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Mors Sanctitatis
Death of Virtue MeatSausage EXPRESS
439
|
Posted - 2012.04.19 07:01:00 -
[1] - Quote
In no particular order:
Interdictors-
Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles.
Jump Freighters-
Why they are bad: ruins the entire concept of a vulnerable logistics chain.
Warp to zero-
Why it's bad: almost too numerous to list- radically reduces the relative size of the galaxy, removes speed differential between ship classes for traveling, removes risk, damages/reduces the effectiveness of regional markets, reduces trading viability as a profession.
Jump bridges-
Why they are bad: mitigates the scale of the galaxy, promotes blob warfare.
Titans-
Why they are bad: over 2000 of them in game, no upkeep cost, little to no risk to deploy, etc. etc.
Moon goo-
Why it's bad: ISK printing is bad, mmmkay?
Feel free to add your own.
I'm a pirate in a pirate's body. -á Intelligence shouldn't be free. -á-á-áMining, reloaded.
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Antymateria
Section42
0
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Posted - 2012.04.19 07:12:00 -
[2] - Quote
Lets look what they will throw at you... +1 from me. |

Roime
Shiva Furnace
499
|
Posted - 2012.04.19 07:17:00 -
[3] - Quote
You are blatantly wrong.
The worst design change in the history of EVE was nerfing Myrm drone bandwidth down to 75mbit/s.
This has affected all areas of gameplay, from drone trade volumes to more boring PVP, basically all the things that are wrong in New Eden were caused by this mistake. |

Degren
Red Federation RvB - RED Federation
137
|
Posted - 2012.04.19 07:17:00 -
[4] - Quote
According to the forums, a lot of people feel this way about each of those items...just not very strongly.
in before l2adjust rants
Edit:
Roime wrote:You are blatantly wrong.
The worst design change in the history of EVE was nerfing Myrm drone bandwidth down to 75mbit/s.
This has affected all areas of gameplay, from drone trade volumes to more boring PVP, basically all the things that are wrong in New Eden were caused by this mistake.
I wish I'd been around for that, myrm is so purty |

Pop Bear
16
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Posted - 2012.04.19 07:18:00 -
[5] - Quote
Mors Sanctitatis wrote: Warp to zero-
What ya smokin bro?
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Andrey Wartooth
GoonWaffe Goonswarm Federation
1
|
Posted - 2012.04.19 07:22:00 -
[6] - Quote
Mors Sanctitatis wrote:In no particular order:
Interdictors-
Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles.
Jump Freighters-
Why they are bad: ruins the entire concept of a vulnerable logistics chain.
Warp to zero-
Why it's bad: almost too numerous to list- radically reduces the relative size of the galaxy, removes speed differential between ship classes for traveling, removes risk, damages/reduces the effectiveness of regional markets, reduces trading viability as a profession.
Jump bridges-
Why they are bad: mitigates the scale of the galaxy, promotes blob warfare.
Titans-
Why they are bad: over 2000 of them in game, no upkeep cost, little to no risk to deploy, etc. etc.
Moon goo-
Why it's bad: ISK printing is bad, mmmkay?
Feel free to add your own.
Lets debunk these one by one.
Interdictors-
Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles.
Two ships with two slightly similar functions. One does not make the other obsolete.
Jump freighters-
Still need a cyno to jump? With some intelligent observation you can figure out a supply chain and cripple that chain.
Jump Bridges-
What is the point of owning space if you can't control at least some of the gates. These hardly promote blob warfare.
Titans-
Are a problem, but there are less than 1000 in the game. And they are being balanced in the upcoming expansion.
Moon Goo-
Don't print isk. The isk comes from producers of T2 goods.
Furthermore, this is a terrible troll post. |

DeBingJos
Avalon Project Shadow Rock Alliance
213
|
Posted - 2012.04.19 07:22:00 -
[7] - Quote
I agree with everything except this one:
Mors Sanctitatis wrote:In no particular order: Interdictors-
Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles.
They do not fullfill the same role. Interdictors are good for catching gangs of large ships.
Inteceptors are also good for catching small stuff. In lowsec (FW) they are also very valuable because you cannot use bubbles. Fix FW ! |

Zagdul
Clan Shadow Wolf Fatal Ascension
532
|
Posted - 2012.04.19 07:27:00 -
[8] - Quote
Andrey Wartooth wrote:Mors Sanctitatis wrote:In no particular order:
Interdictors-
Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles.
Jump Freighters-
Why they are bad: ruins the entire concept of a vulnerable logistics chain.
Warp to zero-
Why it's bad: almost too numerous to list- radically reduces the relative size of the galaxy, removes speed differential between ship classes for traveling, removes risk, damages/reduces the effectiveness of regional markets, reduces trading viability as a profession.
Jump bridges-
Why they are bad: mitigates the scale of the galaxy, promotes blob warfare.
Titans-
Why they are bad: over 2000 of them in game, no upkeep cost, little to no risk to deploy, etc. etc.
Moon goo-
Why it's bad: ISK printing is bad, mmmkay?
Feel free to add your own.
Lets debunk these one by one. Interdictors- Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles. Two ships with two slightly similar functions. One does not make the other obsolete. Jump freighters- Still need a cyno to jump? With some intelligent observation you can figure out a supply chain and cripple that chain. Jump Bridges- What is the point of owning space if you can't control at least some of the gates. These hardly promote blob warfare. Titans- Are a problem, but there are less than 1000 in the game. And they are being balanced in the upcoming expansion. Moon Goo- Don't print isk. The isk comes from producers of T2 goods. Furthermore, this is a terrible troll post.
Pretty much what I was gonna say.
It's not rocket surgery. |

Ai Shun
663
|
Posted - 2012.04.19 07:37:00 -
[9] - Quote
Mors Sanctitatis wrote:Feel free to add your own.
Having security status on systems. CONCORD.
|

Liam Mirren
450
|
Posted - 2012.04.19 07:40:00 -
[10] - Quote
Andrey Wartooth wrote:Furthermore, this is a terrible troll post.
Yup, your post is indeed.
Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |

Tear Miner
Republic University Minmatar Republic
123
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Posted - 2012.04.19 07:40:00 -
[11] - Quote
2/10 |

Ziranda Hakuli
Relativity Holding Corp AAA Citizens
20
|
Posted - 2012.04.19 07:43:00 -
[12] - Quote
i see another gate camper crying. who has the buckers?
|

Large Collidable Object
morons.
1318
|
Posted - 2012.04.19 07:47:00 -
[13] - Quote
Mors Sanctitatis wrote: Moon goo-
Why it's bad: ISK printing is bad, mmmkay?
The stupid is strong in this one.
Jesus H. Christ  You know... morons. |

Xorv
Questionable Acquisitions
254
|
Posted - 2012.04.19 07:50:00 -
[14] - Quote
There's been a few.
P Alliance Wardec Nerf - If they just rolled back Wardecs to the point prior to this it would be better than any of the ideas they've come up with for Inferno
Every CONCORD buff ever made - CONCORD is just so anti Sandbox, and every buff it receives is CCP repeating the same mistake over and exacerbating the problems it causes
Incursions - Could have been awesome new content that brought new conflict and drama to EVE built around story and lore. Instead we were given PvE Raids that belong in some horrible Themepark MMO that destroyed the Risk vs Reward balance and shat on EVE's lore and what few RPers still play or care about this game.
Agree with OPer on Jump Freighters, Jump Bridges, and Titans being bad additions to the game, wouldn't count them as the worst. |

Surfin's PlunderBunny
Ponies for the Ethical Treatment of Asteroids
1024
|
Posted - 2012.04.19 07:56:00 -
[15] - Quote
Not updating your clone used to have serious consequences.... like losing all your sp down to 90k.
CCP Y U NO KEEP THAT?!
(Gò»-¦-ö-¦n+ëGò»s+í Gö+GöüGö+ |

Tiberius Rhavinia
Fatal Endeavors Incorporated
0
|
Posted - 2012.04.19 09:02:00 -
[16] - Quote
1: Nano Nerf
|

JitaPriceChecker2
State War Academy Caldari State
94
|
Posted - 2012.04.19 09:05:00 -
[17] - Quote
Agree with all except interdictors.
so that would be +0.8 |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
672
|
Posted - 2012.04.19 09:24:00 -
[18] - Quote
Tiberius Rhavinia wrote:1: Nano Nerf
lol nano ships were gay and needed to go, hth |

Peter Raptor
Plutonian Army
57
|
Posted - 2012.04.19 09:45:00 -
[19] - Quote
You don't like warp to zero? So if you need to get somewhere faraway fast and u gotta warp to 15 k from every gate and approach in every single time? Thats your idea of a fun game????  |

Serene Repose
Perkone Caldari State
621
|
Posted - 2012.04.19 09:51:00 -
[20] - Quote
warp/scram took the fight out of fighting, introducing a five-year-old's sense of scale and proportion...quite appropriate for CCP, come to think about it.
Peter Raptor wrote:You don't like warp to zero? So if you need to get somewhere faraway fast and u gotta warp to 15 k from every gate and approach in every single time? Thats your idea of a fun game????  Proper prior planning prevents poor performance. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

YuuKnow
204
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Posted - 2012.04.19 10:16:00 -
[21] - Quote
I agree with most, but not all of these points.
I remember I put up a warp to zero complaint a few months ago and all the whiners came out of the wood work... . Its an entire galaxy of space..... by its *supposed* to be a vast and distance travel.
As for moon goo. Null sec is supposed to be a lucarative place.
Andrey Wartooth wrote:Are a problem, but there are less than 1000 in the game. And they are being balanced in the upcoming expansion.
I wouldn't call nerfing the unholy crap out of them to the point they are a big pinata "being balanced". CCP pretty much threw up their hands saying that they don't have a clue what to do with these things... we'll just make them so that no one even wants to fly one... |

Celeritas 5k
Connoisseurs of Candid Coitus
30
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Posted - 2012.04.19 10:22:00 -
[22] - Quote
Some of your reasoning isn't awful, but mostly you just ***** and moan about how much better everything used to be. Which makes you a tool.
Mors Sanctitatis wrote:In no particular order:
Interdictors-
Why they are bad: completely obsoletes an entire class of ships- Interceptors. Provides instant gratification w/ bubbles, invalidates/reduces need for static bubbles.
Yeah, there's role overlap, but that's not the same as obsolescence. Intys are useful.
Quote: Jump Freighters-
Why they are bad: ruins the entire concept of a vulnerable logistics chain.
So... you wanna go back to when carriers did the same thing with haulers in the SMA? You want to have freighter-haul fleets from empire out to deep null and back? Have you considered how soul-crushingly boring that would be?
Quote: Warp to zero-
Why it's bad: almost too numerous to list- radically reduces the relative size of the galaxy, removes speed differential between ship classes for traveling, removes risk, damages/reduces the effectiveness of regional markets, reduces trading viability as a profession.
Riiight, let's go back to the days when the server was crashing from the thousands of instas everyone had. Because the bookmark UI is just awesome to deal with in the first place.
You've got a bit of a point that the universe is too small, but the universe is always too small. I'd rather see changes to warp speed than a return to pre-WTZ.
Quote: Jump bridges-
Why they are bad: mitigates the scale of the galaxy, promotes blob warfare.
Titans-
Why they are bad: over 2000 of them in game, no upkeep cost, little to no risk to deploy, etc. etc.
I've been a lowsec pirate most of my life, so no real input here.
Quote: Moon goo-
Why it's bad: ISK printing is bad, mmmkay?
Feel free to add your own.
Basic economics - this isn't ISK printing, it's passive resource generation. Rat bounties and insurance payouts are isk printing.
There has to be something to fight over-- if not resources then what exactly do you suggest? Besides, didn't they introduce moon goo when they introduced T2? You're reaching pretty far back there son |

Plus 1
Science and Trade Institute Caldari State
69
|
Posted - 2012.04.19 10:30:00 -
[23] - Quote
Having forums:
This this thread is on them. |

Cyprus Black
Golden Shellbacks Surely You're Joking
192
|
Posted - 2012.04.19 10:30:00 -
[24] - Quote
This thread-
Why it's bad: The OP has no clue what he's talking about. He's just a parrot repeating what other trolls are saying. You wouldn't complain about needles when you get a tattoo. So why would you complain about PvP when you play EVE? |

Spurty
D00M. Northern Coalition.
234
|
Posted - 2012.04.19 10:46:00 -
[25] - Quote
/me rolls eyes
I will concede that there is brokenness here.
The need for people in Null to come to High Sec daily for shopping and be able to do this with very little effort just says the Universe is pretty tiny at the end of the day.
Null sec dwellers should have everything + Pirate versions of things out there in Null sec.
Why pirate gear is even allowed in High sec = why people will never leave it. EVERYTHING'S HERE!!
Clamp down on Pirate gear, CONCORD anyone with Pirate stuff (Implants, Ships, modules), suddenly people that crave that stuff will feel compelled to move out of the safety zone. Give people 30days warning, then BOOM, ships and pods.
NOTE: There is no forcing going on here by the way. You do NOT have to : - fly those ships - wear those implants - fit those modules - undock
Learned the above points from a CCP video (True)
Just my tuppence
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Xpaulusx
V I R I I Ineluctable.
40
|
Posted - 2012.04.19 10:48:00 -
[26] - Quote
Poasting in yet another crybaby thread  |

Bully Hedro
Imperial Academy Amarr Empire
6
|
Posted - 2012.04.19 10:54:00 -
[27] - Quote
Spurty wrote:/me rolls eyes
I will concede that there is brokenness here.
The need for people in Null to come to High Sec daily for shopping and be able to do this with very little effort just says the Universe is pretty tiny at the end of the day.
Null sec dwellers should have everything + Pirate versions of things out there in Null sec.
Why pirate gear is even allowed in High sec = why people will never leave it. EVERYTHING'S HERE!!
Clamp down on Pirate gear, CONCORD anyone with Pirate stuff (Implants, Ships, modules), suddenly people that crave that stuff will feel compelled to move out of the safety zone. Give people 30days warning, then BOOM, ships and pods.
NOTE: There is no forcing going on here by the way. You do NOT have to : - fly those ships - wear those implants - fit those modules - undock
Learned the above points from a CCP video (True)
Just my tuppence
I don't know much about nullsec. Why do nullseccers have to come to hisec everyday? Can't they build most of their own stuff in null sec stations, POSes and outpost? Or is it the need for faction gear? |

Simetraz
State War Academy Caldari State
215
|
Posted - 2012.04.19 11:26:00 -
[28] - Quote
Bully Hedro wrote:
I don't know much about nullsec. Why do nullseccers have to come to hisec everyday? Can't they build most of their own stuff in null sec stations, POSes and outpost? Or is it the need for faction gear?
They don't
As it stands right now. Things that can only be purchased initially from NPC traders in high-sec BPO's (most) PI (the power station or whatever it is called) Skill Books
I am sure there are some others but daily runs a requirement, hardly.
|

Tri Vetra
Ascetic Virtues
42
|
Posted - 2012.04.19 11:55:00 -
[29] - Quote
ECM is so incredibly stupid |

DelBoy Trades
Trotter Independent Traders.
330
|
Posted - 2012.04.19 12:30:00 -
[30] - Quote
The only thing right in the OP's list is Jump Bridges, everything else makes perfect sense. Damn nature, you scary! |
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