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1. Using AT to scam isk is lame Clockwork Pineapple - in EVE Alliance Tournament Discussion [original thread]
Pris 7 wrote: Hell you know what you're right. Oh wait no you're not. Tell you what I'll stay right here as it affects the reputation of an AT team with up to now, decent reputations and you cross the street to the viewers gallery. LMFAO ...
- by Deeone - at 2014.08.19 08:20:00
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2. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
Pretty good changes. I always felt the main problem with this ship was the price. Making it Blops bridgeable might be ok. But even blops BS do not fit a cov ops cloak......
- by Deeone - at 2014.08.16 22:09:00
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3. Announcement:Crius Feedback - in EVE Information Portal [original thread]
So I swear I used to be able to just right click a blueprint to do research.......and why would i ever need the research and manuf UIs at the same time? Surely not enough to justify it all being on the same page with different little icons in the ...
- by Deeone - at 2014.08.13 22:21:00
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4. Sticky:Reserved #4 - in Wormholes [original thread]
Ok I propose this change for all wh. Some kind of gravity distortion prevents the use of a cloaking device within like 20km. Different distance for different classes. All ships spawn at like 5-10 km off the hole. Also maybe with the WH effect re-b...
- by Deeone - at 2014.08.06 22:19:00
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5. Sticky:Reserved #3 - in Wormholes [original thread]
there is no need for low mass wh......random capitol mass (to all classes of wh) wh would be way more interesting game play wise. The only thing small ships can do in wh space is kill miners.....if they can find one........
- by Deeone - at 2014.08.06 21:37:00
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6. Sticky:Reserved #2 - in Wormholes [original thread]
so this is actually a good change i think. The more randoms are more important tho. is there anyway the 2nd c4 static could be random? so its something different? 1 normal static and 1 static that could lead anywhere in w space.
- by Deeone - at 2014.08.06 21:31:00
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7. Sticky:Reserved #1 - in Wormholes [original thread]
So i adapt to and live in a c4 black hole for years and you guys take my damp bonus away thanks alot......and give it a supid web bonus. I kinda liked not being able to project damage it made things different in a black hole. I actually had an adv...
- by Deeone - at 2014.08.06 20:57:00
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8. Sticky:Reserved #4 - in Wormholes [original thread]
so instead of just not doing it you guys nerf it down to where its still a minor annoyance and provides no pvp advantages.....why make a change at all?
- by Deeone - at 2014.08.06 20:24:00
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9. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Winthorp wrote: corbexx wrote: Retar Aveymone wrote: This seems like a good change that will cause a lot more interesting choices. please explain whats good about it and the more interesting choices. please also apply them to. c1 wh's...
- by Deeone - at 2014.08.04 02:24:00
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10. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
So I went to work and had a full day to think about this........its still ****. Sorry CCP this will kill pretty much every corp in wh space that has less then 10 people on constantly. As for all the Im going to move to null people that's exactly w...
- by Deeone - at 2014.08.04 02:17:00
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11. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Well this is a horrible change. WH space was just starting to get more population too. Now CCP is going to kill it off. Stupid change almost as dumb as when you could not warp to a gate at 0. just please announce when this is going live CCP so i c...
- by Deeone - at 2014.08.03 18:53:00
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12. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: i expected the ishtar change ... will the domi change aswell then? Eagle - i did say in the HAC page it was far too slow .. would be nice at 200 along with some drones .. it has a dronebay now on the model and would allow ...
- by Deeone - at 2014.07.29 20:50:00
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13. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
CCP Greyscale wrote: Hi everyone, Update on multiple-structure bonuses for starbases. We've just had another discussion about this system as-implemented, and based on your feedback, the technical challenges involved in implementing it in a ...
- by Deeone - at 2014.07.10 20:35:00
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14. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Dinsdale Pirannha wrote: Gynax Gallenor wrote: Dinsdale Pirannha wrote: Let's assume that, for the moment, you are correct. In the meantime, while you direct CCP on the changes to invention, while invention remains as it is, his commen...
- by Deeone - at 2014.07.02 22:35:00
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15. CSM, pressure CCP to ban IsBoxer. - in Assembly Hall [original thread]
Its cheating plain and simple it copies commands to multiple clients. If i do that with any other software its cheating but ISboxers is ok? They can detect it, they decided not to ban people for it, a mistake on their part since there are plenty o...
- by Deeone - at 2014.06.30 18:50:00
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16. Sticky:[Kronos] More lowsec K-K wormholes - in Player Features and Ideas Discussion [original thread]
C4 to K would make those annoying 20 system chains go away. But not fixing c6 to k just because ppl want to be able to move caps easier........that's not very Greyscale. Also would i be able to get a cap in these c4 to k connections? or would it j...
- by Deeone - at 2014.06.19 14:52:00
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17. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
not so sure I like having to fit expanded cargo holds and rigs just to be able to maybe scoop starbase mods(or can I launch and scoop things from this fleet hanger?). Other then that great changes much better than the freighter changes. The mjd re...
- by Deeone - at 2014.05.17 23:43:00
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18. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Wow so I get to pay for capitol t1 rigs just to get my cargo back to where it was......wow thanks a lot real advantage to a 900mil isk hull. And I can pay massive amount to have a 4% gain with t2 rigs? Umm you know if you were all going to do it l...
- by Deeone - at 2014.05.17 21:58:00
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19. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Hey CCP i got an ISK sink for u, and it even makes sense with the boosts to null sec. Make player outpost destructable.
- by Deeone - at 2014.04.30 06:51:00
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20. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
tl:dr mach and vindi still only faction bs useful in pvp. geddon is still better than the bhaal for the money. Rattler will be completely useless pretty much. I'm not sure why this was the "most healthy" group? maybe rise flys the mach too much. f...
- by Deeone - at 2014.04.14 15:03:00
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