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1. What does 'Focus Fire' for drones do? - in Ships and Modules [original thread]
Originally by: Captain Nares Originally by: Kiandoshia Because atm, it is clearly not making them focus their fire... Has it been broken forever? Broken since 2003 Since 2007-ish, as in 2003 there wasn't that option in t...
- by Caldorous - at 2011.06.04 09:45:00
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2. HOW CAN I GET MY BS TO JUMP INTO WORP - in Ships and Modules [original thread]
Originally by: illirdor Well im gonna give it to you too then but thats it ! Strawberry cheesecake in 4 easy steps 1.EQUIPMENT: 23cm loose-bottomed tin, baking parchment, plastic food bag, rolling pin, large bowl, dessert spoon, chopping...
- by Caldorous - at 2011.06.02 15:43:00
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3. Understanding charge (ammo) damage - in Ships and Modules [original thread]
Originally by: Cephelange du'Krevviq Okay, thanks for the replies, folks, and for not calling me a stupid n00b - out loud, at least. Noone borns teached and once upon a time those values were somewhat useful. I wonder why are still t...
- by Caldorous - at 2011.06.02 13:43:00
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4. Any guides to damage output? - in Ships and Modules [original thread]
Eft gives you a hint, but your experience give the full result, you must never trust a program, and less if it is a third party program
- by Caldorous - at 2008.07.07 20:06:00
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5. Mods that slow down warp speed - in Ships and Modules [original thread]
gang warp with a freighter but there are no mods... why u need a mod that has no benefits? (to get benefits from a lower warp speed you need to have psycodelic thoughts, so there isn't a direct benefit from lowering the warp speed)
- by Caldorous - at 2008.02.08 19:30:00
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6. In a nutshell, upcoming changes please. - in Ships and Modules [original thread]
Originally by: Sean Faust Base EM shield resistances of all ships dropped from 60 to 50% (Amarr stealth buff perhaps?) It's not stealth
- by Caldorous - at 2008.02.04 15:39:00
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7. Simple Q: After abandoned, do the drones dissapear after some time? - in Ships and Modules [original thread]
I wonder why this post had so much reads without a single replay, there was anything here to read that could not be read without entering the post...
- by Caldorous - at 2008.01.29 23:58:00
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8. Simple Q: After abandoned, do the drones dissapear after some time? - in Ships and Modules [original thread]
*topic*
- by Caldorous - at 2008.01.29 21:53:00
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9. Jump Freighter Capabilities - in Ships and Modules [original thread]
Originally by: James Lyrus Originally by: Carl Druffee Can jump freighters come to 1.0 space and all of empire wihout restrictions ? Yes Yes but using stargates, as cynos cannot be oppened in empire
- by Caldorous - at 2008.01.27 14:28:00
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10. I want to fly a fighter - in Ships and Modules [original thread]
Ok, jump into a fighter, and get killed forever because you dont have pod
- by Caldorous - at 2008.01.21 14:15:00
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11. Delegating Fighters and Drone BW - in Ships and Modules [original thread]
If the gang mate's ship doesn't have drone bandwidth you can delegate him some drones?
- by Caldorous - at 2008.01.21 14:11:00
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12. Wolf vs. Battleships - in Ships and Modules [original thread]
Edited by: Caldorous on 20/01/2008 15:30:49 Use autocannons, you might not like them, but using them once in a while does not hurt anyone (except your targets )
- by Caldorous - at 2008.01.20 15:31:00
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13. Drone Mutuations, where art thou? - in Ships and Modules [original thread]
And where can i get information about them? -----------------------------
- by Caldorous - at 2007.12.22 14:12:00
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14. Proposition for new ship, premium clients only - in Ships and Modules [original thread]
ofc, the shield should be raised and the armor nerfed to 0, or almost 0 -----------------------------
- by Caldorous - at 2007.12.20 21:51:00
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15. Proposition for new ship, premium clients only - in Ships and Modules [original thread]
Take the minmatar shuttle, add 4 lasers and name it TIE Advanced What do you think? -----------------------------
- by Caldorous - at 2007.12.20 20:53:00
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16. The Oynx Hull - in Ships and Modules [original thread]
moa is more expensive than a caracal right? then, they wanted to make the hactor more expensive without increasing the number of datacores needed what? it's a valid opinion -----------------------------
- by Caldorous - at 2007.12.19 22:13:00
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17. MODULE SIZE INCREASE - in Ships and Modules [original thread]
It's not a bug, it may be stupid (it is) but it's a feature. I has been whined in the game development forum long enough, if you dont like it, write it here, dont make another post. Yes, more industrial ship will be needed to loot, but hey, the p...
- by Caldorous - at 2007.12.06 18:27:00
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18. Bush or Gore? Who's the biggest hypocryte??? - in Ships and Modules [original thread]
this is a troll post and the mods haven't gotten up yet :P -----------------------------
- by Caldorous - at 2007.11.14 10:03:00
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19. EFT Website? - in Ships and Modules [original thread]
I think you already are in the website (i can't remember it having a website) -----------------------------
- by Caldorous - at 2007.11.04 13:13:00
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20. Size of guns ~ ships - in Ships and Modules [original thread]
Small turrets size vs frigate size => fine Medium turrets size vs cruiser size => the turrets are a little small Large turrets size vs bs size => where did the supposedly BFG's go? -----------------------------
- by Caldorous - at 2007.10.10 13:47:00
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