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Ban Bindy
Bindy Brothers Pottery Association
104
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Posted - 2012.04.17 13:57:00 -
[91] - Quote
Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game. The fan community showed that at Fanfest this year. I've never tried the other MMOs, this was my first. I loved it for a lot of reasons for a long time. But the last year has been nothing but misery in this game, and I get enough of that in real life. I'm probably going to move on to the Elves very soon.
What's wrong with expecting a game to give you a quick payoff and an easier learning curve than this one? Playing a game should not be a life commitment. It should be a game. |
Terazul
The Scope Gallente Federation
50
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Posted - 2012.04.17 14:01:00 -
[92] - Quote
I think the game would see majorly improved numbers if they did just two things:
1. Release the new shield/armor/hull hit and damage effects, and 2. Revise the PvE system entirely to be more engaging and more like PvP.
Why? It's very simple and very obvious - PvE is a major point of player contention. MANY players quit simply because it's too dull, too cumbersome, too repetitive - fix that problem, and they are going to be much more likely to stay. By the same token, many players who cut their teeth in PvE are simply not prepared for PvP, simply because the tactics and fitting required for both are completely different - fix that, and PvE becomes a much better gateway to the rest of the game.
I also think the war dec system is kind of broken (hence npc corps all the time, every time), and that the proposed 'fixes' aren't really fixes at all, but that's not as big an issue as the first two... |
Ris Dnalor
Black Rebel Rifter Club
280
|
Posted - 2012.04.17 14:06:00 -
[93] - Quote
Ban Bindy wrote:Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game. The fan community showed that at Fanfest this year. I've never tried the other MMOs, this was my first. I loved it for a lot of reasons for a long time. But the last year has been nothing but misery in this game, and I get enough of that in real life. I'm probably going to move on to the Elves very soon.
What's wrong with expecting a game to give you a quick payoff and an easier learning curve than this one? Playing a game should not be a life commitment. It should be a game.
it hasn't gotten smaller yet, for 9 years...
people aren't decent. ( I mean, they can be, when everyone has plenty of food, shelter, and other resources, but decency isn't a hardwired trait that never goes away no matter how hard things get )
we don't crave 'shiny happy people holding hands' ( exception: liberal application of large quantities of drugs, alcohol, and/or sex can sometimes temporarily induce this craving -- EDIT: or, so I've heard... )
We're animals. We do what we need to in order to survive. Society constrains our impulses and darker desires, but they still exist, regardless of how much we oppress them.
Eve provides an outlet for these things. It doesn't 'encourage scamming, etc'. It simply does not discourage it. people taking advantage of other people requires no encouragement.
These things want out :) Eve is a place where you can let your darker side come out to play, therefore eve shall continue to see great success, so long as this holds true. The events at fanfest only highlight this, and, if anything, should increase growth momentarily -- not disrupt it. ... |
Dbars Grinding
Garoun Investment Bank Gallente Federation
464
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Posted - 2012.04.17 14:09:00 -
[94] - Quote
You guys are all assholes and should feel bad. If you werent we would have more players. GG noobs. I have more space likes than you.-á |
Fowler
Swedish Aerospace Inc The Kadeshi
0
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Posted - 2012.04.17 14:16:00 -
[95] - Quote
Matrix Operator wrote:
So the fact that so much of the travel is restricted around the bottlenecks full of gankers/griefers.
Question is, then, without gate and station camping, then what would low sec and 0.0 pvp be then?
What would it be? Quite simply, It wouldn't be EVE. |
Lyron-Baktos
Selective Pressure Rote Kapelle
96
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Posted - 2012.04.17 14:18:00 -
[96] - Quote
easy - Eve is one of the hardest MMO out there On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton. -áWhere the dripping patchouli was more than scent. -á It was a sun |
Tippia
Sunshine and Lollipops
6137
|
Posted - 2012.04.17 14:23:00 -
[97] - Quote
Ordais wrote:Simple answer:
BECAUSE YOU CAN LOSE.
Yep, its that simple. In other MMOs you are always the hero, EvE doesn't work that way. Pretty much. EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Malcanis
Vanishing Point. The Initiative.
3365
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Posted - 2012.04.17 14:39:00 -
[98] - Quote
Ban Bindy wrote:Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game....
I guess I've been playing EVE totally wrong all these years. I've never scammed or robbed anyone, never been scammed or robbed, and made a number of good friends through the game.
Perhaps you can help me out? Where am I going wrong?
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Serge Bastana
GWA Corp
324
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Posted - 2012.04.17 14:43:00 -
[99] - Quote
Minta Contha wrote:In my first couple of weeks playing Eve I heard a quote along the lines of, "WoW gives you a cookie and holds your hand for the first forty levels. Eve not only takes away your cookie on day one, but laughs at you for having it in the first place." In a nutshell - people don't like to lose. And the majority of people, when they lose a hard earned spaceship in the first couple of weeks playing Eve, will view it as a disproportionately major loss, and turn their back on the game as unrewarding. Thos of us who sucked it up and kept grafting to build up our fleets and hangars and skills realise that losing one ship is nothing really - but admit it, when you lost your first ship, you were gutted. And for a moment, Eve was no longer fun. There the choice lay before you - quit this stupid, difficult game or keep going to see if you could rise again. And that's why we don't have more capsuleers.
I never got that 'gutted' feeling really, I realised that it was part of the game and probably my mistake that led to me losing it, so I just got on with playing the game and didn't really let it bother me that much. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Shukuzen Kiraa
47-Ronin Outer Ring Excavations Syndicate
100
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Posted - 2012.04.17 14:47:00 -
[100] - Quote
St Mio wrote:Because the masses a) want instant gratification and b) are creatively inept and incapable of building sandcastles.
There really is no better way to say it than this^^ |
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Sir John Halsey
0
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Posted - 2012.04.17 14:48:00 -
[101] - Quote
In terms of usability, eve client is probably one of the worst games i played. For me this was a big let down. Eye candy if i don't use the tactical view... Nice graphics ... but usability 0.
Other than that, seems fine. Well if i ignore all the sociopaths in the forums. |
MeestaPenni
Deadman W0nderland The 99 Percent
209
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Posted - 2012.04.17 14:49:00 -
[102] - Quote
I consider EVE a hobby.
Not a game. Has anyone really been far even as decided to use even go want to do look more like?
I am not Prencleeve Grothsmore. |
Tippia
Sunshine and Lollipops
6138
|
Posted - 2012.04.17 14:53:00 -
[103] - Quote
Ban Bindy wrote:Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game. GǪand yet, it has been growing and only keeps on growing. It also pretty consistently wins rewards for having the best community.
Of course, there are always those who have a hard time separating the game from real life, and who call people GÇ£sociopathsGÇ¥ for playing the game according to its rules (kind of like calling people sociopaths for building hotels in Monopoly), and it's not so strange that those people also can't separate the gameplay conceit and the community that enjoys that kind of gaming environment. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
MeestaPenni
Deadman W0nderland The 99 Percent
209
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Posted - 2012.04.17 14:58:00 -
[104] - Quote
Tippia wrote: (kind of like calling people sociopaths for building hotels in Monopoly),
When my wife does it, she's a sociopath.
I, on the other hand, am a mogul.
Has anyone really been far even as decided to use even go want to do look more like?
I am not Prencleeve Grothsmore. |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
537
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Posted - 2012.04.17 15:04:00 -
[105] - Quote
Tippia wrote: EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards.
BS
How many are career Suicide Gankers overcoming alllllll that Adversity and Loss ?
And how many TRILLIONS of ISK were taken away from RMT Toons JUST for the RMT part ?
I totally got the irony in your comment. There isn't anything left for you to do to Carebears. -áGo, kill them some more. They're like fungus or bacteria, they won't die and they won't stop. All you have to show for years of organized harassment campaigns against them is ... nothing. |
Tippia
Sunshine and Lollipops
6138
|
Posted - 2012.04.17 15:06:00 -
[106] - Quote
Krixtal Icefluxor wrote:How many are career Suicide Gankers overcoming alllllll that Adversity and Loss ? Ehm. You really didn't think that one through, did you?
Overcoming adversity and loss is the entire business of suicide ganking. You take an assured loss (in more ways than one), and try to plan your attack in such a way that you can overcome it.
Quote:And how many TRILLIONS of ISK were taken away from RMT Toons JUST for the RMT part ? You mean those trillions that people foolishly buy because they need it to overcome various forms of adversity and loss? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Rekon X
School of Applied Knowledge Caldari State
0
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Posted - 2012.04.17 15:07:00 -
[107] - Quote
SP to train. I love to watch a skill point counter tick buy all day. It makes for an exciting and fulfilling game experience.
I heard someone in help channel mention 'they don't need to dumb down this game like wow'.
Well I hate to break it to you, but you can't get any more DUMBED DOWN than this game.
You earn NOTHING.
You sit and watch an sp counter tick by so you can 'train'.
Wardec, for the weak to prey on the weaker.
Faction warfare, permanetly trashes faction.
PVP, you need an ingame job, or buy PLEX to support it.
EVE is such a lovely game.
Bounties, why? I don't care what you think, if you ever think at all. |
Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
537
|
Posted - 2012.04.17 15:10:00 -
[108] - Quote
Tippia wrote: Overcoming adversity and loss is the entire business of suicide ganking.
Moar BS
Sorry to have to break it to you, but Grief and TearMail is the entire business of suicide ganking. There isn't anything left for you to do to Carebears. -áGo, kill them some more. They're like fungus or bacteria, they won't die and they won't stop. All you have to show for years of organized harassment campaigns against them is ... nothing. |
Vera Algaert
Republic University Minmatar Republic
70
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Posted - 2012.04.17 15:11:00 -
[109] - Quote
Krixtal Icefluxor wrote:Tippia wrote: EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards. BSHow many are career Suicide Gankers overcoming alllllll that Adversity and Loss ? And how many TRILLIONS of ISK were taken away from RMT Toons JUST for the RMT part ? I totally got the irony in your comment. RMT and botting are some of the best examples for the dispassionate "risk vs reward" thinking eve players are renowned for |
Tippia
Sunshine and Lollipops
6138
|
Posted - 2012.04.17 15:12:00 -
[110] - Quote
Krixtal Icefluxor wrote:Sorry to have to break it to you, but Grief and TearMail is the entire business of suicide ganking. Not business, no. That's more of a hobby at that point, and the overcoming loss part is still the same, only with different reward structures. In fact, if it's tears the ganker is after, the adversity portion kicks in even harder GÇö he now has an actual player opponent that needs to be beaten, rather than it being a numbers game.
GǪalso, you probably want to look at the studies on the topic being published later this autumn before calling BS on stuff like that. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
474
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Posted - 2012.04.17 15:13:00 -
[111] - Quote
Because WoW is the fourth game in a 2 decade old franchise FFS.
Look at how many MMO's Eve has conquered and outlived. Even Guild Wars. We now return you to your regularly scheduled **** poast. |
Presidente Gallente
Dark-Rising
21
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Posted - 2012.04.17 15:19:00 -
[112] - Quote
EVE is a sub-culture. Some kind of real second virtual life. It's a tough hard to learn game what needs months and years of effort and work. A lot of goals in EVE are long term goals and can't be reached within a few weeks. Everything ingame will become a value. Losing stuff triggers emo. I never experienced this kind of adrenaline boost and thrill when fighting in a computer game and losing stuff. Computer game? EVE is far more than this.
The identification with your char, skills and personal skills is strong. EVE is communication. It's a parallel universe and it needs a lot of patience to skill, fly right and finally experience the butterfly effect. When you start like i did, in hi-sec with PvE you see it more like a normal game. When you enter low-sec the first time you will learn that this game is reckless and rude. When you stay in low-sec you will feel that there's something behind the scenes. When you join an intel channel or a bigger PvP corp the first time the game is changing completely. When you join an alliance you experience bigger politics up to fleet fights which are organized on some kind of military level. When you roam solo through null-sec you are thrilled all the time. When you start you can't imagine that you ever fly bigger ships worth 1-2 billion. And some day you are flying them all the time.
The community affects the development. EVE is a dynamic universe with changes every day. EVE's social and economy system is special and complex. When I played SWTOR I lost interest within a month because this game is compared to EVE pure linear entertainment. Great storytelling. Sure. But EVE is totally different because in a group you create a story.
EVE can be 90% boring most of the time but exactly the 10% awesomeness and the killmails keeps me playing it.
The game is not made for the casual player. EVE is work. EVE is extreme. EVE can be a part of your life-style. EVE evolution is slow and it's good as it is. CCP would end up in big trouble if tomorrow 1 mil people would subscribe due to a Super Bowl commercial |
Ghoest
327
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Posted - 2012.04.17 15:48:00 -
[113] - Quote
Why isn't Eve more successful?
Because of Falcon.
duh Wherever You Went - Here You Are |
Matrix Operator
Imperial Academy Amarr Empire
6
|
Posted - 2012.04.17 15:48:00 -
[114] - Quote
Tippia wrote:Ordais wrote:Simple answer:
BECAUSE YOU CAN LOSE.
Yep, its that simple. In other MMOs you are always the hero, EvE doesn't work that way. Pretty much. EVE attracts the kinds of players who enjoy overcoming adversity and loss, rather than the players who only enjoy accumulating their rewards.
Maybe this is it. In other MMOPGs their "wealth" is measured in there experience points. Hours of there work turn into better abilities, which can't be taken away and players feel like they have gained something.. That doesn't apply to Eve and most gamers probably don't like games where hours and hours of there efforts are turned to dust in an instant in numerous ways... I guess that's the fundamental difference in Eve and makes it unique.
Personally I don't mind loss as long as the ratio of loss to gain is even average loss = average gain. Having supercap blobs insta-hotdropping doesn't seem like its much of an end-game.
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mokslininkas
Vak'Atioth War Veterans
0
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Posted - 2012.04.17 15:53:00 -
[115] - Quote
Matrix Operator wrote:I don't get it. The most beautiful graphics in the industry, a great storyline with great lore, and the lure of space, and Eve only gets 300k subscribers even after 10 tens of work. Some company makes an MMOPG with dancing Elves and ponies and it peaks at 9mil subscribers...
It can't be that wizard/fantasy is more popular than space-sci-fi. Aren't Star Wars and Star Trek proof that space-fiction has the larger following (as opposed to say, Lord of the Rings). And if so, why would 9mil players play with Elves, but only 1/30th of that choose sexy spacegraphics.
I don't get it. Can someone explain it to me?
divide sub number by 2 or even 3 - thats will be more realistic ( alts ). |
Presidente Gallente
Dark-Rising
21
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Posted - 2012.04.17 15:56:00 -
[116] - Quote
Ghoest wrote:Why isn't Eve more successful?
Because of Falcon.
duh
LOL @ traditional vet tears
Because of: - T3 Booster (who's not using them?) - Logistics (more Guardians, more Absos, more Scimis, more Sleipnirs... win win win) - Blobs (they are flying in a fleet, you noob are not) - PL Hot Drops (a fleet of bored and rich supercaps pilots) - ECM drones (real annyoing because they spwan everywhere)
Who cares about a dead 70-80km optimal useless Falcon? Well, imagine all this above at top belt Amamake and just decloak a Falcon at 100 clicks: "F*CK OFF WITH YOUR FALCON!" |
Matrix Operator
Imperial Academy Amarr Empire
9
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Posted - 2012.04.17 16:05:00 -
[117] - Quote
Here's a followup question then.
If someone made a Space game with Eve graphics, but WoW like game design would it do better than Eve?
*scratches chin* |
Presidente Gallente
Dark-Rising
21
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Posted - 2012.04.17 16:07:00 -
[118] - Quote
In EVE you can take and steal from other players without hacking an account. |
Sigurd Sig Hansen
Hedion University Amarr Empire
0
|
Posted - 2012.04.17 16:09:00 -
[119] - Quote
Normal, average gamers dont like nonconsentual PVP (most ppl here dont seem to like it if you look how many ppl arei high sec ve low/0.0) they also dont like it when the company running the game says harden the **** up when they express their concerns
Mining is the "Deadliest Catch" in this game |
Jenn aSide
Smokin Aces.
45
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Posted - 2012.04.17 16:09:00 -
[120] - Quote
Ban Bindy wrote:Just read the forums and you'll know why this game is small and likely to get smaller. The game is designed to encourage theft, betrayal, player scamming, abuse of new players, and outright bullying. This is called a "sandbox" by the people who like it. In other words, forget any idea of decency or community in this game. The fan community showed that at Fanfest this year. I've never tried the other MMOs, this was my first. I loved it for a lot of reasons for a long time. But the last year has been nothing but misery in this game, and I get enough of that in real life. I'm probably going to move on to the Elves very soon.
What's wrong with expecting a game to give you a quick payoff and an easier learning curve than this one? Playing a game should not be a life commitment. It should be a game.
And where is the fun in EVERY "game" being like that? By that logic, screw chess, just everyone play checkers.
And I disagree about the nature of EVE. Most people I've met in EVE were cool folks who were helpful to me. Hell the 1st guy who killed me in low sec (which I ventured into after 2 months of playing if just to see what it was all about) gave me isk to buy a new rifter (i've been scared of Brutixes eve since lol) making waves.
EVE is like life in general, mostly cool harmless folks living in some form of gated community (High sec lol) who mainly want to be left alone (solo) or who mingle in small groups, with a tiny fringe of lunitics (null sec PVPrs/pirates/griefers/scammers ect ect).
It's just that the tiny fringe gets all the face time on the news lol. EVE is like America, not nearly as dangerous as outsiders like to think it is, but hell on a naive idiot :). |
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