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Presidente Gallente
Dark-Rising
21
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Posted - 2012.04.17 08:58:00 -
[31] - Quote
EVE is not a game. EVE is work.
THIS! |

Kyoko Sakoda
Veto. Veto Corp
76
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Posted - 2012.04.17 09:02:00 -
[32] - Quote
Matrix Operator wrote:Eve only gets 400k subscribers
FYP.
200k is often considered the line between poor and decent sales in the game industry. EVE is doing well for a hardcore game with a steep learning curve. |

TheBlueMonkey
Natural Progression
129
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Posted - 2012.04.17 09:05:00 -
[33] - Quote
If someone skinned eve over wow and wow over eve (making eve a theme park and wow a sandbox with pvp and the ability to lose your stuff when you died.
I'd play wow and not eve.
Most people like an easy life and want to mindlessly grind to get somewhere that everyone can get to if they grind enough. |

Roime
Shiva Furnace
482
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Posted - 2012.04.17 09:09:00 -
[34] - Quote
Zey Nadar wrote:Roime wrote: wut
I've played for 1.5 years and there are still huge areas of the game I haven't even touched :o
Also not sure what you mean with "limiting PVP aspect", you can fight just the way you prefer.
Well I subscribed in 2006. And Ive done pretty much everything. By pvp aspect I didnt mean actual pvp, rather every other activity where you have to take other players attacking you into account. This leads to "playing it safe" like hanging around at stations, cloaking, etc extremely boring. The other option is to be part of a big fleet where you lose all individuality. Been there, done that. Thats all there is to it, I pretty much summed eve up. You can do it in different ships, with different people, but its all the same in the end. Note: My issues shouldnt be the ones troubling relatively new players though. I suffer from 'battle fatigue'.
idk, I quite enjoy just roaming around by myself, and not so much play it safe. I think you are reflecting your personal risk aversion upon game mechanics, and they are unrelated.
Cloaking around superior fleets and waiting for the right moment to strike is also extremely satisfying :)
You have a long killboard history, but relatively thin, and I couldn't find any solo action at a quick glance. Maybe that's something you could try?
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Invictra Atreides
Toward the Terra
63
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Posted - 2012.04.17 09:14:00 -
[35] - Quote
Ppl leave because the first 2 weeks are too complicated.
How many of you are using Linux instead of Windows? And why is that? Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |

Whitehound
116
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Posted - 2012.04.17 09:15:00 -
[36] - Quote
Elite Learning Curve. |

Tomiko Kawase
Dreddit Test Alliance Please Ignore
19
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Posted - 2012.04.17 09:16:00 -
[37] - Quote
Marketing. I'm so glad they picked up David Reid. I consider myself a pretty heavy gamer, especially with MMOs, but I'd never really heard too much about EVE until a friend recommended it to me. I wish I'd been playing this game since 2003.
Hopefully there are some better promotions of EVE especially at this year's E3. The cinematic trailer is mindblowing and I've gotten a lot of my friends to make trial accounts from that trailer alone. |

Vaal Erit
Science and Trade Institute Caldari State
158
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Posted - 2012.04.17 09:20:00 -
[38] - Quote
Are you kidding? When Eve was launched it was a horrible mess. When WoW was launched it was backed by the most popular video game company with the two most popular RTS games and Diablo II with huge followings. They copied the EQ formula and improved on it in every way. On launch reviews for WoW were 9s and 10s, for EVE they were 6s.
EVE is the superior game imo but CCP has no gigantic following from previous games and has several different mechanics than other MOMRPGs which can put new players off. EVE has grown from 5k subs to around 350k subs and is doing great. EVE was profitable a long time ago and doesn't need explosive subscription growth to remain so. |

Halete
Teraa Matar White-Lotus
54
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Posted - 2012.04.17 09:22:00 -
[39] - Quote
But if EVE grows then I can't be a beautiful unique snowflake. Free hugs for Amarr holders. No, really. |

Meryl SinGarda
Belligerent Underpayed Tactical Team
464
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Posted - 2012.04.17 09:31:00 -
[40] - Quote
We are apart of the same compost heap as everyone else.
We are the all-singing, all-dancing, crap of the world.
You are not a special snowflake.
And you aren't your f****** khakis.
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Ciar Meara
Virtus Vindice
593
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Posted - 2012.04.17 09:36:00 -
[41] - Quote
Vetorept Fera wrote:I would imagine it's because you can't be powerleveled or "ran through" anything. You can't buy "loot rights" there's no group finder, no instance finder, no fight finder and no raid finder. It's a sandbox. 50% of the content is player created. There's no linear progression path, you choose your own destiny based upon what you consider fun or enjoyable.
Most MMO players aren't used to this experience. They're used to "endgame" and "being uber," which usually consists of standing around a market hub with their endgame gear on hoping that everyone will see their "phat lewtz" and envy them.
All true things, add to the fact that in EVE if the guy in his endgame stuff stumbles only a little bit, the plebs swarm him to rip his armour off him and loot it for themselves.
And this while mocking that his sword didn't have high enough DPS and there are better helmets then the one he was wearing. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Minta Contha
Emergent Entity KONZERN
50
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Posted - 2012.04.17 09:39:00 -
[42] - Quote
In my first couple of weeks playing Eve I heard a quote along the lines of, "WoW gives you a cookie and holds your hand for the first forty levels. Eve not only takes away your cookie on day one, but laughs at you for having it in the first place." In a nutshell - people don't like to lose. And the majority of people, when they lose a hard earned spaceship in the first couple of weeks playing Eve, will view it as a disproportionately major loss, and turn their back on the game as unrewarding. Thos of us who sucked it up and kept grafting to build up our fleets and hangars and skills realise that losing one ship is nothing really - but admit it, when you lost your first ship, you were gutted. And for a moment, Eve was no longer fun. There the choice lay before you - quit this stupid, difficult game or keep going to see if you could rise again. And that's why we don't have more capsuleers. My cooking is like my lovemaking - fast, greasy, and unsatisfying. |

Jarod
1066.
0
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Posted - 2012.04.17 09:43:00 -
[43] - Quote
Matrix Operator wrote:I don't get it. Can someone explain it to me?
EVE is Hard.... |

Malcanis
Vanishing Point. The Initiative.
3357
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Posted - 2012.04.17 09:48:00 -
[44] - Quote
Minta Contha wrote:In my first couple of weeks playing Eve I heard a quote along the lines of, "WoW gives you a cookie and holds your hand for the first forty levels. Eve not only takes away your cookie on day one, but laughs at you for having it in the first place." In a nutshell - people don't like to lose. And the majority of people, when they lose a hard earned spaceship in the first couple of weeks playing Eve, will view it as a disproportionately major loss, and turn their back on the game as unrewarding. Thos of us who sucked it up and kept grafting to build up our fleets and hangars and skills realise that losing one ship is nothing really - but admit it, when you lost your first ship, you were gutted. And for a moment, Eve was no longer fun. There the choice lay before you - quit this stupid, difficult game or keep going to see if you could rise again. And that's why we don't have more capsuleers.
The best description of the EVE new player experience I saw went something along the lines of "Being a new player in EVE is like being a fresh faced golden haired little kid released into an incredible funfair full of awesome rides and ruthless pedophiles. But if you stick with it and put the effort in, one day you too can become one of those pedophiles!" Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Just Alter
Enlightened Industries Test Alliance Please Ignore
12
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Posted - 2012.04.17 09:50:00 -
[45] - Quote
Mr Epeen wrote:It might be because EVE is a niche product. It's designed to attract the worst lowlife scum of the internet. Those that have been banned from every other MMO for various offenses. There are only so many people that can handle being around such a concentrated grouping of total sociopaths and actually enjoy it. The real question in my mind, is how has EVE managed to attract as many players as they have? Mr Epeen 
This is the only serious answer.
You have to be a special kind of person to accept hours of your time destroyed and call it fun.
As you have to be pretty strange to hunt down defenseless people and destroy them while mocking them. |

Tom Schofield
Inner Visions Of Sound Mind
3
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Posted - 2012.04.17 10:01:00 -
[46] - Quote
In my opinion it is because of a few reasons:
1) Eve is made up of sociopaths and psychopaths, the large majority of people exist on it in order to cause the most pain possible to other people. Don't get me wrong I have also met some great guys on it, but the vast majority of my player interactions are people trying to hurt me in some way .
2) It has a very steep learning curve and slow progression. Yes you can be useful in a smaller ship but most eve newbies see the bigger ships and want one, and it may take forever to get to one.
3) The new player experience isn't all that great, I must of got ganked at least a few times before I met my corp and started learning the game.
4) When you are new it is surprisingly hard to make ISK, requiring a huge input of effort. Yes it gets easier after learning the game mechanics and all, but it takes a while to learn them.
5) It has very little in the way of a buffer against crushing loss. Imagine you are a newbie, save up for ages for a shiny new ship, and as you un-dock it you get blown up, its demoralizing. Yes you shouldn't un-dock in what you can't afford to lose, but who can honestly say they have never done that and then lost their ship.
6) In the end it is a point and click game. Yes there is a lot of strategy to it, and fitting is a seriously acquired skill, however many people don't realise you have usually won or lost the fight before you even un-dock.
Don't get me wrong, I love eve, and I love the social and fun aspect of it, yet it does have some pretty fundamental issues that make it very hard for beginners to get into it. |

Ordais
DARK ORCHESTRA
20
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Posted - 2012.04.17 10:14:00 -
[47] - Quote
Simple answer:
BECAUSE YOU CAN LOSE.
Yep, its that simple. In other MMOs you are always the hero, EvE doesn't work that way. |

Roime
Shiva Furnace
482
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Posted - 2012.04.17 10:23:00 -
[48] - Quote
Tom Schofield wrote:1) Eve is made up of sociopaths and psychopaths, the large majority of people exist on it in order to cause the most pain possible to other people. Don't get me wrong I have also met some great guys on it, but the vast majority of my player interactions are people trying to hurt me in some way .
This couldn't be further from the truth. I've never met a single person in EVE who wanted to hurt me.
But I've met plenty of people who have wanted to blow up my internet spaceship.
Quote:5) It has very little in the way of a buffer against crushing loss. Imagine you are a newbie, save up for ages for a shiny new ship, and as you un-dock it you get blown up, its demoralizing. Yes you shouldn't un-dock in what you can't afford to lose, but who can honestly say they have never done that and then lost their ship.
I've never flown what I couldn't replace several times over. Why would you want to do that?
|

knobber Jobbler
156
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Posted - 2012.04.17 10:41:00 -
[49] - Quote
Define success?
When a company can take all its employees on holiday and give them all free toys then they're successful.
CCP and EVE is successful but what sets it apart from other MMO's is the sandbox, player driven content and its the last bastion of the adult game. What makes it a success will also prevent it from growing like WoW. Good thing to. |

Joran Dravius
Royal Amarr Institute Amarr Empire
9
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Posted - 2012.04.17 10:44:00 -
[50] - Quote
Matrix Operator wrote:I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...
It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.
I don't get it. Can someone explain it to me? It has a higher population than its country of origin and is the only MMO I know of whose population is still increasing after like 8 years instead of almost dead after decreasing for about 6-7 of those years. Sounds pretty successful to me. |
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Aggressive Nutmeg
176
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Posted - 2012.04.17 10:55:00 -
[51] - Quote
Eve is a simple game, and yet many players will try to convince you it's really complicated. This reputation puts players off.
PvP in Eve is probably the least appealing aspect of the game. It's too easy and very uncomplicated. You could say, compared to other games, it's PvP for carebears. And yet many players will try to convince you that Eve is all about PvP. This puts potential players off.
Secondly, Eve contains a plethora of game mechanic bugs. And the ones that do allegedly work are too illogical to take seriously.
Let's not kid ourselves. This game is not perfect. But it is the best of its genre.
The danger for Eve is that if another company had a serious crack at making a realistic space simulation, a lot of players would jump to it straight away. Never make eye contact with someone while eating a banana. |

Emma Knightly
Wrecklamation Plc
0
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Posted - 2012.04.17 10:59:00 -
[52] - Quote
OK here is a question for everyone and this includes all the 'elite' players in the game.
How many of you play a stand alone game like say Skyrim and start up the game, play for 3 maybe 4 hours or more, without saving the game until you exit?
Or are you the type of gamer that saves before each 'I might be killed' encounter, before you open every door, before anything that might harm your character?
This is the problem for new players in Eve, there is no 'Save game' everything carries on playing whether you are playing or not. If you play WOW you know (unless there is a major update), that what you were doing when you logged out you will be doing when you log in again. With Eve anything could happen while you are away and what you discover when you log in may be totally different to when you left.
For some this is fun and part of the appeal of Eve, but for the instant gratification (and sometimes casual) player this can be hell. |

Otrebla Utrigas
Space Bastards
3
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Posted - 2012.04.17 10:59:00 -
[53] - Quote
I will give my own experience about this. My wife is the typical less than causal gamer. She plays Zombies vs plants, angry birds, the ocasional puzzle game (zuma, diamonds that stuff) but I managed to get her into WoW so we can play together in a "for the lulz" fashion.
Currently she plays more WoW than myself, because she likes the simplicity and the linear pace of the game. She don't have time for learning about combo moves, or macros, or statics. She just want to wander from town to town, watch gorgeous landscapes and kill some random stuff. And she is having fun, because she just need one hour a day for improving a little her character and then goes back to homework.
I tried to introduce her to EVE (well, i knew that was a failed attempt before start, but anyway) and after 30 mins of staring at the screen she just said "this game is slow, no landscapes, no character and no town interaction, just loads of sheets and an ugly ship" I tried to explain to her about the dynamic market, the corporation fleets, the sov wars, the career paths etc etc. "But that is complicated, I just want a simple game to play half an hour and go back to my studies"
And that is the reason EVE has less suscriptions. It demands much more time to play it properly, and you have to really like the game to keep playing.
But I like EVE as it is. I prefer griefers and scammers (that is PVP but not with "my sword is bigger than yours") than a bunch of 14 yo adolescents shouting "tank noob!!" and alike. |

Koas Deston
Science and Trade Institute Caldari State
2
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Posted - 2012.04.17 11:00:00 -
[54] - Quote
I would say its because the gameplay and skill mechanics of the game itself doesn't match the standard action/play now for carrot that is prevalent in most multiplayer games today.
Because of this, it will remain a niche game, for better or worse. But I am thankful for our unique sandbox universe |

Roime
Shiva Furnace
484
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Posted - 2012.04.17 11:01:00 -
[55] - Quote
Aggressive Nutmeg wrote:
PvP in Eve is probably the least appealing aspect of the game. It's too easy and very uncomplicated. You could say, compared to other games, it's PvP for carebears. And yet many players will try to convince you that Eve is all about PvP. This puts potential players off.
Care to elaborate on that? What makes EVE pvp easy in your opinion?
|

Korsiri
Mousetrap Building Inc.
28
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Posted - 2012.04.17 11:01:00 -
[56] - Quote
It requires intelligence. Consequences have to be accounted for. Unlike other MMOs which have dilluted consequences over the years, Eve kept them and improved on them. Also, those consequences can be dealt by players which gives it another level. |

Joran Dravius
Royal Amarr Institute Amarr Empire
9
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Posted - 2012.04.17 11:01:00 -
[57] - Quote
Aggressive Nutmeg wrote:Eve is a simple game, and yet many players will try to convince you it's really complicated. This reputation puts players off. I agree, but it's far less easy than most games. It's a bit like being a fat guy at the special Olympics. You're still not really very fast, but compared to the dude with one leg you're like greased lightning. |

Grumpymunky
Super Monkey Tribe of Danger
100
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Posted - 2012.04.17 11:21:00 -
[58] - Quote
Judging by this thread, most EVE-players know why non-EVE-players don't play EVE. And it has something to do with how super incredibly amazing you have to be to play EVE. Post with your monkey. |

Rek Seven
Probe Patrol Project Wildfire
261
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Posted - 2012.04.17 11:24:00 -
[59] - Quote
Because eve is a unique game first and a good game second. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
12
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Posted - 2012.04.17 11:30:00 -
[60] - Quote
Grumpymunky wrote:Judging by this thread, most EVE-players know why non-EVE-players don't play EVE. And it has something to do with how super incredibly amazingly deviant you have to be to play EVE.
Fixed. |
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