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121. Any news on the replacement for the Hyperion MWD bonus? - in Ships and Modules [original thread]
Originally by: Alex Tremayne Originally by: Donmadefy from what I remember, the locking range of the Hype is going to be really short, so any hybrid bonus wont be as effective on rails. How about a 7.5%/level tracking bonus and a ...
- by Donmadefy - at 2006.10.06 15:22:00
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122. Any news on the replacement for the Hyperion MWD bonus? - in Ships and Modules [original thread]
from what I remember, the locking range of the Hype is going to be really short, so any hybrid bonus wont be as effective on rails. How about a 7.5%/level tracking bonus and a +3%/level inertial stabiliser bonus (both to mass and speed)? That w...
- by Donmadefy - at 2006.10.06 08:12:00
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123. Any news on the replacement for the Hyperion MWD bonus? - in Ships and Modules [original thread]
Tux does say "for now" ... he doesn't say "and it's final" Is it worth us coming up with other options to suggest trying? How about enhancing the effect of nanofibres or inertial stabilisers?
- by Donmadefy - at 2006.10.05 09:58:00
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124. Tracking Disruptor - Questions - in Ships and Modules [original thread]
Edited by: Donmadefy on 22/09/2006 15:23:23 it's a mid slot. have a look
- by Donmadefy - at 2006.09.22 15:23:00
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125. WTB Ectoplasm (200 Units) - in Want Ads & Trades [original thread]
2500 isk per unit, please evemail me if you want to haggle/deliver/arrange etc
- by Donmadefy - at 2006.09.20 22:27:00
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126. EVE, Events and You - in EVE General Discussion [original thread]
I suppose you could always have a new flashing colour on the overview to mark as "safe from concord"
- by Donmadefy - at 2006.09.20 17:38:00
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127. Warp Speed Control Module - in Player Features and Ideas Discussion [original thread]
likewise, one to increase the top warp speed would be good for ships supporting tacklers.
- by Donmadefy - at 2006.09.19 18:33:00
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128. Faction Command Ship Idea (pics included) - in Player Features and Ideas Discussion [original thread]
nice job! It sounds like it needs balancing, but I love the model! Non-mirrored designs rule!
- by Donmadefy - at 2006.09.13 10:13:00
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129. More Smartbomb Skills?!?!?!?!! - in Skill Discussions [original thread]
Giving them an optimal and a falloff might make more math-based lag, but I think giving them boosts is something cool.
- by Donmadefy - at 2006.09.08 09:46:00
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130. Idea for support(logistics) ships - in Ships and Modules [original thread]
like syncronising/balancing shields across multiple ships?
- by Donmadefy - at 2006.09.08 09:43:00
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131. Smartbomb-The forgotten weapon - in Player Features and Ideas Discussion [original thread]
You could have a range of smartbombs that have different amounts of damage depending on the range they "burst" - so that a smaller burst radius does more damage, but if you opt to fit a different one, you get +50% burst radius but proportionately ...
- by Donmadefy - at 2006.09.05 13:50:00
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132. At long last, Bloggers #20-something, Tuxford on Blobbing - in EVE General Discussion [original thread]
We could have cloaked suicide ships ... fly into the middle of a blob and click the smartbombs/ECM burst. Hopefully the loss of the cloak will give your side the edge :) I reckon there should be a Smartbomb booster module, like the shield booster...
- by Donmadefy - at 2006.09.05 09:33:00
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133. A BM Idea i honestly havent seen sugested yet. - in Player Features and Ideas Discussion [original thread]
sounds like a good idea! What, if instead of system familiarity, it was jumpgate familiarity. Each gate in the Eve universe probably has a unique ID, so every 10 times you use that gate, you can knock 1m off your warp to distance from either side...
- by Donmadefy - at 2006.09.04 15:51:00
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134. Possible new style Cloaking Devices - in Player Features and Ideas Discussion [original thread]
Seeing a few people complaining that cloak device prices are way to high I thought it might be possible to have a few variations on the cloaking device. That way there could be more T2 BPO's seeded which would drop the price. I'm making a couple o...
- by Donmadefy - at 2006.09.02 00:34:00
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135. Server pooped offical thread - in EVE General Discussion [original thread]
Something constructive ... how about Lego? :)
- by Donmadefy - at 2006.09.02 00:15:00
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136. Fonts again (again) - in EVE General Discussion [original thread]
I've sent in my screenshots .. there were problems on the ship fitting page where the max targeting range number overlapped some of the text, unless you had selected condensed text which is just crippling.
- by Donmadefy - at 2006.08.25 10:09:00
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137. Open Letter to the Gallente Federation - in Intergalactic Summit [original thread]
Personally, I think you should take all of that 'hard earned' money and purchase as many slaves as you can, and then give all those slaves to Ushra'Khan to be reunited with their families.
- by Donmadefy - at 2006.08.22 09:41:00
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138. Modual : Nosferhoweveryouspellit - in Ships and Modules [original thread]
I think the new style nos could be a Rate of Fire decreaser. I also think the new Neut could be a shield recharge drainer, or some sort of 2% per level reduction in resists.
- by Donmadefy - at 2006.08.21 22:10:00
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139. Research Multipliers - in Missions & Complexes [original thread]
I'm looking to do x1 field multipliers - the broadest range. Mechanical Engineering is, I'm guess High Energy is another. Is Rocket Science definitely one? Any idea about Electromagnetic?
- by Donmadefy - at 2006.08.21 18:18:00
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140. Research Multipliers - in Missions & Complexes [original thread]
I was looking at this post checking out the multipliers for the different fields of research, but it's not complete. Would someone please fill in the gaps of the following? Rocket Science Electromagnetic Physics Nuclear Physics Mechanical En...
- by Donmadefy - at 2006.08.20 21:10:00
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