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61. another thread becasue CCP made a mistake, DRAKE - in Ships and Modules [original thread]
Originally by: Imhotep Khem Its not a mistake, its called Caldari. Caldari have had the best tanks for a while. TO change that would make the ship not caldari. Like giving a lot of cap to a minmatar ship, or making its signature big. It h...
- by GrumpyCat - at 2006.11.22 23:50:00
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62. What would you nerf? And in what way? - in EVE General Discussion [original thread]
Originally by: Pehova Mindtriq Nerf Captial ships so they can't cyno out if they are in a warp disruptor bubble or scrambled. As far as i know, you can't jump drive(cyno) if scrambled. Not sure about bubbles.
- by GrumpyCat - at 2006.11.22 23:39:00
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63. target is invulnerable... - in EVE General Discussion [original thread]
Originally by: Laendra Originally by: Rod Blaine Edited by: Rod Blaine on 22/11/2006 18:49:45 Actually "target is invulnerable" indicates that he was on an invulnerability timer. You get those when you're in a session change su...
- by GrumpyCat - at 2006.11.22 21:54:00
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64. heavy missile launchers - in Ships and Modules [original thread]
Originally by: Sophie Lux Edited by: Sophie Lux on 22/11/2006 20:45:50 ok, got some dosh. what's best to go for. Heavy missile launcher 2 or Arbalest heavy missile launcher? they are about the same price and to me the Arbalest is bette...
- by GrumpyCat - at 2006.11.22 21:39:00
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65. [Thrasher] Today i Fell in Love - in Ships and Modules [original thread]
Don't bother trying to tank a destroyer(well maybe in kali when they get 100% hp increase). Fit gyros for more damage. Destroyer is all about killing your opponent before they can fire at you, a glass cannon. My preference though is range, since ...
- by GrumpyCat - at 2006.11.22 21:33:00
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66. New colored jammer? - in Revelations Testing and Development [original thread]
Color is good idea. But they really need to fix the names for racial ecms. Standardize it, forexample top named racials should all be called "hypnos", foreexample "hypnos whitenoise jammer" or whatever.
- by GrumpyCat - at 2006.11.22 21:20:00
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67. [Idea] Nos - in Revelations Testing and Development [original thread]
I liked the idea of having cap batteries extra cap being un-"nosable". Also they should come out with a module that adds a small cap recharge percentage say 8%-10%(half of a cpr), but the cap it regens is un-"nosable", though it probably be a nigh...
- by GrumpyCat - at 2006.11.22 21:16:00
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68. Assault Frigates 4th - in Revelations Testing and Development [original thread]
Originally by: Sorja Originally by: Lain Khazar How about some reduce in mass? AF are slow like hell, compared to cruisers. Indeed. I only fly Caldari assault frigs and they behave like cruisers. Correct me if I'm wrong, but la...
- by GrumpyCat - at 2006.11.22 21:07:00
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69. Drake and passive tank? - in Revelations Testing and Development [original thread]
Originally by: Xaildaine Im happy with the changes to the drake.. sure it would have been nice to keep it a PWN mobile but that wasnt to be. Now it fills the roll of Mission runner quite nicely. question now is will they make the ferox ...
- by GrumpyCat - at 2006.11.22 21:00:00
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70. MMORPG Awards 2006 Nominees - in EVE General Discussion [original thread]
I think its time for a change. /me votes for wow for pvp and second life for favorite graphics.
- by GrumpyCat - at 2006.11.21 05:46:00
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71. Missile ammo names - in EVE General Discussion [original thread]
Why is that light,heavy and cruise missiles all have different names? Why isnt it like turret ammo? Naming say kinetic missiles bloodclaw(bloodclaw light, bloodclaw heavy, bloodclaw cruise), would make things a lot simplier.
- by GrumpyCat - at 2006.11.20 21:15:00
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72. trouble making iskies... :( - in EVE General Discussion [original thread]
Originally by: Vedz I've been playing for about 2 months now and I still can't find a decent way to make ISK. I don't even want to go near below 0.5 sec until I have a way to quickly replace any destroyed ships resulting from pirates, gate...
- by GrumpyCat - at 2006.11.14 23:35:00
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73. Smart bomb activation near a gate - in EVE General Discussion [original thread]
Originally by: Miss Overlord well smartbomb does damage toe verything in range u damage gate concord or sentries open up on u - pretty self explantory I don't hang around in the empire because it makes me feel dirty. I'm talking about ...
- by GrumpyCat - at 2006.11.14 23:30:00
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74. Smart bomb activation near a gate - in EVE General Discussion [original thread]
Whats the reason why we can't activate a smart bomb while sitting on a gate? I can target and shoot a gate, but can't activate a smart bomb.
- by GrumpyCat - at 2006.11.14 23:27:00
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75. CCP is allowing blatent EULA violation pick and mix... (theory)... - in EVE General Discussion [original thread]
There's always someone who wants to spoil the fun. How about you stop whining on the forums and go defend your space, if it isn't too late already.
- by GrumpyCat - at 2006.11.13 01:22:00
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76. What I want for Christmas from CCP? :D - in EVE General Discussion [original thread]
How about making it snow in side the POS bubble. You know like those glass balls filled with water and white flakes.
- by GrumpyCat - at 2006.11.03 01:23:00
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77. Can we get a 15 sec logout delay when we ctrl-q eve? - in Revelations Testing and Development [original thread]
Originally by: Ozzie Asrail 1) Bubbles and scrams should work always . Even if the player logs before the scram\bubble takes affect. I agree except for one exception, NPC warp scrams. Player scrams/bubbles should effect ships even if...
- by GrumpyCat - at 2006.10.31 00:11:00
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78. Fighters. - in Revelations Testing and Development [original thread]
Fighters: Sure boost their hp Drones: Nope, they have decent hp as it is Drones should slowly repair their armour and you also be able to move drones from cargo to drone bay if your cap is at 100% and have no modules activated.
- by GrumpyCat - at 2006.10.30 23:49:00
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79. PVE vs. PVP - in EVE General Discussion [original thread]
I can't wait till they beef up AI of npcs giving them human like intelligence. Looking forward to: NPCs who log off NPCs that bubble camp random gates in 0.00 NPCs that drop cans containing thousands of bookmarks NPCs that warp off unle...
- by GrumpyCat - at 2006.10.26 01:19:00
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80. Add missile disruptors - in Ships and Modules [original thread]
Its funny seeing noobs complain about caldari. If you can't a caldari missile boat with gallente ships or minnie ships (sorry amarr your ships suck), you really need to evaluate your fittings/skills/strategy. Now before you all call me a liar. T...
- by GrumpyCat - at 2006.10.25 19:01:00
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