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SpawnSupreme
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Posted - 2008.12.15 14:09:00 -
[1]
its easy enough to catch a cloaker if its not covert ops if its covert ops what can it do other than give intell.... if somone cloakes in enemy system hes doing it to make players paranoid and distract them from doing to much. there are lots of tactics to cloakers sometimes you have to go take a dump and a pee but your station has a bubble and a camp on it. you need to get safe for a while.
i think cloaking is to weak... i think gatesshould cloak anything within set range wether your comeing or goingif your sitting on a gate you shouldnt need a cloakcuze the gate does it for you. but just remember nothing works while cloakes so sit at gates cloak border so you can fly out and drop the bubble or do what ever you wanna do.
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Emporors Champian
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Posted - 2008.12.16 11:12:00 -
[2]
there are way to many newbs hunting newbs hehe cloaking is often a sound stactic intell would be harder to gather if you didnt have cloakers. or if you nerf them so they dont get much chance to scout you dont give people a chance to relieve self if near danger hehe. i know im in 0.0 and need to take a wizz and not docking up to go do so.
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ScienceOfficer Aracelli
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Posted - 2008.12.18 04:51:00 -
[3]
lately i see alot of cry babies complaining about cloaking hehe
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Cheopis
Amarr One Stop Mining Shop One Stop Research
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Posted - 2008.12.18 08:23:00 -
[4]
Edited by: Cheopis on 18/12/2008 08:24:13 Take this ship and tackle with it. Immediately after tackle is successful, use another cheapo build cov ops build to cyno in a cov ops transport, a couple recons SB's, and a black ops. Recons take over tackle. Cov Ops tackle runs away & recloaks. Black Ops team smashes target. After target death, target and any nearby cans looted by cov ops transport. Nanopaste dropped for cov ops tackle to repair with. Everyone that can goes into cloak until cyno ship can move again, then return cyno generated and the attack team moves out, cov ops tackle starts the hunt again.
If the cov ops tackle or cov ops cyno ships are killed, meh, tiny loss, and pretty damn easy to refit and get them back out again.
The following cov ops ship can lock a sig rad 40 frigate in 2.4 seconds, activate overheat, and orbit at @4500 m/s @28 km while putting 1 point on target for at least 40 seconds. That's more than enough time to get a real tackle on the job, even if they come from cloak.
[Anathema, CovOpsTackle] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
Micro Capacitor Booster II, Cap Booster 50 Sensor Booster II, Scan Resolution Warp Disruptor II 1MN MicroWarpdrive II
Recon Probe Launcher I, Snoop Scanner Probe I [empty high slot] Covert Ops Cloaking Device II
Auxiliary Thrusters I Auxiliary Thrusters I
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WillageGirl
Advanced Tactics and Maneuvers
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Posted - 2008.12.18 13:48:00 -
[5]
Originally by: Cheopis Edited by: Cheopis on 18/12/2008 08:34:58 Edited by: Cheopis on 18/12/2008 08:24:13 Take this ship and tackle with it. Immediately after tackle is successful, use another cheapo build cov ops build to cyno in a cov ops transport, a couple recons SB's, and a black ops. Recons take over tackle. Cov Ops tackle runs away & recloaks. Black Ops team smashes target. After target death, target and any nearby cans looted by cov ops transport. Nanopaste dropped for cov ops tackle to repair with, remote repping from Black Ops ship. Everyone that can goes into cloak until cyno ship can move again, then return cyno generated and the attack team moves out, cov ops tackle starts the hunt again.
If the cov ops tackle or cov ops cyno ships are killed, meh, tiny loss, and pretty damn easy to refit and get them back out again.
The following cov ops ship can lock a sig rad 40 frigate in 2.4 seconds, activate overheat, and orbit at @4500 m/s @28 km while putting 1 point on target for at least 40 seconds. That's more than enough time to get a real tackle on the job, even if they come from cloak.
And since when is it wrong that a gang of 4 (or more) highly dedicated pilots can gank one pilot? I dont see the issue here.
Fighting for Our right to Cloak since 2004 |

Calis Kreios
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Posted - 2008.12.19 11:45:00 -
[6]
yes i believe clockers are easy to catch i know i never had a cloak ship make it into 0.0 so i stop try
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Enkimdu
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Posted - 2008.12.19 12:09:00 -
[7]
Originally by: Calis Kreios yes i believe clockers are easy to catch i know i never had a cloak ship make it into 0.0 so i stop try
Obviously you fail miserably. Cloakers are really hard to catch if you dont have the gate bubbled and camped with interceptors. And even if you do have the gate camped, the recon/covops will probably make the gate if he wants to
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Calis Kreios
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Posted - 2008.12.19 12:23:00 -
[8]
yes i fail at getting my cloak ships to 0.0 but then again i cant fly a covert ops ship so without some help i doubt i will ever make it
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Cheopis
Amarr One Stop Mining Shop One Stop Research
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Posted - 2008.12.19 12:58:00 -
[9]
Originally by: WillageGirl
Originally by: Cheopis Edited by: Cheopis on 18/12/2008 08:34:58 Edited by: Cheopis on 18/12/2008 08:24:13 Take this ship and tackle with it. Immediately after tackle is successful, use another cheapo build cov ops build to cyno in a cov ops transport, a couple recons SB's, and a black ops. Recons take over tackle. Cov Ops tackle runs away & recloaks. Black Ops team smashes target. After target death, target and any nearby cans looted by cov ops transport. Nanopaste dropped for cov ops tackle to repair with, remote repping from Black Ops ship. Everyone that can goes into cloak until cyno ship can move again, then return cyno generated and the attack team moves out, cov ops tackle starts the hunt again.
If the cov ops tackle or cov ops cyno ships are killed, meh, tiny loss, and pretty damn easy to refit and get them back out again.
The following cov ops ship can lock a sig rad 40 frigate in 2.4 seconds, activate overheat, and orbit at @4500 m/s @28 km while putting 1 point on target for at least 40 seconds. That's more than enough time to get a real tackle on the job, even if they come from cloak.
And since when is it wrong that a gang of 4 (or more) highly dedicated pilots can gank one pilot? I dont see the issue here.

I was pointing out to the OP that with the right setup and strategy, any cloaked ship can be brought to bear effectively. As I've mentioned before I don't have issues with at-keyboard cloaking tactics. In fact we agree on most things provided that we don't get on the topic of AFK cloaking.
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Kittamaru
Gallente Democracy of Klingon Brothers G00DFELLAS
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Posted - 2008.12.19 13:05:00 -
[10]
Spawn, the thing is, CCP intends to change how cloaking works and/or add in an anti-cloaking mechanic. I have a post open trying to create a way to do this that doesn't harm people actively playing the game, which, in essence, would nerf the nerf to cloaking :)
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Calis Kreios
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Posted - 2008.12.19 13:05:00 -
[11]
i think eve lets afkers sit idle to long i think 1 hour is long enough to grap a snack and take a dump pop open a new beer. if you take longer than that eve should auto close on you.
i think atm eve auto close on players afk 4 hours if we drop it down to 1 hour that be awesome.
if you tell me im not alowed to afk cloak to take a dump and grab a new beer come visit me so i can beat you!!!
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WillageGirl
Advanced Tactics and Maneuvers
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Posted - 2008.12.19 13:15:00 -
[12]
Originally by: Calis Kreios i think eve lets afkers sit idle to long i think 1 hour is long enough to grap a snack and take a dump pop open a new beer. if you take longer than that eve should auto close on you.
i think atm eve auto close on players afk 4 hours if we drop it down to 1 hour that be awesome.
if you tell me im not alowed to afk cloak to take a dump and grab a new beer come visit me so i can beat you!!!
For the moment there is no idle timer in EvE at all and I dont see one being applied since it either has to be wery strict (make it impossible to AFK haul etc, etc) or wery simple in which case its extremely easy to fool it into thinking you're active even though you're not. If someone can figure out an event driven mechanism that could be used for idle counter I would like to hear it. 
Fighting for Our right to Cloak since 2004 |

VoiceInTheDesert
Gallente Diplomatic Disruption
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Posted - 2008.12.19 18:13:00 -
[13]
Cloaking is fine. Local makes cloaking abused as an intel tool.
That is all.
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Solacc
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Posted - 2008.12.20 11:40:00 -
[14]
i have to say my freighter cant fly from 1 end of empire to next in 1 hour on auto pilot i doubt even 2 hours but i have to say im never afk that long i go do things i need to do and come back shake the mouse and notice i only fly 5 jumps and move on. the timer should not be server kick it should be written in the client.
when eve is idle for an hour on your computer without any player activity it should ask your computer to prompt a message asking to stay on if you do not clik yes in 5 mins computer closes eve.
i bet you can find a way to make this kick macro miners too. i have already thought of a way but i wont change the subject any more than i have.
i think cloakers are fine and should be left alone
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Andreya
Direct Intent
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Posted - 2008.12.20 11:52:00 -
[15]
Originally by: VoiceInTheDesert Cloaking is fine. Local makes cloaking abused as an intel tool.
That is all.
wow. couldnt have said it better myself!
for for coverts recons black ops, SBs, and such i totally agree. maybe not so much for 23 hours cloaking afk battleships. 1 hour is fine _________________________________________________________ Only once you've lost everything, are you free to do anything. Your signature exceeds the maximum allowed filesize of 24000 bytes -Navigator ([email protected]) |

SpawnSupreme
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Posted - 2008.12.21 15:04:00 -
[16]
alright!!! love positive feedback when people agree cloaking is fine atm...
i am open to new cloaking ideas but the nerfs i seen are far to disruptive to current play style. if you have a cloaker that is bothering you.... then odds are his plan is working hehe
i know i have cap ships i wanna move about and often dont have a fleet to protect it so i need to cloak up for a while in a often empty system till it is litteraly empty so my alt can decloak activate cyno and move on...
sometimes my ceo ask everyone to send an alt into same system as enemy so they dock up then we run some tactical movements so we are not disturbed hehe.
lots of perks but yet i agree if you going cloak afk to work or to watch a movie then your abusing it and your client should close on you hehe, i honestly dont think you should afk station sith either to have your toon sit 8-9 hours in station while at work??? dont like it and think you should get kicked after an hour
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Entaran
Caldari Navy of Xoc Wildly Inappropriate.
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Posted - 2008.12.21 15:26:00 -
[17]
Jita would be so much emptier with AFK timers.
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Mr LaboratoryRat
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Posted - 2008.12.21 16:34:00 -
[18]
Covert ops needs to be able to jump cloaked, same a black ops. That would be way more fun and the black ops wouldnt be such a bad ship anymore.
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Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2008.12.21 18:36:00 -
[19]
Edited by: Cyprus Black on 21/12/2008 18:37:29 *delete* Forum glitch - double post ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |

Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2008.12.21 18:37:00 -
[20]
I came into this thread expecting a Brittney Spears fan impersonation "Leave cloakers alone!!!"
I am disappointed  ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |

InSession
Shuugouteki
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Posted - 2008.12.21 18:49:00 -
[21]
Cloaks too weak? How is it too weak when a Raven can align to a safe spot near a sun and as soon as someone enters local warp to that safe and cloak and have 0% chance of being caught. How is that weak?
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maralt
Minmatar The seers of truth
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Posted - 2008.12.21 18:57:00 -
[22]
Originally by: InSession Cloaks too weak? How is it too weak when a Raven can align to a safe spot near a sun and as soon as someone enters local warp to that safe and cloak and have 0% chance of being caught. How is that weak?
Its not but then rats do not give aggro so he could just as easily warp and log....
A cloak fitted ship including recons (apart from bombers but lolbombers tbh ) suffers severe penalties for fitting a cloak.
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Kittamaru
Gallente Democracy of Klingon Brothers G00DFELLAS
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Posted - 2008.12.21 19:22:00 -
[23]
This is why my idea introduces two big buffs for cloaks...
The Negation of Local as an Intel tool
Which brings in the second Buff
Fear Tactics - You only have to reveal yourself ONCE and the enemy will be paranoid for days until they know for 100% certain you are gone.
Now, I have a system to TRY to find said cloaker... but unless he's dumb enough to sit in ONE spot for hours on end, you won't catch him.
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InSession
Shuugouteki
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Posted - 2008.12.21 21:22:00 -
[24]
Originally by: maralt
Originally by: InSession Cloaks too weak? How is it too weak when a Raven can align to a safe spot near a sun and as soon as someone enters local warp to that safe and cloak and have 0% chance of being caught. How is that weak?
Its not but then rats do not give aggro so he could just as easily warp and log....
A cloak fitted ship including recons (apart from bombers but lolbombers tbh ) suffers severe penalties for fitting a cloak.
Everything but ratting ships suffer penalties which seem to be the primary users of cloaks. Oh no! I can't target this rat as fast as I could before. It's not a big deal for ratters to fit a cloak, especially since they become invincible.
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Karentaki
Gallente Fighting While Intoxicated Intrepid Crossing
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Posted - 2008.12.22 01:33:00 -
[25]
Originally by: ScienceOfficer Aracelli lately i see alot of cry babies complaining about cloaking hehe
Fixed
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Ashley Thomas
Kiith Paktu Nex Eternus
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Posted - 2008.12.22 06:08:00 -
[26]
my two cents
for arguments that low sec, 0.0 ratters can just warp to safe and cloak when someone shows up in local, remove locals intel ability, problem solved. if you make the cloak scannable he'll just log, so it fixes nothing here. local intel should be removed anyway. wow doesn't even have local so the 'more mature' eve players have no excuse.
for arguments that cov ops cloaks are overpowered, cheap alts in shuttles are more effective than skilled cov ops pilots, wadda ya have to say about that.
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SpawnSupreme
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Posted - 2008.12.22 08:41:00 -
[27]
catching a cloacker is very effective with a team assigning your corp mates try to cover a large grid.
without this method catching a cloaker can be hard ifhe is fast ship if he is slow ship, the cloaker is still at high risk. if you go through a gate and see a camp if you are in slow ship your chances are low unless they think you need to be set free for possible reasons of you may but up a strong fight.
a bs see such camp and hits align and cloak ok this will shed about 6 seconds off your 28 second align time because even tho your alligned your ship still has to gain required speed to engage warp. this is the major part of warping.
most gate camps consist of crusier class ships with a couple frigs meaning anything that is not covert ops is cought with little doubt.
if you have any other complaints that i have not coverd your likely just on your PMS and you need a waaambolance.
sucks when they hid from you it sucks when you must hide. but it happens to the best so it will happen to you as well.
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testalus rima
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Posted - 2008.12.22 09:19:00 -
[28]
afk timer???? only some pirates can invent such crap! did someone ever thought about a frighter flighing on autopilot lets say 80 jumps? 80 * 30sec = 40min aligning + 80 * 1.6min = 128min approaching stargates ...its a 3h flight!!!  hangars for frighters asset and map |

SpawnSupreme
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Posted - 2008.12.22 09:50:00 -
[29]
i think if you have a 3 hour flight you should be there periodicly to accept boot warning if you cant show computer some sort of click like on charictor sheet or map or something to reset a computer side timmer.
if you cant be there for the 3 hour auto pilot trip then at 1 hour you will be booted at 1/3 distance hehe you made progress hehe
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Ivana Bejay
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Posted - 2008.12.23 12:00:00 -
[30]
ivanna my cloaking left alone
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Emporors Champian
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Posted - 2008.12.24 13:02:00 -
[31]
funny ivana,
bump this because people need to leave cloaking alone
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SpawnSupreme
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Posted - 2008.12.25 12:06:00 -
[32]
attempting to leave cloakers alone
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Emporors Champian
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Posted - 2008.12.26 15:01:00 -
[33]
going to bump this every day cuz i agree
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Iron Soldiers
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Posted - 2008.12.27 13:39:00 -
[34]
yeah leave cloakers alone
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Hypher
Two Brothers Mining Corp. Kraftwerk.
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Posted - 2008.12.28 22:21:00 -
[35]
Leave cloaking alone and get rid of local chat intel! ____
You should have stopped reading at the you at the beginning of this sentence. You are now reading my Sig. |

Xinala Breez
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Posted - 2008.12.31 12:18:00 -
[36]
cloaking is the onlything i can use to get around in bad areas with high trafic
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Mirei Jun
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Posted - 2008.12.31 21:56:00 -
[37]
After much consideration, and seeing the use of cloaks steadily increasing, I have decided the best way to get this solved is to abuse the system completely. Whether you love or hate the current way cloaking works, stop what you are doing and train cloaking!
Force the system to gain as much slack as possible. This will either prove cloaking is fine as it is, or prove that it is truly unbalanced.
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Adonai Darkwind
Caldari
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Posted - 2009.01.01 12:21:00 -
[38]
is it me or everyone misses the obvious point that cloakers with conv/recon/black ops ships should be hard to impossible to catch? Why would you want to catch everything anyway? Instead of proposing to bash the stupid local channel and give a meaning to these ships' core purpose, you want them nerfed so we can have a dull, linear game where we target, activate turrets, pop target. Yeah, that would be nice... 
Get serious. ------------------------------------------------
~ Tempus Imperator Rerum ~ |

Giribaldi
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Posted - 2009.01.02 15:37:00 -
[39]
i would open to suggestions on cloaking ideas but currently any cloaking nerfs i see suck.
so till a better idea emurges i say cloaking is fine
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Adonai Darkwind
Caldari
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Posted - 2009.01.03 20:00:00 -
[40]
Garibaldi was taken or you misspelled it? ------------------------------------------------
~ Tempus Imperator Rerum ~ |

Al Drevika
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Posted - 2009.01.04 02:38:00 -
[41]
Leave cloaking as is. Whiny baby pirates need to get over it.
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Farseer Zellrenech
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Posted - 2009.01.05 08:30:00 -
[42]
can you misspell a name? i was told its inpossible to misspell names but is there a giribaldi or garibaldi how ever you choose to spell it?
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Boma Airaken
The Divine Comedy Celestial Imperative
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Posted - 2009.01.05 11:00:00 -
[43]
YO! Anti-cloak 0.0 alliance teenagers. I have a 6 year old kid and due to a kidney problem have to pee ALOT. I thought you wanted more people to hang out in 0.0???
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SpawnSupreme
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Posted - 2009.01.06 09:15:00 -
[44]
TMI hehe
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ScienceOfficer Aracelli
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Posted - 2009.01.07 04:31:00 -
[45]
Quote: is it me or everyone misses the obvious point that cloakers with conv/recon/black ops ships should be hard to impossible to catch? Why would you want to catch everything anyway? Instead of proposing to bash the stupid local channel and give a meaning to these ships' core purpose, you want them nerfed so we can have a dull, linear game where we target, activate turrets, pop target. Yeah, that would be nice...
Get serious.
i couldnt have said it any better
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Emporors Champian
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Posted - 2009.01.08 03:59:00 -
[46]
....... |

SpawnSupreme
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Posted - 2009.01.09 13:03:00 -
[47]
seen a new nerf cloaking post, this is a good reason to bump this thread. |

SniperWo1f
Omega Enterprises 0mega Factor
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Posted - 2009.01.09 14:00:00 -
[48]
i support cloakers and their right to cloak |

Sedious Bloke
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Posted - 2009.01.10 04:15:00 -
[49]
Originally by: SpawnSupreme its easy enough to catch a cloaker if its not covert ops if its covert ops what can it do other than give intell.... if somone cloakes in enemy system hes doing it to make players paranoid and distract them from doing to much. there are lots of tactics to cloakers sometimes you have to go take a dump and a pee but your station has a bubble and a camp on it. you need to get safe for a while.
i think cloaking is to weak... i think gatesshould cloak anything within set range wether your comeing or goingif your sitting on a gate you shouldnt need a cloakcuze the gate does it for you. but just remember nothing works while cloakes so sit at gates cloak border so you can fly out and drop the bubble or do what ever you wanna do.
Not even worthy of failstamp ink |

Farseer Zellrenech
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Posted - 2009.01.11 10:42:00 -
[50]
maybe we dont need todo anything be if the complaint get loud enough without the other side speaking up you never know |

Emporors Champian
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Posted - 2009.01.13 10:40:00 -
[51]
cloaking is fine but i do sorta think 4 or more hours afk cloaked has to have some sort of troubles
but anything less than 3 hours is normal
withinn 3 hours you can watch a movie come back uncloak and recloak for another movie if you so choose but to all day afk cloak is an easy fix. |

Emporors Champian
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Posted - 2009.01.15 10:29:00 -
[52]
still feel the same
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Solacc
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Posted - 2009.01.25 14:06:00 -
[53]
some good ideas out there for a change but i rather it remain same |

Shaka Quatuic
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Posted - 2009.01.25 15:11:00 -
[54]
and you guys say the players who want to have just a small chance to catch you at a safespot (through a great deal of hard work btw) are whiners... you all really need to look in a mirror.
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Calis Kreios
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Posted - 2009.01.26 09:57:00 -
[55]
if you cant catch a covert ops with your corp m8s then WOW is looking for a few good players to kill them evil dragons.
we do not want to hear your moans and groans, for the perpose of a covert ops is hard to catch so it may gather intell or allow a fair chance to sneek in a few blue prints into 0.0 because he cannot yet pilot a carrier or prefer to use a covop.
if there is a covert ops often there is is friends near by anyway so dont worry about covert ops for it will do little to no dps to you so you need to focus on those who are a threat.
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Calis Kreios
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Posted - 2009.01.27 11:49:00 -
[56]
just like to point out havent seen any new cloak ideas in a couple days but you all need reminding to leave cloakers alone.
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Shaka Quatuic
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Posted - 2009.01.27 14:49:00 -
[57]
heh you havent seen my challenge then. need I remind you that I am a cloaker myself, and have NEVER lost a cloaker to ANY camp of ANY size, and I have run some damn big ones whose members were using every trick in the current book.
In order to prove my point that cloaks need a counter, I am willing to run ANY one gate you 'dont nerf my cloak' whiners specify. your camp trying to catch me can be of ANY realistic size that can be encountered in the game (for instance no 700+ man blobs on the gate, as if you could manage to get that many) and use ANY tactics you choose. I will run the gate 6 times using cruiser class ships, once each way (coming into the system then turning around and breaking out) using each of the different cloak types. your sole objective is to prevent my escape from the camp any way you can, while the only limitation on me is that I must complete all the camp running in a single 23-hour period. you wont know which cruiser I am flying or what cloak I am using unless you manage somehow to kill it or I tell you after the run. perhaps you might catch a glimpse of me as I decloak to jump out, or re-cloak after I bust in.
yes this means that I will be risking a rapier for the covops test. it won't matter, as you will never catch it, and probably wont catch me in any of the other ships either.
as a final bonus round just for you, I will then break a typhoon through your camp to escape from the system. cloak or not it would be stupid to try to break into a camped system with a BS, so we wont go there.
here is the scoring:
if you catch me twice on the system break-in leg, you are doing pretty good, and either have enough friends or good enough tactics to catch me with a reasonable chance of sucess.
if you catch me 3 times breaking into the system, I would admit that my position that cloaks need a counter is questionable, but that doubt would depend on whether you got me with sheer numbers (luck) or actually used tactics.
catch me all 3 times breaking in, and catch me breaking out either 1) twice using non-covops ships or 2) ONCE using the rapier and I will abandon any and all argument that cloaks need a counter, and will stop posting on the subject entirely.
if you kill the BS - CONGRATULATIONS!!! If you cant catch a cloaked BS at a gatecamp you must REALLY suck!
any takers?
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lebrata
Hedion University
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Posted - 2009.01.27 15:24:00 -
[58]
Originally by: Shaka Quatuic heh you havent seen my challenge then. need I remind you that I am a cloaker myself, and have NEVER lost a cloaker to ANY camp of ANY size, and I have run some damn big ones whose members were using every trick in the current book.
Really.....
Originally by: Shaka Quatuic yes this means that I will be risking a rapier for the covops test.
A rapier like this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=4669175&page=1&filter=losses#mail
Or a cov ops like this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=4225489&page=2&filter=losses#fitting
Or a typhoon with a cloak like this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=3782936&page=1&filter=losses#fitting
Or this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=3657996&page=1&filter=losses#fitting
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Shaka Quatuic
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Posted - 2009.01.27 15:45:00 -
[59]
Edited by: Shaka Quatuic on 27/01/2009 15:46:02
I wasnt running camps at those times... lol
I can actually give you precise details on exactly what I was doing when I died each and every time...
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Shaka Quatuic
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Posted - 2009.01.27 15:57:00 -
[60]
Edited by: Shaka Quatuic on 27/01/2009 16:06:45 Edited by: Shaka Quatuic on 27/01/2009 16:03:43
Originally by: lebrata
Originally by: Shaka Quatuic heh you havent seen my challenge then. need I remind you that I am a cloaker myself, and have NEVER lost a cloaker to ANY camp of ANY size, and I have run some damn big ones whose members were using every trick in the current book.
Really.....
Originally by: Shaka Quatuic yes this means that I will be risking a rapier for the covops test.
A rapier like this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=4669175&page=1&filter=losses#mail
I was on a defense op CAMPING a gate when I lost that one. decloaked to kill the sabre, got whacked instead. you see, there is this tactic of having a dedicated tab on the overview set to show only ships of a certain type? the moment I decloaked to hit the sabre I got primaried. I wasnt trying to hide... matter of fact I got praise for having the balls of steel to decloak a force recon under those circumstances. YOU FAIL
Quote: Or a cov ops like this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=4225489&page=2&filter=losses#fitting
that loss happened way back when I was living around orvolle... went scanning in 0.0, decided to stop to salvage a tasty T2 cruiser wreck, got jumped by a bomber. once again I WASNT TRYING TO HIDE... YOU FAIL.
Quote: Or a typhoon with a cloak like this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=3782936&page=1&filter=losses#fitting
got jumped on ENTRY to a system - like I said above, cloak or not it is next to impossible to break INTO a system that is camped when you are flying a battleship solo. YOU FAIL AGAIN!
Quote: Or this one?.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Shaka+Quatuic&id=3657996&page=1&filter=losses#fitting
same situation as the previous typhoon loss. see I have a habit of using typhoons as a poor-mans Marauder (which I am sure is quite common). and when in 0.0, s**t happens. none of your examples do anything to tarnish my skill with cloaks. you sir are full of FAIL. ^^
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Shaka Quatuic
|
Posted - 2009.01.27 16:17:00 -
[61]
matter of fact I can add 2 bomber losses of mine to that little list of yours. one of them I was experimenting with using one as a salvage boat in curse when a vagabond warped in on me at a gate, the other was out in esoteria when I was solo camping a gate hunting Stain interceptor pilots... killed one, tried for a second but he had a 10 man backup gang right behind him.
you see I am not above admitting my own losses. you sir are taking my losses out of the proper context, and applying them to my ability to perform in my stated challenge. I can take the heat.. can you? |

Marcus Gideon
Gallente Excessive Force
|
Posted - 2009.01.27 17:08:00 -
[62]
Point being... most of these replies have little backing as to why Cloaks should be left totally immune.
Posts simply state "Yeah, well... you must suck at life. L2P Noob" or similar statements. And while attacking your opponent, rather than the topic at hand, works for political debates... I think it's a wee bit immature.
Cloaks, by themselves, are not "overpowered". Only a select few ships can perform in any regard while cloaked. And while any ship could fit a Cloak, they will be hindered in their performance significantly for doing so.
Spies, by themselves, are a legitimate tactical advantage. They are sent behind enemy lines, to relay information back to higher headquarters.
AFK players, by themselves, are wasting game resources. There is not a single function in the game that requires your character's presence, but not the player's interaction. Almost every other MMO has seen fit to limit how long a player can "exist" without actually playing the game. Eve has not come to this realization yet.
Most, and I say most, of the "Anti-Cloak" ideas that abound are not meant to "nerf cloaks". They are simply meant to provide further challenge and adventure to the game. While some may cry "I want a POS module that negates all cloaks in my system!!1!" they're (hopefully) in the minority. I personally would like to see a means of "hunting" for cloaks. Not to say that I know precisely where you are at all times. Only that I be given the chance to find you. If you're AFK, then you're screwed. If you're alert, then it'll be an interesting game of Cat and Mouse.
"Fixing" cloaks could be achieved relatively simply, in the eyes of those who care. And none of the fixes would have any impact on the operation or usage of a Cloak itself.
1) Change Local into a "Recent Speakers" channel. Then you need never know there's an unfamiliar face in your system. This would nullify the paranoia that Pirates seem to suffer from whenever a cloaked CovOps is hiding in a distant corner of their system.
2) Implement an AFK Timer. If you have been completely unresponsive for a length of time, then you are disconnected from the server. This time is negotiable, though I think anything more than 1-3 hours is pushing it. And so long as you are chatting, using the Market, interacting with Contracts... basically anything that show you are not "Away From Keyboard", then you're fine. If you're cloaked, spying on the gathering fleet, and occasionally relaying info in Corp chat, you're good. If you parked somewhere deep and dark, and left your PC on all day while you're at work... you're booted.
3) Create a fitted module that allows for a "sonar ping" style of searching for Cloaks. It would only cover your current grid, so you can't search the entire system. And it would only display distance, meaning you have to move and rescan until you get close enough to bump them. And... if the pilot is alert, they can easily move about to avoid capture. AFKs on the other hand...
4) In wondering how to locate someone NOT on grid... it becomes controversial. Cloaks use a lot of Grav tech in their construction and usage. If a Grav probe could get you onto their grid, then you could use the module (#3) to find them. However, most will argue that Cloaks are the counter to Probes, and allowing Probes to find them is self-defeating. As I said, controversial.
HereÆs just a couple if ideas, none of which have anything to do with ôMake the Cloak weaker byàö No overheating, no resetting, and no guaranteed "iWin" buttons.
All theyÆd add is new tactics, new strategies, and new tricks for old dogs. |

lebrata
Hedion University
|
Posted - 2009.01.27 17:52:00 -
[63]
Originally by: Shaka Quatuic
I was on a defense op CAMPING a gate when I lost that one. decloaked to kill the sabre, got whacked instead. you see, there is this tactic of having a dedicated tab on the overview set to show only ships of a certain type? the moment I decloaked to hit the sabre I got primaried. I wasnt trying to hide... matter of fact I got praise for having the balls of steel to decloak a force recon under those circumstances. YOU FAIL
Actually considering that story you just told it was you that failed. And maybe your corp tells you that you have "balls of steel" for doing summat stupid but then the soft touch never did make good pilots in my opinion. YOU are responsible for your ship and your overview settings and all your losses are always your fault and excuses are not accepted and congratulations are a joke.
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Shaka Quatuic
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Posted - 2009.01.27 19:30:00 -
[64]
Originally by: lebrata
Originally by: Shaka Quatuic
I was on a defense op CAMPING a gate when I lost that one. decloaked to kill the sabre, got whacked instead. you see, there is this tactic of having a dedicated tab on the overview set to show only ships of a certain type? the moment I decloaked to hit the sabre I got primaried. I wasnt trying to hide... matter of fact I got praise for having the balls of steel to decloak a force recon under those circumstances. YOU FAIL
Actually considering that story you just told it was you that failed. And maybe your corp tells you that you have "balls of steel" for doing summat stupid but then the soft touch never did make good pilots in my opinion. YOU are responsible for your ship and your overview settings and all your losses are always your fault and excuses are not accepted and congratulations are a joke.
hahaha obviously you are misconstruing the reply then. I was not commenting on my OWN overview settings, but those of their anti-support, and gang commander. they did a good job of targeting me so quickly, and at no time did I say anything about whining about the loss, or not taking responsibility. I saw an opportunity to take on the sabre, and had reason to believe I could kill it and be gone again before they could react. my faulty tactical analysis, and I paid the price. once again, s**t happens. YOU FAIL because you attempted to take a ship loss out of its' proper context in a p**s poor attempt to impugn my argument. I am absolutely certain that I could do exactly the same to you, but don't bother myself with such stupidity. come back when you know how to debate.
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lebrata
Hedion University
|
Posted - 2009.01.27 20:17:00 -
[65]
Edited by: lebrata on 27/01/2009 20:24:02
Originally by: Shaka Quatuic
Originally by: lebrata
Originally by: Shaka Quatuic
I was on a defense op CAMPING a gate when I lost that one. decloaked to kill the sabre, got whacked instead. you see, there is this tactic of having a dedicated tab on the overview set to show only ships of a certain type? the moment I decloaked to hit the sabre I got primaried. I wasnt trying to hide... matter of fact I got praise for having the balls of steel to decloak a force recon under those circumstances. YOU FAIL
Actually considering that story you just told it was you that failed. And maybe your corp tells you that you have "balls of steel" for doing summat stupid but then the soft touch never did make good pilots in my opinion. YOU are responsible for your ship and your overview settings and all your losses are always your fault and excuses are not accepted and congratulations are a joke.
hahaha obviously you are misconstruing the reply then. I was not commenting on my OWN overview settings, but those of their anti-support, and gang commander. they did a good job of targeting me so quickly, and at no time did I say anything about whining about the loss, or not taking responsibility. I saw an opportunity to take on the sabre, and had reason to believe I could kill it and be gone again before they could react. my faulty tactical analysis, and I paid the price. once again, s**t happens. YOU FAIL because you attempted to take a ship loss out of its' proper context in a p**s poor attempt to impugn my argument. I am absolutely certain that I could do exactly the same to you, but don't bother myself with such stupidity. come back when you know how to debate.
Assuming you are telling the truth about the story (and i am undecided on that tbh), but uncloaking right next to 2 ecm ships a dictor and a frig all of them proly able to lock you before your uncloaking delay was even over is not a sign of a particularly good decision making mechanism.
And if your corp was proud of you for doing so and thought you were "brave" and not "totally stupid" i suggest you leave and join one who's members are not mentally impaired. |

Shaka Quatuic
|
Posted - 2009.01.27 20:37:00 -
[66]
Originally by: lebrata
Assuming you are telling the truth about the story (and i am undecided on that tbh), but uncloaking right next to 2 ecm ships a dictor and a frig all of them proly able to lock you before your uncloaking delay was even over is not a sign of a particularly good decision making mechanism.
And if your corp was proud of you for doing so and thought you were "brave" and not "totally stupid" i suggest you leave and join one who's members are not mentally impaired.
where the hell do you get the idea that I was 'right next to' all of those ships... does that appear anywhere in the killmail? if it does I would love to know. I saw an opportunity because the sabre was separated from them by about 25-30km, and their attention was elsewhere. I was fitted with arty so I engaged the sabre from a distance. their reaction was effectively instant, and I gladly give kudos to them for it - my decloak targeting delay in the rapier was roughly 4 seconds at the time IIRC.
in any case, if you really want to be able to criticize my skills, why dont you take me up on my challenge, instead of playing 'critique the killmail'? oh... thats right.... you're either afraid, or unable to. |

lebrata
Hedion University
|
Posted - 2009.01.27 20:52:00 -
[67]
Originally by: Shaka Quatuic
where the hell do you get the idea that I was 'right next to' all of those ships... does that appear anywhere in the killmail? if it does I would love to know. I saw an opportunity because the sabre was separated from them by about 25-30km, and their attention was elsewhere.
The dmg on the KM shows that most if not all the ships were well within dmg range, if the falcon had been at range it would not have had any dmg shown on the KM.
25-30KM is nothing and the delay you get from decloaking + lock time on a sabre would give all including the falcon and BB plenty of time to lock you. Firstly making your cloak useless as well as bubbling and proly pointing you as well as giving both jammers a shot at nailing you with all their mids.
So yea maybe you can get past a camp or two but tbh your pvp knowledge and decision making are poor. |

LEGO Commander
|
Posted - 2009.01.27 20:54:00 -
[68]
Are you two about done comparing epeen? |

Shaka Quatuic
|
Posted - 2009.01.27 21:25:00 -
[69]
Originally by: lebrata
The dmg on the KM shows that most if not all the ships were well within dmg range, if the falcon had been at range it would not have had any dmg shown on the KM.
25-30KM is nothing and the delay you get from decloaking + lock time on a sabre would give all including the falcon and BB plenty of time to lock you. Firstly making your cloak useless as well as bubbling and proly pointing you as well as giving both jammers a shot at nailing you with all their mids.
So yea maybe you can get past a camp or two but tbh your pvp knowledge and decision making are poor.
once again... I am not in any way shape or form whining about my losses, and freely admit that I am not an uber pvp pilot, just that I am very good at using cloaks to elude the limited hunter tactics eve has as of now. your armchair analysis of killmails is irrelevant, as the issue is not pvp in any case. what exactly does it have to do with the topic here?
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Shaka Quatuic
|
Posted - 2009.01.27 21:26:00 -
[70]
in any case I am done with lebrata... unless he wants a duel in the system of his choice. |

lebrata
Hedion University
|
Posted - 2009.01.27 21:39:00 -
[71]
Originally by: Shaka Quatuic what exactly does it have to do with the topic here?
Competence.
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Shaka Quatuic
|
Posted - 2009.01.27 22:08:00 -
[72]
Edited by: Shaka Quatuic on 27/01/2009 22:11:18 bring it... alt. you dont even HAVE kills or losses on the battleclinic boards |

lebrata
Hedion University
|
Posted - 2009.01.27 22:10:00 -
[73]
Originally by: Shaka Quatuic bring it... alt.
U wanna 1 v 1 me on sissi?.
Sure. |

Shaka Quatuic
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Posted - 2009.01.27 22:12:00 -
[74]
why sissi? why not do it where it counts? |

lebrata
Hedion University
|
Posted - 2009.01.27 22:14:00 -
[75]
Originally by: Shaka Quatuic why sissi? why not do it where it counts?
This is a game so it does not count anywhere, but at least on sissi you can be moved into fd- and not have to travel across eve (and back) for a 1 v 1 fight. |

Shaka Quatuic
|
Posted - 2009.01.27 22:21:00 -
[76]
Edited by: Shaka Quatuic on 27/01/2009 22:26:22
Originally by: lebrata
Originally by: Shaka Quatuic why sissi? why not do it where it counts?
This is a game so it does not count anywhere, but at least on sissi you can be moved into fd- and not have to travel across eve (and back) for a 1 v 1 fight.
geez... why do you think I bothered to italicize counts? it wasn't meant to be quite that literal. besides... I rarely go on sisi - dont even have a 2nd client installed atm - got no problem installing it for the purpose though. what class of ship do you prefer to duel in? I am talking general class... not specific shiptype. |

lebrata
Hedion University
|
Posted - 2009.01.27 22:26:00 -
[77]
Originally by: Shaka Quatuic what class of ship do you prefer to duel in? I am talking general class... not specific shiptype.
Not fussed tbh, 1 v 1 can be won or lost by ship choice as much as actual skill, after all i already know your a mostly mini skill set pilot. |

Shaka Quatuic
|
Posted - 2009.01.27 22:30:00 -
[78]
Edited by: Shaka Quatuic on 27/01/2009 22:31:33 well.. I more along the lines of keeping things in equivalent class... for instance frig v frig, AF vs AF, or even AF vs T1 cruiser. it wouldnt be much sense to put a vaga vs a T1 frigate for instance. any duel should be decided more by tactics and skill than by weapon choice.
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lebrata
Hedion University
|
Posted - 2009.01.28 00:03:00 -
[79]
Originally by: Shaka Quatuic
well.. I more along the lines of keeping things in equivalent class... for instance frig v frig, AF vs AF, or even AF vs T1 cruiser. it wouldnt be much sense to put a vaga vs a T1 frigate for instance. any duel should be decided more by tactics and skill than by weapon choice.
Some cruisers are better than others at 1 v 1 and the same applies to pretty much every other class of ship that is why gang pvp is more skill intensive than 1 v 1.
Put a domi vs a amarr BS and unless the amarr BS knew it was gonna face a domi and fitted smarties i know where my money would be.
If you wanna 1 v 1 me get on sissi and pick a class of ship but do not expect any points if you win or and loss of face if you lose cos 1 v 1 is about ship choice more than skill and it always has been. |

LEGO Commander
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Posted - 2009.01.28 00:38:00 -
[80]
Can you two please take your aggressive posturing and playground mating rituals to Yahoo or something?
We all get it... when you like a girl, you punch her and run away.
This is neither the time, nor the place, to be trying to find love on the internet.

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Fullmetal Jackass
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Posted - 2009.01.28 13:32:00 -
[81]
Cloaks are gettin the bat. First was nos, then nano. Cloaks are up next. It's gonna happen. Just a matter how.
My guess is they will change local chat at the same time.
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Giribaldi
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Posted - 2009.01.30 12:59:00 -
[82]
i dont think cloaking will get touched but theonly thing they need to do to nerf cloaking is give the junk cloak 5 minutes then require reactivation
med cloak 1/2 hour and covert 3 hours
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SpawnSupreme
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Posted - 2009.02.09 11:57:00 -
[83]
nope i seen a dev talk about cloacking and how it is not geting any changes anythime in the forseeable future and im just fine and ok with that.
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Robert Caldera
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Posted - 2009.02.09 17:17:00 -
[84]
Originally by: SpawnSupreme nope i seen a dev talk about cloacking and how it is not geting any changes anythime in the forseeable future and im just fine and ok with that.
fine, hope so |

bigbillthaboss2
|
Posted - 2009.02.10 07:49:00 -
[85]
Just felt like saying I have seen someone cloak for 4 strait days and not move in a system... little ridiculous don't you think? I don't have a problem but put a AFK timer or something on, cloak should only last like 2 maybe 3 hours. |

SpawnSupreme
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Posted - 2009.02.12 13:09:00 -
[86]
should would and could change it but to most players we do not want one
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Robin Hodd
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Posted - 2009.02.12 16:43:00 -
[87]
GAAWWDD!!! leave cloaking alone!!! Honestly if a good dps ship could cloak and move fast then it would be an issue (lolsb=buggered) but at the moment i reckon the pilgrim is probably the recon that does the most damage, and as that damage is done by drones it can kind of hamper the cloak. Arazu doesnt do too much damage and you do still have to be kind of close to your target (30-40k), falcon is lol damage you just cant hit the bugger and no idea about the minmater one but they nerfed webs so... These ships ALL take a lot of time to train for, they are (if you like) specialist ships, they ARE supposed to be good at hiding. And yes, 4 ships should be able to gank one although i dont think you'll find many using a cov ops for tackling when they can use an interceptor with better survivability. Black ops? you can just use a raven/domi (wait in another system and jump in when targets scrammed)
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Robin Hodd
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Posted - 2009.02.12 16:47:00 -
[88]
one more thing, having a way of finding cloakers is counter productive. If you can find cloakers then cloaked ships become useless, if you can be found why bother hiding? if your cloaked ship can be scanned down why the hell bother being in an arazu/falcon/pilgrim..minmater one... when they all have crap tanks and not extremely good dps? I think, alas, someone is missing the whole point of being able to cloak....
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Lady Aja
Caldari Hannibals Pirates Damnation of Souls
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Posted - 2009.02.13 10:09:00 -
[89]
simple measure for non covrt ops style ships using cloaking is...
all claoking devices that are not Covert ops cloaking device II, have a activation timer limit. say 2 minutes then you decloak and for the next 10 minutes it cannot be reacivated at all..
Or...
said cloaking device uses cap. once you run out of cap it deactivates or maybe goes offline.. cannot be made to cloak till youre cap is above 95% of its total cap.
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Luthien Tanuviel
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Posted - 2009.02.13 10:19:00 -
[90]
Originally by: Shaka Quatuic and you guys say the players who want to have just a small chance to catch you at a safespot (through a great deal of hard work btw) are whiners... you all really need to look in a mirror.
um... thats really dumb, if u could catch a cloakerat a safe spot lol, wtf? then the cloaked ship would just warpabout all day like other ships.. LEAVE THE GORAMN NERFBAT ALONE!!!!
honestly, your ruining the game. If anything (and i stress anything) should be changed its some sort of probe launcher/probes dedicated to finding only ships and cloaked ships, and then with a hefty cpu on the launcher, and also some hefty skills for success rates and guess what? Bet you any damn money you would pick a cov opsfor the job then whine that you keep getting found!!!
AAAARGGJYTTJHUIOHIOPHIHIP!!!!!!!

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SpawnSupreme
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Posted - 2009.02.14 13:20:00 -
[91]
um what he said hehe
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Emporors Champian
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Posted - 2009.02.15 12:01:00 -
[92]
dude i think this is to many post man...
i dont like reply to all of them, maybe you remake post will all ideas in 1 but dont take my idea lol
i think people like mine more.
how do i get my corp under my name?
i see other with thier corp name and i want mine :(
anyone know how i can do this?
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