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1. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Dirk MacGirk wrote: ... However, that change was in and of itself sufficient. The addition of a third nerf to excavators is overkill, and makes it harder to determine the outcome from the anomaly change. Why not see where that goes before dump...
- by GeeShizzle MacCloud - at 2017.06.02 01:04:42
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2. Sticky:[November] New Sunesis destroyer - in Upcoming Feature and Change Feedback Center [original thread]
Quote: 37.5% bonus to Core and Combat Scanner Probe strength ... Slot layout: 4H, 4M, 4L; 3 turrets, 3 launchers Fittings: 63 PWG, 175 CPU heh, really? you may as well drop the addition of combat scanner probe strength bonus if you're not ad...
- by GeeShizzle MacCloud - at 2016.09.17 14:14:12
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3. Duality Mass Test: Tuesday 26th January 2016 - in Test Server Feedback [original thread]
CCP Habakuk wrote: Hi, Apologies also from my behalf regarding the problems on Duality today - which were all over the place and partially related to each other. We were planning to switch to a new mirror, but this was being delayed until the ...
- by GeeShizzle MacCloud - at 2016.01.26 22:20:47
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4. CCP/CSM Round Table: Jump Fatigue - in Assembly Hall [original thread]
Mike Azariah wrote: https://soundcloud.com/mike-azariah/jump done and yes I know that the voice over is distracting, I honestly do not hear it anymore unless it is pointed out. It was just background noise for me. I will do better next time ...
- by GeeShizzle MacCloud - at 2015.08.12 21:37:59
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5. Sticky:Dev Blog: Behind the scenes of a long EVE Online downtime! - in EVE Information Portal [original thread]
so TL;DR Tranq is more unique than any of us (players and devs alike) ever thought...
- by GeeShizzle MacCloud - at 2015.08.09 01:08:51
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6. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: elitatwo wrote: Now that the boat is on SiSi, do you mind seeding the book so we can make some things to try out? The skillbook should be on the market after SISI's update tomorrow. any idea when this will be? just we...
- by GeeShizzle MacCloud - at 2015.06.23 20:41:50
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7. Sticky:Official Video/Streaming Toolkit - in My EVE [original thread]
currently contrived 'scenes' in videos do not show how eve 'is'. Understandably making a spaceship trailer or video to make it look thrilling can traditionally mean you may have to make a battle 'scene' unrealistic to how actual eve players figh...
- by GeeShizzle MacCloud - at 2015.05.29 14:30:15
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8. EVE-O preview - multi-client preview / switcher - v1.15 - in EVE Technology Lab [original thread]
Nolak Ataru wrote: CCP FoxFour wrote: Please keep the discussion on topic. The legitimacy of this software has already been discussed and doesn't need to be again. Assuming the functionality of the software doesn't change, it is allowed in i...
- by GeeShizzle MacCloud - at 2015.04.12 16:53:13
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9. New DCU icon - Make it round! - in Test Server Feedback [original thread]
Coming from other games a red cross is a symbol of healing, and a damage control does zero healing. If you're going to change the icon change it for the better, don't just make it look a lil more "spacey" with the blue gfx. I'd consider a muscle...
- by GeeShizzle MacCloud - at 2015.04.12 16:34:04
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10. CCP what's going on why are your servers causing disconnections ... - in EVE General Discussion [original thread]
dhunpael wrote: CCP Falcon wrote: Carrie-Anne Moss wrote: I play Eve and WoW at the sametime sometimes. I get Socket Errors and logged out of eve and takes a long time to get back in, yet WoW is perfectly fine and no lag???? Want to expl...
- by GeeShizzle MacCloud - at 2015.04.07 21:22:16
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11. Sticky:[Discussion] Entosis Link Tactics and Ship Balance Part 2 - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: GeeShizzle MacCloud wrote: MeBiatch wrote: I dont get it... e link makes rr not work... so whats this panteon loki thing? for control of the grid. What i would do to counter this design wise... make rr stack and base...
- by GeeShizzle MacCloud - at 2015.04.07 02:02:37
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12. Sticky:[Discussion] Entosis Link Tactics and Ship Balance Part 2 - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: I dont get it... e link makes rr not work... so whats this panteon loki thing? for control of the grid.
- by GeeShizzle MacCloud - at 2015.04.06 23:45:33
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13. Sticky:[Discussion] Entosis Link Tactics and Ship Balance Part 2 - in Player Features and Ideas Discussion [original thread]
Fozzie / Foxfour... could it be possible to get some degree of CREST endpoint to how often each character is using this module? Much like there's new CREST endpoints detailing how much hp you've rep'd as a logi etc... itd be nice from a org point...
- by GeeShizzle MacCloud - at 2015.04.06 20:21:08
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14. Sticky:[Discussion] Entosis Link Tactics and Ship Balance Part 2 - in Player Features and Ideas Discussion [original thread]
SFM Hobb3s wrote: GeeShizzle MacCloud wrote: cause of course being in black legion a sovless entity that has always been thwarted by powerful sov owning entities, your view isnt coloured at all. You have no interests in sov or the mechanic...
- by GeeShizzle MacCloud - at 2015.04.03 00:04:14
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15. Sticky:[Discussion] Entosis Link Tactics and Ship Balance Part 2 - in Player Features and Ideas Discussion [original thread]
cause of course being in black legion a sovless entity that has always been thwarted by powerful sov owning entities, your view isnt coloured at all. You have no interests in sov or the mechanics of sov being balanced. and of course would like t...
- by GeeShizzle MacCloud - at 2015.04.02 18:43:19
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16. Sticky:[Discussion] Entosis Link Tactics and Ship Balance Part 2 - in Player Features and Ideas Discussion [original thread]
although its not within the realms of any kind of troll sov idea, i do still think that the t2 entosis link + mmjd can make for some confusing ninja situations where a bc or group of bc's will seemingly disappear mid entosis cycle after cycling th...
- by GeeShizzle MacCloud - at 2015.04.02 17:18:46
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17. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: GeeShizzle MacCloud wrote: yes but what im saying is that the currently proposed changes to the svipul will be practically ineffective, they may slightly reduce damage from a 3x stacked damage mod to 2x stacked) or sl...
- by GeeShizzle MacCloud - at 2015.04.02 15:24:35
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18. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Nothing here is meant to invalidate these fits, just nerf them a bit. If you're fitting a rig to deal with the Powergrid changes then you're not fitting a rig for speed, agility, damage, tank, or something else which me...
- by GeeShizzle MacCloud - at 2015.04.02 15:15:10
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19. Sticky:[April] Battlecruiser Warp Speed and Warp Rig Tweaks - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Firstly, we're planning to adjust the warp speed of Battlecruiser sized ships to bring the Battlecruiser-Cruiser relationship in line with the Destroyer-Frigate relationship. This will mean an 8% increase in Battlecruiser w...
- by GeeShizzle MacCloud - at 2015.04.02 15:09:32
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20. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
I honestly feel a CPU hit on the svipul would impact better than a PG nerf, granted this nerf is okay but it doesn't go that far to dealing with the issue. Stacking ACR rigs is easy, but CPU rigs are hella expensive in calibration, limiting their ...
- by GeeShizzle MacCloud - at 2015.04.02 14:26:51
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