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161. courier and escrow - delay? - in Missions & Complexes [original thread]
If you know the region the escrow is offered in, I've had some luck limiting the search to region only. The missing escrow missions then appeared. --- The Tarsis Shriners
- by Chith - at 2004.01.21 17:26:00
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162. Why cant we see our ship's agility? - in Ships and Modules [original thread]
Easiest way to test it is by inertia. Time acceleration from 0 m/s to 75% of your top speed. Although, I suspect that actual agility and inertia are two different attributes. --- The Tarsis Shriners
- by Chith - at 2004.01.20 15:48:00
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163. When does the Fast talk skill apply? - in Skill Discussions [original thread]
The 1000-isk question is if anyone has managed to raise sec status since castor. I've killed off tons of npcs and haven't done any pk at all in empire space since castor -- my sec status has been completely frozen. --- The Tarsis Shriners
- by Chith - at 2004.01.20 15:37:00
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164. [CCP] - We need alliance control abilities - in EVE General Discussion [original thread]
I'm not sure where I read it, but I do believe that official corp-merger code was slated to go into the game eventually. It seems to me that this would solve a lot of these issues. --- The Tarsis Shriners
- by Chith - at 2004.01.04 18:49:00
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165. Corp search - in Crime and Punishment [original thread]
Think of the children, man. The CHILDREN. --- The Tarsis Shriners
- by Chith - at 2003.12.24 00:14:00
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166. New industrial stats - in Ships and Modules [original thread]
From what I can tell, a lot of the stats on all the industrials were changed/balanced. Anyone know a place that has the new stats from chaos? --- The Tarsis Shriners
- by Chith - at 2003.12.15 18:36:00
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167. patch poll; packin' a [meganewton whatever]mwd? - in Ships and Modules [original thread]
Being able to move at 8x your normal speed is hugely powerful. I have no idea why this should be considered Standard Fare. The new changes create a lot of complexity to what many people percieved as being a very simple environment. Like the guy ab...
- by Chith - at 2003.12.15 16:16:00
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168. The problem with Ship balance and the rest of the game. - in Ships and Modules [original thread]
I propose a very easy patch and code fix to correct all observed "balance" issues with battleships. Replace all instances of the word "battleship" with "really big ship". The balance as it stands is fine, in my own opinion. -chith --- The Tars...
- by Chith - at 2003.11.26 19:18:00
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169. What's the best Gallente frigate - in Ships and Modules [original thread]
I'd have to back up the guy who voted for the incursus above, for all of the same reasons and the exact same loadout. --- The Tarsis Shriners
- by Chith - at 2003.10.24 12:19:00
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170. Dual monitors?? - in EVE General Discussion [original thread]
I've been using two lcds at once and I've found it to be excellent. Only detriment is that your ship and small HUD on the bottom are split in half. It's really a minor point and something you get used to very quickly. Every other interface in the ...
- by Chith - at 2003.08.27 19:35:00
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171. Multi Monitor Setup - in EVE Technology Lab [original thread]
anyone ever make any headway on this? --- The Tarsis Shriners
- by Chith - at 2003.07.28 21:30:00
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172. Multi Monitor Setup - in EVE Technology Lab [original thread]
anyone ever make any headway on this? "He ne'er is crowned with immortality Who fears to follow where airy voices lead." --Keats
- by Chith - at 2003.07.28 21:30:00
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173. Fixing the market with Business Licenses - in EVE General Discussion [original thread]
The idea of implementing regulations to stifle trade in a game that is so wonderfully free-market driven makes me want to vomit. If you cannot handle the free market aspects of what's going on, you might be focusing on the wrong aspect of the gam...
- by Chith - at 2003.07.28 15:28:00
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