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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Fallout
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Posted - 2009.01.29 16:46:00 -
[1]
It's a little known fact that there are actual EVE players who spend a good amount of time interacting with New Eden's NPCs, but many find that they lack challenge. With EVE Online: Apocrypha, we will be making a ton of changes to NPC AI. CCP Ytterbium's latest dev blog, "When Evolution Leaps Forward," gives details about the upcoming changes, including advanced AI capabilities and, more importantly, information about the new faction: Sleepers.
You can read all about it here.
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Gold Rogers
Brutal Seizure
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Posted - 2009.01.29 16:48:00 -
[2]
Cool, sounds interesting. |
Raymon James
Minmatar Tribal Liberation Force
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Posted - 2009.01.29 16:50:00 -
[3]
Edited by: Raymon James on 29/01/2009 16:51:37 This is almost a non blog.
Seriously what MMO out their does not put in new AI and bigger fatter chests in the new rooms to get you to try the new content.
we kind of already knew most of this to be honest.
ok you did let it out that the sleepers were in this blog but overall its kind of meh. |
Demeterus
Caldari
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Posted - 2009.01.29 16:51:00 -
[4]
So, it wasn't the enheduanni. It was the sleepers. Interesting. :)
But no Jove :( |
Enthral
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Posted - 2009.01.29 16:52:00 -
[5]
Will the sleepers only be in W-space, or will they be making their way into K-space as well? Will we see missions against them from agents? Random spawns in belts?
-Enthral
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Polysynchronicity
Amarr MEK Enterprises
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Posted - 2009.01.29 16:54:00 -
[6]
First page. ;)
Battleships in low-sec? This is almost as epic as the wormhole blog. |
SpaceSlag
Gallente Advent Corpus
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Posted - 2009.01.29 16:55:00 -
[7]
I assume this means that belt guarding NPC's will not maintain aggro on a tanking BS or BC, therefore making mining ops much more difficult for a single person with 5 alts & a main?
Where's the love for ninja miners? |
Mr Grimmer
Caldari Infusion. PROBABLE CAUSE
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Posted - 2009.01.29 16:56:00 -
[8]
First Page in an Epic Thread!!!
This patch will be the best one ever |
Demeterus
Caldari
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Posted - 2009.01.29 16:56:00 -
[9]
Edited by: Demeterus on 29/01/2009 16:59:18 And officer spawns in K-space will use the new AI... Would you consider making the faction spawns like this too?
Edit: On second and third thought, PLEASE make faction spawns use the new AI. I would seriously gimp isk farming operations all over Eve because faction spawns are much more common than officer spawns. |
Valrandir
Gallente Blood Inquisition Legion of Honor
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Posted - 2009.01.29 16:56:00 -
[10]
Quite nice!
Looking forward to it!
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Agrilad
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Posted - 2009.01.29 17:00:00 -
[11]
From Skill: "The Sleepers were masters of virtual reality, neural interfacing and cryotechnology."
Are y'all changing this description? |
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CCP Gangleri
Minmatar
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Posted - 2009.01.29 17:02:00 -
[12]
Originally by: SpaceSlag I assume this means that belt guarding NPC's will not maintain aggro on a tanking BS or BC, therefore making mining ops much more difficult for a single person with 5 alts & a main?
Where's the love for ninja miners?
This new AI will not be used on all NPCs. Sleepers will have improved AI and officer spawns will have some improvements as well but we are not doing a blanket change in the behaviour of all NPCs.
Mission NPCs and normal belt rats will stay the same for now. |
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Red 7
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Posted - 2009.01.29 17:04:00 -
[13]
Edited by: Red 7 on 29/01/2009 17:04:15 No images? :S |
Winters Chill
Amarr Ministry of War
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Posted - 2009.01.29 17:04:00 -
[14]
The Sleepers:
Are they existing models reskinned?
Tech 3 parts placed in a certain order with a different skin?
Entirely new models?
(please be the last one ) |
Tarminic
24th Imperial Crusade
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Posted - 2009.01.29 17:05:00 -
[15]
Will this new faction will have new ship models to go along with it? If so, can you guys give us a tiny peek at some concept art or early renderings?
Pweeeeeeeeease? |
Ki Tarra
Caldari Ki Tech Industries
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Posted - 2009.01.29 17:06:00 -
[16]
Edited by: Ki Tarra on 29/01/2009 17:11:14 New dev blog = Good!
Repeated statements to the effect of "left to be explained in another Dev Blog" = Bad!
Summery of actual content in Dev Blog:
- Battleship NPC will be added to low sec.
- Wormhole NPC's will be classed as "Sleepers"
- Sleepers will have player like attributes
- More "intelligent" AI for target selection from Sleepers and Officers
Edit: for those who don't already know Sleeper Technology already exists in-game. It is currently a part of the Archaeology mini-profession. I expect there will be little connection between the current Sleeper Technology and the new Tech 3 stuff beyond expanding on the Sleeper prime fiction. |
Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.01.29 17:07:00 -
[17]
CCP, dev blogs are sort of supposed to give infos, not tease us to death. :p
Not much data on this one, and I'm a bit disappointed that it will affect only sleepers and officers for a while.
What kind of improved behavior? They're all going to web/warp scramble? Try to warp out when they get on structure? MOAR INFOS, DAMNIT! ^^ |
Zyck
KDS Navy
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Posted - 2009.01.29 17:08:00 -
[18]
Mmmm, low sec battleships.
Pirates are going to have a blast with all the new low-sec ratters :D |
Marlona Sky
Caldari Astroglide X
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Posted - 2009.01.29 17:11:00 -
[19]
Much needed boost for low sec. I hope for drone boats the AI changes that will come soon and later will not have the rats just auto go for drones no matter what. Good stuff coming reguardless.
/me puts seatbelt on |
Major Celine
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Posted - 2009.01.29 17:13:00 -
[20]
Originally by: Zyck Mmmm, low sec battleships.
Pirates are going to have a blast with all the new low-sec ratters :D
I really hope so and I really really hope 0.0 will get its part, too! |
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zacuis
Great Big Research
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Posted - 2009.01.29 17:15:00 -
[21]
first page sweet |
Arthur Rage
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Posted - 2009.01.29 17:15:00 -
[22]
So there are going to be BS rats in LowSec, does that mean that Destroyers/Cruisers may appear in HighSec belts ? |
Adam C
Caldari H A V O C
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Posted - 2009.01.29 17:17:00 -
[23]
what the heck was that blog a primer?
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CCP Ytterbium
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Posted - 2009.01.29 17:21:00 -
[24]
Edited by: CCP Ytterbium on 29/01/2009 17:22:40 The Sleeper have entirely new models not based on Tech3 ships. Unfortunately we couldn't get you pretty pictures for the blog
We know delaying the information is quite frustrating, but since we are constantly iterating on the designs we do not want to give you erroneous or outdated data. More will follow which should quench your thirst a bit more.
Regarding the AI, we just can't release it on all existing NPCs without any kind of study and rebalancing, since it would create huge turmoil in all professions depending on them. That is why we are going to apply it on a cautious approach which will be deployed over time, as already explained. |
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Mahai Ano
Gallente Center for Advanced Studies
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Posted - 2009.01.29 17:21:00 -
[25]
So, as I gather, Officers and these new Sleepers will be lethal for droners, as will logically kill drones, then the player... or are drones immune to this aggro-threat-list?
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Kaahles
n0thing Inc.
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Posted - 2009.01.29 17:26:00 -
[26]
Originally by: Mahai Ano So, as I gather, Officers and these new Sleepers will be lethal for droners, as will logically kill drones, then the player... or are drones immune to this aggro-threat-list?
My guess is, they would shoot on your drones if it's your main weapon (Ishtar anyone?) because that's exactly what I would do. ----------------------------- OMG THE SKY IS FALLING! Contract me all your stuff so I can save it! |
MuffinsRevenger
EmpiresMod
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Posted - 2009.01.29 17:28:00 -
[27]
Nice news, going to be intresting :D
Just remind your "team awsome" not to be to naive with there design, theres a reason PVE-People usualy play solo :p |
Xessej
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Posted - 2009.01.29 17:30:00 -
[28]
Just over 5 weeks to a major shake up of the Eve universe and we've got 3 blogs with "details." Two basically said wait for the actual details in another blog and the other was at best a general overview that raised more questions than it answered.
I know marketing guys will tell you that hype builds interest but we're already playing the game and deserve some solid details. Hand out the hype in interviews to the gaming websites not in dev blogs. |
Havus Mauth
Ars ex Discordia GoonSwarm
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Posted - 2009.01.29 17:30:00 -
[29]
Quote: Of course, the nature and type of these new spawns will be put into scale towards null and high-security space as we plan to even out rewards, not destabilize them further.
Is this english? Is there content in this sentance? I'm left with no idea whatsoever of what you intend. "Put into scale towards" is one of the more nebulous phrases I've heard.
I dont know what "destabilizing" rewards would be; it almost sounds like you think ratting is comparably too profitable in nullsec. Which is a freaking joke, because you can make 3x as much mission running in high sec in empire with zero risk. But again, trying to dis-entangle these perposterous turn of phrases the author opted for is somewhat difficult.
tl;dr: you're moving null sec into low sec, what are you doing to null sec. |
De Guantanamo
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Posted - 2009.01.29 17:31:00 -
[30]
1. First Page 2. Low sec boost = hawt 3. Sleepers oh noes... |
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