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1. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Well, there's this tooltip entry
- by Darkblad - at 2016.08.18 14:21:44
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2. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Jeaile wrote: Yeah. It's not like they are working on some massive release that will require both significant art and programming/development time. Oh, wait, that's right they are Yeah. They did so since (before) FF 2015 as well. Working on ...
- by Darkblad - at 2016.05.20 18:14:35
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3. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
ITTigerClawIK wrote: sooooooooo.... when was this scheduled for release again? cause this was mid 2015 and now its 2016 and not a peep from anyone. As shown in the picture from the FF (March) 2014 Keynote above it was announced for 2015, alo...
- by Darkblad - at 2016.02.25 09:42:31
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4. Video Tutorials - EVE Flight Academy - in Player Features and Ideas Discussion [original thread]
CCP Phantom wrote: Rivr Luzade wrote: Were these videos created with actual player input and experiences or by CCP devs/GMs/ISDs without consulting actual players on the particular matters? Yes? No? Not Sure?
- by Darkblad - at 2016.02.16 12:28:24
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5. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
CCP Sharq wrote: Update: Ghost fitting is still being worked on, now by CCP Karkur and team Pirate Unicorns. It is scheduled for release. http://i.imgur.com/LU7IO0q.png https://www.youtube.com/watch?v=a-o4SgGD8n4&feature=youtu.be&t=...
- by Darkblad - at 2016.02.03 11:09:10
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6. We should eliminate basic insurance. - in Player Features and Ideas Discussion [original thread]
morion wrote: baltec1 wrote: Nevyn Auscent wrote: You firstly believe that there is significant inflation in EVE, which is false. It is a fact that the cost to put together a ship has doubled in the last 5 years. With market histor...
- by Darkblad - at 2016.01.21 21:24:37
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7. Bounties purchasable by corporations - in Player Features and Ideas Discussion [original thread]
I'd rather like to see bounties for good. Sure, CCP loses ... a marketing opportunity (bounty hunting is no longer "a profession") ... but it may most likely reduce the number of ideas for "how to make bounties actually useful".
- by Darkblad - at 2016.01.21 21:09:43
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8. Sticky:[Vanguard] 350k added skillpoints for new characters! - in Player Features and Ideas Discussion [original thread]
Maybe that advantage resulted in the change in the way those SP got applied to only new accounts. and only the top SP character of each account. And you better did'nt create a new account during the last two days before Vanguard got deployed.
- by Darkblad - at 2015.10.08 12:32:25
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9. Discovering a New Expedition Frigate - in Player Features and Ideas Discussion [original thread]
Jeremiah Saken wrote: It will be based on Venture hull? Same as Prospect? We have to assume that's the case for now. There no new ship model as of yet (but also no new shaders for the prospect hull) and the current model is just a placeholder...
- by Darkblad - at 2015.10.07 08:47:51
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10. Upgrade ingame browser - in Player Features and Ideas Discussion [original thread]
CCP FoxFour wrote: Something like that is coming, hopefully this year. Sad panda here, each time I see this or click on stuff like that And whoever clicks on http://www.schildwall.info/redir/Restore_Ingame-kill-report/NICHT-IGB or maybe...
- by Darkblad - at 2015.09.29 17:27:14
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11. Sticky:[Vanguard] 350k added skillpoints for new characters! - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: IMGUR ALBUM OF SKILLS Many of the skills are currently rewarded by the career agent's Missions. Will that change? My guess would be yes, as this is in line with your initial plans for a move away from reward driven NPE.
- by Darkblad - at 2015.09.24 16:46:29
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12. [Vanguard] New Features, no details? - in Player Features and Ideas Discussion [original thread]
Guristas Burner Cruisers and Probe Scanning Map . No Feature Thread, no Preview builds, the entries are just there (and the Hecate Apparel mystically got shoved from Vanguard back up into Galatea), without any kind of notification elsewhere. Some...
- by Darkblad - at 2015.09.01 15:35:39
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13. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
2015
- by Darkblad - at 2015.07.27 10:17:02
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14. NPE feedback Q and A - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Q: 'Opportunities are bad, they've made the NPE much worse' A: As you know, we did a lot of testing on this system and would not have pushed it out to 100% of new players if it was doing damage. That said, it isn't doing enorm...
- by Darkblad - at 2015.07.02 19:58:55
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15. [Fred] Build 899178, IGB broken? - in Player Features and Ideas Discussion [original thread]
Ooops, my bad
- by Darkblad - at 2015.06.10 20:44:22
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16. [Fred] Build 899178, IGB broken? - in Player Features and Ideas Discussion [original thread]
I just logged on to Sisi to find that clicking links like javascript:CCPEVE.showInfo(typeID) javascript:CCPEVE.showInfo(1377, characterID) no longer work Fittings still work: javascript:CCPEVE.showFitting('588:11370;1:2881;1:5973;1:3244;1:2605;1...
- by Darkblad - at 2015.06.10 19:38:26
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17. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Updated/created several sheets, charts and overviews to the new quantities (which are reported to be on Sisi now): Old, New quantities, change of quantities Market values of compressed/reprocessed (with adjustable yield) ores Volume, ISK val...
- by Darkblad - at 2015.04.16 14:23:59
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18. opt-out from Game Time donations - in Player Features and Ideas Discussion [original thread]
For myself it's just: "don't waste your PLEX(/ISK) to grant me game time. I've got that covered." But I'm sure there are other use cases where one might prefer not to get donations.
- by Darkblad - at 2014.10.07 20:04:00
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19. opt-out from Game Time donations - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Darkblad wrote: There might be some cases where players don't want to receive game time donations for :reasons: To make sure that other players (acceidentaly or on purpose) can't do so, a way to to opt-out from receiv...
- by Darkblad - at 2014.10.07 19:47:00
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20. opt-out from Game Time donations - in Player Features and Ideas Discussion [original thread]
There might be some cases where players don't want to receive game time donations for :reasons: To make sure that other players (acceidentaly or on purpose) can't do so, a way to to opt-out from receiving such donations would help. Either in game ...
- by Darkblad - at 2014.10.07 19:25:00
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