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MADDOGzors
THE FINAL STAND Red Box.
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Posted - 2008.12.20 05:26:00 -
[121]
Actually I wasn't going to say anything about falcons.
But I will say that you're all a bunch of trash talking ***gots and can't back it up. You come on here, act like you're somethin, I got news for you buddy. Your corp isn't worth a ****. You know what happened when we tried to fight you? You literally said "hold on" in local, an hour passes and you finally show up, hold on the other side while we fight a molotov battleship gang, then you jump in afterwards like pussies and try to clean up. We had 16 ships against a combined 38 in that fight and took down 18. We aren't "fail" or whatever childish bull**** term you like to use. We bring fights, you have to dock up for an hour and ponder how you can fight someone. So don't talk **** to me when your corp is full of immature forum *****s and can't do a damn thing in game but smartbomb shuttles and hide out in your little isolated low-sec pocket.
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Alowishus
the united Negative Ten.
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Posted - 2008.12.20 05:31:00 -
[122]
Edited by: Alowishus on 20/12/2008 05:31:49
Originally by: MADDOGzors Actually I wasn't going to say anything about falcons.
But I will say that you're all a bunch of trash talking ***gots and can't back it up. You come on here, act like you're somethin, I got news for you buddy. Your corp isn't worth a ****. You know what happened when we tried to fight you? You literally said "hold on" in local, an hour passes and you finally show up, hold on the other side while we fight a molotov battleship gang, then you jump in afterwards like pussies and try to clean up. We had 16 ships against a combined 38 in that fight and took down 18. We aren't "fail" or whatever childish bull**** term you like to use. We bring fights, you have to dock up for an hour and ponder how you can fight someone. So don't talk **** to me when your corp is full of immature forum *****s and can't do a damn thing in game but smartbomb shuttles and hide out in your little isolated low-sec pocket.

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MADDOGzors
THE FINAL STAND Red Box.
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Posted - 2008.12.20 05:34:00 -
[123]
Ya I know that's the response you wanted. Don't worry I have plenty of accounts. Let me know when your balls drop.
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Indignant Assault
Caldari THE FINAL STAND Red Box.
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Posted - 2008.12.20 06:45:00 -
[124]
Originally by: MADDOGzors Ya I know that's the response you wanted. Don't worry I have plenty of accounts. Let me know when your balls drop.
lmaooooo !!!@!!! <3  ~* Nemo Me Impune Lacessit *~ |

Sweetpain
Gallente Federal Navy Academy
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Posted - 2008.12.20 11:57:00 -
[125]
Edited by: Sweetpain on 20/12/2008 11:57:46
Originally by: Jared D'Uroth
Originally by: Sweetpain
Originally by: Stinky Valentine
Originally by: Sweetpain Outlaws belong in Outlaw space, period.
Huh? Where do outlaws usually hang out? Antarctica or the ghetto adjacent to nicer areas? 0.0 is like the final frontier, it's not the ghetto. Lowsec is the ghetto, that's where the criminals live.
Living in lowsec is the same difficulty for everyone. What I don't get is why I can travel around lowsec in a hauler and not get killed but most morons can't seem to. Wait, I do understand: common sense. Use a scout. Have a brain. You won't die in lowsec. Gate camping is not the problem. The problem is that much of the player base of Eve, and gaming in general are people who want to move forward and "level up" without losing anything. Even if there were no gate camps lowsec would be enough of a risk that AFK/macro mining in highsec will always be preferred by these people. People don't like to put forth any effort. They like to sit there and **** asteroids all day while simultaneously chatting to their fat internet girlfriend, lowsec doesn't allow for this even if their lazy asses somehow manage to get in.
Outlaws is people with security rating -5.01 or lower. Low secutiry systems is in fact frontier Empire systems they have low security true, but the Security rating system stop working at -5.01 there is no consequence beyond that.
The point is Concord respond slow in low security, but they don't respond at all when they discover one of their prized heads passing by. As long as you do not initiate combat in low security space it is in essence a 0.0 system and that is a flaw. There is zero consequences for people to get -10 if they allready have -5.01 another flaw and it makes the numbers without point why is there a max if there is no consequences for dropping even lower so that people should have a chance to remedy their past deeds more easily?
Eve is about choices saying that -10 should be a max since it will take time to get it back up from it is the same as saying a hauler that have lost 10 shps should be invunerable on his 11th cause he need a chance to get back on his feet.
Outlaws have it way to easy with this lower cap especially whe it have no further consequences after -5.01.
Alright, so you think that piracy is a cakewalk huh?
Well, let me tell YOU something Mr. Bear. It's VERY hard to make isk being a pirate. There is no reason to give pirates drawbacks, because there hasn't been much reward! Every module in a ship has only 1/2 chance of dropping. Oh boy that's wonderful. I get to scoop about 3m worth of stuff.
And that's if you're lucky.
You might suggest ransoms?
Well, MANY people refuse/can't pay them because of their honor or something. I know people that when faced with losing 300m of goodies or "letting the pirates win" and giving them 50 million will often go with losing their goods(which the pirates get half of anyway).
Piracy is considered a profession, and as such you should be able to MAKE (decent) MONEY from it, just like trading or mission running.
No i didn't say beiing a pirate is easy, i said pirates have it to easy. That probably also why so many bad pirates survive for so long.
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Le Skunk
Low Sec Liberators Chubby Chuppers Chubba Chups
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Posted - 2008.12.20 12:41:00 -
[126]
Edited by: Le Skunk on 20/12/2008 12:42:46
Originally by: Sweetpain
No i didn't say beiing a pirate is easy, i said pirates have it to easy. That probably also why so many bad pirates survive for so long.
This is the sound of one hand clapping!
'Bad' pirates survive because they have a mission running alt churning out free isk to pay for their losses.
'Good' pirates survive because they keep gangs small, use 1 or 2 alts each and kill every last muthing* last one of the dudes who come through that gate, grinding a living until until they get that "big hit" loot drop.
Most pirates will be doing a bit of both of the above. TBH both 'abuse' the alt system in different ways. But this is eve and ccp like that 2nd subscription a month in their pockets.
SKUNK
* Note this does not involve letting every third pilot through, or killing only caldari ships on every other day following some bizarre theory theat they will breed in lowsec spawning lots of little new carebears for you to kill (every tuesday and friday only of course we cant deplete the stocks!!!)
SKUNK
Originally by: CCP Navigator
People who think I am joking or talking big are going to understand very quickly that there will be order
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Xarosa
Minmatar Red.
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Posted - 2008.12.20 13:07:00 -
[127]
So the wannabee Long John Silver's of eve are crying because CCP made a few changes to the relatively easy (and a slightly unfair) way in which haulers, traders and miners can be preyed upon in space.
You might as well walk into a police station and complain about the bank across the street putting bars on all it's windows and now it's not as easy to rob!
I welcome the changes. Makes killing, robbing, looting and podding MUCH more exciting and worthwhile. YARRRR!  -)(-
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Alowishus
the united Negative Ten.
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Posted - 2008.12.20 17:02:00 -
[128]
Question: Is pimpin' easy? Answer: It ain't.

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Krall Havoc
THE FINAL STAND Red Box.
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Posted - 2008.12.20 19:39:00 -
[129]
Originally by: Alowishus Question: Is pimpin' easy? Answer: It ain't.

quoted for emphasis
Sig removed, inappropriate content. If you would like further details please mail [email protected] - Saint |

Jalif
Black Sinisters
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Posted - 2008.12.20 21:19:00 -
[130]
Edited by: Jalif on 20/12/2008 21:22:14 Edited by: Jalif on 20/12/2008 21:20:08 I just couldn't be bothered reading this beyond page 3.
True Piracy or not... gang or gatecamps... does it really matter?
This is eve where you can stand for your points and way of living. I really don't give a **** how YOU play the game as a pirate.
I got my people & we have fun in what we are doing (isn't this the point of the game???).
For all those whiners I just got to tell you few stuff that I learned from piracy: 1. Don't play their game. If you get blobbed everytime, then don't try to make a force to counter them. If you can't catch people on gate, then look at other places.
2. If you want a fair fight, don't expect it from pirates. Piracy is also a money making profesion. So reducing the risk versus the reward is the way to go.
3. All those agility buff & web nerfs should be seen on another way. Thx to that the "blobs" arent able to catch me or gatecamp me (Im outnumbered often by major alliances).
4. (Back to point 2.) Only having 10 ships just to kill a simple cruiser is not the way to go. In matter of time people will know you & they just dock up when they see you in local. Therefore it means you won't get targets at all & gatecamping won't be the the way to go these days (my opinion, but it is still the way to go, thats the beauti of the sandbox of eve). If you just bring 2/3 ships to kill that cruiser the people won't be as "afraid" and maybe they will gang oppon you!. You either ignore them to keep the targets comming or you have your own backup also set to have an epic fight.
5. Ransoms. Most people are doing it totally wrong (I began totally wrong). Before you are able to ransom with high numbers you need reputation. How do you get reputation as a pirate? Start with low ransoms and increase it. Who doesn't want to pay for example 20mil to have their deimos safed? Its a money making for you and for him. Next time you increase the ransom to 30mil & he will still pay because he knows you won't shoot him down.
To all the pirate whiners (I was one before I fully admit) Please STOP Play the game And maybe my advise helps you a bit to get into the busnis.
Jalif
PS: There is no real piracy. Piracy is adapting to your envirment. A good pirate is not somebody that get alot of kills, but one that makes a living (and make some nice ISK) from piracy. That is for me a good pirate (my way to play the game & my opinion)
Shut Up & Play the game.
EDIT: PS2: I prefere to see nice ransoms & awesome fights against/with pirates in this forum section instead of whines.
CEO of Black Sinisters |
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Montmorency
Black Sinisters
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Posted - 2008.12.20 22:26:00 -
[131]
The problem has never been CCP, or the choice of role between Pirate, Anti-Pirate or whatever else there is, its the player.
In the game their is a balance, this same balance was their before the recent speed nerf, each race, each ship has a Achilles heel. Neuts to take down Amarr, Webs to take down Nano, Nano to avoid guns and missiles.
The main problem with all the PvP in EvE is that people want to be able to solo roam/small gang roam and have the ability to take out what they encounter, this simply isn't the case, you cannot have a perfect ship, a perfect gang. You have to constantly adapt to the surroundings. No matter which form initiates the gang first (e.g. Anti-Pirates forming first) those people will always be at a dis-advantage because they will be reported and an appropriate gang formed to counter theirs. Its just the way the game works.
If your a pirate, you need to adapt game play, there are people that give pirates a bad name, there are anti-pirates that can't pvp so use superior numbers.
That is all Monty
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Reptar Dragon
THE FINAL STAND Red Box.
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Posted - 2008.12.20 23:12:00 -
[132]
Originally by: Montmorency
That is all Monty
Hey that's my name too guy
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Terra Mikael
Private Nuisance
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Posted - 2008.12.21 11:56:00 -
[133]
Originally by: Marcus TheMartin The most difficult path to take is running missions in highsec and telling all of your friends that you don't take it in the rear
LMAO!! ________________________________
Originally by: Korovyov You WIN! And by win, I mean suck horse manure.
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Dun Bynar
Caldari
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Posted - 2008.12.21 12:48:00 -
[134]
Edited by: Dun Bynar on 21/12/2008 12:48:56 ☻points to 92% of all the posts in this thread...and says " remember me telling you about wanna be cry baby pirates?"☻ my god man! gate camps! no wonder your starving! A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true. |

Kane Rizzel
NovaKane Incorporated
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Posted - 2008.12.21 13:30:00 -
[135]
Originally by: Dun Bynar Edited by: Dun Bynar on 21/12/2008 12:48:56 ☻points to 92% of all the posts in this thread...and says " remember me telling you about wanna be cry baby pirates?"☻ my god man! gate camps! no wonder your starving!
PWYM :p
A Pirates Perspective
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DlRTY SANCHEZ
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Posted - 2008.12.21 15:15:00 -
[136]
Edited by: DlRTY SANCHEZ on 21/12/2008 15:16:24
Originally by: Capt Lothar Look up the last engagement we had with them where we kicked them in the nuts so hard they had to run away to save some face.
The last engagement I see you lost 2 battleships and killed 3, despite having 5 more battleships, and 3 Falcons.
Off topic, irrelevant, and trolly. I'll stop posting.
What did the OP write anyway?
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Fearless Angel
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Posted - 2008.12.21 16:19:00 -
[137]
Edited by: Fearless Angel on 21/12/2008 16:19:56 Edited by: Fearless Angel on 21/12/2008 16:19:00
Originally by: MADDOGzors Lets see, pre-patch all we had to deal with was gate guns. Now, we have massive gates where people uncloak 64km away. Transports can use covops cloak. The web nerf. Battleships can track small ships for crap now. And this one I totally don't understand, if a neutral aggros a pirate he has 30 seconds to de-aggress, why is it that if a pirate engages a neutral he has to wait 60 seconds? Troll away.
http://eve-kb.com/view.php?type=player&name=The+Yzzerman&filter=losses&id=5437980#mail
They fail by themselves, nobody can't help them 
Poor piwate The Yzzerman 
Trapped in belt at Amamake with Thanatos while having -10.0 sec status...
Gettin killed by fluffystuff and one Falcon...
Priceless 
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Solid Prefekt
Minmatar Haven Front
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Posted - 2008.12.21 17:35:00 -
[138]
It has not been all bad for the Pirate. With the introduction of FW there are a LOT more pilots in low sec. And with remote sensor boosted Heavy Interdictors there is now a ship with a weapon that is IMMUNE to WCS and it is a ship that can easily tank Gate guns. That alone is huge. As for Blockade Runners, they could not be caught before the patch. The reason for the cloak was not to hurt Pirates, but to help them through bubbles in nullsec.
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Outro
Caldari Total Mayhem. Eternal Rapture
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Posted - 2008.12.22 18:04:00 -
[139]
Originally by: DlRTY SANCHEZ Edited by: DlRTY SANCHEZ on 21/12/2008 15:16:24
Originally by: Capt Lothar Look up the last engagement we had with them where we kicked them in the nuts so hard they had to run away to save some face.
The last engagement I see you lost 2 battleships and killed 3, despite having 5 more battleships, and 3 Falcons.
Seconded. Did I miss something? Also, after we "ran away" (read: jumped out) we waited for you on the other side of the gate but you didnt come play.  -- Your signature exceeds the maximum allowed filesize of 24,000 bytes - Tallan Riese ([email protected]) |

Smacktalking Alt
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Posted - 2008.12.22 18:41:00 -
[140]
Many EVE players harbor genuine disdain towards people just for choosing to play a certain way. Why would CCP be any different? ------------------------------------------------- The world is a dangerous place for stupid people; their one advantage is strength in numbers. |
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Sweetpain
Gallente Federal Navy Academy
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Posted - 2008.12.22 18:55:00 -
[141]
Originally by: Xarosa So the wannabee Long John Silver's of eve are crying because CCP made a few changes to the relatively easy (and a slightly unfair) way in which haulers, traders and miners can be preyed upon in space.
You might as well walk into a police station and complain about the bank across the street putting bars on all it's windows and now it's not as easy to rob!
I welcome the changes. Makes killing, robbing, looting and podding MUCH more exciting and worthwhile. YARRRR! 
Everyone knows that every salesman have a bunch of hungry children to feed and, and that most customers get a price that is making them lose money on the deal. just as. Everyone knows that a pirate is a nice person that just can't figure out why the law think it's bad to kill, **** and rob other people, afterall i't their job to do so, and they will continue to fight the law until they make it legal.
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Hedliner
Gallente Total Mayhem.
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Posted - 2008.12.22 19:48:00 -
[142]
Originally by: Torhas
Originally by: MADDOGzors This thread makes me laugh. No surprise, The United snuck in to troll us again.
Oh wait, THIS makes me laugh even harder.
Want to play the Link war with me ?
Your Corp Suck.
http://www.total-mayhem.co.uk/?a=cc_detail&ctr_id=5
tbh.
Your smack makes me giggle.
GF in Crielere.
Quote: It's a good day to die :D
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Ugluuk
Caldari Beyond Divinity Inc
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Posted - 2008.12.22 23:07:00 -
[143]
CCP is destroying what has been the most memorable part of EVE since it started..
Piracy has been the most contributing part to Eve`s development from a small unknown game to what it is today but CCP seems to have forgotten that over the last few years..
What would Eve been without coporations like m0o, Space Invaders,Jokers,Snigg (the old version) and pilots like Tank Ceo,Stavros,Frankinator,Lord Zap,Jexter?
It would been a game that had gone into history.. People remember the pirates and talks about them many years after they quit or close the corporations..
Who remembers Harry the Miner from 2003? No one..
These days pirates are like any other pvp pilot..Bunch of blobbing retaaards that cant go out and pvp unless they got 1 ship for each thing you need to tackle something..
Who did this? CCP..The last patch destroyed piracy as it was..
For me piracy is to tackle someone, shoot him to structure and ask for a ransom.. Piracy is to chase the target jump after jump before you catch it.. Piracy is to probe people and ransom them..
Now the gates are so big, the web is so bad and the tracking is so horrible that you cant take the time to ask people for a ransom on gates and stations.. It`s all about having enough dps to gank it before it gets out and ofc that makes people do it the easy way..You get as many as you can in the gang..
There was a time skill points had something to say in Eve..Those days are over..
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Inertial
The Suicide Kings True Reign
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Posted - 2008.12.22 23:55:00 -
[144]
ITT Pro gatecampers justifying their pro gatecamping.
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de4deye
Caldari Maximum Yarrage
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Posted - 2008.12.23 00:27:00 -
[145]
CCP hates pirates?! Never before known . Of course CCP hates all pirates the bears = their bank. Just deal with it and get better at pvp if its too big of a problem for you 
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Capt Lothar
the united
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Posted - 2008.12.23 00:55:00 -
[146]
Originally by: Outro
Originally by: DlRTY SANCHEZ Edited by: DlRTY SANCHEZ on 21/12/2008 15:16:24
Originally by: Capt Lothar Look up the last engagement we had with them where we kicked them in the nuts so hard they had to run away to save some face.
The last engagement I see you lost 2 battleships and killed 3, despite having 5 more battleships, and 3 Falcons.
Seconded. Did I miss something? Also, after we "ran away" (read: jumped out) we waited for you on the other side of the gate but you didnt come play. 
Why should we jump after you? Tactically, that's a stupid move. You came to us looking for a fight, we obliged as we always do if we can, and as soon as you realized that you were losing, you jumped out. You guys thought you would stomp us found out that we aren't the pushovers you originally thought. You know where we are if you'd like a rematch.
Pirating is the only way to play Eve. The rest of you are missing out.
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de4deye
Caldari Maximum Yarrage
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Posted - 2008.12.23 01:50:00 -
[147]
Originally by: Ugluuk CCP is destroying what has been the most memorable part of EVE since it started..
Piracy has been the most contributing part to Eve`s development from a small unknown game to what it is today but CCP seems to have forgotten that over the last few years..
What would Eve been without coporations like m0o, Space Invaders,Jokers,Snigg (the old version) and pilots like Tank Ceo,Stavros,Frankinator,Lord Zap,Jexter?
It would been a game that had gone into history.. People remember the pirates and talks about them many years after they quit or close the corporations..
Who remembers Harry the Miner from 2003? No one..
These days pirates are like any other pvp pilot..Bunch of blobbing retaaards that cant go out and pvp unless they got 1 ship for each thing you need to tackle something..
Who did this? CCP..The last patch destroyed piracy as it was..
For me piracy is to tackle someone, shoot him to structure and ask for a ransom.. Piracy is to chase the target jump after jump before you catch it.. Piracy is to probe people and ransom them..
Now the gates are so big, the web is so bad and the tracking is so horrible that you cant take the time to ask people for a ransom on gates and stations.. It`s all about having enough dps to gank it before it gets out and ofc that makes people do it the easy way..You get as many as you can in the gang..
There was a time skill points had something to say in Eve..Those days are over..
They don't care about what it 'was' rather what it 'is'. More bears and more people who ***** about losing their ships. Thats where they get the larger sum of their money so they think 'why not suck their epeen?'. Also - this recent patch wasn't the only patch to 'ruin' piracy.. just downgrade yet again. Bears will never win . And for your issues with gates.. bring more people in ceptors around various areas of the gate and hope they dont stab. Find new methods than what you were doing previously 
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Commander Yassir
The Seven Sins
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Posted - 2008.12.23 02:01:00 -
[148]
Edited by: Commander Yassir on 23/12/2008 02:03:39 Yes, yes they do. BUT THEY HATE YOU MOST OF ALL BECAUSE YOU MADE A THREAD CONCERNING IT BRINGING IT TO EVERYONES ATTENTION. I mean.... the carebears whined... sooo.... yea nuff said.
Edit:Saw something about the Falcon, SHUT UP ALREADY. Whenever engaging I simply assume that I will be perma jammed the whole time so I am never disappointed when a Falcon uncloaks and pleasantly surprised when one doesn't. The man who smiles when things go wrong has thought of someone to blame it on. |

Firebreak
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Posted - 2008.12.23 02:12:00 -
[149]
Edited by: Firebreak on 23/12/2008 02:13:01 I think changes like this are good. In fact, it'd be nice to see the day when they make gatecamps an impossible, or at least improbable place to kill. I've explored low sec a bit, but for the most part, I'm a carebear I suppose. I only get bold when I have a good amount of spare cash/equipment to keep me going should I suffer a major loss.
From my point of view, if I could get into low sec risk free, (Just talking travel here, and not autopilot) I would go there a LOT more. Better loot, better rats, better minerals for mining, etc. I'd find some system far away from any corps and god find some rats to pop. I'd be a perfect target for pirates hunting the systems. That's what eve is missing, the way it's set up now, there isn't much incentive to hunt around for a good kill when you can sit at a gate and pick ppl off as they try to pass.
My suggestion to all this is: When a gate shoots you to a new system, it puts you in a random spot like 1AU around where the receiving gate is. Really think about this. Players can now get into low sec risk free, meaning a LOT more will actually go and try it out. Many more targets, but more work catch them. I'd be happy to die to someone who's had to hunt me down, gatecamps on the other hand... not a fan
Fire --------------------
5, 6, 7, 8! Who do we... uhhh.. I can't think of anything that rhymes with 8! |

Capt Lothar
the united
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Posted - 2008.12.23 02:27:00 -
[150]
Originally by: Firebreak Edited by: Firebreak on 23/12/2008 02:13:01 I think changes like this are good. In fact, it'd be nice to see the day when they make gatecamps an impossible, or at least improbable place to kill. I've explored low sec a bit, but for the most part, I'm a carebear I suppose. I only get bold when I have a good amount of spare cash/equipment to keep me going should I suffer a major loss.
From my point of view, if I could get into low sec risk free, (Just talking travel here, and not autopilot) I would go there a LOT more. Better loot, better rats, better minerals for mining, etc. I'd find some system far away from any corps and god find some rats to pop. I'd be a perfect target for pirates hunting the systems. That's what eve is missing, the way it's set up now, there isn't much incentive to hunt around for a good kill when you can sit at a gate and pick ppl off as they try to pass.
My suggestion to all this is: When a gate shoots you to a new system, it puts you in a random spot like 1AU around where the receiving gate is. Really think about this. Players can now get into low sec risk free, meaning a LOT more will actually go and try it out. Many more targets, but more work catch them. I'd be happy to die to someone who's had to hunt me down, gatecamps on the other hand... not a fan
Fire
You fail in more ways than I care to elaborate on.
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