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201. Ideas that may have been ignored, overlooked, or other wise. - in Player Features and Ideas Discussion [original thread]
so... mines = smartbombs that you drop into space and run away from before detonating? nice idea. mine launcher isn't the right word I would say. more like mine deployer? I don't really see the need for some sort of countermeasures that makes two ...
- by Aneroi - at 2007.04.12 19:08:00
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202. Why you will NEVER be able to "fly" your ship - in Player Features and Ideas Discussion [original thread]
I disagree on both of your points. The skill with the joystick/mouse/keyboard is still based on your characters skill. If you are in a ship that turns slowly you can't turn it faster by tilting the joystick more. it would still have the same s...
- by Aneroi - at 2007.04.12 18:55:00
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203. Salary - Corporation managment improovment. - in Player Features and Ideas Discussion [original thread]
/signed _____________________________________________________________________
- by Aneroi - at 2007.04.12 16:13:00
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204. "the next step" - in Player Features and Ideas Discussion [original thread]
We are POD PILOTS! your sealed in a egg with alot of gooey whatever with a direct contact with the ship. no crew nd you can't walk around. _____________________________________________________________________
- by Aneroi - at 2007.04.12 15:17:00
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205. EVE graphical immersion - in Player Features and Ideas Discussion [original thread]
I would love this too! /signed _____________________________________________________________________
- by Aneroi - at 2007.04.10 16:25:00
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206. skill queue - in Player Features and Ideas Discussion [original thread]
this is already on CCP's drawingbaord. stop makinng new threads about it! _____________________________________________________________________
- by Aneroi - at 2007.04.10 08:10:00
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207. New Drone UI suggestion (with nber awesome pictures!) - in Player Features and Ideas Discussion [original thread]
/signed for the second pic. better that way I think with drones above the weaponds and modules _____________________________________________________________________
- by Aneroi - at 2007.04.09 21:23:00
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208. Idea: Eve-mail suggestions - in Player Features and Ideas Discussion [original thread]
The thing that is most needed is the outbox. I would like to have more then one folder to put incoming mails in (if we do not speak about corp and alliance mail). _____________________________________________________________________
- by Aneroi - at 2007.04.09 21:05:00
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209. Idea: Manual Flying - in Player Features and Ideas Discussion [original thread]
I would love this but all I have got from asking about this earlier (not on this forum) is that it wasn't made like that and probably never will be. Please give us the ability to manually control the ship! _______________________________________...
- by Aneroi - at 2007.04.09 21:01:00
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210. Warp scrambling and other effect notifications - in Player Features and Ideas Discussion [original thread]
/signed _____________________________________________________________________
- by Aneroi - at 2007.04.09 15:42:00
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211. A proposed nosferatu fix and Amarr tweak in one fell swoop? - in Player Features and Ideas Discussion [original thread]
I like the idea of cap resistances and the modules to defend yourself against it. another one could be a module that makes the cap recharge slightly slower but has really good anti nos/neut resistances. at the same time while mixing with the cap y...
- by Aneroi - at 2007.04.09 15:40:00
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212. Skill system wish - in Player Features and Ideas Discussion [original thread]
We can not just take SP from one character and put it into another because training doesn't work like that. but to have Implants with done skills on so you get the skill when you put the implant in would be nice. a missile 1,2,3,4,5 implant for ex...
- by Aneroi - at 2007.04.09 15:33:00
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213. Passenger Lines and Liners - in Player Features and Ideas Discussion [original thread]
I would love this type of ships but a few things that you said is going against each other 1. Quote: The liners would belong to a player corporation û not to a player û and be flyable by anyone in that corporation who has the right skills. ...
- by Aneroi - at 2007.04.09 15:28:00
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214. Vacation skill trainning mode - in Player Features and Ideas Discussion [original thread]
Quote: Skill Training - Queue or Dual training This could enable players to either queue skills so that when one level finishes the next level in that skill starts training automatically, or another preset skill starts training automatically...
- by Aneroi - at 2007.04.09 15:17:00
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215. Skill based Universities? - in Player Features and Ideas Discussion [original thread]
Nice idea. I think that the module should also have a risk so that you might loose a small amount of SP becuse your brain couldnt process the information fast enough _____________________________________________________________________
- by Aneroi - at 2007.04.09 15:07:00
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216. Where are my drone stats? - in Player Features and Ideas Discussion [original thread]
This is more of a question then a idea for the game but it would be nice to see the bonuses of the skills when looking at the drone info _____________________________________________________________________
- by Aneroi - at 2007.04.09 06:40:00
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217. Change ALL ammo button - in Player Features and Ideas Discussion [original thread]
/signed _____________________________________________________________________
- by Aneroi - at 2007.04.08 07:21:00
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218. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
We are pod pilots! there are no crew on a pod pilot's ship. it's only us and the computer _____________________________________________________________________
- by Aneroi - at 2007.04.08 07:16:00
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219. No subject - in Player Features and Ideas Discussion [original thread]
Edited by: Aneroi on 07/04/2007 19:41:27 sorry pressed wrong button _____________________________________________________________________
- by Aneroi - at 2007.04.07 19:45:00
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220. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
/signed without any slots _____________________________________________________________________
- by Aneroi - at 2007.04.07 19:35:00
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