Pages: 1 [2] 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

BiggestT
Caldari Resurrection Skunk-Works
|
Posted - 2009.01.02 17:12:00 -
[31]
Originally by: Deschenus Maximus Don't nerf lasers. Boost blasters, ffs.
In other news, I sign this constructive comment EVE history
t2 precisions |

Etho Demerzel
Gallente Holy Clan of the Cone
|
Posted - 2009.01.02 17:12:00 -
[32]
Originally by: ElCoCo
Originally by: Etho Demerzel Do you have any idea of how many target painters do you need over the target to inflict full torpedo damage in a battleship moving at 300 m/s?
Oh right, those 300m/sec moving battleships. I see lots of them around!
Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
Originally by: Lyria Skydancer This.
Can't belive the mods are letting retrd posts like this pass unlocked.
Actually what is really amazing is the non moderation of your trollish posts with absolute no content, Lyria, just like this one. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |

Letifer Deus
A Astroid Belt Lotto Syndicate
|
Posted - 2009.01.02 17:17:00 -
[33]
Edited by: Letifer Deus on 02/01/2009 17:19:44
Originally by: Etho Demerzel
Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
You must be referring to AB BS, of which I see very, very few.
And on a side note (i.e. what this thread is actually about), I do not think pulse are particularly OP, I think the alternatives, blasters and ACs, simply aren't up to snuff. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2009.01.02 17:18:00 -
[34]
Originally by: Etho Demerzel Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
Oh yes, those ubiquitous BS's with afterburners in the myriad 1vs1 scenarios we all come across. Boink! |

Letifer Deus
A Astroid Belt Lotto Syndicate
|
Posted - 2009.01.02 17:24:00 -
[35]
Originally by: ElCoCo
Originally by: Etho Demerzel Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
Oh yes, those ubiquitous BS's with afterburners in the myriad 1vs1 scenarios we all come across.
Heck, BS ABs aren't even that prevalent on SISI. That says a lot. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Etho Demerzel
Gallente Holy Clan of the Cone
|
Posted - 2009.01.02 17:42:00 -
[36]
Edited by: Etho Demerzel on 02/01/2009 17:46:37
Originally by: Letifer Deus
Originally by: Etho Demerzel
Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
You must be referring to AB BS, of which I see very, very few.
And on a side note (i.e. what this thread is actually about), I do not think pulse are particularly OP, I think the alternatives, blasters and ACs, simply aren't up to snuff.
The concept of underpowered or overpowered is relative. Something must be OP or UP in relation to something else.
For example, Pulse Lasers are severely underpowered compared to the 1 shot kill weapon mounted on the polaris frigs. Fortunately those frigs are not controlled by players so that is not an issue.
On the other hand compared to: Blasters, ACs AND Torpedoes, lasers are overpowered. To balance this you need to either nerf lasers or boost all the other three.
I don't need even to argue my case for Blasters and ACs, they are so inferior that it is blatantly obvious.
Regarding torpedos and AB, well, lets see, against a painted Typhoon, moving without AB at 165 m/s, Torpedoes inflict around 75% of its damage btw. If it has AB equipped damage drops, STILL PAINTED, to about 15%. Tripple painted the same damage goes to 30%. To achieve 100% damage you need to web it and tripple paint it...
ABs are very useful for battleships, especially in low sec where the need to get out of bubbles does not exist, but even in 0.0, against no AB battleships, you will be hard pressed to inflict the torpedoes maximum potential damage.
Now against smaller targets torps don't stand a chance against lasers.
So, in short, pulse lasers are just superior in about everything compared to any other short range weapon system, with the rare exception of torpedoes fired against immobile painted large targets. If that is not overpowered I really don't know what is...
=====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |

tropic89
|
Posted - 2009.01.02 17:43:00 -
[37]
not to mention amarr do EM/therm damage, which is till the highest resist in the game.
|

fuxinos
Caldari Guys 0f Sarcasm
|
Posted - 2009.01.02 17:47:00 -
[38]
Originally by: Artemis Rose Hmm.. for the sake of argument, lets compare Torps and Pulse.
At 15km, what does more damage? At 20-30km what does more damage? 30km-45km what does more damage?
Torps, all three.
Yup! Torps are over powered.
Troll fails to troll.
T1 Torps go 20Km with max skills, Javs go 30Km.... Megapulse II with Scorch goes over 50Km. 
|

Omarvelous
Destry's Lounge
|
Posted - 2009.01.02 17:47:00 -
[39]
Originally by: Etho Demerzel
Originally by: Letifer Deus Edited by: Letifer Deus on 02/01/2009 17:19:44
Originally by: Etho Demerzel
Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
You must be referring to AB BS, of which I see very, very few.
And on a side note (i.e. what this thread is actually about), I do not think pulse are particularly OP, I think the alternatives, blasters and ACs, simply aren't up to snuff.
The concept of underpowered or overpowered is relative. Soemthing must be OP in relation to something else.
For example, Pulse Lasers are severely underpowered compared to the 1 shot kill weapon mounted on the polaris frigs. Fortunately those frigs are not controlled by players so that is not an issue.
On the other hand compared to: Blasters, ACs AND Torpedoes, lasers are overpowered. To balance this you need to either nerf lasers or boost all the other three.
I don't need even to argue my case for Balsters and ACs, they are so inferior that it is blatantly obvious.
Regarding torpedos and AB, well, lets see, against a painted Typhoon, moving without AB at 165 m/s, Torpedoes inflict around 75% of its damage btw. If it has AB equipped damage drops, STILL PAINTED, to about 15%. Tripple painted the same damage goes to 30%. To achieve 100% damage you need to web it and tripple paint it...
ABs are very useful for battleships, especially in low sec where the need to get out of bubbles does not exist, but even in 0.0, against no AB battleships, you will be hard pressed to inflict the torpedoes maximum potential damage.
Now against smaller targets torps don't stand a chance against lasers.
So, in short, pulse lasers are just superior in about everything compared to any other short range weapon system, which the rare exception of immobile painted large targets against torpedoes. If that is not overpowered I really don't know what is...
Where are these fleets of AB fit BS in low sec?!
|

Etho Demerzel
Gallente Holy Clan of the Cone
|
Posted - 2009.01.02 17:48:00 -
[40]
Originally by: tropic89 not to mention amarr do EM/therm damage, which is till the highest resist in the game.
Yes, against unhardened armor tanked T1 ships... =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
|

Etho Demerzel
Gallente Holy Clan of the Cone
|
Posted - 2009.01.02 17:49:00 -
[41]
Originally by: Omarvelous
Where are these fleets of AB fit BS in low sec?!
Check the bold parts in the quote to see where you failed, and badly. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |

Lyria Skydancer
Amarr Gunship Diplomacy
|
Posted - 2009.01.02 17:57:00 -
[42]
Originally by: lebrata
Originally by: Lyria Skydancer Can't belive the mods are letting retrd posts like this pass unlocked.
Add content to the valid and accurate points or go away and troll elsewhere.
Sounds like a description of your own post content. Lack of valid and accurate points trolling the forums like always. How about YOU go troll in some other forum where people will buy your faulty arguments? ----------------------------------------- [Video] The Neverending Story |

Lyria Skydancer
Amarr Gunship Diplomacy
|
Posted - 2009.01.02 17:58:00 -
[43]
Originally by: Etho Demerzel
Originally by: ElCoCo
Originally by: Etho Demerzel Do you have any idea of how many target painters do you need over the target to inflict full torpedo damage in a battleship moving at 300 m/s?
Oh right, those 300m/sec moving battleships. I see lots of them around!
Man, if you don't you are either blind or forgot to activate the right column on your overview to check...
Originally by: Lyria Skydancer This.
Can't belive the mods are letting retrd posts like this pass unlocked.
Actually what is really amazing is the non moderation of your trollish posts with absolute no content, Lyria, just like this one.
Ditto oh wise one. ----------------------------------------- [Video] The Neverending Story |

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2009.01.02 17:58:00 -
[44]
I smell FW caldari noob! Boink! |

Lyria Skydancer
Amarr Gunship Diplomacy
|
Posted - 2009.01.02 17:59:00 -
[45]
Originally by: ElCoCo I smell FW caldari noob!
This whole thread is fail. It smells like alot of different things. ----------------------------------------- [Video] The Neverending Story |

Aerin Cloudfayr
the evil ones Burning Horizons
|
Posted - 2009.01.02 17:59:00 -
[46]
god they're like any other gun - hit them with Tracking Disruptors and deal with it; now there's a game mechanic you fail to appreciate.
|

Letifer Deus
A Astroid Belt Lotto Syndicate
|
Posted - 2009.01.02 18:10:00 -
[47]
Edited by: Letifer Deus on 02/01/2009 18:15:30
Originally by: Etho Demerzel The concept of underpowered or overpowered is relative. Something must be OP or UP in relation to something else.
And when people say what I said, the "something else" they are relating to is a theoretical "balanced point." Are MPs overpowered compared to blaters? Yes. But this is because blasters are underpowered compared to their theoretical "balanced point," not because MPs are overpowered compared to theirs.
Quote: ABs are very useful for battleships, especially in low sec where the need to get out of bubbles does not exist, but even in 0.0, against no AB battleships, you will be hard pressed to inflict the torpedoes maximum potential damage.
ATM I do almost exclusively empire and low sec PvP and I don't remember the last BS I killed that had an AB fitted. BS still generally go MWD or nothing.
Originally by: Etho Demerzel but even in 0.0, against no AB battleships, you will be hard pressed to inflict the torpedoes maximum potential damage.
If you have a TP and at least 1 of your gang mates has a web I bet your actual DPS is at least as close to your potential DPS as any other close ranged BS weapon platform. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Christari Zuborov
Amarr Ore Mongers
|
Posted - 2009.01.02 18:17:00 -
[48]
Saying that a weapon system is overpowered without comparing the ships is kind of dumb.
Put lasers on your megathron if they're so good. Should be pretty easy to do giving that Gallente has the most accomodating grid/cpu.
|

Letifer Deus
A Astroid Belt Lotto Syndicate
|
Posted - 2009.01.02 18:20:00 -
[49]
Originally by: Christari Zuborov Saying that a weapon system is overpowered without comparing the ships is kind of dumb.
Put lasers on your megathron if they're so good. Should be pretty easy to do giving that Gallente has the most accomodating grid/cpu.
Lol, what? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Murina
Gallente The Scope
|
Posted - 2009.01.02 18:25:00 -
[50]
Originally by: Christari Zuborov Saying that a weapon system is overpowered without comparing the ships is kind of dumb.
Put lasers on your megathron if they're so good. Should be pretty easy to do giving that Gallente has the most accomodating grid/cpu.
Hype (largest gallente BS PG) = powergrid Output 15,750 MW
geddon (smallest amarr BS PG) = powergrid Output 16,500 MW
|
|

Aerin Cloudfayr
the evil ones Burning Horizons
|
Posted - 2009.01.02 18:31:00 -
[51]
Originally by: Murina Edited by: Murina on 02/01/2009 18:29:32
Originally by: Christari Zuborov Saying that a weapon system is overpowered without comparing the ships is kind of dumb.
Put lasers on your megathron if they're so good. Should be pretty easy to do giving that Gallente has the most accomodating grid/cpu.
Base pg stats....
Hype (largest gallente BS PG) = powergrid Output 15,750 MW
geddon (smallest amarr BS PG) = powergrid Output 16,500 MW
baddon = 21,000 MW more than a hyperion with even max skills.....
compare the CPU before you start complaining about Powergrid cielings. Powergrid is not the tactical limit to a ships' fittings, it's CPU.
|

Murina
Gallente The Scope
|
Posted - 2009.01.02 18:35:00 -
[52]
Originally by: Aerin Cloudfayr
compare the CPU before you start complaining about Powergrid cielings. Powergrid is not the tactical limit to a ships' fittings, it's CPU.
Actually your wrong its both, but the fact is that you cannot (as suggested by the noob) fit pulse onto a gallente ship and remain effective and that is a PG issue not cpu.
|

Lyria Skydancer
Amarr Gunship Diplomacy
|
Posted - 2009.01.02 18:39:00 -
[53]
Originally by: Murina
Originally by: Aerin Cloudfayr
compare the CPU before you start complaining about Powergrid cielings. Powergrid is not the tactical limit to a ships' fittings, it's CPU.
Actually you're wrong its both, but the fact is that you cannot (as suggested by the noob) fit pulse onto a gallente ship and remain effective and that is a PG issue not cpu.
Fixed. ----------------------------------------- [Video] The Neverending Story |

Aerin Cloudfayr
the evil ones Burning Horizons
|
Posted - 2009.01.02 18:51:00 -
[54]
Edited by: Aerin Cloudfayr on 02/01/2009 18:51:01
Originally by: Murina
Actually your wrong its both, but the fact is that you cannot (as suggested by the noob) fit pulse onto a gallente ship and remain effective and that is a PG issue not cpu.
You're talking in a 5% difference here with a full rack of MPIIs, and not to mention midslot configs between the two. Megathron can benefit from a variety of fittings plus it also gains huge benefits from its bonuses. Don't discount these bonuses.
This is pointless. srsly. Megapulse has issues tracking really close - they're not made for it. Blasters, on the other hand are, especially when there are ship bonuses for their tracking. Deal with it; Fight how your weapons are designed to fight.
Guide to beating Megapulse Lasers:
Tracking/Optimal Range Disruption Get up close - (Keep transversal!) Win.
Now that's not so hard is it? Tell me if I'm seeing something wrong here.
|

Murina
Gallente The Scope
|
Posted - 2009.01.02 19:01:00 -
[55]
Edited by: Murina on 02/01/2009 19:04:03
Originally by: Aerin Cloudfayr
This is pointless. srsly. Megapulse has issues tracking really close - they're not made for it. Blasters, on the other hand are, especially when there are ship bonuses for their tracking. Deal with it; Fight how your weapons are designed to fight.
Against a BC with good transversal the pulse ship tracks ok down to 4km while the blaster ship goes down to 2km now understand that this is with IMPOSSIBLY PERFECT TRANSVERSAL and if you look the pulse start out damaging the blasters just under 10km and the graph does not include overheated (13.3km) webs that put the pulse through the roof.
Originally by: Aerin Cloudfayr Tracking/Optimal Range Disruption
Applies to all gunnery ships although the range disruption is considerably less effective against the race with 60+km of range.....
Originally by: Aerin Cloudfayr Get up close - (Keep transversal!)
Also applies to all gunnery races with a marginal 1-2km difference between pulse and blasters. Win.
|

Aerin Cloudfayr
the evil ones Burning Horizons
|
Posted - 2009.01.02 19:07:00 -
[56]
Edited by: Aerin Cloudfayr on 02/01/2009 19:10:11 Actually what I'm seeing there is the Megathron performing brilliantly where it's supposed to perform, and the Abaddon sucking at it. Regardless of what crystal it uses. Go figure.
So I now have the statistical right to create a whinge thread about how my Pulse lasers can't track up close like Blasters can?
honestly, this is a perfect example of how you should be using your weaponry, and how the differences will affect your approach.
|

Murina
Gallente The Scope
|
Posted - 2009.01.02 19:11:00 -
[57]
Edited by: Murina on 02/01/2009 19:15:13
Originally by: Aerin Cloudfayr actually what I'm seeing there is the Megathron performing brilliantly where it;s supposed to perform, and the abaddon sucking at it, regardless of what crystal it uses. Go figure.
You call pulse being effective from 50+km down to under 4km against a impossibly constant transversal scenario sucking?.
Here you go:
http://www.specsavers.co.uk/
|

Aerin Cloudfayr
the evil ones Burning Horizons
|
Posted - 2009.01.02 19:20:00 -
[58]
Edited by: Aerin Cloudfayr on 02/01/2009 19:22:49
Originally by: Murina Edited by: Murina on 02/01/2009 19:15:13
Originally by: Aerin Cloudfayr actually what I'm seeing there is the Megathron performing brilliantly where it;s supposed to perform, and the abaddon sucking at it, regardless of what crystal it uses. Go figure.
You call pulse being effective from 50+km down to under 4km against a impossibly constant transversal scenario sucking?.
Here you go:
http://www.specsavers.co.uk/
you read me wrong. I'm talking at under 10kms - Web range, Nos Range, Neut Range, Bend-over Range.
let me throw you an afterburner, and the fact that you're out of web range, can dictate range because you're faster than the battleship and can
oh whait i've been harping on about this for a while already
Tracking Disruption - If you're serious about stopping range bonused T2 Scorch in it's tracks, you want to munt his tracking. It's already been reduced by 25%, hit it by another 50% and you won't even have to AB in that situation.
|

Murina
Gallente The Scope
|
Posted - 2009.01.02 19:27:00 -
[59]
Originally by: Aerin Cloudfayr
Originally by: Murina Edited by: Murina on 02/01/2009 19:15:13
Originally by: Aerin Cloudfayr actually what I'm seeing there is the Megathron performing brilliantly where it;s supposed to perform, and the abaddon sucking at it, regardless of what crystal it uses. Go figure.
You call pulse being effective from 50+km down to under 4km against a impossibly constant transversal scenario sucking?.
Here you go:
http://www.specsavers.co.uk/
let me throw you an afterburner, and the fact that you're out of web range, can dictate range because you're faster than the battleship and can
oh wait i've been harping on about this for a while already
Tracking Disruption - If you're serious about stopping range bonused T2 Scorch in it's tracks, you want to munt his tracking. It's already been reduced by 25%, hit it by another 50% and you won't even have to AB in that situation.
Here is the thing if you need to post about afterburners and tracking disrupting just to reduce the abilities of laser ships you have already lost the argument cos anybody can pre-plan a fit to suit a 1 v 1 situation when you know what the opposing player is flying. Wanna get on sissi and hit the BFG areas doing 1 v 1 and almost anything can beat anything especially if you know what your gonna be facing.
Balance on TQ however is about general effectiveness compared to similar systems and as such pulse are overpowered.
|

Grimpak
Gallente Celestial Horizon Corp. Celestial Industrial Alliance
|
Posted - 2009.01.02 19:50:00 -
[60]
for a moment I thought this was a 3-year old post, back when we were on the gankageddon age.
oh how things (don't) change...
 ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
|
|
|
|
Pages: 1 [2] 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |