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Thread Statistics | Show CCP posts - 6 post(s) |
Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2009.01.30 11:49:00 -
[181]
Originally by: Zeba What saddens me moast is that your not even trying anymoar.
I knouw! EVE is so boring and these forums are full of fail nubcakes whining about X because of Y. It's really very untrollable atmosphere here. Perhaps one day but all things points that JGE is my next stop.
"The Amarr are the tanking and ganking floating rods of goldcrap"
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.30 12:05:00 -
[182]
perhaps these sleepers are a early ancestor that was cut off or perhaps they were an early group that may have evolved on theri own but their empire collapsed ( all this taking part long after the eve gate collapse but before the current empires arose)
Wspace either represents links perhaps to other disconnected earth linked groups or perhaps totally new space that may have been settled after the eve gate collapse perhaps wormholes were common back then. Perhaps a while after the eve gate collapse the wormholes around the kspace collapsed and a period of stability settled over the known eve galaxy but recent events perhaps have unlocked or stirred up these wormholes
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Kathryn Dougans
Amarr B. S. Radioactive Sheep Farm
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Posted - 2009.01.30 12:05:00 -
[183]
any Enheduanni or alien crap would be the end.
whole point of Eve is that the universe is shaped by the players.
Things like the Amarr succession championship and faction warfare is how players can shape how the empires develop.
Enheduanni were just a plot device for a story. They don't matter, and the best thing that could happen to Eve would be another story, where they're wiped out.
Don't ask me about the cows. |
ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.30 12:12:00 -
[184]
i think ccp could take advantage of hte back story, there is nothing to say this ancient race wasnt human or an enemy offshoot of the first jovian empire or a rogue group of high technology terran settlers.
They dont represent an alien race but do represent an ancient thought extinct race. If the ancestory can be traced back to earth it just makes them a splinter group, if its a small raoming empire fallen from tis glory days but not linked to the jove enemies then again it represents not a diversion but a new branch of the storyline
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Haniblecter Teg
F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.01.30 12:30:00 -
[185]
Puuuulease put in a sleeper station somewhere in WH space. A couple 'layers' deep for good measure. ----------------- Friends Forever |
Cadde
Gallente Gene Works AKA-AHN KINGDOM
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Posted - 2009.01.30 12:30:00 -
[186]
Once again, to the people complaining they can't solo every single aspect of EvE. You are not supposed to solo some things, even if people have found ways to solo LvL 5 missions it wasn't the intention behind them. I get the feeling that if you had your way (solo people) then you would be able to hold sovereignty over an entire 0.0 region by the press of an F-key. After all, everybody should be able to do anything that exist in the game right?
As far as i am concerned, there are plenty of stuff in eve that are too easy to solo. Eve is a teamwork oriented game, if everybody did everything solo then whats the point in having multiplayer??? So you can wave your E-PEEN around like anyone would give a frack about you?
It's not about "I can do this and that solo, thus i am better than you" but rather about "I enjoy working together with my corporation and alliance towards our common goal of domination in any or all fields and find pleasure in seeing us succeed". Am i right or am i the only sorry bastard who enjoy a gang of people doing PvP, PvE, Mining and all sorts of things as friends?
Oh well, maybe in the end, after enough whining about EvE not being fun CCP will make every action in eve happen by the press of one button. And it's all down to how old character #1 is compared to character #2. Everything else is as good as it can be. One fitting to rule them all, one ship to rule them all, one skillset to rule them all, one profession to rule them all. ONE BUTTON FOR "I WIN, YOU LOSE"!
I want MORE stuff that is very risky and gives great profits. As it is right now, it's way too easy to farm ISK for hours on end. If i do a lvl 4 i want to have a big chance of losing my BS and if i succeed i want a big reward. As it is now, the rewards are really good but there is 0 (ZERO) risk involved. I can do it for hours on end without a single exiting moment. That is very boring and simply turns into a necessary evil because i want bigger better stuff so i can make more isk... Repeat cycle. On the other hand you have PvP, very risky business with potentially crappy rewards compared to the time spent. But it's FUN, that is the reward!
Make every aspect of eve dynamic and challenging (FUN) and i am happy!
//Cadde --------------- Opinions? Yes they belong to me, not my corp! |
ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.30 12:42:00 -
[187]
wspace needs to be kept i think for a minimum of groups of 5-10 but not soloable
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Sverre Haakonson
Gallente The Galactic Empire Executive Outcomes
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Posted - 2009.01.30 13:00:00 -
[188]
Edited by: Sverre Haakonson on 30/01/2009 13:00:11 Hopefully the behaviour of the beltrats will never change. For miner its the worst nightmare. |
1Of9
Gallente The Circle Frontal Impact
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Posted - 2009.01.30 13:08:00 -
[189]
Originally by: Cadde Once again, to the people complaining they can't solo every single aspect of EvE. You are not supposed to solo some things, even if people have found ways to solo LvL 5 missions it wasn't the intention behind them. I get the feeling that if you had your way (solo people) then you would be able to hold sovereignty over an entire 0.0 region by the press of an F-key. After all, everybody should be able to do anything that exist in the game right?
As far as i am concerned, there are plenty of stuff in eve that are too easy to solo. Eve is a teamwork oriented game, if everybody did everything solo then whats the point in having multiplayer??? So you can wave your E-PEEN around like anyone would give a frack about you?
It's not about "I can do this and that solo, thus i am better than you" but rather about "I enjoy working together with my corporation and alliance towards our common goal of domination in any or all fields and find pleasure in seeing us succeed". Am i right or am i the only sorry bastard who enjoy a gang of people doing PvP, PvE, Mining and all sorts of things as friends?
Oh well, maybe in the end, after enough whining about EvE not being fun CCP will make every action in eve happen by the press of one button. And it's all down to how old character #1 is compared to character #2. Everything else is as good as it can be. One fitting to rule them all, one ship to rule them all, one skillset to rule them all, one profession to rule them all. ONE BUTTON FOR "I WIN, YOU LOSE"!
I want MORE stuff that is very risky and gives great profits. As it is right now, it's way too easy to farm ISK for hours on end. If i do a lvl 4 i want to have a big chance of losing my BS and if i succeed i want a big reward. As it is now, the rewards are really good but there is 0 (ZERO) risk involved. I can do it for hours on end without a single exiting moment. That is very boring and simply turns into a necessary evil because i want bigger better stuff so i can make more isk... Repeat cycle. On the other hand you have PvP, very risky business with potentially crappy rewards compared to the time spent. But it's FUN, that is the reward!
Make every aspect of eve dynamic and challenging (FUN) and i am happy!
//Cadde
so, docked spinning ships for me it is then eh? |
Napro
Caldari Fist of Eargon
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Posted - 2009.01.30 14:36:00 -
[190]
A dev already stated that only Black Ops ships with blackops bridges or cynos or whatever theyre called will be able to access wormspace
Thats the whole reason theres been no boost to the otherwise useless Battleship class cov ops |
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ju4n1ta
Gallente The Scope
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Posted - 2009.01.30 14:38:00 -
[191]
With this new NPC AI... will they now give a phuchk if you use EW on them? Currently they do not mind being jammed, damped, NOSed, neuted, ... only TP and web works on them and thats only to improve players performance, it still does not hinder NPCs. So will it be possible to neut those cuskers to hell and back and make them not fire/EW at you while their cap is at 0? Will I be able to damp few bigger NPCs until I clear smaller scrambling frigs? Will my domi loose it's drones in one voley when NPCs find out it's only drones doing the damage? In other worrds: Are speced EW ships going to be usefull in W space or are they still PVP only? |
Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2009.01.30 14:59:00 -
[192]
Originally by: Napro A dev already stated that only Black Ops ships with blackops bridges or cynos or whatever theyre called will be able to access wormspace
Thats the whole reason theres been no boost to the otherwise useless Battleship class cov ops
For a claim like that, you really need to provide a link. The devs have stated that it is considered an exploit to get into a wormhole system using anything outside of a wormhole. |
JimBob Leeroy
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Posted - 2009.01.30 15:24:00 -
[193]
oh wow. plz post the solo person that said they wanted it easy.if they wanted easy they would be in big ally in 0.0 making 2X the isk rating, witch is much easier than soloing lv 4's.i know my main can't solo lv 5's, even with main+ alt in rr gang takes all day and a lot of warp outs, and gets very close if you don't get the scramers out fast.but you don't even think of solo lv 5's if you are looking for easy. you do it for the fun. and many ppl don't like the politics of 0.0.when was the last time a small ally had a chance to go out and claim some of the great 0.0.i hope eve is not just about the mega allys. and super gangs.if ccp were to nerf 0.0 to a fair risk/reward then the big allys would not be so over powered, i keep hearing how lv4 mission *****s make so much isk.and how the isk from them is wreaking the in game economy. well it is not them that are building so many titans that they are no longer the big ahh! that they were obviously ment to be.so just because we don't want to fall in to the 20 ppl seting on a gate waiting for some one that has no ill intentions towards you or your ally, so yall can kill them. for no more cause than realy you are bored.but yet you want us all to have to do that!
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Janus Ovellian
Minmatar Calpolli Namtz' aar K'in
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Posted - 2009.01.30 15:31:00 -
[194]
Originally by: Napro A dev already stated that only Black Ops ships with blackops bridges or cynos or whatever theyre called will be able to access wormspace
Thats the whole reason theres been no boost to the otherwise useless Battleship class cov ops
This is a lie.
Originally by: CCP Greyscale black ops have no specialist role in this area yet.
http://oldforums.eveonline.com/?a=topic&threadID=982776&page=24#716
Interesting times await... |
Madness Blasphemy
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Posted - 2009.01.30 15:50:00 -
[195]
Originally by: SpaceSlag I assume this means that belt guarding NPC's will not maintain aggro on a tanking BS or BC, therefore making mining ops much more difficult for a single person with 5 alts & a main?
Where's the love for ninja miners?
lol, well somehow I doubt they'd find a mining ship more threatening than an actual combat ship..
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ammargal
Amarr Sacred Templars Executive Outcomes
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Posted - 2009.01.30 15:57:00 -
[196]
Originally by: Madness Blasphemy
Originally by: SpaceSlag I assume this means that belt guarding NPC's will not maintain aggro on a tanking BS or BC, therefore making mining ops much more difficult for a single person with 5 alts & a main?
Where's the love for ninja miners?
lol, well somehow I doubt they'd find a mining ship more threatening than an actual combat ship..
What about Griefer AI ? :p |
Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2009.01.30 16:01:00 -
[197]
Edited by: Gamer4liff on 30/01/2009 16:03:01
Originally by: Cadde Once again, to the people complaining they can't solo every single aspect of EvE.
Nobody is saying that everyone should be able to solo everything, what we're saying is that people should be able to solo the lower levels at least. Nobody would ever fault CCP for requiring groups of very well armed and coordinated ships for the ultimate prizes, but it would be nice if you could still do at least *some* wormhole events solo.
Quote:
I get the feeling that if you had your way (solo people) then you would be able to hold sovereignty over an entire 0.0 region by the press of an F-key. After all, everybody should be able to do anything that exist in the game right?
That's an awfully big generalization. Nobody has made this argument. Everybody knows 0.0 sovereignty is the ultimate goal of player entities (in general). So I find it outright offensive you would imply people who play solo would believe this.
Quote:
As far as i am concerned, there are plenty of stuff in eve that are too easy to solo.
The things like lvl 5 missions that people can solo apparently are hardly the norm, and I dare say they earned it if they figured some way to do it.
Quote:
Eve is a teamwork oriented game, if everybody did everything solo then whats the point in having multiplayer???
The idea of playing "alone together" for one. Not that that's my forte'. It's enough at times to just know you're part of a living, breathing world full of people, without having to interact with them beyond base market transactions. To be part of the world should not require the consent of others, nor should it require you to operate on a schedule not your own. It should help to take part in groups, but it should by no means be absolutely necessary.
Quote:
It's not about "I can do this and that solo, thus i am better than you" but rather about "I enjoy working together with my corporation and alliance towards our common goal of domination in any or all fields and find pleasure in seeing us succeed".
The two are hardly mutually exclusive. There are times when you want to feel empowered on your own, and other times when you want to feel part of a greater whole. Both lead to enjoyment.
Quote:
Am i right or am i the only sorry bastard who enjoy a gang of people doing PvP, PvE, Mining and all sorts of things as friends?
Most people do, but people in general like to be able to do things on their own when corpmates are offline or on the other side of the universe.
Quote:
Oh well, maybe in the end, after enough whining about EvE not being fun CCP will make every action in eve happen by the press of one button.
I think you're confusing solo players with console gamers.
Quote:
I want MORE stuff that is very risky and gives great profits. As it is right now, it's way too easy to farm ISK for hours on end.
Working as intended, people should be able to invest however much time they want in their iskmaking endeavors as they damn well please.
Quote:
If i do a lvl 4 i want to have a big chance of losing my BS and if i succeed i want a big reward. As it is now, the rewards are really good but there is 0 (ZERO) risk involved.
LvL 4 mission running is hardly a "big" reward, if you're going to rail against "those big jerks making billions in empire", talk about manufacturing and trade. LvL 4's are a joke for isk.
Quote:
On the other hand you have PvP, very risky business with potentially crappy rewards compared to the time spent. But it's FUN, that is the reward!
You can't use "fun" as an absolute qualifier, because your idea of "fun" might be completely different than somebody elses. I'd be just as happy running off to wormhole space with a wing and a prayer cut off and alone in a risky environment, what about *my* fun?
In summary, nobody is making the argument that all W space should be soloable, but some damn well should. Ideally some of the empire holes. |
Draconus Lofwyr
Gallente M. Corp Mostly Harmless
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Posted - 2009.01.30 16:02:00 -
[198]
the first time one of these new AI enabled RATS convo me to request a ransom, its all over.
But I can see them choosing to use the roids as an aggression trigger, they are here to defend the belts and ratters aren't threatening the roids like the fleet of hulks stripping them away.
DL |
Rex Lashar
Amarr
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Posted - 2009.01.30 16:37:00 -
[199]
Edited by: Rex Lashar on 30/01/2009 16:38:00
Originally by: Bonny Lee So you have built titans 2006. I guess then i can asume that you havent been in bad true-sec systems for a long time. If you have been in alliances building titans you had access to the best of 0.0 space. This space is ok. But whats your last time you had to live in space with bad true-sec? You dont know anything.
I've lived in about 20 different 0.0 regions, among them Syndicate, Stain, Curse, Pure Blind, Outer Ring. The majority of the systems there have crappy ore and crappy true-sec. Unfortunately for your argument:
1. Agent missions ignore true sec 2. NPC spawns are significantly boosted by pirate sovereignty, and further by the presence of an NPC station 3. Exploration sites are diffused everywhere and largely ignore true-sec (which means finding Arkonor in systems with no Arkonor)
To tell you the truth, I don't think I've bothered with awesome -1.0 systems much. That whole Titan thing? -0.05 true-sec. And recently I've been making as much money from Syndicate as I have with Delve, because of exploration. Measuring the worth of a system by its belt contents is an anachronism any sensible person would know. I'm not even sure what idiot still mines at asteroid belts when they can mine in deadspace.
So once more, you wield the "other person is an idiot" card without actually making sure to secure a solid line of reasoning. I pity the fools, space friend.
@An Anarchyyt Bro, I'm not from ASCN if that's what you're asking :V |
Cadde
Gallente Gene Works AKA-AHN KINGDOM
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Posted - 2009.01.30 16:58:00 -
[200]
Originally by: Gamer4liff A good breakdown of my post that wasn't directed to you but treated as such
Yeah as you see, i didn't talk to you directly. But if we look past that, we can conclude that the bare minimum requirement to gain access to wormhole space right now is a ship that can fit the new exploration probe launcher. So in essence anyone with a few days of skill training will have access to the wormholes and the hostile space within. What you do once inside is still to be determined by a few more dev blogs but i guess one will be able to mine, rat, do more exploration (exploration sites will exist in wormhole space) and all the other things one can do in 0.0 space. Only things you CANT do is cyno jump, claim sovereignty, dock up or run to a stargate for comfort.
So, what is there for the solo player? You can go out and about in a solid PvP platform and engage the NPC's and hope for the best, the risks are high but the rewards are most likely in line with the risk. You can mine (possibly new kinds of materials) in either a pvp ship (failfit) or in an industrial. Once again, it's risky but you can do it solo! You can find exploration sites with very impressive stuff in them, people solo exploration sites on a daily basis all over the universe (0.0 to highsec) knowing the risk vs the reward factor and in W-Space you might weigh in that you CAN be the only one in there for a long time to come.
There is alot of content in this new wormhole space for solo players but it will take a team to reap the real rewards.
When i started playing eve (one year ago) i thought 1 million isk was a goldmine, it was also challenging because i knew jack about tanking, ship bonuses, modules etc etc. In the first month i used LASERS on a catalyst because lasers where cool! As time progressed i learned about tanking and started using it but not much. and the first week of learning what tanking is i was using a shield tank on my thorax! As i moved into LvL 4 eventually i used the proper tanks, it was challenging in the beginning because i didn't have the skills needed, the typical lvl 4 mission noobie mistake. not so long ago i ran 60% of my missions UNTANKED because my damage output is so high i can kill them before they get through my shields. (Yes, this is lvl 4!) So you can understand my reasoning behind lvl 4 being too easy. Now i have come so far as to use two accounts for mission running just to make isk faster, i know all missions by heart, i know exactly what spawns there and i know what to shoot first. Missions never change, aggro mechanics are the same. It's very easy to do them once you know how they play out. It's most likely the same for LvL 5 except i don't have carrier skills which would probably be required to sit and tank those. But i wouldn't know since i haven't seen one yet. My guess is they are as easy to predict as any lvl 4.
With this new AI and new system i foresee a challenge like no other in EvE. And there really should be a minimum requirement to make use of it in a stable manner. If i go inside solo in this space i do so expecting to my odds of survival to be very slim and if i make it out i would do so with something worth more than i invested in the first place. Eventually i will learn the nature of wormhole space and become better at it but in no way do i expect to make millions of isk during the first weeks in there.
How i think of FUN is indeed different from others viewpoint. Doesn't take away human nature. To experience fun you have to experience loss/boredom/challenges. How else could you tell the difference between fun/not fun? --------------- Opinions? Yes they belong to me, not my corp! |
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Cadde
Gallente Gene Works AKA-AHN KINGDOM
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Posted - 2009.01.30 17:21:00 -
[201]
OH... OH OH OH! One more thing, this isn't directed to anyone in particular so don't quote me with a reply unless you wanna admit you fall into that category!
W-Space doesn't change the rest of EvE. When W-Space is launched the rest of the content will still be there. If you happen to be of the mindset that anything new released HAS to be done then you are missing the point of diversity. Stick to one profession or try them all. But don't change your goals if you can't handle the new stuff! When the Orca was launched everybody was talking about it, skilling, farming isk and minerals, getting blueprint packs and so on. Now i see an orca every hour in eve, i get the feeling that 70% of those flying Orcas do so because they CAN and feel they are at an advantage doing so. And plenty probably expected the Orca to be a solo mineral PWN mobile or a mini freighter. I can agree to some extent that the Orca is a mini freighter but it's still not a solo PWN mobile.
Mining with an orca requires so much more than the bare minimum skills to be effective. Still everybody jumped on the wagon and got their Orcas because it would change their life! As i see it, an Orca is awesome when put into proper use boosting a fleet of 10 hulks and then having another orca do the hauling. But for solo mining with a single hulk happily chugging away... That is the true definition of failure! There is something for everyone in EvE, how you use it is up to you but don't expect it to be a boost in profits when going solo just because it's new.
Sorry for the off topic but it relates to this thread in that a large portion of the playerbase expect to be able to use a new feature solo and make muchos iskos.
//Cadde --------------- Opinions? Yes they belong to me, not my corp! |
Kaiji Vincente
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Posted - 2009.01.30 17:27:00 -
[202]
Originally by: CCP Gangleri
A lot of the things you mention already exist in the current "AI" of the NPCs, they warp away sometimes (and you can scramble them) they are also susceptible to other forms of electronic warfare to some extent. What we have been doing is improving on that, with the goal of making PvE combat more like PvP.
Does this mean the new NPCs will be susceptible to sensor damps? And/or that their behavior will not be 100% dependent on maintaining a target lock?
I have literally seen NPCs either stop moving or turn around and fly towards their spawn point when jammed. And seeing frigate rats target at 300+ km during Blockade pretty much confirmed my suspicion that existing NPCs have infinite lock range.
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2009.01.30 17:35:00 -
[203]
Edited by: Gamer4liff on 30/01/2009 17:38:08
Originally by: Cadde
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Edit: goddamn forums ate my post.. Pretend I quoted you and agreed with most of what you said but said that I think there should be small groups of 3 cruisers or 1 battleship in the lower reward systems, if the new rats are comparable to player DPS and tanking ability. Like spawns that Soloers or groups of newish players who can only fly cruisers or some such could tackle.
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Illectroculus Defined
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Posted - 2009.01.30 17:41:00 -
[204]
Originally by: SpaceSlag I assume this means that belt guarding NPC's will not maintain aggro on a tanking BS or BC, therefore making mining ops much more difficult for a single person with 5 alts & a main?
Where's the love for ninja miners?
Real ninjas work alone.
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Bonny Lee
Caldari The Guardian Agency Guardian Federation
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Posted - 2009.01.30 18:38:00 -
[205]
Edited by: Bonny Lee on 30/01/2009 18:43:01 Edited by: Bonny Lee on 30/01/2009 18:41:09
Originally by: Rex Lashar Edited by: Rex Lashar on 30/01/2009 16:38:00
Originally by: Bonny Lee So you have built titans 2006. I guess then i can asume that you havent been in bad true-sec systems for a long time. If you have been in alliances building titans you had access to the best of 0.0 space. This space is ok. But whats your last time you had to live in space with bad true-sec? You dont know anything.
I've lived in about 20 different 0.0 regions, among them Syndicate, Stain, Curse, Pure Blind, Outer Ring. The majority of the systems there have crappy ore and crappy true-sec. Unfortunately for your argument:
1. Agent missions ignore true sec 2. NPC spawns are significantly boosted by pirate sovereignty, and further by the presence of an NPC station 3. Exploration sites are diffused everywhere and largely ignore true-sec (which means finding Arkonor in systems with no Arkonor)
To tell you the truth, I don't think I've bothered with awesome -1.0 systems much. That whole Titan thing? -0.05 true-sec. And recently I've been making as much money from Syndicate as I have with Delve, because of exploration. Measuring the worth of a system by its belt contents is an anachronism any sensible person would know. I'm not even sure what idiot still mines at asteroid belts when they can mine in deadspace.
So once more, you wield the "other person is an idiot" card without actually making sure to secure a solid line of reasoning. I pity the fools, space friend.
@An Anarchyyt Bro, I'm not from ASCN if that's what you're asking :V
ArenŠt we talking about belt rats? Let me tink: Yes we are! Did you see a complain about exploration anywhere? I guess you didnt! Did i talk about mining? No! So what the hell is your point? I cant remember talking about systems with Agents in it either.
Is it your opionion that everybody should explore, only mine in deadspace, or run missions in 0.0 cause thats as profitable as it should be? Why the hell do we have some belts in the rest anyway???? And with everybody doing it the profit wouldnt be that high.
The only thing i talked about is, that belt ratting in 0.0 with bad truesec isnt profitable enough in comparsion to highsec lvl4-missions. Perhaps i should have made this a little bit more clear but this thread was about rats and rat ai so my post went into this direction. I dont think you disagree in this point.
PS: For sure you can measure a systems worth by true-sec. Every system has a chance to have anomalys and explorations but if they have none, and there is no agent inside you look at moons, belts and rats. A -0.7 system with 10 belts is always better then a -0.3 system with 10 belts and nothing else. |
Hathor Brutus
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Posted - 2009.01.30 19:10:00 -
[206]
Forum ate my first post... see if I remember... hmmm...
Could we please stop with the assumption that because EVE is an MMOG that implicitly means we are supposed to engage on some sort of herd behaviour and MUST play WITH others?
In CCP's words: "...the level at which each player decides to participate is a matter of personal choice. The game leaves ample room for continual progress and variety in all its solo playing aspects. For those who opt to do so, becoming the best lone-wolf pirate or bounty hunter is a never-ending task as the competitors are other human players who will employ every method at their disposal to gain an edge over the rest. Solo players are also able to hire out their services as mercenaries or hit men to other players or player-run corporations." - EVE Online FAQ
and
"The bottom line is that we at CCP have strived to create a rich and immersive universe centered on human interaction. Players can play the game as a simple space trading game or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures." - EVE Online FAQ
Regarding the issue at hand, I assume that, due to the layered nature of W-space, the risks will also by tiered. We were already told by the devs, that loot will be tied to where in W-space you are (K to W versus W to W).
Using AI to drive PvE towards a PvP endgame, sometime in the future, is a worthy goal in my view. But AI also means that one should not expect to be jumped by a dozen Sleeper BS plus respective support.
One MUST expect escalation and proportional response . If you came alone, then you should have a fighting change to succeed. Not shoot fish in a barrel, but not be Sleeper'dokken (TM) on sight (was I first to coin this one up?).
I must agree with Marlenus. Players solo L5s and that was not intended by the devs when they designed it. Is it efficient? Probably not but does that player care? For him/her its a game(TM).
And I would assume that all that weird radiation in W-space will interfere with the inertial dampers and stabilizers that allow a POS to be anchored. What I would expect would be some sort of forward logistics base / C&C module for carriers to allow those to fulfill one more logistical role.
If a player wants to risk his/hers shiny new toy in W-space, looking for some T3-components and blowing up stray Spleeper ships, should he/she not be able to do so? Obviously it will take more time than what you can do with a well organized and coordinated effort put forth by a team. That is just economies of scale
And because some of you brought it up, this is what game design flaws are (2me):
- bounties on NPC rats in belts in nullsec space - bounties payed on NPC rats to criminals (neg-sec stat) - sec stat raising by killing NPC rats
Now wouldn't it be a boost to gameplay if there were more agents and missions in lowsec and nullsec?
Come on... no DED agents in nullsec? How are they supposed to chase and eliminate those NPC pirates? Some of these agents would be really annoyed about having to live there (off their ships ) and would - for missions and a fee - be quite willing to alter your DED (or whatever) sec stat info.
I am not advocating an ISK-nerf. Put that nerfbat away. I am just trying to make a point on a game feature that seems flawed to me because it makes no sense. These agents' rewards should keep the isk/hour ratio unchanged.
And insurance??? I can actually self-destruct my ship, and get paid? I can willingly take my BS into a fleet fight in nullsec, get blown up, and get paid? I can commit a criminal action, time and time again, get blown up by CONCORD (or DED, I never know), and get paid?
Oh, come on...
Sorry if I rambled and ranted.
Finally - CCP - can't wait for Apocrypha!! |
Bartholomeus Crane
Gallente The Crane Family
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Posted - 2009.01.30 20:07:00 -
[207]
The whole solo versus gang issue is probably not as black-and-white as some of you make it out to be.
As I read the dev posts and blogs, the balance within w-space will be such that ninja-exploration will be possible, as gang-exploration will be possible as well. Ninja-exploration will just not be as profitable as gang-exploration, just as a ninja-mining operation will not be as profitable as a full out mining operation.
I haven't seen a single dev post/blog that says that it impossible for me to take my solo-PvP Arazu (yes they still exist) into w-space, pwning some sleeper NPCs careless enough to not fly with backup, and taking my loot out of w-space again.
Surely this will not be as profitable as taking a sizeable gang in and pwning every sleeper NPC in the vicinity, but then again, you don't have to share the loot with you gang mates either.
Thus-far, the only thing I've seen is a dev saying that if you take your shiny faction fitted BS into w-space and expect to pwn everything in sight by your lonesome, you probably in for a big surprise. I think that's a good thing, and I welcome it. And I don't think it's any different from what you can expect from running large plexes in FW either.
And that's all I have to say about that ... -- Quis custodiet ipsos custodes? |
Gnulpie
Minmatar Miner Tech
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Posted - 2009.01.30 20:21:00 -
[208]
Please please more background stories and chronicles.
TONS of them. Those sleepers are a complete new faction, more stories around them and even if they increase the mystery only!
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Galena Technetium
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Posted - 2009.01.30 20:31:00 -
[209]
Originally by: Cadde As i see it, an Orca is awesome when put into proper use boosting a fleet of 10 hulks and then having another orca do the hauling. But for solo mining with a single hulk happily chugging away... That is the true definition of failure!
That may be as you see it, but you'd be wrong. My "solo hulk" is more effecient with my orca sitting next to it than if I was sitting next to it in my transport ship. Aside from the mining drones it can use, it lets me see entire belts at once, blast npc's at any range I want and still salvage them, gives me the benefits of the mining links, I have to dock only 1/5th as often, and I don't have to use Jet Cans ANY MORE (probably the biggest help of them all).
Sure, I could mine a lot more faster with 2 hulks then picking up the cans...
But alas, idiots like to fly around and flip cans. Which severely reduces the profitability of such an technique. Plus, only having to worry about 1 ship mining lets me do this while I work! Talk about effeciency.
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Aeo IV
Amarr Xomic OmniCorporation
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Posted - 2009.01.30 21:05:00 -
[210]
Frankly, I think trying to make w-space gang oriented is a bad idea, because most players won't ever go and do it, and it will ultimately benefit large corps the most. |
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