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1. Ewar nerfs in the Dev Blog - in Ships and Modules [original thread]
If I was going to nerf damps, I'd lower their current base percentage and increase the bonus on the celestis so it stays similiar to what it is like now, then there would not be a reason to place these modules on ships not designed for it.
- by Derran - at 2007.08.01 18:55:00
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2. Unescapable truths for Battleship solo PVP - in Ships and Modules [original thread]
Originally by: Xiaodown To that end, I've developed a few axioms along the way that are almost impossible to work around. I know most 50,000,000 skill point players probably figured these out a long time ago, but I've spent the better part...
- by Derran - at 2007.05.23 18:28:00
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3. Titans, the VOTE! - in Ships and Modules [original thread]
Originally by: Distrans Originally by: Liang Nuren ... Simply put: Complete EW immunity needs to go away, and remote DDD should go away. ... Liang Big Yes, and soon Then why the hell would anyone want to spend 200+ Billion on ...
- by Derran - at 2007.04.19 17:12:00
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4. Revamp the Brutix and the Myrmidon - in Ships and Modules [original thread]
What makes the Myrmidon overpowered exactly? My armor rigged Myrmidon went up against a shield rigged Drake and I lost. I have BC 5 to his 4. Without going into details, I have 59.5M SP and caldari and gallente specialized. All he had to do was pi...
- by Derran - at 2007.03.16 02:55:00
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5. What's so bad about Amarr? - in Ships and Modules [original thread]
Originally by: Asestorian The second main reason is damage types. EM and Thermal are the only damage types Lasers can deal, which is a problem due to a change that occurred to the Energized Adaptive Nano Membranes, with the additional hel...
- by Derran - at 2007.03.05 17:50:00
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6. Why Titans are going to kill Eve - in Ships and Modules [original thread]
For the OP, what about the drawbacks of the doomsday device? You haven't really touched on those. It has an one hour refire time and it takes up alot of fuel. This is also aside from the fact that it takes nearly 2 months to build at a huge cost. ...
- by Derran - at 2007.02.16 22:28:00
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7. Dominix.. overpowered? - in Ships and Modules [original thread]
Originally by: Tisanta fitting examples... 6 ion II mwd,webber,scrammer, injector, cap regen rep, 3eanm II, dcu II, pdu II, mag stab II rigs: 2 pg increase... cap regen increase 5 ogre II if that doesn't fit i'll give you another setup...
- by Derran - at 2007.02.16 21:16:00
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8. Dominix.. overpowered? - in Ships and Modules [original thread]
It's possible. But you can't do it with all Ions. You have to fit some large electron blasters in there. You also have to fit all 3 grid enhancing rigs to make it work. I'm just sure if you'll want to. If you go with all electrons, you can fit a M...
- by Derran - at 2007.02.16 21:07:00
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9. Eris, HACs and a confused pilot - in Ships and Modules [original thread]
Edited by: Derran on 16/02/2007 17:55:19 Originally by: Fierce Fury Mm... Lachesis you say... Does it have any means of good firepower and a bit of tank? I know its a good gang ship, but i still want to stand a chance alone. Firepo...
- by Derran - at 2007.02.16 17:55:00
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10. Rook stats/description bugged? - in Ships and Modules [original thread]
Just happened to notice the stats. Did it not recieve its extra HP from the last patch? It has weaker structure, armor and shield than the Falcon.
- by Derran - at 2007.01.09 05:50:00
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11. Moros or Naglfar ? Any point not chosing the Moros? - in Ships and Modules [original thread]
I have flown both a Moros and Phoenix. Moros has relatively low DPS. The drones can't contribute to sieging a POS and the cap usage on its guns combined with its tank is horrible. Most of the time it seems you have to use railguns to siege a POS a...
- by Derran - at 2006.12.18 19:02:00
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12. "The Tactical Nuke" - in Ships and Modules [original thread]
Originally by: Kehmor ya, fantastic idea, lets kill the use of frigates EVEN MORE. If something like this is implemented taking frigates gangs will be impossible especially if the damage amounts being suggested are used. The target wou...
- by Derran - at 2006.12.11 18:55:00
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13. Myrm vs Cane... CCP DO SOMETHING! - in Ships and Modules [original thread]
I went up against a Curse with a Myrmidon. I was using 2 ogre IIs and 3 Hammerheads II so I could have replacement drones (extra mediums and 5 lights in case of fast ships). I had 2 dampeners on him but they had no real effect because he was using...
- by Derran - at 2006.12.07 22:45:00
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14. Jamming ships lol - in Ships and Modules [original thread]
I brought my Recon to 5 awhile ago. I should have known better because whenever I bring something up to 5, CCP somehow knows and screws me over. Anyway, with Recon 5, Caldari Cruiser 5 and the skill to increase jamming strength up to 4, I was able...
- by Derran - at 2006.12.03 18:55:00
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15. Drone Control Points - in Ships and Modules [original thread]
Originally by: "Ergo Morte" How exactly is losing an advantage not a nerf? and its 6 Gallente ships, you forgot the Vexor, Ishkur and the upcoming Myrmidon. Further, since there are ECM rigs the NosEcmDomi is still going to be putting foo...
- by Derran - at 2006.11.17 20:04:00
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16. Drone Control Points - in Ships and Modules [original thread]
Originally by: Nir This is not a good idea imho. While it doesn't directly increase Drone DPS, I think drones should stay expendable. By increasing the number of waves of drones a ship can field you're making them less expendable and turni...
- by Derran - at 2006.11.17 20:02:00
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17. Another Drake whinning thread - in Ships and Modules [original thread]
If the original poster is complaining only about the shield resists on the drake, then why isn't he complaining about the prophecy. It is not all that different except the passive resist modules for armor are actually good.
- by Derran - at 2006.11.07 21:44:00
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18. So much for the ECM nerf... - in Ships and Modules [original thread]
Originally by: Butter Dog As it stands, ECM is a comedy module which either needs drastic changes or removal from the game. Fat chance of getting it removed. You might as well ask them to get rid of mining.
- by Derran - at 2006.10.27 20:58:00
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19. Myrmidon = new i win - in Ships and Modules [original thread]
Originally by: Alex Harumichi The ship needs a drone bay of at least 150m3, so it can use a full set of heavy drones and have a few spares. Then it will be on the same playing field as the other new BCs. Um, so why would I want to use ...
- by Derran - at 2006.10.27 20:55:00
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20. So much for the ECM nerf... - in Ships and Modules [original thread]
Edited by: Derran on 27/10/2006 18:06:54 Originally by: Nahia Senne what, you think you should be invincible instead? Who said that? I could have blown up a couple of ECM ships night since they failed a couple of cycles. I fly missi...
- by Derran - at 2006.10.27 18:04:00
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