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Simen Looswe
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Posted - 2004.08.02 11:58:00 -
[91]
Quote: What¦s your apoc setup? I recently got an Apoc and I¦m would like too see a good setup....
.
Not sure that mine qualifies as 'good', but it works in practice. 7xmegapulse 1x named Siege Launcher/Named large smartbomb.
100mn t2 AB (can be switched out if needed, i use it to keep range) 3x t2 cap rechargers
1x named large repper 1x t2 medium repper explosive hardener(50%) kinetic hardeners(50%) t2 thermic plate (25%) not enough cpu until i get weapon upgrades 5. 1x t2 heatsink 1x cap relay
tanking with this setup is ok. I solo 3 BS angel spawns, but have yet to meet a Seraphim or a Commander spawn. Damage is also very ok. I generally fight at 10-30km range. With UV-crystals. i can run the guns,reps and hardeners indefinately.
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Simen Looswe
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Posted - 2004.08.02 11:58:00 -
[92]
Quote: What¦s your apoc setup? I recently got an Apoc and I¦m would like too see a good setup....
.
Not sure that mine qualifies as 'good', but it works in practice. 7xmegapulse 1x named Siege Launcher/Named large smartbomb.
100mn t2 AB (can be switched out if needed, i use it to keep range) 3x t2 cap rechargers
1x named large repper 1x t2 medium repper explosive hardener(50%) kinetic hardeners(50%) t2 thermic plate (25%) not enough cpu until i get weapon upgrades 5. 1x t2 heatsink 1x cap relay
tanking with this setup is ok. I solo 3 BS angel spawns, but have yet to meet a Seraphim or a Commander spawn. Damage is also very ok. I generally fight at 10-30km range. With UV-crystals. i can run the guns,reps and hardeners indefinately.
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Beldaws
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Posted - 2004.08.02 12:38:00 -
[93]
Edited by: Beldaws on 02/08/2004 12:40:48
It's interesting that everyone is using pulse weapons and getting up close and personal with the rats.
I use an Armageddon with megabeams and attack from 120k or more. With the setup below I can target at 135k and my optimal with radio crystals is over 100k.
This setup out damages my Apoc, but if you don't have godly energy skills then you might have a cap problem.
High: 7 Megabeams
Mid: 1 Sensor Booster II 2 Tracking Computer II
Low: 2 Reactor Controls 1 Large Accomodation 1 Thermal Armor Hardener 2 Warp Core Stabilizers (These are a MUST HAVE!) 1 Heatsink II 1 Tracking Enhancer II
And heavy drones
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Beldaws
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Posted - 2004.08.02 12:38:00 -
[94]
Edited by: Beldaws on 02/08/2004 12:40:48
It's interesting that everyone is using pulse weapons and getting up close and personal with the rats.
I use an Armageddon with megabeams and attack from 120k or more. With the setup below I can target at 135k and my optimal with radio crystals is over 100k.
This setup out damages my Apoc, but if you don't have godly energy skills then you might have a cap problem.
High: 7 Megabeams
Mid: 1 Sensor Booster II 2 Tracking Computer II
Low: 2 Reactor Controls 1 Large Accomodation 1 Thermal Armor Hardener 2 Warp Core Stabilizers (These are a MUST HAVE!) 1 Heatsink II 1 Tracking Enhancer II
And heavy drones
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Elrathias
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Posted - 2004.08.02 13:03:00 -
[95]
Originally by: Beldaws Edited by: Beldaws on 02/08/2004 12:40:48
It's interesting that everyone is using pulse weapons and getting up close and personal with the rats.
I use an Armageddon with megabeams and attack from 120k or more. With the setup below I can target at 135k and my optimal with radio crystals is over 100k.
This setup out damages my Apoc, but if you don't have godly energy skills then you might have a cap problem.
High: 7 Megabeams
Mid: 1 Sensor Booster II 2 Tracking Computer II
Low: 2 Reactor Controls 1 Large Accomodation 1 Thermal Armor Hardener 2 Warp Core Stabilizers (These are a MUST HAVE!) 1 Heatsink II 1 Tracking Enhancer II
And heavy drones
holy crap dude, what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
controlled burtst lvl 5? bs lvl 5? energy management ll 5? energy systems op lvlv 5? --------------------------
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Elrathias
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Posted - 2004.08.02 13:03:00 -
[96]
Originally by: Beldaws Edited by: Beldaws on 02/08/2004 12:40:48
It's interesting that everyone is using pulse weapons and getting up close and personal with the rats.
I use an Armageddon with megabeams and attack from 120k or more. With the setup below I can target at 135k and my optimal with radio crystals is over 100k.
This setup out damages my Apoc, but if you don't have godly energy skills then you might have a cap problem.
High: 7 Megabeams
Mid: 1 Sensor Booster II 2 Tracking Computer II
Low: 2 Reactor Controls 1 Large Accomodation 1 Thermal Armor Hardener 2 Warp Core Stabilizers (These are a MUST HAVE!) 1 Heatsink II 1 Tracking Enhancer II
And heavy drones
holy crap dude, what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
controlled burtst lvl 5? bs lvl 5? energy management ll 5? energy systems op lvlv 5? --------------------------
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Simen Looswe
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Posted - 2004.08.02 13:36:00 -
[97]
Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself. secondly: when fighting at that range the npc's hardly shoot back, so you dont need any cap recharging skills (for tanking) The guns themselves don't completely drain your cap, if you have half decent cap-,amarr BS- and controlled bursts skills. A corpmate of mine uses a similar setup and it works fine. Just warp out if the rats get too close (30km).
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Simen Looswe
|
Posted - 2004.08.02 13:36:00 -
[98]
Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself. secondly: when fighting at that range the npc's hardly shoot back, so you dont need any cap recharging skills (for tanking) The guns themselves don't completely drain your cap, if you have half decent cap-,amarr BS- and controlled bursts skills. A corpmate of mine uses a similar setup and it works fine. Just warp out if the rats get too close (30km).
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Wulfgard
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Posted - 2004.08.02 15:13:00 -
[99]
Originally by: Beldaws Edited by: Beldaws on 02/08/2004 12:40:48
It's interesting that everyone is using pulse weapons and getting up close and personal with the rats.
I use an Armageddon with megabeams and attack from 120k or more. With the setup below I can target at 135k and my optimal with radio crystals is over 100k.
This setup out damages my Apoc, but if you don't have godly energy skills then you might have a cap problem.
High: 7 Megabeams
Mid: 1 Sensor Booster II 2 Tracking Computer II
Low: 2 Reactor Controls 1 Large Accomodation 1 Thermal Armor Hardener 2 Warp Core Stabilizers (These are a MUST HAVE!) 1 Heatsink II 1 Tracking Enhancer II
And heavy drones
Another possible setup for long range (for Apoc): - 6Tachyons, 2Cruise Launchers - MWD, Sensor Booster, 2named Cap recharger - 2Heatsinks(tech2), 2Tracking Enhancers(tech2), named reactor(+10%), 3Cap power relays.
You have absolutly no defense, but can can setup 100km bms on each belt.
With Radio, my optimal is around 125km, I lock them at 121km and start the killing, use your mwd to keep a safe distance (60-90km), you never run out of cap. This setup will let you solo commodores spawns real easy (serpentis 1.5mil). Might want to switch to Infrared for bigger BS. I hardly use missiles, only on some elders (they're great armor tank!).
Again this setup is only valid if you use Bookmarks at 100 or 120km. Don't try it at 60km
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Wulfgard
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Posted - 2004.08.02 15:13:00 -
[100]
Originally by: Beldaws Edited by: Beldaws on 02/08/2004 12:40:48
It's interesting that everyone is using pulse weapons and getting up close and personal with the rats.
I use an Armageddon with megabeams and attack from 120k or more. With the setup below I can target at 135k and my optimal with radio crystals is over 100k.
This setup out damages my Apoc, but if you don't have godly energy skills then you might have a cap problem.
High: 7 Megabeams
Mid: 1 Sensor Booster II 2 Tracking Computer II
Low: 2 Reactor Controls 1 Large Accomodation 1 Thermal Armor Hardener 2 Warp Core Stabilizers (These are a MUST HAVE!) 1 Heatsink II 1 Tracking Enhancer II
And heavy drones
Another possible setup for long range (for Apoc): - 6Tachyons, 2Cruise Launchers - MWD, Sensor Booster, 2named Cap recharger - 2Heatsinks(tech2), 2Tracking Enhancers(tech2), named reactor(+10%), 3Cap power relays.
You have absolutly no defense, but can can setup 100km bms on each belt.
With Radio, my optimal is around 125km, I lock them at 121km and start the killing, use your mwd to keep a safe distance (60-90km), you never run out of cap. This setup will let you solo commodores spawns real easy (serpentis 1.5mil). Might want to switch to Infrared for bigger BS. I hardly use missiles, only on some elders (they're great armor tank!).
Again this setup is only valid if you use Bookmarks at 100 or 120km. Don't try it at 60km
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StinkFinger
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Posted - 2004.08.02 17:46:00 -
[101]
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore. --
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StinkFinger
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Posted - 2004.08.02 17:46:00 -
[102]
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore. --
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StinkFinger
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Posted - 2004.08.02 17:51:00 -
[103]
For the apoc use the following:
7 megapulse lasers with radio crystals 1 smartbomb-preferably a sansha/gurista/blood one
1 mwd 1 tracking comp tech 2 or named 2 cap rechargers tech 2 or named
1 large armor rep-named 2 hardeners 1 heatsink tech 2 3 cap relays
6 Heavy drones
With radio crystals, opt. range should be around 60km. Got enough tanking there to handle a 2 bs spawn. The smartbomb should take care of most elite frigs...all of them if its a uber loot smartbomb. Otherwise use drones.
For people wondering why everyone's using megapulse lasers, it's because its DOT is greater then EVERY other gun in the game. In other words, it's the hardest hitting weapon available. Using a different gun on an apoc is simply stupid(unless you're going for a 120km+ setup...then use tachys). --
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StinkFinger
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Posted - 2004.08.02 17:51:00 -
[104]
For the apoc use the following:
7 megapulse lasers with radio crystals 1 smartbomb-preferably a sansha/gurista/blood one
1 mwd 1 tracking comp tech 2 or named 2 cap rechargers tech 2 or named
1 large armor rep-named 2 hardeners 1 heatsink tech 2 3 cap relays
6 Heavy drones
With radio crystals, opt. range should be around 60km. Got enough tanking there to handle a 2 bs spawn. The smartbomb should take care of most elite frigs...all of them if its a uber loot smartbomb. Otherwise use drones.
For people wondering why everyone's using megapulse lasers, it's because its DOT is greater then EVERY other gun in the game. In other words, it's the hardest hitting weapon available. Using a different gun on an apoc is simply stupid(unless you're going for a 120km+ setup...then use tachys). --
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Alowishus
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Posted - 2004.08.02 19:19:00 -
[105]
Originally by: StinkFinger
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore.
Nobody listen to this guy, he's either been playing for three months and in a n00b corp still or this is an alt he hides behind to talk ****. All the setups I've seen from him could be described as vanilla at best but more likely crap, because they have no deffense. I doubt he has the experience required to say what is good or bad.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.08.02 19:19:00 -
[106]
Originally by: StinkFinger
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore.
Nobody listen to this guy, he's either been playing for three months and in a n00b corp still or this is an alt he hides behind to talk ****. All the setups I've seen from him could be described as vanilla at best but more likely crap, because they have no deffense. I doubt he has the experience required to say what is good or bad.
Raven 4TW! Rank(1) SP: 243745/256000 |

StinkFinger
|
Posted - 2004.08.02 19:42:00 -
[107]
Originally by: Alowishus
Originally by: StinkFinger
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore.
Nobody listen to this guy, he's either been playing for three months and in a n00b corp still or this is an alt he hides behind to talk ****. All the setups I've seen from him could be described as vanilla at best but more likely crap, because they have no deffense. I doubt he has the experience required to say what is good or bad.
This from a guy who uses dual heavy pulse lasers!
LOL --
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StinkFinger
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Posted - 2004.08.02 19:42:00 -
[108]
Originally by: Alowishus
Originally by: StinkFinger
Originally by: Simen Looswe Edited by: Simen Looswe on 02/08/2004 13:37:23
Quote: what frigging skills do you have that enable you to kill npcs at 100km range, whithout ANY CAP RECHARGIN MODULE WHATSOEVER?
firstly, i dont use such a setup myself.
That setup of yours is total sh|t. Don't need to say anymore.
Nobody listen to this guy, he's either been playing for three months and in a n00b corp still or this is an alt he hides behind to talk ****. All the setups I've seen from him could be described as vanilla at best but more likely crap, because they have no deffense. I doubt he has the experience required to say what is good or bad.
This from a guy who uses dual heavy pulse lasers!
LOL --
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Alowishus
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Posted - 2004.08.02 22:06:00 -
[109]
Originally by: StinkFinger This from a guy who uses dual heavy pulse lasers!
LOL
Wrong. I use dual heavy beam lasers. I have full set of modulated dual heavy beam lasers. They have the same range and DOT as Mega Beam Lasers but only use 1750PG. Of course since you have still proven not to understand the concept of DOT I wouldn't expect you to understand. Now who's stupid?
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.08.02 22:06:00 -
[110]
Originally by: StinkFinger This from a guy who uses dual heavy pulse lasers!
LOL
Wrong. I use dual heavy beam lasers. I have full set of modulated dual heavy beam lasers. They have the same range and DOT as Mega Beam Lasers but only use 1750PG. Of course since you have still proven not to understand the concept of DOT I wouldn't expect you to understand. Now who's stupid?
Raven 4TW! Rank(1) SP: 243745/256000 |

StinkFinger
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Posted - 2004.08.03 02:22:00 -
[111]
Edited by: StinkFinger on 03/08/2004 04:21:02
Originally by: Alowishus
Originally by: StinkFinger This from a guy who uses dual heavy pulse lasers!
LOL
Wrong. I use dual heavy beam lasers. I have full set of modulated dual heavy beam lasers. They have the same range and DOT as Mega Beam Lasers but only use 1750PG. Of course since you have still proven not to understand the concept of DOT I wouldn't expect you to understand. Now who's stupid?
Well you forget that megapulse lasers have the highest DOT. Time to replace the batteries in your calculator, jack.
BTW, I never said you were stupid (at least I don't think I did), but you do have noob-like tendancies.
PS: Sell those modulated heavy pulses and buy modal or anode mega pulse lasers. --
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StinkFinger
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Posted - 2004.08.03 02:22:00 -
[112]
Edited by: StinkFinger on 03/08/2004 04:21:02
Originally by: Alowishus
Originally by: StinkFinger This from a guy who uses dual heavy pulse lasers!
LOL
Wrong. I use dual heavy beam lasers. I have full set of modulated dual heavy beam lasers. They have the same range and DOT as Mega Beam Lasers but only use 1750PG. Of course since you have still proven not to understand the concept of DOT I wouldn't expect you to understand. Now who's stupid?
Well you forget that megapulse lasers have the highest DOT. Time to replace the batteries in your calculator, jack.
BTW, I never said you were stupid (at least I don't think I did), but you do have noob-like tendancies.
PS: Sell those modulated heavy pulses and buy modal or anode mega pulse lasers. --
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Alowishus
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Posted - 2004.08.03 02:36:00 -
[113]
I'm not going to use mega pulse because A) I'd only gain about 12% DOT, B) I'll lose 25% of my range, C) I'll lose 50% of my deffenses. I don't think you fight very many BS NPC spawns otherwise you would understand why deffense and range is important. Just incase you were wondering, a BS NPC is alot harder than a Cruiser NPC.
Since you are in a n00b corp and n00b corps are KOS in most 0.0 space, where are you getting this NPC experience you claim to have?
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.03 02:36:00 -
[114]
I'm not going to use mega pulse because A) I'd only gain about 12% DOT, B) I'll lose 25% of my range, C) I'll lose 50% of my deffenses. I don't think you fight very many BS NPC spawns otherwise you would understand why deffense and range is important. Just incase you were wondering, a BS NPC is alot harder than a Cruiser NPC.
Since you are in a n00b corp and n00b corps are KOS in most 0.0 space, where are you getting this NPC experience you claim to have?
Raven 4TW! Rank(1) SP: 243745/256000 |

StinkFinger
|
Posted - 2004.08.03 04:18:00 -
[115]
Originally by: Alowishus I'm not going to use mega pulse because A) I'd only gain about 12% DOT, B) I'll lose 25% of my range, C) I'll lose 50% of my deffenses. I don't think you fight very many BS NPC spawns otherwise you would understand why deffense and range is important. Just incase you were wondering, a BS NPC is alot harder than a Cruiser NPC.
Since you are in a n00b corp and n00b corps are KOS in most 0.0 space, where are you getting this NPC experience you claim to have?
#1-I'm an alt. Thought you'd figure that out by now.
#2-I'm currently fighting sansha spawns in 0.0 sec space...been there for..oh must be about 2 months.
#3-At 60km, the opt range on my setup, all you have to tank are their missles. Not hard to do with 1 rep and 1 hardener.
#4-I have been talking about BS spawns. I thought that was obvious.
#5-A 12% improvement in DOT is rather significant. Losing 25% range is a nonfactor. And you're overtanked with two repairers. It's simply more then you need.
--
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StinkFinger
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Posted - 2004.08.03 04:18:00 -
[116]
Originally by: Alowishus I'm not going to use mega pulse because A) I'd only gain about 12% DOT, B) I'll lose 25% of my range, C) I'll lose 50% of my deffenses. I don't think you fight very many BS NPC spawns otherwise you would understand why deffense and range is important. Just incase you were wondering, a BS NPC is alot harder than a Cruiser NPC.
Since you are in a n00b corp and n00b corps are KOS in most 0.0 space, where are you getting this NPC experience you claim to have?
#1-I'm an alt. Thought you'd figure that out by now.
#2-I'm currently fighting sansha spawns in 0.0 sec space...been there for..oh must be about 2 months.
#3-At 60km, the opt range on my setup, all you have to tank are their missles. Not hard to do with 1 rep and 1 hardener.
#4-I have been talking about BS spawns. I thought that was obvious.
#5-A 12% improvement in DOT is rather significant. Losing 25% range is a nonfactor. And you're overtanked with two repairers. It's simply more then you need.
--
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Alowishus
|
Posted - 2004.08.03 04:21:00 -
[117]
Edited by: Alowishus on 03/08/2004 04:28:45 I've been fighting Sansha's for the same ammount of time, have not had any problems with damage. You're not going to convince me that my setup doesn't work.
My setup has:
1) good damage 2) good range 3) excellent speed 4) excellent cap recharge 5) excellent deffense
If I put on mega pulse I will have:
1) excellent damage 2) ok range 3) no speed 4) good cap recharge 5) poor deffense
Wow. Good job, you are t3h ub3r ship fitter. 
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
|
Posted - 2004.08.03 04:21:00 -
[118]
Edited by: Alowishus on 03/08/2004 04:28:45 I've been fighting Sansha's for the same ammount of time, have not had any problems with damage. You're not going to convince me that my setup doesn't work.
My setup has:
1) good damage 2) good range 3) excellent speed 4) excellent cap recharge 5) excellent deffense
If I put on mega pulse I will have:
1) excellent damage 2) ok range 3) no speed 4) good cap recharge 5) poor deffense
Wow. Good job, you are t3h ub3r ship fitter. 
Raven 4TW! Rank(1) SP: 243745/256000 |

StinkFinger
|
Posted - 2004.08.03 15:12:00 -
[119]
Originally by: Alowishus Edited by: Alowishus on 03/08/2004 04:28:45 I've been fighting Sansha's for the same ammount of time, have not had any problems with damage. You're not going to convince me that my setup doesn't work.
My setup has:
1) good damage 2) good range 3) excellent speed 4) excellent cap recharge 5) excellent deffense
If I put on mega pulse I will have:
1) excellent damage 2) ok range 3) no speed 4) good cap recharge 5) poor deffense
Wow. Good job, you are t3h ub3r ship fitter. 
1)-I agree 2)-Range is good enough with the megas 3)-Not sure what you mean here...if you're referring to the rof, the difference is 0.68 seconds...7.88 on the megas, 7.20 on the dual heavy beams...not a huge difference. 4)-Cap use is 40 on the megas, 35 on the dual beams...again, not significant. 5)-1 named rep + 1-2 hardeners is more then enough to solo multi bs spawns if you have a mwd keeping you at proper range...yes it takes more skill and requires more attention...worth it, imo.
Bottom line: You prefer the saftey of an extra defense at the expense of damage while I prefer more damage so that I can take out more spawns over the same period of time. --
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StinkFinger
|
Posted - 2004.08.03 15:12:00 -
[120]
Originally by: Alowishus Edited by: Alowishus on 03/08/2004 04:28:45 I've been fighting Sansha's for the same ammount of time, have not had any problems with damage. You're not going to convince me that my setup doesn't work.
My setup has:
1) good damage 2) good range 3) excellent speed 4) excellent cap recharge 5) excellent deffense
If I put on mega pulse I will have:
1) excellent damage 2) ok range 3) no speed 4) good cap recharge 5) poor deffense
Wow. Good job, you are t3h ub3r ship fitter. 
1)-I agree 2)-Range is good enough with the megas 3)-Not sure what you mean here...if you're referring to the rof, the difference is 0.68 seconds...7.88 on the megas, 7.20 on the dual heavy beams...not a huge difference. 4)-Cap use is 40 on the megas, 35 on the dual beams...again, not significant. 5)-1 named rep + 1-2 hardeners is more then enough to solo multi bs spawns if you have a mwd keeping you at proper range...yes it takes more skill and requires more attention...worth it, imo.
Bottom line: You prefer the saftey of an extra defense at the expense of damage while I prefer more damage so that I can take out more spawns over the same period of time. --
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