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1. Questions about my myrmidon setup - in Ships and Modules [original thread]
Originally by: xenodia Originally by: Lyn Bunnions Y-T8 Overcharged Hydrocarbon I Microwarpdrive Phased Muon Sensor Disruptor I Conjunctive Gravimetric ECCM Scanning Array I Warp Scrambler II Fleeting Propulsion Inhibitor I ...
- by Barendar - at 2007.03.02 00:24:00
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2. Decent Myrmidon setup? - in Ships and Modules [original thread]
i use this for 0.0 ratting, not missions, but it's close enough. medium ion blaster medium ion blaster medium ion blaster medium ion blaster medium nos medium nos 10mn afterburner 2 omnidirectional tracking link cap recharger 2 cap recharger 2 c...
- by Barendar - at 2007.02.24 08:21:00
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3. Myrm - in Ships and Modules [original thread]
medium ion blaster medium ion blaster medium ion blaster medium ion blaster Medium nos Medium nos 10mn mwd webber cap recharger cap recharger cap recharger medium t2 armour rep medium t2 armour rep cap power relay Armour hardener of your choosin...
- by Barendar - at 2007.02.20 18:18:00
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4. Can't log in - in Issues, Workarounds & Localization [original thread]
Every time i try and log in, it pauses on "Acquiring bulk data" for about 10-15 minutes then it just gives up and says "connection to server lost". Havn't been able to log on for the last 3 days. I've tried deleting the cache, i've tried downloa...
- by Barendar - at 2006.11.05 07:48:00
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5. Shall I buy a brutix? - in Ships and Modules [original thread]
i use mine for 0.0 belt ratting. Takes 2 950k bs's without much trouble.
- by Barendar - at 2006.10.31 05:58:00
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6. Myrmidon = new i win - in Ships and Modules [original thread]
Edited by: Barendar on 28/10/2006 22:08:16 In reality when i'm out pvp'ing i'm almost always with a tackler (or at least another ship with a scrambler on it). I'd probably drop the scrambler for a mwd. Passive shield tanking it may work. but ...
- by Barendar - at 2006.10.28 22:07:00
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7. Start your engines! Racing returns to EVE! - in EVE General Discussion [original thread]
the winner wouldn't just be the 1st one to make it to the finish line, they'd be the ONLY one to make it to the finish line
- by Barendar - at 2006.10.28 21:28:00
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8. Myrmidon = new i win - in Ships and Modules [original thread]
I'm going to throw common sense out the window and try passive shield tanking it just for the hell of it . i was thinking something along the lines of mix of nos's & neut's as many as i can fit after fitting the rest. 1 webber 1 20km scrambler...
- by Barendar - at 2006.10.28 20:59:00
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9. Dominix as powerful as most people say? - in Ships and Modules [original thread]
possible. But once the hp increase goes live, good luck carrying enough charges to keep those mods running for an entire fight.
- by Barendar - at 2006.10.28 11:50:00
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10. Dominix as powerful as most people say? - in Ships and Modules [original thread]
Edited by: Barendar on 28/10/2006 11:14:40 Edited by: Barendar on 28/10/2006 11:13:54 well .. no .., drones can get out to 60km, it's just need a little more flight time (not entirely unlike your torps ) The point is at 60km he can't get...
- by Barendar - at 2006.10.28 11:12:00
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11. Velator PVP setup? - in Ships and Modules [original thread]
fit an ion blaster .. not enough pg don't forget an ab .. not enough pg don't forget an armor rep .. Yay! this one fits. barely.
- by Barendar - at 2006.10.27 18:53:00
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12. Nominees for best survivor in Eve! - in EVE General Discussion [original thread]
i think eve hates me. Decided to try and run passed a gatecamp in a thorax. I hit jumping range just before my ship exploded, i clearly saw the word JUMP. Ship went boom, pod appeared and it was 1km from where my ship exploded, outside of jumpin...
- by Barendar - at 2006.04.08 18:13:00
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13. ECM burst to lock out drones? - in Ships and Modules [original thread]
Originally by: Misato Katsuragi then are there any uses for it? I've never tried it myself but couldn't you use it to break their lock on you so you can warp? (no target lock = no scrambler on you anymore)
- by Barendar - at 2006.04.08 08:46:00
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14. WCS Thread - TEH SOLUTION - Devs Take a Look Please. - in Ships and Modules [original thread]
Edited by: Barendar on 07/04/2006 19:41:15 /hands over his belt scanner II Just you wait, then they'll nerf the roid too!, then you will be sitting playing your nub game with your nub roid scanner and no roids to scan.
- by Barendar - at 2006.04.07 19:40:00
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15. WCS Thread - TEH SOLUTION - Devs Take a Look Please. - in Ships and Modules [original thread]
Edited by: Barendar on 07/04/2006 19:37:26 you mean i spent all that time training for belt scanner II's for nothing?!?!?! What was the point, i may as well have used I's That's it, i quit eve!
- by Barendar - at 2006.04.07 19:37:00
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16. WCS Thread - TEH SOLUTION - Devs Take a Look Please. - in Ships and Modules [original thread]
Originally by: Malka Badi'a I vote for a removal of all modules but asteroid scanners. Should level everyone out. but then the new players who can't use asteroid scanner II's yet will complain that they can't compete with veterens.
- by Barendar - at 2006.04.07 19:35:00
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17. Noob questions....can someone help? - in Ships and Modules [original thread]
Originally by: Hakera nos are energy vampires that take cap from a target ship and add it to your own. Gallente setups typically come in two flavours, long range hybrid or short range blaster, most people I have seen use a short range b...
- by Barendar - at 2006.04.07 19:20:00
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18. Noob questions....can someone help? - in Ships and Modules [original thread]
Edited by: Barendar on 07/04/2006 19:13:38 NOSferatu is what it's actualy called. It's found under the engineering section and "energy vampires" They tramfer energy from your target to you. The reason people whine about them so much is becaus...
- by Barendar - at 2006.04.07 19:13:00
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19. 4 light neutrons or 4 heavy electron blasters? - in Ships and Modules [original thread]
Edited by: Barendar on 07/04/2006 19:09:01 Quote: Because calculating each step allows me to make adjustments as needed for reloading times (stupid non energy turrets). If you can simplify the formula that would allocate/include reloadin...
- by Barendar - at 2006.04.07 19:08:00
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20. 4 light neutrons or 4 heavy electron blasters? - in Ships and Modules [original thread]
Originally by: Malka Badi'a In it's simplest form: Damage mod on the gun * ammo amount(the kinetic + thermal damage) = Damage per shot 60 / Rate of Fire = How many shots in a 60 second time period. Damage per shot * Shots in 60 second...
- by Barendar - at 2006.04.07 18:59:00
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