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1. Capitals in highsec - in EVE General Discussion [original thread]
at least it would be cool for jumpfreighters. whatever. i canceled my subscriptions because i'm disappointed how incursions where implemented. perhaps this would be an interesting change for coming back.
- by BBQfire - at 2011.01.31 12:39:00
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2. Incursions and sanshas - in EVE General Discussion [original thread]
i'm asking me this too. but as far as i understand those incursions stay for a week and then randomly move to another one. i have the fear that most players just will avoid such systems
- by BBQfire - at 2011.01.25 18:08:00
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3. Incursion Features - in EVE General Discussion [original thread]
Originally by: Zhim'Fufu Edited by: Zhim''Fufu on 03/01/2011 18:48:19 Originally by: LoneEcho New Neocom is part of the 18 JAN 2011 release as a beta to TQ. The new neocom is awesome. That is if you like it being a virtual cl...
- by BBQfire - at 2011.01.03 19:51:00
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4. Are these staggered releases setting a new, unwelcome precedent? - in EVE General Discussion [original thread]
I've once said it in another thread - CCP's patch policy gross My metaphor: If you have a rusty spot on your car you can put some paint on it - but sooner or later the rust will spread and the paint will crumble. If you want to do it right - gri...
- by BBQfire - at 2010.12.06 18:32:00
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5. Warping anywhere in a system - in Player Features and Ideas Discussion [original thread]
Originally by: Gemberslaafje ... - You can warp to a safespot without hassle. ... Could be solved: calibrating the warpdrive takes some time :) - the module needs much CPU and some cap
- by BBQfire - at 2010.11.27 11:57:00
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6. Warping anywhere in a system - in Player Features and Ideas Discussion [original thread]
Originally by: Herzog Wolfhammer I don't recall anything similar being proposed but CCP got rid of the "deep safe spots" some time ago. These were safe spots over 20 AU from the farthest orbital. There was one deep safe that was so far ou...
- by BBQfire - at 2010.11.27 11:51:00
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7. Warping anywhere in a system - in Player Features and Ideas Discussion [original thread]
I really would find it interesting if you would be able to warp anywhere in space - I mean it's a spaceshipgame! Why can't you go anywhere in the system without a bookmark? How would my idea be possible to implement? Let's see: For example in goo...
- by BBQfire - at 2010.11.27 11:37:00
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8. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
isnogood :(
- by BBQfire - at 2010.11.25 16:51:00
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9. Expired Insurance Notification - in Player Features and Ideas Discussion [original thread]
Originally by: dannyBOy16437 You only receive the mail when you open up the insurance tab in a station, and not when the ship's insurance actually runs out. Please fix +1
- by BBQfire - at 2010.11.25 10:02:00
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10. Eve on a netbook - in EVE General Discussion [original thread]
Originally by: Fuuka Yamagishi Is there a list of Netbooks that Eve will run on? Was thinking of getting on during the Black Friday sales this weekend and wouldn't want to buy something to weak. Look for netbooks with Nvidia ION. E.g. ...
- by BBQfire - at 2010.11.25 10:00:00
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11. EVE Online Tyrannis 1.1 Issues thread - in EVE Information Portal [original thread]
lol - this is ridiculous and now to something completely different
- by BBQfire - at 2010.10.22 12:40:00
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12. Tyrannis 1.1 optional patch for Thursday, October 7 - in EVE Information Portal [original thread]
Originally by: CCP Explorer Originally by: deeveeate Im just gunna wait for the 10000000th optional patch....... Why? your patch policy is a joke! can't you see that. now you call your patches optional? if i don't install t...
- by BBQfire - at 2010.10.10 11:40:00
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13. Tyrannis 1.1 optional patch for Thursday, October 7 - in EVE Information Portal [original thread]
[irony] remember the old black and white calvin klein commercials guy sitting in front of a pc playing - camera moves around you see that he plays eve and the patch popup appears. then he says: eve online - just a quality product the new patch...
- by BBQfire - at 2010.10.09 08:32:00
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14. EVE Online: Tyrannis 1.1 Deployment Thursday, September 30, 2010 - in EVE Information Portal [original thread]
100k SP for everyone again????
- by BBQfire - at 2010.09.30 18:12:00
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15. [proposal] No trading Plex's for Neural Remapping - in Assembly Hall [original thread]
WTF CCP!
- by BBQfire - at 2010.09.21 16:40:00
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16. Ugliest toon contest - in EVE General Discussion [original thread]
Originally by: Plocsk I'm ugly and proud. haha - nice
- by BBQfire - at 2010.09.09 11:46:00
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17. collisions more real - in Player Features and Ideas Discussion [original thread]
hehe - i found something from 2007 - second poster, it was implemented in beta (like i said many years ago ) http://www.eve-search.com/thread/481654/page/1
- by BBQfire - at 2010.09.03 16:34:00
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18. POS Fuel Production - in Science and Industry [original thread]
a few plasma (precious, toxic, reactive, chiral structures -> mechanical parts, robotics, enriched uranium) planets and one or two gas (for oxygen, water/electrolytes->coolant) planets should do it :)
- by BBQfire - at 2010.09.03 16:08:00
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19. Repedative Stress Injury on planets - in Player Features and Ideas Discussion [original thread]
/support i can't understand the players who fear the flooding of the market with materials. every planet has only a certain amount of rawmaterials and a regeneration rate. as far as i have seen the regeneration rate is not very high. so if someo...
- by BBQfire - at 2010.09.03 15:56:00
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20. Gallente MkII - in Player Features and Ideas Discussion [original thread]
Edited by: BBQfire on 03/09/2010 15:59:27 Edited by: BBQfire on 03/09/2010 15:49:23 I didn't read all pages and not all your proposals. But CCP should definitly change the reloading of the guns. 10 seconds for reloading is a loooong time, ...
- by BBQfire - at 2010.09.03 15:49:00
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