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1. Quick ISK - in EVE New Citizens Q&A [original thread]
Originally by: Myrhial Arkenath Invest enough time into R&D agents and you can have a steady backup ISK flow. Simply pick up datacores once a month and ship them off to your favourite trade hub. Just spent a few months away from game a...
- by Eirlie - at 2008.09.25 01:54:00
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2. Cyno and Highsec (not a nub) - in EVE New Citizens Q&A [original thread]
Originally by: Shadow Cido Its not only the Jump Freighter, the Black Ops battleship can also use Gates and has a Jump drive. Hence the initial (and now banned) exploit of ganking targets in Jita using Black Ops then engaging the Jump...
- by Eirlie - at 2008.09.25 01:47:00
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3. How do you get into your Pod to travel somewhere - in EVE New Citizens Q&A [original thread]
T2 Shuttle! I used to do big trips as follows: I'd kit out a normal frigate with whatever low slots get me in to warp fastest, whatever mids give me good capacitor, and a MWD. Then I'd move the MWD up to the F1 slot, set autopilot, and put some...
- by Eirlie - at 2008.09.25 01:35:00
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4. Warp bubbles - how close? - in EVE New Citizens Q&A [original thread]
Originally by: Kimi ConGar What if you have some Warp Core stabilizers. Do you still get fished out by the bubble? As per above me, you still get caught. Depending on ship and skills, fitting 1 or 2 WCS may save you from tacklers whe...
- by Eirlie - at 2008.09.25 00:44:00
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5. Warp bubbles - how close? - in EVE New Citizens Q&A [original thread]
Originally by: Baka Lakadaka Sorry, It's actually 150km, I shouldn't rely on memory and should check my notes. If it was a large tech II bubble (with a radius of 54km), then yes it could be situated 100km behind the gate and still suck ...
- by Eirlie - at 2008.09.23 21:52:00
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6. Close combat: choices? - in EVE New Citizens Q&A [original thread]
Originally by: MooKids Personally, I think for bigger ships, especially Battleships, a Heavy Nosferatu will ruin any frigate's day. It will just suck their cap dry, causing them to run away. Most of the time the only reason they would be a...
- by Eirlie - at 2008.09.23 01:44:00
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7. Warp bubbles - how close? - in EVE New Citizens Q&A [original thread]
Originally by: Mal Lokrano Bubbles (anchoring kind i think) can effect any ship traveling to a spot within 150km of the bubble. it instead pulls the ship to it instead. It's much less than 150km, but it is larger than the bubble. I th...
- by Eirlie - at 2008.09.23 01:27:00
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8. Warp bubbles - how close? - in EVE New Citizens Q&A [original thread]
Originally by: BetterOffDead I went for a sight seeing expedition in null sec and warped to a gate and got caught in a bubble ending up about 13 clicks from the gate. If I had have fitted a cloak would I have been able to cloak and sneak ...
- by Eirlie - at 2008.09.23 01:22:00
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9. Warp bubbles - how close? - in EVE New Citizens Q&A [original thread]
When you do eventually get a clear warp to the gate, DO NOT FIRE! NO PEW PEW. Gates don't like people who shoot other people, and won't let you through. Hope this helps. It got longer than I expected. (*) Picture a line from the gate to your ...
- by Eirlie - at 2008.09.23 01:22:00
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10. Exactly how to use brackets and tabs? - in EVE New Citizens Q&A [original thread]
So I'm back to Eve after a bit of a break. Running some missions in order to get back into the swing of things. Kill off Zor and his palls, remember I have to knock out his base of operations. I'm prolly close to 100km away, so I hit my trusty 'al...
- by Eirlie - at 2008.09.21 09:53:00
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11. Cool Ship Names 2 - in Ships and Modules [original thread]
Domi in missioning hub: Noob Ship Don't Kill (and strangely I don't get gank-gang invites...?) Domis in 0.0: Thorax, Fred's Amarr Shuttle, etc (as long as it's not called 'Dominix' or similar, so as to make a scanner's job easy) Domis and other sh...
- by Eirlie - at 2008.05.07 01:17:00
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12. Group Etiquette - in Missions & Complexes [original thread]
You salvage what you salvage. In other words, if Person B wants some loots and salvage, they'd better go back with a salvage ship to pick some up. Also in my rules, anyone who's salvaging while I'm helping them run missions will not have my he...
- by Eirlie - at 2008.05.06 23:32:00
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13. Gallente EW, one nerf too far? - in Ships and Modules [original thread]
Yep, well, I gotta admit my Arazu has been out and about a few times recently. I find it good against belt rats. In the "I'm bored and I feel like doing something different" type of good. Although I think the good wore off.
- by Eirlie - at 2008.05.02 02:42:00
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14. Question regarding poor standings - in Missions & Complexes [original thread]
As far as I know when you are below -2.00 effective standing with a faction, you will no longer be able to get missions from any agent, no matter your standing with the corporation of that agent. Your options are to train up Diplomacy (or whiche...
- by Eirlie - at 2008.04.25 01:09:00
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15. Exploration question - in Missions & Complexes [original thread]
Originally by: Tsanse Kinske Quote: Also what about these myths in the guid "don't warp off or press scan or cloak if your launcher is still blinking"? Not myths, but outdated information. (At least with COCII ships.) It is m...
- by Eirlie - at 2008.04.24 01:03:00
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16. Best way to get standing w. a faction/empire? - in Missions & Complexes [original thread]
Originally by: Pwett for grinding standings: a) find a station with tons of couriers (at least 4), quality doesn't matter, at least 5 jumps from lowsec. a.1) Train social to 4 or 5. b) run the agents simultaneously c) Do a storyline ever...
- by Eirlie - at 2008.04.23 01:48:00
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17. Exploration question - in Missions & Complexes [original thread]
Originally by: Wang Chaupang I get no results!!! not even after 3 times... 3 scans - that's absolutely normal. If I were to average hitting a site after 3 scans I'd be happy. 3 sets of probes - that's uncommon, but not unheard of. Sk...
- by Eirlie - at 2008.04.23 01:35:00
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18. Empire exploration sites not showing up much - in Missions & Complexes [original thread]
Mebbe it's getting more popular - or mebbe they're hanging out in those low traffic, difficult to access systems. As I've understood, sites despawn after completion or after 3 days, whichever happens first. After that point, they'll respawn some...
- by Eirlie - at 2008.04.23 01:31:00
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19. Mission tank questions - in Missions & Complexes [original thread]
Edited by: Eirlie on 23/04/2008 01:21:15 Originally by: FT Diomedes Damage controls are not stacking nerfed. All other modules that affect the same attribute are stacking nerfed. When people recommend 4 Rat Specific Hardeners, they usu...
- by Eirlie - at 2008.04.23 01:19:00
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20. Trinity 1.2 Patch Deployment Complete - in EVE Information Portal [original thread]
Originally by: 0100101001000011 Removing NPC shuttles is exactly the same crap as the changes of ore compression. Instead of changing the price or the ammount of trit which would only affect the ones who exploit this, the shuttles are remo...
- by Eirlie - at 2008.04.17 23:44:00
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