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1. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
+1 flogg
- by Dacryphile - at 2013.01.17 18:01:00
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2. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
+1 Flog from me. I left EVE for a few years, and to be honest I was surprised that the old POSes were still here when i recently resubbed.
- by Dacryphile - at 2013.01.04 23:57:00
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3. One little thing I'd love to see on the directional scanner - in Player Features and Ideas Discussion [original thread]
Originally by: Barakkus Originally by: Naomi Wildfire Combat probes on the scanner pls Combat probes do show up on the directional scan if you uncheck "use active overview settings" if that's what you mean. In which case you ...
- by Dacryphile - at 2010.05.14 19:49:00
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4. Open up Empire for a week - in Player Features and Ideas Discussion [original thread]
Edited by: Dacryphile on 12/05/2010 23:23:57 Nothing will happen. All the mission bears will stop missioning for a week, just like when they evade war decs. All the people who enjoy pvp currently in low and null sec may come to high sec, but t...
- by Dacryphile - at 2010.05.12 23:24:00
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5. CCP PLEASE Realign planets out of warp paths. It's annoying - in Player Features and Ideas Discussion [original thread]
/signed I know it would be a lot of work to adjust stations or moons out of common warp paths, but it can be done and should be. It never should have happened in the first place. And don't give me this "its sci-fi tech, you aren't actually warpi...
- by Dacryphile - at 2010.05.09 08:57:00
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6. Level experience - in Player Features and Ideas Discussion [original thread]
Most skills don't take very long to get to IV, but to get them to V takes a long term commitment. Level V is also the cap, no matter how long you've been playing eve, no skill will be better than lvl V. This means that for a new player to get to ...
- by Dacryphile - at 2010.04.23 19:16:00
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7. The Lost Covetor - in Player Features and Ideas Discussion [original thread]
My understanding is the the Cov skills are a left over from the time before hulks, when it was supposed to be the be all, end all of mining barges. I made a skill plan from a new char I have. Retriever 9d, 19h Covetor 46d, 18h Hulk 47d, 17h The...
- by Dacryphile - at 2010.04.23 19:05:00
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8. come on ccp its about time sign here pls - in Player Features and Ideas Discussion [original thread]
/signed Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
- by Dacryphile - at 2010.04.14 15:29:00
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9. New Mission Reward Option - in Player Features and Ideas Discussion [original thread]
Originally by: Krennel Darius But the main thing we want to get paid in is by far the most important commodity in EVE Online. Prostitutes. Fixed it for you? Originally by: Doc Robertson ...take a good look at this pic and tell ...
- by Dacryphile - at 2010.04.11 23:08:00
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10. The Blatantly Obvious... - in Player Features and Ideas Discussion [original thread]
Something needed with drones: Reconnect to lost drones Getting disconnected is bad enouogh, but coming back to find your flight of T2 ogres getting ****d, and the most you can do is slowboat your way within 2.5km to scoop them up is teh suk. Add ...
- by Dacryphile - at 2010.04.09 00:33:00
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11. [Forum suggestion] Split up the recruitment forum - in Player Features and Ideas Discussion [original thread]
/signed Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
- by Dacryphile - at 2010.03.30 19:11:00
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12. 'Fixing' mineral oversupply - in Player Features and Ideas Discussion [original thread]
Simpler solution would be to reduce the reprocess rate of loot. Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
- by Dacryphile - at 2010.03.30 19:01:00
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13. Get this stupid clone upgrade out off tis game! - in Player Features and Ideas Discussion [original thread]
Story time. My CEO has been playing since 04. Frequently pvping in 0.0, he gets podded fairly frequently. A few times he has simply logged after the podding, and when logged on the next day, forgot to update his clone. Needless to say, the nex...
- by Dacryphile - at 2010.03.30 18:50:00
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14. Overview Tabs, Need more - in Player Features and Ideas Discussion [original thread]
because they cause lag Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
- by Dacryphile - at 2010.03.30 07:00:00
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15. Cloaking Inbalances - in Player Features and Ideas Discussion [original thread]
Originally by: Santiago Fahahrri Originally by: darius mclever i give you a much simpler solution to the whole problem: make all local in 0.0 like wh space. This this Originally by: Doc Robertson ...take a good look a...
- by Dacryphile - at 2010.03.30 06:51:00
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16. Bigger GSC - in Player Features and Ideas Discussion [original thread]
Originally by: Straight Chillen Edited by: Straight Chillen on 26/03/2010 16:29:32 GSC's are the size they are to prevent all the things you desire. Increasing GSC size will undoubtly lead to more macro mining. There are already in g...
- by Dacryphile - at 2010.03.26 18:24:00
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17. Surgical Bombers - in Player Features and Ideas Discussion [original thread]
How about a SB like ship and a special ship scanner module (showing fittings) which then allows you to target and damage the highs and mids. With enough damage, modules can be impaired and offlined, but never totally destroyed. Originally by:...
- by Dacryphile - at 2010.03.24 21:52:00
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18. Bring back Yulai and the old superhighways - in Player Features and Ideas Discussion [original thread]
Originally by: Trimutius III Originally by: Dacryphile I don't see why. Most of the Yulai crowd moved to jita when they saw what was coming, and if they old highways were brought back then everyone who is in jita now would up and ...
- by Dacryphile - at 2010.03.24 02:32:00
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19. Bring back Yulai and the old superhighways - in Player Features and Ideas Discussion [original thread]
Originally by: Trimutius III Probably the problem is that server can't handle much more then 1400 people in Jita... So actually if there will be any system with superhighways then it will be MUCH WORSE then Jita now. I don't see why. M...
- by Dacryphile - at 2010.03.23 05:44:00
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20. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Daily flogging. Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
- by Dacryphile - at 2010.03.22 02:05:00
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