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1. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Destiny Corrupted wrote: Also, how is toggling a switch that makes a player FFA a "means of fighting back"? Fighting back implies you're doing something instead of just pressing a button and watching someone else do it. At the very least, it s...
- by Ghostwarden - at 2012.10.23 19:31:00
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2. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Destiny Corrupted wrote: CCP Tallest wrote: Destiny Corrupted wrote: ^ I agree with the above, except for one detail. Unlike the Unified Inventory, which was created with good intentions but executed badly, the kill right changes are bein...
- by Ghostwarden - at 2012.10.22 14:31:00
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3. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Destiny Corrupted wrote: ^ It's a goal they won't achieve anyway, as I said before, because we will simply use alts, and also increase our ganking efforts out of spite. I not sure that I like or agree with what is proposed but frankly that's...
- by Ghostwarden - at 2012.10.19 13:38:00
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4. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Lord Zim wrote: Quote: With the upcoming bunch of mechanics, it's not a profession, and that's not the point of the upcoming mechanics, either. The point of the upcoming mechanics is to curb hisec griefing as much as possible without a...
- by Ghostwarden - at 2012.10.18 18:24:00
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5. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Well, I've asked this earlier but if players are having to purchase Kill Rights from other players and they go and risk their own ships to redeem the kill right, then how is this a profession. Profession implies that your earning money for the "Wo...
- by Ghostwarden - at 2012.10.18 16:47:00
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6. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
CCP SoniClover wrote: Destiny Corrupted wrote: Ranger 1 wrote: For the record, I also approve of the new system... although I feel it may need a little adjustment here and there. However I don't like it because I feel it makes high sec s...
- by Ghostwarden - at 2012.10.17 15:05:00
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7. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
TWHC Assistant wrote: Singeabooty Raj wrote: Retribution should realistically be called a "restriction" and not an "expansion". Allow me to remind you: Players will make as much ISKs as possible to buy PLEX and to keep their accounts open...
- by Ghostwarden - at 2012.10.14 16:42:00
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8. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
I've read the Dev Blog and the majority of this thread, and my position has wavered back and fourth quite a bit. I've never liked the old bounty system, it was just too easily jobbed and it only served to puff up the epeen of certain types of pla...
- by Ghostwarden - at 2012.10.14 15:18:00
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9. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Pipa Porto wrote: Ghostwarden wrote: Why not instead of bringing an Orca with an additional ship you instead just have the other character in a combat ship that CAN break the PVE tank waiting cloaked to come in once you have a point on the s...
- by Ghostwarden - at 2012.10.08 16:59:00
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10. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Bart Starr wrote: Pipa Porto wrote: Tippia wrote: Bart Starr wrote: Except you just said what happens in low sec was the 'symptom' of the problem, not the 'real' problem. Mission runner baiting is exclusively in highsec and is massivel...
- by Ghostwarden - at 2012.10.07 19:36:00
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11. Quantum Kill Patch - Caldari Unplayable - in EVE General Discussion [original thread]
Hell, I never liked the Raven anyway....always thought it was a piece of sh*t (Even went back and shored up a bunch of skills and retried it). Been using a Nighthawk for almost a year now and I will not look back. Ghost
- by Ghostwarden - at 2008.11.12 22:43:00
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12. Interceptors are getting hit too hard - in Test Server Feedback [original thread]
They also implied that they are going to reduce the effect of Webbers and that they are going to be listening to the feeback from the Players testing the proposed changes. They are even going to conduct that testing over a longer period of time to...
- by Ghostwarden - at 2008.07.28 16:01:00
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13. Simple nano fix - in Test Server Feedback [original thread]
The problem here is two sided....make it to easy to slow down a nanoed ship and they die to easy because they cant tank. Dont slow them down and unless you are SPECIFICALLY set up to take out a nanno ship they can run from any fight. Do nothing an...
- by Ghostwarden - at 2008.07.06 04:08:00
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14. Make a faction or T2 ''Drake'' - in Player Features and Ideas Discussion [original thread]
This would be a better suggestion honestly. Reduce the number of Missile slots it can use but not the overall slots. Give it one more low slot. Take away the damage bonus. Give it a missile speed boof (say 5-10% per level). Give it a bonus to ...
- by Ghostwarden - at 2008.07.02 21:18:00
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15. Missiles need to change - in Test Server Feedback [original thread]
I have a simple (at least I think its simple) fix here. New missile types. Speed missiles. Increased Velocity by 100% (This is a rough guess) Increased Explosion Velocity by 50 to 100% (Another rough guess) Decrease Damage by 50-75 %. Then t...
- by Ghostwarden - at 2008.07.01 16:01:00
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16. A survey! (participate and I will send you a cool 10 million ISK!) - in EVE General Discussion [original thread]
Originally by: Riethe Edited by: Riethe on 24/06/2008 1. Do you know what the In Game Browser (IGB) is? Yes 2. How often do you use the IGB? Infrequently 3. When you do use the IGB, how long does it typically stay open? (If ap...
- by Ghostwarden - at 2008.07.01 15:48:00
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17. why sadly caldari will rule faction warfare. - in EVE General Discussion [original thread]
Actually...after talking with a couple of guys I know that got in on some of the FW testing on sisi, I would say that the caldari will ger their buts handed to them. Thats what was happening on the test server, if what I was told was accurate. Ghost
- by Ghostwarden - at 2008.06.10 23:55:00
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18. CCP you fail at life and everything. - in EVE General Discussion [original thread]
Originally by: Oregon sinful One would think that the devs would focus on fixing broken game mechanics rather than switching modles around. Did you actually READ the patch notes???? FFS, if thats all it takes to ruin a game for you yo...
- by Ghostwarden - at 2008.06.10 23:45:00
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19. FW is not out and already sucks! - in EVE General Discussion [original thread]
Man.....where to start. 1. It a FREEKIN free expansion! 2. Everyone complains about how CCP puts out a product thats broken, and now they are trying to implement a system that could really reinvigorate the game in a slow and controled manner (a ...
- by Ghostwarden - at 2008.05.20 23:16:00
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20. Stupid idea for Jita - in EVE General Discussion [original thread]
Just do what they do in real life.....make people set up a shop....set a certain number of "Sales Shops" per station that can be rented just like a corporate office (and I'd allow people to sell from a corp office as well) so that they can set up ...
- by Ghostwarden - at 2008.03.22 18:18:00
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