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Glengrant
TOHA Heavy Industries
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Posted - 2008.12.20 12:32:00 -
[91]
Edited by: Glengrant on 20/12/2008 12:33:50 EVE has 250k accounts - which given average numbers of alts means perhaps 150k real and active players (plus a couple 10k trial accounts or so) - these are just my guesses based on my experience and the various numbers given over the years.
But the exact alt numbers don't matter for comparison as the other MMOs have players with alt accounts too.
Furthermore I don't believe that EVE would have 10x the numbers of players if only CCP would dumb it down and make it cuddly and cute with no death penalty etc...
First off they would have to compensate for the 50% players leaving because EVE would no longer be the game we enjoy. Look at the way SWG crashed when SOE messed it up too much in their attempt to optimize subscriber numbers. Over a year ago there was a patch that was the final straw and there was a mass exodus of players who finally gave up on it. SWG never really recovered from that.
Many players play EVE not just because it has starships - but *because* it is different from other MMOs. SWG, Jumpgate and Tabula Rasa are all sci fi - but none could compete successfully vs EVE over time.
Fantasy is generally more popular than scifi.
Last but not least - make a game too similar to WoW and people will just play WoW. Why play the wannabe if you can play the real deal?
The niche image EVE has on this forum is curious if you look at the numbers and trends.
Facts are that EVE is very successful and popular. And people should consider that this is because - not in spite off - it what it is: Challenging. Free. Long-term. --- Save the forum: Think before you post. ISK BUYER = LOSER EVE TV- Bring it back!
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Harrent
Caldari
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Posted - 2008.12.20 12:41:00 -
[92]
Edited by: Harrent on 20/12/2008 12:42:26 OP Kassarryaa, you are re-tarded.
Which other game has a server holding combat of over 1000 players?
Which other game has a server that can have 35000+ people signed on at the SAME TIME!?
You sir, miss the point of Eve and thereby Fail at it. =----------=
Semper Fi |

Haakelen
Gallente Cassandra's Light Caeruleum Alliance
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Posted - 2008.12.20 13:00:00 -
[93]
If more people means more people like the OP, hooray for limited populations.
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Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2008.12.20 13:02:00 -
[94]
lol, awsome, another whine post
games too hard, booo hoooo

Please, jump into traffic
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Steve Zodiak
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Posted - 2008.12.20 13:46:00 -
[95]
There are a few facilities in-game available that would solve the kinfd of difficulty experienced by the OP:
1) Join a Corp and talk to people. 2) Go to help channel, admit you are "lost" and ask some kindly soul (some do exist, believe it or not) to help with a spot of mentoring 3) Eve University
Of course EvEs' a bloody hard game; if all you've been playing is draughts (aka checkers) you can't expect to play chess well without studying the rules or getting someone to give you a few pointers.
Really, 1-3 above or something like it might usefully be flagged up to people when first joining. The OP seems a thoughtful type, who had a bad experience and gave up. Maybe (as she suggests) a different way of approaching the game than just diving in at the deep end would have resulted in the addition of a decent player to the game. Or not. As it is, someone interested in EvE has been put off so we don't know what potential they might have had.
"Just my two cents"
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Zubenelgenubi
Priory Of The Lemon Atlas Alliance
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Posted - 2008.12.20 13:49:00 -
[96]
Point 1 in the post above will pretty much see you from rags to riches. You Improvise. You Adapt. You overcome!
Have a plan, Execute it violently Do it now. ~General Douglas MacArthur |

Hyveres
Caldari
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Posted - 2008.12.20 13:52:00 -
[97]
Tbh as I played wow for a couple of years I wouldnt want the kind of players that I played with there here.
Are some exceptions ofc but for me the best thing about eve is the free capitalism and economic warfare.
And the small fact that what you accomplish as a player actually matters , that in the end 60-70% of the ingame world are player controlled. The markets fully playerdriven(well insurance is still around to mess with that slightly but sooner or later it too should dissapear).
"Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |

insulubria
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Posted - 2008.12.20 13:57:00 -
[98]
Originally by: Guttripper I guess that means Eve only has 249,998 players left...
If you're not going up, you are in fact going down.
which idiot set the Low-sec route as default anyways?
on a side note.. It does give you a warning before jumping through the gate.
Altho the warning resets options page doesnt have a reset button for this, or for stealing.
unless of course, the option to reset it doesnt appear till the message has been suppressed.
All in All I would have to agree, there are still better choices to be made as far as subtle game play mechanics AND User Interfaces are concerned.
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Aioa
Planetary Assault Systems
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Posted - 2008.12.20 14:10:00 -
[99]
Originally by: Kassarryaa Great all the work I have done so far. Gone!
But yesterday you had enough ISK to make an offer to buy a 16m sp character? --
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insulubria
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Posted - 2008.12.20 14:14:00 -
[100]
Originally by: Aioa
Originally by: Kassarryaa Great all the work I have done so far. Gone!
But yesterday you had enough ISK to make an offer to buy a 16m sp character?
haha owned.
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Doctor Penguin
Amarr Shadow Command Tenth Legion
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Posted - 2008.12.20 14:26:00 -
[101]
If you checked my account, it would say that I'm about 35 days old. Seriously. Bar the odd trial account here or there, I've played EVE for about 100x less than most o' you lot have!
So, my opinion of EVE? I had no trouble getting the hang of everything. It's actually an alright learning curve - you learn what you need to learn in the tutorial, go do those things you've learnt and learn more by accident or by lurking on the Rookie Help and Rookie Corp channels. I'm doing very well in EVE, including learning that Lowsec really isn't very scary as long as you know what you're doing, and am part of a great corp and alliance purely by accident!
I think that the OP is an idiot, however. You KNOW that going into Lowsec is always a risk, especially if you're travelling in a ship any bigger than a frigate. You KNOW that you should never fly anything that is not insured or you can't afford to lose. You KNOW that EVE is a different kettle of fish to, hell, even RuneScape (where if you die, you lose almost ALL your stuff. No corpse run for you!) or that huge example of generic gaming, World of Warsnore.
Why, then, does EVE not have millions of accounts? I'd say it's actually not a design flaw or a flaw with society. I think we'd see a lot more gamers if CCP upon new character creation informed the player that "For new players, a combat character is recommended as it's the easiest and most fun to play." This way, Mr Newbie gets to see the most directly fun part of EVE - combat. Mining isn't actually that fun to pick up and play. Neither is Trading.
I have had a great time in my first month of EVE. It's such a beautifully different experience that you can really get your teeth into it, and you're happy to log in once or twice a day to run a mission or two! ________________________________________________
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Kazang
Gallente Arbitrary Freedom
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Posted - 2008.12.20 14:31:00 -
[102]
Originally by: Destination SkillQueue Had to be posted.
LMAO that is win. Sad, true and hilarious at the same time.
Whilst i dont think eve should dumb down, go all wow and hold players hands. The start of the game could be more intuitive and a little more user friendly. EVE advertising on teh internetz is reaching saturation point and yet the subscriber base doesn't climb. The learning curve is hurting the numbers without a doubt.
Kazang
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Janu Hull
Caldari Terra Incognita Ethereal Dawn
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Posted - 2008.12.20 14:36:00 -
[103]
I'm one of the rare ones that picked up on the game relatively quickly, despite not doing the tutorial (initially). I had a friend willing to patiently work me through the first few days. My biggest new game headache was the sound. Going to warp, missile explosions, would completely lock the game up and I'd be back to desktop. Once I was through that, I had to get it in my head REAL quick that this game was going to hurt no matter what I did.
I played the hard road, going Caldari, but specializing in railguns (I didn't touch missile launchers until I was four months into it, and didn't own a Raven until about nine months). I went Ibis>Merlin>Cormorant>Moa>Rokh. Was it painful? Oh yeah...nothing felt worse than struggling in L3 missions in the Rokh...but I liked that I was able to pull it off without following the beaten path.
This is really a game where you have to like to be challenged. You have to want to face pain to log in and get things done, and sometimes, you have to be willing to look like a complete idiot for the sake of learning to do it right.
Its not a game that's going to congratulate you very much, and its going to take a LOT of pleasure in beating the living hell out of your ego. But if you can handle that, what it offers in terms of personal accomplishment is impressive. When you see that first system switch to your alliance's sovreignty, or that first wormhole claim your capital ship on a long jump, it pays off bigtime. In the event of an emergency, my ego may be used as a floatation device.
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Dirtee Girl
Omega Enterprises 0mega Factor
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Posted - 2008.12.20 15:08:00 -
[104]
eve is too hard for you maybe ... this is your style
have fun dont forget to send us a postcard we will miss u
*
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Antarious Kronar
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Posted - 2008.12.20 15:14:00 -
[105]
To the OP...
This is not an attempt to flame you, nor am I going to rub salt in your wounds. However, this is Eve.
Eve is unique in that it is a challenging game to play. It's a sandbox and you can do whatever your heart desires in the game. But, there is a high learning curve to the game and this is what I like about Eve.
Eve is also unique in that CCP refuses to cave to some of the complaints, that Eve should mirror some of the other MMOs out that. To be honest, all the other MMOs out that are just crap. You can play WOW and understand everything you need to know in one day. I have been playing Eve for quite a while now and I will admit, I still have a lot to learn. But, that is what I like about Eve.
Again, not a flame but it really infuriates me when someone comes to the boards and QQs that the game is too hard and it needs to be dumbed down. Hell no, says I.
Eve is huge and half the fun is trying to get from here to there.
Give Eve a chance. Invite your friend to TS or Vent (or form a gang with you friend and use the ingame VoIP) so you both can talk together, as you both run missions. Eventually, you will both be able to travel and meet each other.
Eve is not instant gratification but with time and hard work, you will achieve your goals.
And in regards to the title of your post... Eve is not for everyone. People come here expecting WOW and quickly realize it's a hard game to play. Only one server, with at times over 40,000 people playing. I think that is pretty awesome.
Good luck in your MMO search but I can assure you, you will not find anything out there that even comes close to what Eve has to offer.
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Thommas Molina
Disturbing Creations Laboratories Unlimited New Eden Research
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Posted - 2008.12.20 15:41:00 -
[106]
Originally by: Cypermethren Edited by: Cypermethren on 19/12/2008 19:02:36 Wow.. Two people in here that should know better but aren't very bright.
Using avoid low sec only works if there is a route that "can" avoid it.
I see in her post she stated that she used the map feature that takes safest route. So first you should actually read before you respond.
Clicking that doesn't mean you won't jump through .4 or lower. Just means it will do it's best not to.
You both need to check your map skills. Your post makes you look pretty dumb.
because we all know the rookie systems are cut off from the rest of empire, read the post first...
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Opertone
Caldari SIEGE.
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Posted - 2008.12.20 18:22:00 -
[107]
when you familiar with the game it is easy to set up an alt to do the right sort of things
but if you are unfamiliar eve gives the best feeling you can ever get - learning experience which lasts for many years.
as you master different aspects of the game, so do other players and CCP releases new stuff, so it never gets old and boring
i enjoy eve
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Barkaial Starfinder
Minmatar The Dead Parrot Shoppe Inc.
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Posted - 2008.12.20 18:50:00 -
[108]
If you thought you would learn EVE without your death involved, i'm sorry.
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warpod
Amarr People Desintegration Project
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Posted - 2008.12.20 19:02:00 -
[109]
me wants be Calidar
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Karlemgne
Tides Of War
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Posted - 2008.12.20 21:51:00 -
[110]
Originally by: Kassarryaa Bad game design for new players. Plain and simple. Me and a friend started playing. I wanted to go Calidar. He went Minmatar. Well after a few days of building up isk and SP to get something better than what we started with we decided to play together. So I set a course towards him. I use the map feature and tell it to take the safest route. Oh look I have to jump through .4 space to get there. Of course as soon as I enter it my ship is popped and I am podded. Great all the work I have done so far. Gone! So I start again. A day or two later I am doing a mission. Sends me to .5 space. I am out killing the rats in the mission. In jumps another ship pop and I am dead and podded yet again. My new ship gone again. And still I have been unable to join up with my friend.
Perhaps there is some way to get to my friend without this happening. But as a new player I have no idea what this way is. I don't mind PvP when I have any chance at all of competing. I mean even the a tiny chance of winning.
Yes I am new to the game. Me and my friend are going to go play something else now. This game just doesn't seem well thought out for new players.
The game design is simply poor in that aspect of the game.
I wish everyone else best of luck. But I now see why a game that looks so amazing has so few players.
Just my two cents.
You got killed and podded in a .5 system? Me thinks you were stealing from cans.
And you got killed traveling through a .4 system, in a frigate? Me thinks you put yourself on autopilot, hit the button, and walked away.
-K
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Karlemgne
Tides Of War
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Posted - 2008.12.20 21:57:00 -
[111]
Originally by: Glengrant Edited by: Glengrant on 20/12/2008 12:33:50 EVE has 250k accounts - which given average numbers of alts means perhaps 150k real and active players (plus a couple 10k trial accounts or so) - these are just my guesses based on my experience and the various numbers given over the years.
But the exact alt numbers don't matter for comparison as the other MMOs have players with alt accounts too.
Furthermore I don't believe that EVE would have 10x the numbers of players if only CCP would dumb it down and make it cuddly and cute with no death penalty etc...
First off they would have to compensate for the 50% players leaving because EVE would no longer be the game we enjoy. Look at the way SWG crashed when SOE messed it up too much in their attempt to optimize subscriber numbers. Over a year ago there was a patch that was the final straw and there was a mass exodus of players who finally gave up on it. SWG never really recovered from that.
Many players play EVE not just because it has starships - but *because* it is different from other MMOs. SWG, Jumpgate and Tabula Rasa are all sci fi - but none could compete successfully vs EVE over time.
Fantasy is generally more popular than scifi.
Last but not least - make a game too similar to WoW and people will just play WoW. Why play the wannabe if you can play the real deal?
The niche image EVE has on this forum is curious if you look at the numbers and trends.
Facts are that EVE is very successful and popular. And people should consider that this is because - not in spite off - it what it is: Challenging. Free. Long-term.
One more time, for posterity, SOE did not "mess up" SWG to "optimize subs." SOE made changes to SWG that were mandated by the Star Wars license holder--Lucas Arts--on a threat of revocation of the License.
I wish people would pay more attention to what really goes on in the world instead of going "oh! oh! SOE's logo is on the splash, they MUST be responsible for everything that happens in a game which is actually owned by someone else!"
Other than that, I agree with what you've said.
-Kark
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Karlemgne
Tides Of War
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Posted - 2008.12.20 22:02:00 -
[112]
Edited by: Karlemgne on 20/12/2008 22:03:25
Originally by: Hyveres Tbh as I played wow for a couple of years I wouldnt want the kind of players that I played with there here.
Are some exceptions ofc but for me the best thing about eve is the free capitalism and economic warfare.
And the small fact that what you accomplish as a player actually matters , that in the end 60-70% of the ingame world are player controlled. The markets fully playerdriven(well insurance is still around to mess with that slightly but sooner or later it too should dissapear).
I love you hands off capitalist types. Unfortunately for you, CCP is a capitalist entity with some interest in maintaining subs and keeping new players around. As such, insurance ain't going anywhere.
-Karl
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Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2008.12.20 22:36:00 -
[113]
Edited by: Cyprus Black on 20/12/2008 22:38:40 Edited by: Cyprus Black on 20/12/2008 22:37:22
Originally by: Glengrant Edited by: Glengrant on 20/12/2008 12:33:50 EVE has 250k accounts - which given average numbers of alts means perhaps 150k real and active players (plus a couple 10k trial accounts or so) - these are just my guesses based on my experience and the various numbers given over the years.
But the exact alt numbers don't matter for comparison as the other MMOs have players with alt accounts too.
Furthermore I don't believe that EVE would have 10x the numbers of players if only CCP would dumb it down and make it cuddly and cute with no death penalty etc...
First off they would have to compensate for the 50% players leaving because EVE would no longer be the game we enjoy. Look at the way SWG crashed when SOE messed it up too much in their attempt to optimize subscriber numbers. Over a year ago there was a patch that was the final straw and there was a mass exodus of players who finally gave up on it. SWG never really recovered from that.
Many players play EVE not just because it has starships - but *because* it is different from other MMOs. SWG, Jumpgate and Tabula Rasa are all sci fi - but none could compete successfully vs EVE over time.
Fantasy is generally more popular than scifi.
Last but not least - make a game too similar to WoW and people will just play WoW. Why play the wannabe if you can play the real deal?
The niche image EVE has on this forum is curious if you look at the numbers and trends.
Facts are that EVE is very successful and popular. And people should consider that this is because - not in spite off - it what it is: Challenging. Free. Long-term.
The SWG dev team did what they did because they were already hemorrhaging over 10k subs a month (back in the day that was a lot) before NGE was ever conceived. At that rate the game would've been dead in a year. I'm not saying what they did was right, only that SWG understood that their ship was sinking and they tried to plug the hole with cake. In hindsight it was a bad decision to use cake for hull repair.
EvEs ship isn't sinking or retaining water, so the analogy between the two is incorrect. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |

An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2008.12.20 22:40:00 -
[114]
It's true. God knows new players have never been able to achieve anything in Eve.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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AkRoYeR
Amarr
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Posted - 2008.12.20 22:49:00 -
[115]
Originally by: Barkaial Starfinder If you thought you would learn EVE without your death involved, i'm sorry.
This!
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Tinnian Maso
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Posted - 2008.12.20 23:13:00 -
[116]
After just short of a year in the Eve universe, I am still a 'noob' in may repects.
However, I do understand the frustration that a new player faces with this game but it gives you a sense of achievement when you do get things right that no other game ever has or probably ever will.
It takes perserverance and a lot of thought to get anywhere in this game and I for one like it the way it is. To 'dumb it down' will be to ruin what is already a superb game.
Your motto should be 'If at first you don't succeed, don't use the autopilot and try again' 
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Jacques Starstrider
Caldari
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Posted - 2008.12.20 23:16:00 -
[117]
1) Go to map 2) Select Autopilot 3) Select Settings 4) Select "Prefer Safer" 5) Put the security penalty slider on 100 (!!!)
Your autopilot won't take any shortcuts through lowsec EVER. Even if it means making 20 jumps more to avoid just one lowsec system.
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TimMc
Gallente Brutal Deliverance OWN Alliance
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Posted - 2008.12.20 23:25:00 -
[118]
Originally by: Antarious Kronar This is not an attempt to flame you, nor am I going to rub salt in your wounds. However, this is Eve.
Rub it in deeper! Sea salt and lots of it! 
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Burnharder
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Posted - 2008.12.21 00:25:00 -
[119]
Guys, I really don't get why you're smacking the OP. He's a new player and he doesn't know all the stuff you do. He's a bit miffed at the concept of working for hours to get a tiny upgrade but then losing it to some ass-hat who just likes to see a pretty explosion. You see imho that's the whole problem with Eve as a concept. It's attractive to ass-hats and encourages ass-hattery. There's little benefit to playing "for fun", when you're on the receiving end of someone elses enjoyment.
You guys often talk about Eve in the context of Evolutionary Theory. It's interesting to note that many of you don't really understand what "survival of the fittest" really means. It doesn't mean, "the best", it means, "those best suited to the prevailing environmental conditions". Eve selects against the casual player and against player's that don't like to wave their e-peen's around. That's why subscription levels are so low (250,000 is a ridiculous figure - a small proportion of those accounts are paying and active).
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CyberGh0st
Minmatar Tribal Liberation Force
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Posted - 2008.12.21 00:27:00 -
[120]
Originally by: Karlemgne
Originally by: Glengrant Edited by: Glengrant on 20/12/2008 12:33:50 EVE has 250k accounts - which given average numbers of alts means perhaps 150k real and active players (plus a couple 10k trial accounts or so) - these are just my guesses based on my experience and the various numbers given over the years.
But the exact alt numbers don't matter for comparison as the other MMOs have players with alt accounts too.
Furthermore I don't believe that EVE would have 10x the numbers of players if only CCP would dumb it down and make it cuddly and cute with no death penalty etc...
First off they would have to compensate for the 50% players leaving because EVE would no longer be the game we enjoy. Look at the way SWG crashed when SOE messed it up too much in their attempt to optimize subscriber numbers. Over a year ago there was a patch that was the final straw and there was a mass exodus of players who finally gave up on it. SWG never really recovered from that.
Many players play EVE not just because it has starships - but *because* it is different from other MMOs. SWG, Jumpgate and Tabula Rasa are all sci fi - but none could compete successfully vs EVE over time.
Fantasy is generally more popular than scifi.
Last but not least - make a game too similar to WoW and people will just play WoW. Why play the wannabe if you can play the real deal?
The niche image EVE has on this forum is curious if you look at the numbers and trends.
Facts are that EVE is very successful and popular. And people should consider that this is because - not in spite off - it what it is: Challenging. Free. Long-term.
One more time, for posterity, SOE did not "mess up" SWG to "optimize subs." SOE made changes to SWG that were mandated by the Star Wars license holder--Lucas Arts--on a threat of revocation of the License.
I wish people would pay more attention to what really goes on in the world instead of going "oh! oh! SOE's logo is on the splash, they MUST be responsible for everything that happens in a game which is actually owned by someone else!"
Other than that, I agree with what you've said.
-Kark
No it was not mandatory, if SOE had adviced against it or just plain said they wouldnt do it, it would not have happened. Thing was, there were alot of new devs working on the game at that time, and they didnt understand what SWG was about, including the management. And so they followed LA in their thinking that they should convert SWG to a WoW clone. Do some research and you will know that that is how it was.
Cyberwiz aka CyberGh0st aka Mentakh Active @ EvE Online Favorites : DAoC-SI/SWG Pre CU-NGE/Ryzom Retired @ WoW/LOTRO/WAR/Planetside/Entropia/UO/Lineage/GW/EQ/Jumpgate/Dofus/AoC |
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