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1. How crap is the mammoth?? - in Ships and Modules [original thread]
ToKE, there such a thing as "realism vs game balance". Yes, maybe mammonth having 30 powergrid isnt very realistic, its the case with all industrials because thats what they are supposed to be - slow frieght vessels. Just deal with it. On a side ...
- by EvilT - at 2003.08.02 16:50:00
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2. projectile turrets-bpc are they getting nerfed or not in the future - in Test Server Feedback [original thread]
I dont know what you guys are smoking. my plain vanilla 650mms miss 1 out of 2 at 25-30 km with phased plasma. At 15-25 km, i miss probably 25%, and less than 15km 1-2 out 10. Never mind 650mm scouts. And what is with this myth that 250mms outpefo...
- by EvilT - at 2003.08.02 00:19:00
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3. Projectiles or Energy - in Skill Discussions [original thread]
Edited by: EvilT on 01/08/2003 22:24:58 i think kKnru got a little mixed up there. The best long range medium projectiles are 650mms (store-bought), they have shorter range than 720mms, but better tracking, need less PG, ammo capacity and ROF....
- by EvilT - at 2003.08.01 22:22:00
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4. Rockets Skill - in Skill Discussions [original thread]
i used to use them a lot in close-range pvp when i had MOA - if you orbit some1 at less than 1 km, you dont want to be using anything else.
- by EvilT - at 2003.08.01 21:55:00
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5. Evil corp managers? - in EVE General Discussion [original thread]
Quote: A forward looking group of experienced officers, our word is our bond. We are looking for all types of loyal players that believe in the 'teamwork' concept. JOIN US Whenever i see words "officers" or "rank" in a description ...
- by EvilT - at 2003.08.01 09:25:00
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6. Things to do in Eve - in EVE General Discussion [original thread]
I'd agree with many ppl here - Eve is what you make it. If you sit in a 1.0 belt all day staring at omber rocks, or stomp wave after wvae of pirate cruisers sure it will be boring for you. With this appoach pretty much every game will seem boring ...
- by EvilT - at 2003.07.31 12:04:00
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7. Whats with the (not so good) drop system now - in EVE General Discussion [original thread]
i'd agree the rare drops should be kept rare. You still can find cool stuff if you are persistant. The only thing that should be improved(imo) is destribution of those rare items amongst the pirates. I mean right now i can go in far off dead end s...
- by EvilT - at 2003.07.31 08:13:00
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8. EVE Alliance - in EVE General Discussion [original thread]
Didnt have time to read it all, but all i can say is if TTI have probs with small pirate corps like "Going Limp" as we all and needs, what will happen if they go into war with Mo0+RUS working together. Cant wait, i bet it'll be fun.
- by EvilT - at 2003.07.28 22:37:00
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9. MAX DAMAGE MOA - in Ships and Modules [original thread]
Well, if he fits 2 medium sulfates, he can probably run all 4 beams without worriing about capacitors. He'd probably have to ditch a couple of heatsinks and install PP managers instead to make this setup work.(its not a bad option if you have only...
- by EvilT - at 2003.07.28 20:30:00
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10. Fountain Alliance? - in EVE General Discussion [original thread]
well my mistake then. For once i thought a group of corps decided to act in a public interest, and not in their own. Guess i was wrong. Anyway not that i care im on the other side of the galaxy anyways
- by EvilT - at 2003.07.27 22:39:00
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11. Fountain Alliance? - in EVE General Discussion [original thread]
Yeah so much for foundain being an open region. I actually though FA had something going there, too bad they gave up so easily. so as of right now i believe its: FA-FFC : 0 SA-RUS : 1
- by EvilT - at 2003.07.27 19:38:00
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12. What is the best Large hybrid turret and can it be fit to cruiser? - in Ships and Modules [original thread]
Just look at large turrets power grid requirements. If you stick a bunch a of Power plant control units in your thorax you may be able to equip some lame-ish short range hybrid. Its hardly worth it. Frankly people are saying that even bships are b...
- by EvilT - at 2003.07.27 18:42:00
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13. The Defence of Fountain - in EVE General Discussion [original thread]
So can some1 actually post some solid figures of how many ships wre lost/pc podded on either side?
- by EvilT - at 2003.07.27 11:56:00
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14. Battleship balance - in Ships and Modules [original thread]
the way i see it the argument isnt actually about raven. but about missiles> do they still suck? Yes. Not as bedly as they used to few patches ago, but i reckon until we'll see better missile AI/speed/beefer launchers, they will be used only as...
- by EvilT - at 2003.07.27 11:15:00
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15. Minmatar Cruiser pilots... your thoughts please... - in Ships and Modules [original thread]
I've been using my corp mate's stabber for a few days. I'm a pure melee fighter - i'd rather be in the thick of a battle than ranning circles around belt while pounding npcs from out of their range - so i fitted it with 450mm Scout, 450mm Carbine,...
- by EvilT - at 2003.07.26 04:49:00
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16. History Repeats Itself, dont let it happen to Eve. - in EVE General Discussion [original thread]
I pretty much stay away from all balancing threads on these boards, but one thing i was a strong advocate of is gun nerf and introduction of range ammo range penalties. The best tactic 2 patches ago was to mount the biggest guns, the meanest damag...
- by EvilT - at 2003.07.07 05:31:00
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17. Ok, honest question.... - in EVE General Discussion [original thread]
i am exploring, looking for a way into off-reach systems. I've found quite a few cool uncharted locations with pirates too, so once in a while we mount an assault on one of those places(new patch rocks - we actually need to plan our attacks carefu...
- by EvilT - at 2003.07.07 05:02:00
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18. 1105 Weapon Guide : Learn your guns - in EVE General Discussion [original thread]
Paul: i think thats why minmatar ships have suchs good speeds, so they can close in or stay out of range/optimal range - whichever they choose.
- by EvilT - at 2003.07.04 18:43:00
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19. 1105 Weapon Guide : Learn your guns - in EVE General Discussion [original thread]
well said Hipp, i agree on all points (i mean its hard to argue with common sense, really) PS: Missiles will look definitely better now, no question about that. Although im not quite sure if they are stilll up to the turret standarts. Edited b...
- by EvilT - at 2003.07.03 15:12:00
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20. Who here has taken out pirate cruisers? - in Ships and Modules [original thread]
Taking out 5-7 ships at a time with a merlin, including up to 2 depredators. Marauders are more of a trouble since they pack some nasty long range turrets plus missiles. Oh and implailers are definitely tougher than depredators, if just two of the...
- by EvilT - at 2003.06.11 12:56:00
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