging in the war.
- You learn more from losses than you ever possibly could from wins.
- Get into cheap and insurable ships; When you do lose, it doesn't hurt the wallet so much
- PvP *is* fun
- If you're waiting to PvP until you have X skill trained, you've already doomed yourself, you silly carebear.
- Learn to PvP while your skills and knowledge is crap. That way, you learn the hard lessons and losses on ships that aren't worth much. By the time you can fly something shiny, your chances of keeping it LONGER increase greatly.
- Have fun with it. Engage your aggressor with friendly banter as well as your ships. Odds are they'd respect you orders of magnitude more if you actively chatted and fought with them.
- Never forget that it's just a game, and lighten the **** up
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Le Skunk
Low Sec Liberators Chubby Chuppers Chubba Chups
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Posted - 2008.12.08 15:18:00 -
[29]
Open a chat channel. All join chat channel. Drop corp. Leave a placeholder alt in corp. You win.
SKUNK
Originally by: CCP Navigator
People who think I am joking or talking big are going to understand very quickly that there will be order
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Gneeznow
Minmatar Cruoris Seraphim Exalted.
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Posted - 2008.12.08 16:03:00 -
[30]
if you can get a 3 man gang of blackbirds together, with ecm, tackle a sensor booster and a warp core stab each, its hilarious for annoying people, jam everything, and stab off if you are getting shot at, its lame but irritating and very funny if you do it right / in groups
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