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Baji Core
Hell's Satans
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Posted - 2009.02.06 00:47:00 -
[121]
It would certainly make a lot of sense to have those numbers near equal!
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Lilith Wolf
Temporary Stasis
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Posted - 2009.02.09 10:24:00 -
[122]
It sends shivers down my spine to agree with a Goon. But he is right.
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Zenethalos
Minmatar Noir.
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Posted - 2009.02.10 07:19:00 -
[123]
Edited by: Zenethalos on 10/02/2009 07:19:13 Back to the top until it gets some CSM support. Lost more kills because of this issue. 
Edit: Tired, grammer mistake
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Shinma Apollo
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Posted - 2009.02.10 08:49:00 -
[124]
I agree, it pretty much is a massive dis-incentive insofar as you almost must fit a a scan res mod on to stand a chance, and are even therefor gimped in combat. nanoships like vagas should be close, but double sensor boosting shouldn't be a necessity to initiate pvp in low or highsec.
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Kiriana Kockroach
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Posted - 2009.02.23 07:21:00 -
[125]
bump.
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Yaay
Reikoku KenZoku
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Posted - 2009.02.23 07:49:00 -
[126]
Edited by: Yaay on 23/02/2009 07:49:39 In theory, I agree with everything you say. But with dictors being Dictors, I don't know how you make the trade off better unless that ship get's changed too. Over night, BS speeds dropped by 2-400m/s, so it's only fair they got a boost to agility along with every other ship out there.
Agility is fubar right now, but then again, so are interdictors 1 stop wonders and bountifulness.
I still long for the days before dictor spheres when support actually tackled stuff n stuff.
It's the Economy Stupid |

Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.02.23 20:21:00 -
[127]
Originally by: Yaay Edited by: Yaay on 23/02/2009 07:49:39 In theory, I agree with everything you say. But with dictors being Dictors, I don't know how you make the trade off better unless that ship get's changed too. Over night, BS speeds dropped by 2-400m/s, so it's only fair they got a boost to agility along with every other ship out there.
Agility is fubar right now, but then again, so are interdictors 1 stop wonders and bountifulness.
I still long for the days before dictor spheres when support actually tackled stuff n stuff.
Nothing wrong with dictors, they work great within EVE - even without the messed up agility of all ships. And we absolutely cannot afford to mess with dictors while the locking/agility issue remains. And it will remain for years, as CCP would not go back to fix something they broke on purpose. Not until people forget it
To help deal with CCP ego, we could attack this problem in a different way:
Lets focus on optimizing EVE client to reduce the lag in this areas: 1) Overview lag: when ship decloaks and starts to warp off, there's a small delay to the time it appears in your overview 2) Module activation lag: once a successful lock on target is achieved, there's still a small delay in time your modules take effect on target, even if they are "primed" - blinking.
With successful optimization of those areas, we can possibly improve lock speeds by 1 second - which would have significant positive impact on tacking of smaller ships - frigs and cruisers.
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Yaay
Reikoku KenZoku
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Posted - 2009.02.24 00:01:00 -
[128]
Originally by: Ephemeron
Originally by: Yaay Edited by: Yaay on 23/02/2009 07:49:39 In theory, I agree with everything you say. But with dictors being Dictors, I don't know how you make the trade off better unless that ship get's changed too. Over night, BS speeds dropped by 2-400m/s, so it's only fair they got a boost to agility along with every other ship out there.
Agility is fubar right now, but then again, so are interdictors 1 stop wonders and bountifulness.
I still long for the days before dictor spheres when support actually tackled stuff n stuff.
Nothing wrong with dictors, they work great within EVE - even without the messed up agility of all ships. And we absolutely cannot afford to mess with dictors while the locking/agility issue remains. And it will remain for years, as CCP would not go back to fix something they broke on purpose. Not until people forget it
To help deal with CCP ego, we could attack this problem in a different way:
Lets focus on optimizing EVE client to reduce the lag in this areas: 1) Overview lag: when ship decloaks and starts to warp off, there's a small delay to the time it appears in your overview 2) Module activation lag: once a successful lock on target is achieved, there's still a small delay in time your modules take effect on target, even if they are "primed" - blinking.
With successful optimization of those areas, we can possibly improve lock speeds by 1 second - which would have significant positive impact on tacking of smaller ships - frigs and cruisers.
Dictors are crap by game mechanics. Bubbles linger after a ship dies, so it essentially becomes a 20 mil suicide ship. Most alliances offer them free, or they should if they don't. Pilots get back onto the field in the blink of an eye with bridging. And it's one ship that benefits from lag/lock times especially with the poor client response to guns as of late.
The last issue really isn't with the ship.
None the less, The ship needs changing. I'm all for more speed on this particular ship or a huge bonus to sig reduction built in for some sort of defense. But the trade off needs to be more pilot skill to stay alive rather than suicidal.
You are right about client performance, it alone would do more for the lock time issue than anything mentioned thus far. Dictors are my own personal battle to see the game restored to tacking support rather than dictor spams.
It's the Economy Stupid |

Gil Warden
Gallente Intergalactic Trade and Transport Corporation The Fifth Syndicate
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Posted - 2009.03.01 00:10:00 -
[129]
Not supported.
Pirates have it too easy as it is, so what if they can no longer gank anyone they want to at will? Cry babies the lot of them.
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Elektrea
SniggWaffe
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Posted - 2009.03.01 01:22:00 -
[130]
Originally by: Gil Warden Not supported.
Pirates have it too easy as it is, so what if they can no longer gank anyone they want to at will? Cry babies the lot of them.
lololololol. ----------
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Hyjinx McStagger
Gallente Elko Bail Bonds
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Posted - 2009.03.01 15:20:00 -
[131]
Not supported - if someone doesn't want to fight, they should have a chance to get away. If the new lock times bother you that much - fit your ship accordinly to improve them.
It's a game, not a job! |

K1RTH G3RS3N
Haunted House BROTHERS GRIM.
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Posted - 2009.03.01 20:55:00 -
[132]
supported un-nerf nano
Pledge your support |

Elektrea
SniggWaffe
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Posted - 2009.03.01 22:42:00 -
[133]
Originally by: K1RTH G3RS3N supported un-nerf nano
Did you even read the thread?
This has nothing to do with undoing the nano-nerf. He stated to fix the lock times, or the warp times.
The nerf was the one of the better things to happen to this game. ----------
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Matrix Skye
Caldari
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Posted - 2009.03.01 23:03:00 -
[134]
Not supported. Locking times are fine as they are. When are we getting "thumbs down" option?
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thesonarnet
The friendly Killers
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Posted - 2009.03.02 11:54:00 -
[135]
changed my mind :-)
signed |

TimMc
Extradition
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Posted - 2009.03.02 12:12:00 -
[136]
/signed.
Shouldn't need a sensor booster to lock someone of the same class before they warp.
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Cataracts
GoonFleet GoonSwarm
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Posted - 2009.03.09 08:53:00 -
[137]
Needs a fix.
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