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181. Give the Raven a seventh mid slot - in Ships and Modules [original thread]
Lol, you're talking like the Raven is the only ship that will be nerfed...
- by CptEagle - at 2006.11.23 19:40:00
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182. [Auction] Shadow Serpentis Magnetic Field Stabilizer - in Sell Orders [original thread]
Edited by: CptEagle on 22/11/2006 13:58:19 Edited by: CptEagle on 22/11/2006 13:29:48 Originally by: Fley Allstar 1) Shadow Serpentis Magnetic Field Stabilizer Weapon Upgrade Module for Hybrid Turrents 1.125 x Damage Modifier...
- by CptEagle - at 2006.11.22 13:30:00
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183. Rigs / Calibration make no sense - in Revelations Testing and Development [original thread]
Edited by: CptEagle on 21/11/2006 22:20:26 I've salvaged a bunch of wrecks yesterday, and the amount resources I got tells me you need about 500 wrecks to make a single rig, I was salvaging from all the wrecks that are on the battlecruiser FFA...
- by CptEagle - at 2006.11.21 22:19:00
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184. Federation Navy Ships - in Ships and Modules [original thread]
Afaik the agents in space that hand out almost free Navy Ships if you have good standing were turned off.
- by CptEagle - at 2006.11.21 16:30:00
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185. [Auction] Medium Nosferatu II BPO - in Sell Orders [original thread]
Originally by: CptEagle Originally by: CptEagle 6B! Off course that evil 6 is suppose to be a 7... Originally by: Razel 7 bil Razel If I wasn't 100% clear, I bidded 7B already.
- by CptEagle - at 2006.11.21 11:55:00
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186. Adeptus Gattacus 3rd B-day - in Corporation, Alliance and Organization Discussions [original thread]
Nice going kids!
- by CptEagle - at 2006.11.20 20:59:00
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187. [Auction] Medium Nosferatu II BPO - in Sell Orders [original thread]
Originally by: CptEagle 6B! Off course that evil 6 is suppose to be a 7...
- by CptEagle - at 2006.11.20 17:47:00
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188. [Auction] Medium Nosferatu II BPO - in Sell Orders [original thread]
6B!
- by CptEagle - at 2006.11.20 09:55:00
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189. Missile Module? - in Ships and Modules [original thread]
Originally by: Kalidann Well, since there seems to be an abundance of turret modules out there but only one missile enhancing module, what about a "Engine Tweaking" module for missile, +10% missile velocity, +10% explosion velocity? it's n...
- by CptEagle - at 2006.11.19 16:50:00
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190. Galante and drones - in Ships and Modules [original thread]
Edited by: CptEagle on 17/11/2006 20:00:56 Originally by: Azerrad InExile If you extend this idea to missiles, you would get somethng like this for torps: Kinetic Torp - 450 (=450*1.92/1.92) EM Torp - 408 (=450*1.74/1.92) Explosive T...
- by CptEagle - at 2006.11.17 20:01:00
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191. [video] It's Good To Be Bad !!! Trailer ver. 2.0 - in My EVE [original thread]
Originally by: Trancestor link don't work for me Same here, you probably don't want spaces or dots in you're filename.
- by CptEagle - at 2006.11.16 21:29:00
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192. Active tanking bonuses need a boost. - in Ships and Modules [original thread]
Edited by: CptEagle on 16/11/2006 19:22:52 Rather boost armor repairers imo. Oh and resistance is much more use full then hitpoints.
- by CptEagle - at 2006.11.16 19:22:00
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193. Heavy drones VS Cruisers - in Ships and Modules [original thread]
Originally by: Halroth A lot of battleships don't have drone bays large enough to take 5 heavy drones. A lot of battleships that can take 5 heavy drones don't have enough space for replacements when their drones get blown up. Fact is, 9 ...
- by CptEagle - at 2006.11.14 16:21:00
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194. shadow Mods for auction - in Sell Orders [original thread]
3) 57M
- by CptEagle - at 2006.11.08 09:11:00
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195. Rigs: will they have stacking penalty? - in Ships and Modules [original thread]
Originally by: FraXy Originally by: Roxanna Kell Could some one care to explain why Tier 2 BC drake gets to have 3 Rigs, while the nighthawk gets 2? were is the fairness in this. it all ready out damages the NH in other than Kenet...
- by CptEagle - at 2006.11.06 17:28:00
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196. [Auction] Encryption books used for invention in Kali - in Sell Orders [original thread]
Edited by: CptEagle on 06/11/2006 11:58:26 Never mind.
- by CptEagle - at 2006.11.06 11:58:00
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197. Patch fails @ splash.bmp - in Revelations Testing and Development [original thread]
Originally by: Br0wn 0ps I was finally able to get a good download of this file. Without having to go through the other site, here is a like to the file that you can use. Save it to the \res folder in your game directory splash.bmp
- by CptEagle - at 2006.11.05 00:56:00
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198. Patch fails @ splash.bmp - in Revelations Testing and Development [original thread]
Originally by: Br0wn 0ps I was finally able to get a good download of this file. Without having to go through the other site, here is a like to the file that you can use. Save it to the \res folder in your game directory splash.bmp
- by CptEagle - at 2006.11.05 00:56:00
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199. To all you Rokh fans, a wallpaper - in Revelations Testing and Development [original thread]
^ Someone made a program called TriExporter. Ass for the wallpaper, it needs loadsa work. Theirs no shadows, no guns fitted, Earths lightning doesn't match the ships lightnings... Tbh looks like you just exported the ship and openened it in a 3...
- by CptEagle - at 2006.11.04 15:04:00
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200. Logistics - the solution to current balance issues? - in Ships and Modules [original thread]
Originally by: Zarch AlDain Enable friendly locks that show you as flashing green in the overview, happen instantly, and only allow 'friendly' mods to be used. Possible restrict friendly locks to gang members too. Good points, and it ...
- by CptEagle - at 2006.11.03 17:11:00
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