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1. ban request - in Test Server Feedback [original thread]
Yes, sadly he's been doing that for days now.
- by Gurientha - at 2010.01.15 05:33:00
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2. Where's my sound (effects) - in EVE General Discussion [original thread]
Yes, EVE's sound went to crap when some genius convinced CCP to purchase a new sound engine. This "great" sound at object engine transformed the EVE universe into what you found. Silence. Now of course this engine could easily be set to have the ...
- by Gurientha - at 2009.12.25 04:54:00
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3. Tengu and soloing complexes - in Missions & Complexes [original thread]
Was enjoying the read, until N Ano started posting. Fail post. 1/10 for trolling.
- by Gurientha - at 2009.11.29 01:46:00
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4. New Dev Blog: Capital Ships In Dominion - in EVE Information Portal [original thread]
Ah, shucks. It made it passed page 40. I thought for sure they'd delete enough posts to keep it under 39. I lost the bet.
- by Gurientha - at 2009.11.20 21:55:00
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5. Podded on SiSi - in Test Server Feedback [original thread]
Originally by: Minmatar citizen4561451 Originally by: CCP Oneiromancer Zelot Blueice should have his implants back now, there was no skillpoint loss. so basically you reimbured him between 500 and 1000 ISK on the test server......
- by Gurientha - at 2009.11.18 22:59:00
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6. Salvaging, hacking, analyzing and scaning - in EVE New Citizens Q&A [original thread]
The access dificulty bonus refers to your ability, or lack thereof, to get into the can. It does not change what's in it. This holds true for: salvaging, hacking, and analyzing. Those 3 different rigs you mention apply a bonus to 3 different skil...
- by Gurientha - at 2009.10.19 08:42:00
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7. Refining ships at a POS? - in Science and Industry [original thread]
That is correct.
- by Gurientha - at 2009.10.18 04:17:00
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8. ETA On New Forums - in EVE General Discussion [original thread]
Yes another of the "improvements" of Apocrypha. Makeover Forums: check Kill legacy client: check New sound engine: check New shader effects: check
- by Gurientha - at 2009.07.13 02:21:00
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9. New Doomsday Effects - in EVE General Discussion [original thread]
Gee I wonder where I i've seen that Avatar effect before. Its a giant sensor booster. Actually the new graphics people could only come up with 4 different effects. So they just spread them all over the game, and hoped nobody would notice.
- by Gurientha - at 2009.04.27 17:57:00
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10. soundcard troubles - in Issues, Workarounds & Localization [original thread]
Your card is fine. In game sound has been, and continues to be, broken.
- by Gurientha - at 2009.04.22 16:49:00
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11. Sound problems after Apocrypha patching - in Issues, Workarounds & Localization [original thread]
Originally by: Symlin Raahn My initial reactions are that this problem is now solved with the latest client update, but I haven't been in the game a lot out in space or fighting/mining, etc. Anyone else notice any thing? Tx CCP. Yes,...
- by Gurientha - at 2009.04.17 17:03:00
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12. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
Working as intended. Oh, and by the way having a 5.1 surround speaker system does nothing to fix this problem. CCP=EA Games.
- by Gurientha - at 2009.03.31 19:50:00
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13. help: cant keep shadows off - in EVE General Discussion [original thread]
Shadows, sound, Cosmos, some POS stuff, etc... all broken.
- by Gurientha - at 2009.03.30 03:14:00
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14. Laser sounds - in Test Server Feedback [original thread]
Sound is broken. Will they fix it? Who knows. The devs are refusing to comment.
- by Gurientha - at 2009.03.28 17:44:00
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15. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
They are going the opposite direction on the test server. In the current build the desync problem seems fixed. Gate jumps and warp sound appear balanced. However, the fall off for fighting sounds is now a hard stop at 5km zoom from your ship. Beyo...
- by Gurientha - at 2009.03.21 18:28:00
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16. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
There was a whole thread on test about this issue. It was ignored as this thread has been. A new patch was issued today on Sissi. I can tell you that the problem persists. It seems there has been some fiddling with the sound. However, zoom more t...
- by Gurientha - at 2009.03.19 19:51:00
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17. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
Uhm, tired of running around the game in silence.
- by Gurientha - at 2009.03.14 19:06:00
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