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121. RP Gripe - in Missions & Complexes [original thread]
Whether or not some may choose to admit it, all aspects of EVE are pvp. You are competing with players by all measures. Even research. Research just happens to be the most volitile, however. It's the hardest kind of competition to guide with your ...
- by Chith - at 2004.07.08 17:25:00
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122. PvP in a frigate only - in Ships and Modules [original thread]
Flying a frigate in pvp is mostly about player ability and not your in-game skills. I'd advise just getting out there and doing your thing. As long as you can use rudimentary gear you're mostly set. --- The Tarsis Shriners
- by Chith - at 2004.07.08 14:48:00
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123. PvP in a frigate only - in Ships and Modules [original thread]
Flying a frigate in pvp is mostly about player ability and not your in-game skills. I'd advise just getting out there and doing your thing. As long as you can use rudimentary gear you're mostly set. --- The Tarsis Shriners
- by Chith - at 2004.07.08 14:48:00
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124. Local Chat: Piliot Entering/Leaving Channel. - in EVE General Discussion [original thread]
I'm just saying that relying on local as being unknown as a tactic is kind of flawed to begin with. Only really works on folks who probably hardly pk or with people with really small monitors that don't have the real estate to keep it open. Now, ...
- by Chith - at 2004.07.07 01:09:00
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125. Local Chat: Piliot Entering/Leaving Channel. - in EVE General Discussion [original thread]
I'm just saying that relying on local as being unknown as a tactic is kind of flawed to begin with. Only really works on folks who probably hardly pk or with people with really small monitors that don't have the real estate to keep it open. Now, ...
- by Chith - at 2004.07.07 01:09:00
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126. Local Chat: Piliot Entering/Leaving Channel. - in EVE General Discussion [original thread]
Edited by: Chith on 06/07/2004 16:07:54 If you depend on someone not watching local in order to score kills, there is a fundamental problem at play. I think it's a fine change, myself. If a covert ops frigate enters the system and immediate cl...
- by Chith - at 2004.07.06 16:06:00
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127. Local Chat: Piliot Entering/Leaving Channel. - in EVE General Discussion [original thread]
Edited by: Chith on 06/07/2004 16:07:54 If you depend on someone not watching local in order to score kills, there is a fundamental problem at play. I think it's a fine change, myself. If a covert ops frigate enters the system and immediate cl...
- by Chith - at 2004.07.06 16:06:00
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128. Corpses should show evidence of implants if they existed - in Crime and Punishment [original thread]
Yahweh is a little bloodthirsty, but it helps me make combat decisions if I can gauge losses and make proper risk reward assessments blah blah blah... --- The Tarsis Shriners
- by Chith - at 2004.07.05 17:43:00
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129. Corpses should show evidence of implants if they existed - in Crime and Punishment [original thread]
Yahweh is a little bloodthirsty, but it helps me make combat decisions if I can gauge losses and make proper risk reward assessments blah blah blah... --- The Tarsis Shriners
- by Chith - at 2004.07.05 17:43:00
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130. Corpses should show evidence of implants if they existed - in Crime and Punishment [original thread]
Subject says it all, would be really nifty to have that info. --- The Tarsis Shriners
- by Chith - at 2004.07.05 06:34:00
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131. Corpses should show evidence of implants if they existed - in Crime and Punishment [original thread]
Subject says it all, would be really nifty to have that info. --- The Tarsis Shriners
- by Chith - at 2004.07.05 06:34:00
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132. Nerf the CLOAKS - in EVE General Discussion [original thread]
It would appear to me that this is a stopgap measure that will be changed once the alluded-to longterm fix involving actual code and perhaps a system change is in place. Is this correct? If this is indeed the case, it seems fairly reasonable to m...
- by Chith - at 2004.07.02 15:56:00
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133. Nerf the CLOAKS - in EVE General Discussion [original thread]
It would appear to me that this is a stopgap measure that will be changed once the alluded-to longterm fix involving actual code and perhaps a system change is in place. Is this correct? If this is indeed the case, it seems fairly reasonable to m...
- by Chith - at 2004.07.02 15:56:00
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134. Balance Changes - Missile Arming - in Ships and Modules [original thread]
Seems to me a ton of folks are pre-emptively complaining about something they haven't even tried out or witnessed. Just a few points: This is an arming time, not an arming distance. Many folks are greatly confusing the two. The range calculations...
- by Chith - at 2004.05.25 12:13:00
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135. Security status change and missions - in Missions & Complexes [original thread]
Been away from the game for a little bit; is it possible yet to move your sec status at all via missions? Incidental minor change from killing a few ships in a kill mission doesn't count. Thanks! --- The Tarsis Shriners
- by Chith - at 2004.05.24 12:15:00
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136. The blasterthron: How to make it work and what to fear - in Ships and Modules [original thread]
The damage difference you're refering to does not incorporate the rate-of-fire differences. --- The Tarsis Shriners
- by Chith - at 2004.04.07 14:14:00
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137. Mk-V setup for deep space hauling - in Ships and Modules [original thread]
Two warp stabs and instajumps. Fill in the rest with whatever other junk you feel needed. --- The Tarsis Shriners
- by Chith - at 2004.03.31 19:25:00
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138. Eve on Dual Display? (One Eve Account spread across multiple screens?) - in EVE General Discussion [original thread]
I play with two monitors hooked up to a ti4200 128. It's a bit to get used to at first, since you'll obviously have a divide down the middle of the screen. This only really affects how you see your ship and the small HUD at the bottom of the scree...
- by Chith - at 2004.03.29 18:41:00
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139. Ham's Corpses *real one* - in EVE General Discussion [original thread]
Chuckle. --- The Tarsis Shriners
- by Chith - at 2004.03.29 14:26:00
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140. What kind of isk/hour rate from the highest level agents? - in Missions & Complexes [original thread]
I was wondering what kind of isk/hour you guys are seeing from agent missions at the highest ends. IE, very high quality level 3 agents. If you could, don't include things like implants or tech II items. Regular crap trade good rewards are pretty ...
- by Chith - at 2004.03.25 15:34:00
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