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1. [Rev 2] ORE Capital Ship speculation - in Science and Industry [original thread]
Originally by: Salvis Tallan Judgeing by the status and age of the stickys I dont think ccp ever reads these forums You would be wrong. Originally by: Salvis Tallan I think they have ideas and just want to see peoples res...
- by Abathur - at 2007.01.24 19:53:00
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2. Caldari carrier - in Test Server Feedback [original thread]
Originally by: Aeon Yakati Originally by: Abathur Yes, we are aware of this. There are two problems here: 1.) The 'size' of certain capital ships. There is a graphics 'renovation' project in the works that should address many outs...
- by Abathur - at 2007.01.15 08:18:00
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3. Kali 2/3: New Ships? - in EVE General Discussion [original thread]
Originally by: Darko1107 Once planetery interaction comes along... Definatly some death stars. But with bob around, ccp might end up running out planets. And hello! Cap missiles! Weapons that enable ships to collapse stars and wipe out ...
- by Abathur - at 2007.01.14 23:29:00
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4. Kali 2/3: New Ships? - in EVE General Discussion [original thread]
This post is a couple weeks early. After the Revelations v1.3 patch comes out, you should see a Dev Blog on some of the things you might expect to hit later this year. It goes far beyond just new ship types though. Originally by: El Yatt...
- by Abathur - at 2007.01.14 11:59:00
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5. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Originally by: Davlin Lotze Is there a way for you to incrementaly introduce some changes such as those mentioned in this thread through consecutive patches well in advance of the really big changes planned in kali 2? Probably not. Th...
- by Abathur - at 2007.01.12 11:17:00
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6. Caldari carrier - in Test Server Feedback [original thread]
Originally by: MrTriggerHappy [Joking] Heh as for compensation can you redesign it with citadel launchers on it for our months of suffering and a bigger fighter bay!!! Someone is watching too much Battlestar Galactica... "Tux did...
- by Abathur - at 2007.01.11 13:18:00
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7. Rigs on Motherships and Titans... - in Ships and Modules [original thread]
The issue is a UI one and is well known. Since these ships cannot dock and there is no 'fitting screen' in space we are having to come up with something new. Yes, it was an oversight but it is being fixed. No ETA on the fix yet (I don't like gett...
- by Abathur - at 2007.01.11 12:18:00
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8. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Edited by: Abathur on 11/01/2007 11:59:35 POS warfare is going to see some major changes & updates in Kali 2. While you may not see us reply much, threads like this one are watched closely by the Dev team. Hopefully there will be a Dev Blog i...
- by Abathur - at 2007.01.11 12:02:00
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9. Caldari carrier - in Test Server Feedback [original thread]
Originally by: Lucian Corvinus I guess however that you guys don't have a time frame for either bugs except 'soon'? Is it first expected in the major graphic update in kali 3 or can we expect it before that? thx abathur for the update, m...
- by Abathur - at 2007.01.11 11:52:00
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10. Motherships and EW - in Test Server Feedback [original thread]
There are plans in the works to update the propulsion jamming system to something a bit saner but I seriously doubt that it will alter this aspect of Motherships and Titans. They can be killed but it would require a plan . I imagine such a plan w...
- by Abathur - at 2007.01.11 11:49:00
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11. Caldari carrier - in Test Server Feedback [original thread]
Yes, we are aware of this. There are two problems here: 1.) The 'size' of certain capital ships. There is a graphics 'renovation' project in the works that should address many outstanding issues of this nature. Obviously the Chimera has suffered ...
- by Abathur - at 2007.01.11 11:33:00
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12. The Death Star is lame - in Science and Industry [original thread]
Edited by: Abathur on 09/01/2007 11:34:40 As things exist now, when a fleet warps into a tower, typically every offensive module locks onto and fires upon one ship for 30-45 seconds. The modules then start randomly cycling targets. There are...
- by Abathur - at 2007.01.09 11:37:00
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13. The Beauty Of New Eden - in EVE General Discussion [original thread]
Edited by: Abathur on 07/01/2007 08:36:42 Very impressive, Verone. I most like the one of the POS under attack. Actually, this one is my favorite. "Tux did it!"
- by Abathur - at 2007.01.07 08:35:00
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14. "!" Character Portrait - and the New Machine (ETA?) - in EVE General Discussion [original thread]
Wow!! We're all twins in this thread it seems! "Tux did it!"
- by Abathur - at 2007.01.05 15:32:00
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15. We're Sorry, Something Happened - in EVE General Discussion [original thread]
Excellent. I'm still laughing. That is sig-worthy material TBH. "Tux did it!"
- by Abathur - at 2007.01.05 15:31:00
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16. [Outpost] - What happens when..... - in Science and Industry [original thread]
Edited by: Abathur on 03/01/2007 13:56:48 Originally by: Joshua Foiritain Outposts cant be destroyed, just captured. What Josh says is the truth... for now. While outposts will not be able to be destroyed completely, there are c...
- by Abathur - at 2007.01.03 13:54:00
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17. Test - in EVE Forum Experiments [original thread]
Testing "Tux did it!"
- by Abathur - at 2007.01.03 13:36:00
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18. Test - in EVE Forum Experiments [original thread]
Testing "Tux did it!"
- by Abathur - at 2007.01.03 13:36:00
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